Engine:Halo Engine
From PCGamingWiki, the wiki about fixing PC games
The Halo engine, which is also called Blam! Engine, was used for all Halo games (except for Halo Infinite, which uses the successor, the Slipspace Engine). A heavily updated version under the name Tiger Engine was used for the Destiny games.[1]
Developers | |
---|---|
Bungie | |
First release date | |
2001 | |
Successor | |
Slipspace Engine |
Game | Developer | Publisher | First release | Available on |
---|---|---|---|---|
Halo 2 | Bungie, Pi Studios | Microsoft Game Studios | May 17, 2007 | |
Halo 2: Anniversary | 343 Industries, Bungie | Xbox Game Studios | May 12, 2020 | |
Halo 3 | 343 Industries, Bungie | Xbox Game Studios | July 14, 2020 | |
Halo 3: ODST | 343 Industries, Bungie | Xbox Game Studios | September 22, 2020 | |
Halo 4 | 343 Industries | Xbox Game Studios | November 17, 2020 | |
Halo 5: Forge | 343 Industries | Microsoft Studios | September 8, 2016 | |
Halo Online | 343 Industries, Saber Interactive | Microsoft Studios, Innova Systems | January 1, 2015 | |
Halo: Combat Evolved | Bungie | Microsoft Game Studios, MacSoft | September 30, 2003 | |
Halo: Combat Evolved Anniversary | 343 Industries, Bungie | Xbox Game Studios | March 3, 2020 | |
Halo: Reach | 343 Industries, Bungie | Xbox Game Studios | December 3, 2019 | |
Halo: The Master Chief Collection | 343 Industries, Bungie | Xbox Game Studios | December 3, 2019 | |
Stubbs the Zombie in Rebel Without a Pulse | Wideload Games, Aspyr Media | Aspyr Media, Buka Entertainment | November 21, 2005 |