Difference between revisions of "F1 22"
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SargeCassidy (talk | contribs) (→Network: Added telemetry settings screenshot.) |
SargeCassidy (talk | contribs) (→Video: Added display and graphics settings screenshots.) |
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==Video== | ==Video== | ||
+ | {{Image|FOne22DisplaySettings.png|Display settings}} | ||
+ | {{Image|FOne22VideoSettings.png|Graphics settings}} | ||
{{Video | {{Video | ||
|wsgf link = https://www.wsgf.org/dr/f1-22/en | |wsgf link = https://www.wsgf.org/dr/f1-22/en |
Revision as of 08:11, 29 June 2022
Developers | |
---|---|
Codemasters | |
Publishers | |
Electronic Arts | |
Engines | |
EGO 4.0 | |
Release dates | |
Windows | July 1, 2022 |
Taxonomy | |
Microtransactions | Currency |
Modes | Singleplayer, Multiplayer |
Controls | Direct control |
Genres | Racing, Simulation |
Vehicles | Track racing |
Art styles | Realistic |
Series | Formula 1 |
⤏ Go to series page | |
F1 2010 | 2010 |
F1 2011 | 2011 |
F1 2012 | 2012 |
F1 Race Stars | 2012 |
F1 2013 | 2013 |
F1 2014 | 2014 |
F1 2015 | 2015 |
F1 2016 | 2016 |
F1 2017 | 2017 |
F1 2018 | 2018 |
F1 2019 | 2019 |
F1 2020 | 2020 |
F1 2021 | 2021 |
F1 22 | 2022 |
F1 23 | 2023 |
F1 24 | 2024 |
F1 22 is a singleplayer and multiplayer racing and simulation game in the Formula 1 series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Champions Edition also available. | |||
Origin | Included with EA Play Pro. Champions Edition also available. | |||
Steam | Champions Edition also available. |
Version differences
Champions Edition
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | Car liveries and cosmetics for the drivers. |
Currency | PITCOIN is the currency used for in-game purchases and requires real money. Podium Pass is also available for purchase. |
Free-to-grind | A limited version of the Podium Pass is available and the rewards can be earned for free. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\F1 22\hardwaresettings\hardware_settings_config.xml |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1692250/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\1692250\remote |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1692250/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Origin | ||
Steam Cloud | Approx. 350 MB available. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:9, 16:10, 21:9, 4:3, 5:4, 32:9, 32:10, 42:9, 8:3 and 10:4 aspect ratios available. | ||
Multi-monitor | Hor+ gameplay. Menus and loading screens are presented on one screen only.[1] |
||
Ultra-widescreen | Hor+ gameplay. Menus, loading screens and FMVs are pillarboxed.[2] |
||
4K Ultra HD | [3] | ||
Field of view (FOV) | Setting available only during a race, under "Camera Customization". Adjustment slider with values between -20° and +20°. |
||
Windowed | |||
Borderless fullscreen windowed | Labelled "Windowed (Fullscreen)" in-game. | ||
Anisotropic filtering (AF) | Up to 16x available. | ||
Anti-aliasing (AA) | DLSS (on supported hardware), TAA, TAA + FidelityFX Sharpening or TAA + AMD FSR 1.0. TAA additionally supports Dynamic Resolution scaling. Sharpness sliders and Quality modes available for both DLSS and FSR. |
||
Vertical sync (Vsync) | Auto, 1 and 2 settings available, 1 being full refresh rate and 2 being half refresh rate. | ||
60 FPS and 120+ FPS | FPS cap between 30 and 250 is available. | ||
High dynamic range display (HDR) | Peak nit adjustment is also available. [4] | ||
Ray tracing (RT) | Shadows, Reflections, Ambient Occlusion and Transparent Reflections. | ||
Color blind mode | Tritanopia, Deuteranopia, Protanopia options for the Dynamic Racing Line feature only. |
- Supports FidelityFX Super Resolution.
Input
- Steam Workshop can be used to share custom control schemes.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | 2 editable control schemes by default. | |
Mouse acceleration | Mouse is not used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | 2 editable control schemes by default. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Sliders for Deadzone, Saturation and Linearity available for steering, throttle and brake. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | Must be enabled from the generic controls options. Referred to as "Trigger Rumble". |
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, Speech, Music, Other Cars and Voice Chat sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Dutch | On-track radio lines use English subtitles. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Polish | ||||
Russian |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
Tobii Eye Tracking | Supports: Extended View - Eye & Head Tracking, Clean UI. Separate sensitivity sliders for Eye and Head Tracking are available. |
||
TrackIR |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Network
- Telemetry can be sent to another device through the UDP protocol.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus, Co-op |
||
LAN play | 22 | Versus |
||
Online play | 22 | Versus |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | |
Shader Model support | 5.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Input | OpenVR | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 v1709 10 v2004 | |
Processor (CPU) | Intel Core i3-2130 AMD FX-4300 |
Intel Core i5-9600K AMD Ryzen 5 2600X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 950 AMD Radeon R9 280 Nvidia GeForce RTX 2060 AMD Radeon RX 6700 XT DirectX 12 compatible | Nvidia GeForce GTX 1660 Ti AMD Radeon RX 590 Nvidia GeForce RTX 3070 AMD Radeon RX 6800 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1692250/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1692250) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:SojerManLan on 2020-06-28
- Tested at 5760x1080 custom resolution.
- ↑ Verified by User:SojerManLan on 2022-06-28
- Tested at 3840x1080 resolution.
- ↑ Verified by User:SojerManLan on 2022-06-28
- Tested at 3840x2160 custom resolution.
- ↑ Verified by User:SojerManLan on 2022-06-28
- Options in the settings do exist, but I lack the hardware to test it on.