Difference between revisions of "Death Stranding Director's Cut"
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{{disambig|the Director's Cut|the original game|[[Death Stranding]]}} | {{disambig|the Director's Cut|the original game|[[Death Stranding]]}} | ||
{{Infobox game | {{Infobox game | ||
− | |||
|cover = Death Stranding Director's Cut cover.jpg | |cover = Death Stranding Director's Cut cover.jpg | ||
|developers = | |developers = | ||
Line 13: | Line 11: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 30, 2022}} | {{Infobox game/row/date|Windows|March 30, 2022}} | ||
+ | {{Infobox game/row/date|OS X|January 31, 2024}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|death-stranding-directors-cut| | + | {{Infobox game/row/reception|Metacritic|death-stranding-directors-cut|85}} |
− | {{Infobox game/row/reception|OpenCritic|12011/death-stranding-directors-cut| | + | {{Infobox game/row/reception|OpenCritic|12011/death-stranding-directors-cut|85}} |
− | {{Infobox game/row/reception|IGDB|death-stranding-directors-cut| | + | {{Infobox game/row/reception|IGDB|death-stranding-directors-cut|91}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | Sponsored }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Sponsored }} |
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
Line 44: | Line 43: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}''''' is an {{Glossary:Open world}} {{Glossary:Action}}-{{Glossary:Adventure}} game developed by [[Company:Kojima Productions|Kojima Productions]] and published by [[Company:505 Games|505 Games]]. The game is a PC port of the PS5 game of the same name, which itself is a enhanced port of ''[[Death Stranding]]''. |
− | |release history = | + | |release history = ''Director's Cut'' was released on March 30, 2022 and replaced the original game on most storefronts. Similar to the original game's PC port, ''Director's Cut'' featured 21:9 [[Glossary:Ultra-widescreen|ultra-widescreen]] support, [[DLSS]] 2.0, [[FSR]] 1.0 and 2.0, [[Glossary:Frame rate (FPS)#High frame/refresh rates|high frame rates]] and adjustable graphics options. As it is a port of the PS5 game, support for [[DualSense]]'s features are added. Crossover contents in the form of quests and items from [[Company:Valve|Valve]]'s ''[[Series:Half-Life|Half-Life]]'' and ''[[Series:Portal|Portal]]'' series, as well as ''[[Cyberpunk 2077]]'', were also retained in this release. The MacOS version of the game was later released on January 31, 2024. |
− | |current state = | + | |current state = The game received many updates since its release, which added [[XeSS]] 1.0 (later updated to 1.1), support for [[DualSense Edge]] controller and an ability to use the DualSense's adaptive triggers over wireless connection. |
}} | }} | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | death-stranding-directors-cut | DRM-free | {{Store link|Epic Games Store|death-stranding-directors-cut--upgrade|Upgrade for original game owners}} also available. | | Windows }} | + | {{Availability/row| Epic Games Store | death-stranding-directors-cut | DRM-free | Launching the game from the Epic Games Launcher will always require a mandatory Internet connection, while it works DRM-free using DeathStranding.exe directly. {{Store link|Epic Games Store|death-stranding-directors-cut--upgrade|Upgrade for original game owners}} also available. | | Windows }} |
{{Availability/row| GamersGate | death-stranding-directors-cut | Steam | {{Store link|GamersGate|death-stranding-directors-cut-upgrade|Upgrade for original game owners}} also available. | | Windows }} | {{Availability/row| GamersGate | death-stranding-directors-cut | Steam | {{Store link|GamersGate|death-stranding-directors-cut-upgrade|Upgrade for original game owners}} also available. | | Windows }} | ||
{{Availability/row| Gamesplanet | 4392-2 | Steam | {{Store link|Gamesplanet|4392-3|Upgrade for original game owners}} also available. | | Windows }} | {{Availability/row| Gamesplanet | 4392-2 | Steam | {{Store link|Gamesplanet|4392-3|Upgrade for original game owners}} also available. | | Windows }} | ||
{{Availability/row| GMG | death-stranding-directors-cut-pc | Steam | {{Store link|GMG|death-stranding-directors-cut-upgrade-pc|Upgrade for original game owners}} also available. | | Windows }} | {{Availability/row| GMG | death-stranding-directors-cut-pc | Steam | {{Store link|GMG|death-stranding-directors-cut-upgrade-pc|Upgrade for original game owners}} also available. | | Windows }} | ||
{{Availability/row| Humble | death-stranding-directors-cut | Steam | {{Store link|Humble|death-stranding-directors-cut-upgrade|Upgrade for original game owners}} also available. | | Windows }} | {{Availability/row| Humble | death-stranding-directors-cut | Steam | {{Store link|Humble|death-stranding-directors-cut-upgrade|Upgrade for original game owners}} also available. | | Windows }} | ||
+ | {{Availability/row| MacApp | id6449748961 | MacApp | | | OS X }} | ||
{{Availability/row| Steam | 1850570 | Steam | Upgrade for original game owners also available. | | Windows }} | {{Availability/row| Steam | 1850570 | Steam | Upgrade for original game owners also available. | | Windows }} | ||
}} | }} | ||
− | {{ii}} Owners of the [[Death Stranding|original game]] are able to upgrade to | + | {{ii}} Owners of the [[Death Stranding|original game]] are able to upgrade to ''{{PAGENAME}}'' for a small fee.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1850570/view/3126062896249733645|title=DEATH STRANDING DIRECTOR’S CUT PC COMMUNITY UPDATE - Steam News|date=2022-01-27|snippet=To those PC Porters who already own the base game of DEATH STRANDING, we’re giving you the opportunity to upgrade to DEATH STRANDING DIRECTOR’S CUT at launch.}}</ref> |
==Monetization== | ==Monetization== | ||
Line 73: | Line 73: | ||
===Microtransactions=== | ===Microtransactions=== | ||
{{Microtransactions | {{Microtransactions | ||
− | |none = {{PAGENAME}} has no microtransactions. | + | |none = ''{{PAGENAME}}'' has no microtransactions. |
}} | }} | ||
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows | + | {{Game data/config|Windows|{{P|game}}\settings.cfg}} |
+ | {{Game data/config|OS X|}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|localappdata}}\KojimaProductions\DeathStrandingDC\}} | + | {{Game data/saves|Windows|{{p|localappdata}}\KojimaProductions\DeathStrandingDC\{{P|uid}}\}} |
+ | {{Game data/saves|Epic Games Store|{{P|userprofile}}\AppData\LocalLow\KojimaProductions\DeathStrandingDC\{{P|uid}}\<ref>Confirmation needed.</ref>}} | ||
+ | {{Game data/saves|OS X|}} | ||
}} | }} | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Limited to 16:9 and 21:9 resolutions. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = [https://github.com/RoseTheFlower/UltrawideIndex/releases/tag/deathstranding Use RoseTheFlower's solution.] | + | |ultrawidescreen notes = {{term|Hor+}} gameplay and rendered cutscenes, {{term|vert-}} {{term|FMV}}s. Common ultrawide resolutions are {{term|pillarboxed}} to 21:9{{cn|date=2022-04-03|reason=Recheck for new game release}} [https://github.com/RoseTheFlower/UltrawideIndex/releases/tag/deathstranding Use RoseTheFlower's solution as a workaround.] |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
|fov notes = [https://github.com/RoseTheFlower/UltrawideIndex/releases/tag/deathstranding Use RoseTheFlower's solution.] | |fov notes = [https://github.com/RoseTheFlower/UltrawideIndex/releases/tag/deathstranding Use RoseTheFlower's solution.] | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Exclusive fullscreen mode is not available. |
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = {{note|note=Although Digital Foundry [https://www.youtube.com/watch?v=ggnvhFSrPGE&t=736 believed] the level of filtering to be 16x, multiple other reports suggest the value is lower or close to 2x.{{cn|date=2022-04-03|reason=Recheck check for new game release}}}} |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]] or [[TAA]] |
− | |vsync = | + | |upscaling = true |
− | |vsync notes = | + | |upscaling tech = DLSS 2.3, FSR 2.0, XeSS 1.1, MetalFX |
+ | |upscaling notes = <ref>{{Refurl|url=https://store.steampowered.com/news/app/1850570/view/5303574338928310299?l=english|title=Intel XeSS Update Out Now|date=2022-12-01}}</ref><ref>{{Refurl|url=https://www.dsogaming.com/pc-performance-analyses/death-stranding-native-4k-vs-nvidia-dlss-2-vs-amd-fsr-2-0-vs-intel-xess-benchmarks-comparison-screenshots|title=Death Stranding – Native 4K vs NVIDIA DLSS 2 vs AMD FSR 2.0 vs Intel XeSS benchmarks & comparison screenshots|date=2023-06-14}}</ref> | ||
+ | |vsync = true | ||
+ | |vsync notes = Double buffering <ref>{{Refurl|url=https://youtu.be/HMcjTChY2Tw?si=A0MeuIaKu8jl5a6O&t=403|title=Death Stranding Director's Cut: PC vs PS5 Graphics Breakdown DigitalFoundry|date=2024}}</ref> | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = | + | |120 fps notes = Options for 30, 60, 120, 144, and 240. Cutscenes are limited to 60. |
|hdr = true | |hdr = true | ||
− | |hdr notes = HDR must be [https://support.microsoft.com/en-us/help/4040263/windows-10-hdr-advanced-color-settings enabled] in Windows. Luminosity settings slider is available. | + | |hdr notes = HDR must be [https://support.microsoft.com/en-us/help/4040263/windows-10-hdr-advanced-color-settings enabled] in Windows for the option to appear in the settings, it's off by default. Luminosity settings slider is available.{{cn|date=2022-04-03|reason=Recheck check for new game release}} |
|ray tracing = unknown | |ray tracing = unknown | ||
|ray tracing notes = | |ray tracing notes = | ||
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==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = limited |
− | |key remap notes = | + | |key remap notes = Menu controls cannot be remapped. |
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Horizontal and vertical camera speed sliders. |
− | |mouse menu = | + | |mouse menu = true |
− | |mouse menu notes = | + | |mouse menu notes = Right mouse button is used to return. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Vertical and horizontal camera movement inversion toggles. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Camera speed and sensitivity, aim acceleration, and dead zone adjustment sliders. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Vertical and horizontal camera inversion toggles. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = true | |xbox prompts = true | ||
− | |xbox prompts notes = | + | |xbox prompts notes = Both [[Controller:Xbox Wireless Controller|Xbox Wireless]] and [[Controller:Xbox 360 Controller|Xbox 360]] icons are available. |
− | |impulse triggers = | + | |impulse triggers = true |
− | |impulse triggers notes = | + | |impulse triggers notes = [[Steam Input]] must be disabled.<ref>{{Refcheck|user=Fds29|date=2022-04-10}}</ref> |
− | | | + | |playstation controllers = true |
− | | | + | |playstation controllers notes = Support for [[Controller:DualSense Edge|DualSense Edge]] was added in version 1.003.<ref name="Yuuyatails">{{Refcheck|user=Yuuyatails|date=2022-04-20}}</ref> |
− | | | + | |playstation controller models = DS4, DS, DSE |
− | | | + | |playstation prompts = true |
− | |light bar support = | + | |playstation prompts notes = Both DualShock 4 and DualSense icons are available. |
− | |light bar support notes = | + | |light bar support = true |
− | | | + | |light bar support notes = Light bar color changes according to the ingame situation. |
− | | | + | |dualsense adaptive trigger support = true |
+ | |dualsense adaptive trigger support notes = Support over wireless connectivity was added in version 1.003.<ref name="Yuuyatails"/> | ||
+ | |dualsense haptics support = limited | ||
+ | |dualsense haptics support notes = Only works over wired connectivity.<ref>{{Refcheck|user=Timo654|date=2023-04-21}}</ref><ref name="Yuuyatails" /> | ||
+ | |playstation connection modes = Wired, wireless, Wireless (DualShock 4 USB Wireless Adapter) | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
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|tracked motion prompts notes = | |tracked motion prompts notes = | ||
|other controllers = true | |other controllers = true | ||
− | |other controllers notes = Gyro sensors are supported and can be used for | + | |other controllers notes = Gyro sensors are supported and can be used for '''Controls for Soothing BB'''. |
|other button prompts = Nintendo | |other button prompts = Nintendo | ||
|other button prompts notes= '''Button Icon Display''' setting allows to manually select any of the available prompts for all supported controllers. | |other button prompts notes= '''Button Icon Display''' setting allows to manually select any of the available prompts for all supported controllers. | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
− | |haptic feedback notes = | + | |haptic feedback notes = Supports advanced DualSense haptics, as well as normal rumble. |
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = true |
|steam input api notes = | |steam input api notes = | ||
|steam hook input = unknown | |steam hook input = unknown | ||
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = true |
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
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==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume | + | |separate volume = false |
− | |separate volume notes | + | |separate volume notes = |
− | |surround sound | + | |surround sound = always on |
− | |surround sound notes | + | |surround sound notes = Up to 7.1 output. |
− | |subtitles | + | |subtitles = true |
− | |subtitles notes | + | |subtitles notes = |
− | |closed captions | + | |closed captions = false |
− | |closed captions notes | + | |closed captions notes = |
− | |mute on focus lost | + | |mute on focus lost = false |
− | |mute on focus lost notes | + | |mute on focus lost notes = |
− | |eax support | + | |eax support = |
− | |eax support notes | + | |eax support notes = |
− | | | + | |royalty free audio = false |
− | | | + | |royalty free audio notes = Story missions have licensed music, can easily be distinguished because game displays the artist name on screen |
− | |||
− | |||
}} | }} | ||
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|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Repeated Xbox controller buttons input=== | ||
+ | {{ii}} Using an Xbox controller may result in the game registering each button press more than once.<ref>{{Refcheck|user=Fds29|date=2022-04-09|comment=Comment (optional)}}</ref> | ||
+ | {{Fixbox|description=Connect or reconnect the controller after launching the game, not before it|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/1190460/discussions/0/2784864483547418537/?ctp=6#c3969311271672854736|title=Buttons pressing again even after letting go|date=2020-07-20}}</ref>|fix= | ||
+ | }} | ||
+ | {{Fixbox|description=Enable a [[Steam Input]] Xbox controller preset|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/1190460/discussions/0/2641874742502008549/|title=Weird controller behaviour|date=2020-07-19}}</ref>|fix= | ||
+ | # From the Steam client settings, access '''Big Picture Mode'''. | ||
+ | # Navigate to Library → Death Stranding -> Manage Game. | ||
+ | # Select '''Controller Options''' under Steam Input and set the option to '''Forced On'''. | ||
+ | # In the same menu, select '''Controller Configuration''' and '''Browse Configs'''. | ||
+ | # Choose and apply one of the official Xbox presets. | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===TAA enabled on launch=== | ||
+ | {{ii}} The game may enable [[TAA]] on startup irrespective of the last anti-aliasing setting. | ||
+ | {{Fixbox|description=Modify the game executable to force the preferred anti-aliasing method|ref=<ref>{{Refcheck|user=TL431|date=2022-12-31|comment=}}</ref>|fix= | ||
+ | # Open <code>{{P|game}}\ds.exe</code> or <code>{{P|game}}\DeathStranding.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | ||
+ | # Search for <code>48 8D 8D 58 01 00 00 83 FB 02 0F 46 C3</code> as hex. | ||
+ | # Replace it with: | ||
+ | #*<code>48 8D 8D 58 01 00 00 83 FB 02 B0 00 90</code> for no anti-aliasing. | ||
+ | #*<code>48 8D 8D 58 01 00 00 83 FB 02 B0 01 90</code> for [[FXAA]]. | ||
+ | #*<code>48 8D 8D 58 01 00 00 83 FB 02 B0 02 90</code> for [[TAA]] (default). | ||
+ | # Save the changes. | ||
+ | }} | ||
+ | |||
+ | ===Corrupted save data=== | ||
+ | {{ii}} The game does not allow players to share their save data, displaying a "corrupted data" error. | ||
+ | {{Fixbox|description=Modify the game executable to bypass the save data checks|ref=<ref>{{Refcheck|user=TL431|date=2022-03-31|comment=Tested on Steam version v1.00}}</ref>|fix= | ||
+ | # Open <code>{{P|game}}\ds.exe</code> or <code>{{P|game}}\DeathStranding.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | ||
+ | # Search for {{code|75 05 41 C6 46 3A 11 48 8D 8D}} as hex. | ||
+ | # Replace it with {{code|EB 05 41 C6 46 3A 11 48 8D 8D}} to bypass the checks. | ||
+ | # Save the changes. | ||
+ | # Launch Death Stranding and load the game. | ||
+ | {{ii}} On the first launch, a "corrupted data" error may pop up: click "OK" and ignore it. This will only show once. | ||
+ | {{ii}} When the new save data has been loaded and saved, the original executable can be restored. | ||
}} | }} | ||
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|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |metal support = | + | |metal support = true |
|metal support notes = | |metal support notes = | ||
|vulkan versions = | |vulkan versions = | ||
Line 452: | Line 498: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
− | |windows arm app = | + | |windows arm app = false |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = false |
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = false |
− | |macos arm app = | + | |macos arm app = true |
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
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===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = Havok |
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Wwise |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 476: | Line 522: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink Video |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = | ||
Line 495: | Line 541: | ||
|minGPU = Nvidia GeForce GTX 1050 | |minGPU = Nvidia GeForce GTX 1050 | ||
|minGPU2 = AMD Radeon RX 560 | |minGPU2 = AMD Radeon RX 560 | ||
− | |minVRAM = 3 (Nvidia) | + | |minVRAM = 3 GB (Nvidia), 4 GB (AMD) |
|minDX = 12 | |minDX = 12 | ||
+ | |minother = Requirements for 30 FPS at 1280x720. | ||
|recCPU = Intel Core i7-3770 | |recCPU = Intel Core i7-3770 | ||
Line 503: | Line 550: | ||
|recGPU2 = AMD Radeon RX 590 | |recGPU2 = AMD Radeon RX 590 | ||
|recVRAM = 6 GB | |recVRAM = 6 GB | ||
− | |notes = {{ii}} A 64-bit operating system is required. | + | |recother = Requirements for 60 FPS at 1920x1080. |
+ | |notes = {{ii}} A 64-bit operating system is required. {{ii}} CPU [[Wikipedia:Advanced Vector Extensions#CPUs with AVX|AVX]] support is required. | ||
}} | }} | ||
− | + | {{System requirements | |
− | + | |OSfamily = OS X | |
− | {{ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | = | + | |minOS = 13.3 |
− | + | |minCPU = Apple M1 | |
− | + | |minHD = 77 GB | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | |||
{{References}} | {{References}} |
Latest revision as of 14:16, 7 February 2024
This page is for the Director's Cut. For the original game, see Death Stranding.
Developers | |
---|---|
Kojima Productions | |
Guerrilla Games | |
Publishers | |
505 Games | |
Engines | |
Decima | |
Release dates | |
Windows | March 30, 2022 |
macOS (OS X) | January 31, 2024 |
Reception | |
Metacritic | 85 |
OpenCritic | 85 |
IGDB | 91 |
Taxonomy | |
Monetization | One-time game purchase, Sponsored |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Open world, Adventure, Action, Racing |
Vehicles | Motorcycle, Truck, Automobile |
Art styles | Realistic |
Themes | Sci-fi, Post-apocalyptic, North America |
Series | Death Stranding |
Death Stranding | |
---|---|
Death Stranding | 2020 |
Death Stranding Director's Cut | 2022 |
Death Stranding Director's Cut is an open world action-adventure game developed by Kojima Productions and published by 505 Games. The game is a PC port of the PS5 game of the same name, which itself is a enhanced port of Death Stranding.
Director's Cut was released on March 30, 2022 and replaced the original game on most storefronts. Similar to the original game's PC port, Director's Cut featured 21:9 ultra-widescreen support, DLSS 2.0, FSR 1.0 and 2.0, high frame rates and adjustable graphics options. As it is a port of the PS5 game, support for DualSense's features are added. Crossover contents in the form of quests and items from Valve's Half-Life and Portal series, as well as Cyberpunk 2077, were also retained in this release. The MacOS version of the game was later released on January 31, 2024.
The game received many updates since its release, which added XeSS 1.0 (later updated to 1.1), support for DualSense Edge controller and an ability to use the DualSense's adaptive triggers over wireless connection.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Launching the game from the Epic Games Launcher will always require a mandatory Internet connection, while it works DRM-free using DeathStranding.exe directly. Upgrade for original game owners also available. | |||
GamersGate | Upgrade for original game owners also available. | |||
Upgrade for original game owners also available. | ||||
Green Man Gaming | Upgrade for original game owners also available. | |||
Humble Store | Upgrade for original game owners also available. | |||
Mac App Store | ||||
Steam | Upgrade for original game owners also available. |
- Owners of the original game are able to upgrade to Death Stranding Director's Cut for a small fee.[1]
Monetization
Type | Notes |
---|---|
Sponsored | Ride with Norman Reedus, J.F.Rey and Acronym product placements are included as part of the in-game experience. |
- Original game featured prominent product placement from Monster energy drinks, but this has been removed in this version of the game.[2]
Microtransactions
Type | Notes |
---|---|
No microtransactions | Death Stranding Director's Cut has no microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.cfg[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1850570/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\KojimaProductions\DeathStrandingDC\<user-id>\ |
Epic Games Launcher | %USERPROFILE%\AppData\LocalLow\KojimaProductions\DeathStrandingDC\<user-id>\[3] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1850570/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Limited to 16:9 and 21:9 resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay and rendered cutscenes, Vert- FMVs. Common ultrawide resolutions are pillarboxed to 21:9[citation needed] Use RoseTheFlower's solution as a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | Use RoseTheFlower's solution. | ||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen mode is not available. | ||
Anisotropic filtering (AF) | [Note 3] | ||
Anti-aliasing (AA) | FXAA or TAA | ||
High-fidelity upscaling | DLSS 2.3, FSR 2.0, XeSS 1.1, MTLFX [4][5] |
||
Vertical sync (Vsync) | Double buffering [6] | ||
60 FPS | |||
120+ FPS | Options for 30, 60, 120, 144, and 240. Cutscenes are limited to 60. | ||
High dynamic range display (HDR) | HDR must be enabled in Windows for the option to appear in the settings, it's off by default. Luminosity settings slider is available.[citation needed] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Menu controls cannot be remapped. | |
Mouse acceleration | ||
Mouse sensitivity | Horizontal and vertical camera speed sliders. | |
Mouse input in menus | Right mouse button is used to return. | |
Mouse Y-axis inversion | Vertical and horizontal camera movement inversion toggles. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Camera speed and sensitivity, aim acceleration, and dead zone adjustment sliders. | |
Controller Y-axis inversion | Vertical and horizontal camera inversion toggles. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Both Xbox Wireless and Xbox 360 icons are available. | |
Impulse Trigger vibration | Steam Input must be disabled.[7] |
PlayStation controllers | DualShock 4, DualSense, DualSense Edge Support for DualSense Edge was added in version 1.003.[8] |
|
---|---|---|
PlayStation button prompts | Both DualShock 4 and DualSense icons are available. | |
Light bar support | Light bar color changes according to the ingame situation. | |
Adaptive trigger support | Support over wireless connectivity was added in version 1.003.[8] | |
DualSense haptic feedback support | Only works over wired connectivity.[9][8] | |
Connection modes | Wired, Wireless (Bluetooth), Wireless (DualShock 4 USB Wireless Adapter) |
Generic/other controllers | Gyro sensors are supported and can be used for Controls for Soothing BB. | |
---|---|---|
Button prompts | Button Icon Display setting allows to manually select any of the available prompts for all supported controllers. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Supports advanced DualSense haptics, as well as normal rumble. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 output. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Story missions have licensed music, can easily be distinguished because game displays the artist name on screen |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Co-op Limited to asynchronous interaction primarily with objects placed by other players. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated |
Issues unresolved
Repeated Xbox controller buttons input
- Using an Xbox controller may result in the game registering each button press more than once.[10]
Connect or reconnect the controller after launching the game, not before it[11] |
---|
Enable a Steam Input Xbox controller preset[12] |
---|
|
Issues fixed
TAA enabled on launch
- The game may enable TAA on startup irrespective of the last anti-aliasing setting.
Modify the game executable to force the preferred anti-aliasing method[13] |
---|
|
Corrupted save data
- The game does not allow players to share their save data, displaying a "corrupted data" error.
Modify the game executable to bypass the save data checks[14] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | |
Metal support |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Wwise | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD Ryzen 3 1200 |
Intel Core i7-3770 AMD Ryzen 5 1600 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 AMD Radeon RX 560 3 GB (Nvidia), 4 GB (AMD) of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 590 6 GB of VRAM |
Other | Requirements for 30 FPS at 1280x720. | Requirements for 60 FPS at 1920x1080. |
- A 64-bit operating system is required.
- CPU AVX support is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 13.3 | |
Processor (CPU) | Apple M1 | |
System memory (RAM) | ||
Hard disk drive (HDD) | 77 GB |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1850570/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1850570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Although Digital Foundry believed the level of filtering to be 16x, multiple other reports suggest the value is lower or close to 2x.[citation needed]
References
- ↑ DEATH STRANDING DIRECTOR’S CUT PC COMMUNITY UPDATE - Steam News - last accessed on 2022-01-27
- "To those PC Porters who already own the base game of DEATH STRANDING, we’re giving you the opportunity to upgrade to DEATH STRANDING DIRECTOR’S CUT at launch."
- ↑ Death Stranding: Director's Cut Removes Monster Energy Product Placement - last accessed on 2022-03-31
- ↑ Confirmation needed.
- ↑ Intel XeSS Update Out Now - last accessed on 2022-12-01
- ↑ Death Stranding – Native 4K vs NVIDIA DLSS 2 vs AMD FSR 2.0 vs Intel XeSS benchmarks & comparison screenshots - last accessed on 2023-06-14
- ↑ Death Stranding Director's Cut: PC vs PS5 Graphics Breakdown DigitalFoundry - last accessed on 2024
- ↑ Verified by User:Fds29 on 2022-04-10
- ↑ 8.0 8.1 8.2 Verified by User:Yuuyatails on 2022-04-20
- ↑ Verified by User:Timo654 on 2023-04-21
- ↑ Verified by User:Fds29 on 2022-04-09
- ↑ Buttons pressing again even after letting go - last accessed on 2020-07-20
- ↑ Weird controller behaviour - last accessed on 2020-07-19
- ↑ Verified by User:TL431 on 2022-12-31
- ↑ Verified by User:TL431 on 2022-03-31
- Tested on Steam version v1.00