Sonic the Hedgehog 4: Episode II
Developers | |
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Dimps | |
Sonic Team | |
Publishers | |
Sega | |
Release dates | |
Windows | May 15, 2012 |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
General information
- Steam Community Discussions
- Steam Users' Forums for both Sonic the Hedgehog 4: Episode I and Episode II
Availability
- All versions require Steam.
Game data
Configuration file(s) location
System | Location |
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Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/203650/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/203650/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
There is a lack of support for multiple widescreen resolutions, most glaringly the 1366x768 resolution.[1] - Game is not upscaled from a lower resolution. Otherwise forced Anti Aliasing would not work any display resolution other than the base rendering resolution. This is due to how hardware AA works on Nvidia cards. It cannot force AA on any textures smaller than the primary flip chain (Display Resolution) ) [2] - Reference shows example of this (In the case of Sonic Adventure DX Dreamcast Collection version.)
Input settings
Audio settings
Issues fixed
Windows 8 compatibility problems
Instructions |
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Game runs too fast
- Game may run at a very high speed.[3] Use one of the following methods.
Instructions |
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Instructions |
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | 7 |
Processor (CPU) | Pentium 4 @ 3.2 GHz/Athlon 64 3000+ or Equivalent & above | Intel Core 2 DUO @ 2.4 GHz/Athlon 64 X2 4200+ & above |
System memory (RAM) | ||
Hard disk drive (HDD) | 6 GB | 6 GB |
Video card (GPU) | 256 MB (NVIDIA GeForce 8600/AT Radeon HD3650) & above | 512 MB (NVIDIA GeForce 8800/ATI Radeon HD 3800) & above |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (203650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.