Command & Conquer Remastered Collection
Developers | |
---|---|
Original | Westwood Studios |
Remaster | Petroglyph Games |
Remaster | Lemon Sky Studios |
Publishers | |
Electronic Arts | |
Engines | |
GlyphX | |
Release dates | |
Windows | June 5, 2020 |
Reception | |
Metacritic | 83 |
OpenCritic | 86 |
IGDB | 80 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Multiple select |
Genres | Strategy |
Themes | Europe, Sci-fi |
Series | Command & Conquer |
⤏ Go to series page | |
Command & Conquer | 1995 |
Command & Conquer: Red Alert | 1996 |
Command & Conquer: Sole Survivor | 1997 |
Command & Conquer: Tiberian Sun | 1999 |
Command & Conquer: Red Alert 2 | 2000 |
Command & Conquer: Renegade | 2002 |
Command & Conquer: Generals | 2003 |
Command & Conquer 3: Tiberium Wars | 2007 |
Command & Conquer: Red Alert 3 | 2008 |
Command & Conquer: Red Alert 3 - Uprising | 2009 |
Command & Conquer 4: Tiberian Twilight | 2010 |
OpenRA (unofficial) | 2010 |
Command & Conquer (2013) | Cancelled |
Command & Conquer Remastered Collection | 2020 |
Renegade X (unofficial) | EA |
Command & Conquer Remastered Collection is a remaster of the RTS games Command & Conquer and Command & Conquer: Red Alert, featuring enhanced graphics, upscaled cinematics, remastered music and additional gameplay including all expansion packs.[1] It was remastered by Petroglyph Games and Lemon Sky Studios.
Following the official release of the source code under the GPL version 3.0 license on May 27, 2020,[2][3] the game was released on June 5, 2020 on Origin and Steam. As of launch, the game was missing LAN support which had been a feature of the original games, and the developer intended to implement it post-release.[4] In September 2020, Electronic Arts announced the release of the last and final patch for the games.[5]
Eurogamer described Command & Conquer Remastered as "one of the best modernisation efforts [they] have ever seen", being "faithful to the original where it matters in terms of the core gameplay and audio-visual design, but [enhancing] the definition and usability to bring the game bang up to date".[6]
Modding is natively supported on the Steam Workshop. Mods for the Origin version can be manually added to the \Mods\
folder.[7]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Origin | Included with EA Play. | |||
Steam | Included with EA Play (Steam). |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\CnCRemastered\Profile\ HKEY_CURRENT_USER\Software\Petroglyph\CnCRemastered\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1213210/pfx/[Note 1] |
- Most audio settings are stored in
HKEY_CURRENT_USER\Software\Petroglyph\CnCRemastered\Profile0\PGAudio\
. - Some shared settings are stored in
HKEY_CURRENT_USER\Software\Petroglyph\CnCRemastered\Profile0\PGLib\
. - Settings that are game-specific are generally stored in:
- Red Alert -
HKEY_CURRENT_USER\Software\Petroglyph\CnCRemasteredCNC_RA_Profile0\Player\
- C&C -
HKEY_CURRENT_USER\Software\Petroglyph\CnCRemasteredCNC_TD_Profile0\Player\
- Red Alert -
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\CnCRemastered\Save\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1213210/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed. | ||
4K Ultra HD | |||
Field of view (FOV) | Both C&C and Red Alert are fully 2D games, but a zoom is possible using mouse wheel. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | [8] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | All keys are rebindable with the exception of Force Fire (Ctrl) and Force Move (Alt) modifier keys. Game respects keyboard layout settings.[9] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Clicking on the text instead of the checkbox incorrectly toggles the box without saving the setting. It may also not get stored when changed in the main menu.[10] | |
Closed captions | Some of the cutscenes include occasional closed captions for the sounds. | |
Mute on focus lost | Other audio settings may need to be changed for the setting to apply.[9] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Polish | ||||
Russian | ||||
Slovak | Fan translation, download. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | Introduced in build 744746 | |||
Online play | 8 | Versus Most maps in C&C Tiberian Dawn are designed around 4 players, with fan maps' maximum limit being 6. Maps in Red Alert are designed around having 2-8 players (with the maximum being 8 for fan maps as well). |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Private lobbies (password protected) were added on June 23, 2020.[11] | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
- Some users have reported issues with the construction menu, or sidebar failing to render.[12]
Black screen
- A number users are have reported the game outputting only black screen.[13]
Game disconnecting from online matches / online games failing to load
- Some users have reported the game disconnecting them from online matches. The developers are aware of the issue.[14]
Issues fixed
Crash at launch
Verify game files using Steam or Origin[9] |
---|
Disable any third-party overlays (especially MSI Afterburner / Riva Tuner or Dxtory)[9][15] |
---|
Unable to initialise Windows Audio
Download and install DirectX Runtime Libraries.[16] |
---|
Change output device frequency[16] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | XAudio2 | |
Cutscenes | Bink Video 2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel Core 2 Duo E4600 2.4 GHz AMD Athlon 64 X2 6400 2.4 GHz |
Intel Core i5-4690K AMD Ryzen 7 1700 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 32 GB | |
Video card (GPU) | Nvidia GeForce GT 420 ATI Radeon HD 5570 DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7850 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1213210/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1213210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Command & Conquer™ Remastered Collection on Steam - last accessed on 2020-06-07
- "Command & Conquer and Red Alert defined the RTS genre 25 years ago and are now both fully remastered in 4K by the former Westwood Studios team members at Petroglyph Games. Includes all three expansion packs, rebuilt multiplayer, a modernized UI, Map Editor, bonus gallery of unreleased FMV footage, and over seven hours of legendary remastered music by Frank Klepacki."
- ↑ License file · electronicarts/CnC_Remastered_Collection@b190e87 - last accessed on 2020-06-07
- ↑ Remaster Update and Open Source / Mod Support - last accessed on 2020-06-07
- "Today we are proud to announce that alongside the launch of the Remastered Collection, Electronic Arts will be releasing the TiberianDawn.dll and RedAlert.dll and their corresponding source code under the GPL version 3.0 license."
- ↑ Remaster Update and Open Source / Mod Support : commandandconquer - last accessed on 2020-06-09
- "Earlier this year, we had every intention of including LAN Play in the launch version of the game, but sadly this feature did not make it in time."
- ↑ Major Patch Launching Today and Patch Notes - last accessed on 2021-01-30
- ↑ Command and Conquer Remastered: modernised, improved - and unmissable - last accessed on 2020-06-09
- ↑ COMMAND & CONQUER™ REMASTERED COLLECTION MODDING FAQ - last accessed on 2020-06-07
- ↑ Command & Conquer Remastered - One Of The Greatest Remasters Ever Made by Digital Foundry - last accessed on 2020-06-08
- "(...)you can change your in-game resolution, which supports up and beyond 4k and even support for a 120 fps or higher in my testing"
- ↑ 9.0 9.1 9.2 9.3 Verified by User:Suicide machine on 2020-06-05
- ↑ How to turn off Subtitles - last accessed on 2020-06-05
- ↑ June 23, 2020 Patch Notes - last accessed on 2020-06-23
- ↑ No menu icons, no sidebar - last accessed on 2020-06-05
- ↑ Just a big fat black screen. - last accessed on 2020-06-05
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedEA Issues
- ↑ crashes on the launcher - last accessed on 2020-06-05
- ↑ 16.0 16.1 Unable to initialise Windows Audio. XAudio2Create(), 0x80040154 - last accessed on 2020-06-14