Command & Conquer: Sole Survivor
Developers | |
---|---|
Westwood Studios | |
Publishers | |
Virgin Interactive | |
Release dates | |
Windows | December 8, 1997 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | Strategy |
Themes | Sci-fi |
Series | Command & Conquer |
⤏ Go to series page | |
Command & Conquer | 1995 |
Command & Conquer: Red Alert | 1996 |
Command & Conquer: Sole Survivor | 1997 |
Command & Conquer: Tiberian Sun | 1999 |
Command & Conquer: Red Alert 2 | 2000 |
Command & Conquer: Renegade | 2002 |
Command & Conquer: Generals | 2003 |
Command & Conquer 3: Tiberium Wars | 2007 |
Command & Conquer: Red Alert 3 | 2008 |
Command & Conquer: Red Alert 3 - Uprising | 2009 |
Command & Conquer 4: Tiberian Twilight | 2010 |
OpenRA (unofficial) | 2010 |
Command & Conquer (2013) | Cancelled |
Command & Conquer Remastered Collection | 2020 |
Renegade X (unofficial) | EA |
Command & Conquer: Sole Survivor is a 1997 game derived from the 1995 real-time strategy game Command & Conquer, featuring units present in that game. It is an early instance of a MOBA-like gameplay, where each player controls exactly one unit chosen at the start, upgrades it during the game, and respawns upon death, until either the time runs out or an objective specific to the game mode is reached.
The game lost support not long after release, and the official server was shut down in 2002.[1] It was then left without a proper server replacement, and could only be played against random bots offline in a sort of a deathmatch mode. Notably, this is the only PC Command & Conquer title omitted from all compilations and re-releases, both retail and digital. Only known retail versions originate from North America and Taiwan and are considered rare.
The game's installer is 16-bit and does not run under modern systems; programs like WinPack or UniExtract can be used to extract the needed files from setup.z
on the disc. Additionally, an unofficial DirectDraw renderer is needed to run the game without compatibility problems on modern systems.
As of 2022, an unofficial server replacement project is in development.[2]
General information
- Command & Conquer Wiki - A wiki for everything Command & Conquer-related
- Sole Survivor section on C&C Communications Center
- Sole Survivor section on CNCNZ.com
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
- Patch 1.05 (2c) is the latest official patch. It can be downloaded from CNCNZ.com or C&C Communications Center.
Unofficial renderer
- CnC-DDraw can be used to resolve issues caused by the game's old graphics renderer. While originally intended for the original Command & Conquer and Red Alert, the common game engine allows for a common solution.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\*.ini[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Windowed
Set values in cnc-ddraw.ini |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Versus The official server was shut down in 2002.[1] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues resolved
Mouse scroll speed too high regardless of setting
Insert values in cnc-ddraw.ini |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | VQA | |
Multiplayer | Westwood Online |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 40 MB | |
Video card (GPU) | 1 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 Global Sole Survivor - Global Coverage of C&C;: Sole Survivor - last accessed on 2022-01-12
- ↑ Sole Survivor is back online! - last accessed on 2022-01-24