Crash Bandicoot N. Sane Trilogy
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Revision as of 15:04, 6 October 2021 by Dandelion Sprout (talk | contribs) (→Input: Going through clearly miswritten DualShock 4 mode tags with AutoWikiBrowser)
Developers | |
---|---|
Vicarious Visions | |
Windows | Iron Galaxy Studios |
Publishers | |
Activision | |
Engines | |
Vicarious Visions Alchemy | |
Release dates | |
Windows | June 29, 2018 |
Reception | |
Metacritic | 76 |
OpenCritic | 80 |
IGDB | 78 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Art styles | Cartoon |
Series | Crash Bandicoot |
Crash Bandicoot | |
---|---|
Crash Bandicoot N. Sane Trilogy | 2018 |
Crash Bandicoot 4: It's About Time | 2021 |
Crash Bandicoot (unofficial port) | 2023 |
Key points
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Download-only; no disc is included in the physical box. | |||
Steam |
Essential improvements
Skip intro videos
Modify intro video file[1] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Crash Bandicoot(TM) N. Sane Trilogy\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/731490/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Crash Bandicoot(TM) N. Sane Trilogy\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/731490/pfx/[Note 1] |
- Saves made before July 23, 2018 update stored in
%APPDATA%\Game\
aren't migrated to the new path
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | July 23, 2018 update changed where the save folder and file(s) are set up.[2][3] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Anamorphic 16:9. Use Crash Bandicoot widescreen fix. | ||
Multi-monitor | Anamorphic 16:9. Use Crash Bandicoot widescreen fix. | ||
Ultra-widescreen | Anamorphic 16:9. Use Crash Bandicoot widescreen fix. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA (Low/Medium/High) | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Disable fur
- May increase the performance by a lot.
Disable fur via Helix Mod[4] |
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Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (Bluetooth) Wireless Adaptor not working, V2 works with listed fix. |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. Use Special K to disable it. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Rapidly changes button prompts |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Speech, SFX | |
Surround sound | 7.1 | |
Subtitles | Steam store page incorrectly claims to have subtitles | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish | ||||
Russian | 1. Fan translation by «The Miracle» – text 2.1 «FaN&C» Family’s» – audio 2.2 «R.G. MVO» – audio |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Crash Bandicoot N. Sane Trilogy. |
Issues fixed
Run the game at screen refresh rate
- When playing at high refresh rates or in windowed/borderless windowed modes, the game will cap the frame rates to low values (e.g. 48 FPS on 144 Hz monitors, or 55 FPS at 165 Hz).[5] As well, if using G-Sync or FreeSync, this can introduce further issues like lowering the game's frame rate down to as low as 15 FPS.[6] The only way to play at higher frame rates is to use exclusive fullscreen mode, which enforces 60 Hz by default. Forcing a higher refresh rate allows the game to run at higher frame rates.
Override refresh rate with 3Dmigoto[7] |
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|
Override refresh rate with Special K[8] |
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|
Restore native DualShock 4 V2 support
- The game has native support for the DualShock 4 V1.
- The game doesn't check for the DS4 V2 which has a different HWID.
Replace the DS4 V1's HWID |
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|
Game fails to launch, with 0xc0000005 exception code in the Windows Event Viewer
Disable DSR/VSR or connect to a lower resolution display. |
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|
USB microphone stuttering and other problems with USB devices
Override DirectInput device enumeration with CrashFix |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
AMD CROSSFIRE support
- In Radeon settings set AMD CrossFire Mode to "AFR friendly" in the game profile, very good scaling.
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Cutscenes | Bink Video |
Command line arguments
- See command line arguments on how to use the following options.
Parameter | Description |
---|---|
-4kf --4k-fullscreen |
Forces 4K resolution and fullscreen in the window. |
-4kb --4k-borderless |
Forces 4K resolution and borderless in the window. |
-perf4k --perf4k |
Enable perf reporter for levels at a 4k resolution. |
-perf --perf |
Enable perf reporter for levels at a 1080p resolution. |
-gpuWrite --gpuWrite |
Enable writing GPU info to file on PC. |
-hm --headlessMode |
Run in headless mode. (ShowWindow with SW_HIDE arg) |
-wd %wd% --windowdatafile %wd% |
The window settings datafile to use. Defaults to WindowData.igx. |
-pc %d% --primarycontroller %d% |
The primary controller to use [1,2,3,4] when launching into a map. |
-om %map% --overridemap %map% |
Map to use in place of debug map from configuration file. |
%d% - Current controller (decimal number) . %wd% - window settings datafile name. %map% - current level/boss/intro/outro.
- C1xx/L1xx/B1xx - Crash 1 maps.
- C2xx/L2xx/B2xx - Crash 2 maps.
- C3xx/L3xx/B3xx - Crash 3 maps.
Syntax is:
- Crash%d/Bosses/BossNameWithoutPakExtension/BossNameWithoutPakExtension
- Crash%d/MapNameWithoutPakExtension/MapNameWithoutPakExtension
For example:
- Crash1/C1_Intro/C1_Intro
- Crash1/C1_Outro100/C1_Outro100
- Crash1/Bosses/B101_PapuPapu/B101_PapuPapu
- Crash1/L101_NSanityBeach/L101_NSanityBeach
- Crash2/L201_TurtleWoods/L201_TurtleWoods
- Crash3/L301_ToadVillage/L301_ToadVillage
Warning. Overridemap command is only for testing purposes. Pay attention to lower statistics in Pause menu. [9]
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i5-750 2.67 GHz AMD Phenom II X4 965 3.4 GHz |
Intel Core i7-3770 3.4 GHz AMD FX-8350 4.0 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 950 AMD Radeon HD 7870 |
Sound (audio device) | DirectX 9.0c compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/731490/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (731490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on 2019-07-16
- ↑ Changelist #4800876 · Steam Database - last accessed on 2018-07-23
- ↑ Changelist #4801344 · Steam Database - last accessed on 2018-07-23
- ↑ Helix Mod: Crash Bandicoot N. Sane Trilogy
- ↑ 48 fps? :: Crash Bandicoot™ N. Sane Trilogy General Discussions - last accessed on 2019-07-16
- ↑ 15 FPS ... What kind of BS is this game? (Tried N-Vidia panel fix and did not worked) :: Crash Bandicoot™ N. Sane Trilogy General Discussion - last accessed on 2019-07-16
- ↑ Verified by User:Keith on 2019-10-09
- ↑ Verified by User:Keith on 2019-01-11
- Tested with SpecialK_0_8_66.7z
- ↑ Verified by User:unknownproject on 2018-07-03