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Crash Bandicoot 4: It's About Time

From PCGamingWiki, the wiki about fixing PC games
Crash Bandicoot 4: It's About Time
Crash Bandicoot 4: It's About Time cover
Developers
Toys for Bob
Beenox
Activision Shanghai
Heavy Iron Studios
Windows Hardsuit Labs
Steam Iron Galaxy Studios
Publishers
Activision
Engines
Unreal Engine 4[Note 1]
Release dates
Windows March 26, 2021
Reception
Metacritic 83
OpenCritic 85
IGDB 86
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform
Art styles Cartoon
Series Crash Bandicoot
Crash Bandicoot 4: It's About Time on HowLongToBeat
Crash Bandicoot 4: It's About Time on IGDB
Crash Bandicoot 4: It's About Time guide on StrategyWiki
Crash Bandicoot 4: It's About Time on MobyGames
Crash Bandicoot 4: It's About Time on Wikipedia
Crash Bandicoot
Crash Bandicoot N. Sane Trilogy 2018
Crash Bandicoot 4: It's About Time 2021

Crash Bandicoot 4: It's About Time is a singleplayer third-person platform game developed by Toys for Bob with help from Beenox, Activision Shanghai, Heavy Iron Studios and Hardsuit Labs and published by Activision. It is part of the Crash Bandicoot series.

Originally released for PlayStation 4 and Xbox One on October 2, 2020 and later for PlayStation 5, Xbox Series X, and Nintendo Switch on March 12, 2021, the Windows version was ported by Hardsuit Labs and released on March 26, 2021 through Battle.net. It was later released on Steam on October 19, 2022, with Iron Galaxy Studios handling the Steam integration for the Windows version.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Battle.net
Icon overlay.png
Always online (requires a constant internet connection to play)
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Skip intro videos

Use skip intro mod
  1. Download Crash 4 Skip Intro Scenes.
  2. Place MovieSkippableTrue.pak in <path-to-game>\Lava\Content\Paks\~mods\.
Delete video files
  1. Go to <path-to-game>\Lava\Content\Movies\.
  2. Delete or rename all Bumper*.mp4 files and IntroLoadingBar.mp4.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\CrashBandicoot4\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1378990/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\CrashBandicoot4\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1378990/pfx/[Note 2]
The save files consists of a save slot file, and a profile file. When copying save data be sure to copy both the <ID>ProfileSaveData.sav and the <ID>Slot<index>Save.sav files. When importing saves, be sure to rename both of the save files to match the unique ID of your own save files.
Benchmarks are stored in %LOCALAPPDATA%\CrashBandicoot4\Saved\Profiling\Benchmark\.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Features an in-game benchmarking system.
Display and graphics settings
Display and graphics settings
Advanced graphics settings
Advanced graphics settings
General settings
General settings
Color blind settings
Color blind settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
See Ultra-widescreen to fix black bars at 21:9.
4K Ultra HD
[2]
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Referred to as "Windowed Fullscreen". Resolution is locked to display resolution.
Anisotropic filtering (AF)
Anti-aliasing (AA)
TAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Choice of 30, 60, 75, 90, 120, 144, 165, 240, unlimited.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Color blind mode
Deuteranopia, protanopia, and tritanopia filters are available.
A strength slider is also available and can be set in intervals of 1, from 0 to 10.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Ultra-widescreen

Widescreen fix[citation needed]
Uses a Hor+ field of view for aspect ratios wider than 16:9.
Works on the Steam and Battle.net versions.
Pre-rendered cutscenes will be stretched.
  1. Download the latest version of the Crash 4 Widescreen Fix mod.
  2. Extract the files to <path-to-game>\Lava\Binaries\Win64\, so that dsound.dll resides in the same folder as CrashBandicoot4.exe or Lava-Win64-Shipping.exe.
Use a hex editor[citation needed]
Pre-rendered cutscenes will be stretched.
  1. Open Lava-Win64-Shipping.exe in a hex editor.
  2. Find and replace 3B 8E E3 3F with the following based on the desired resolution:
    • CD CC CC 3F for 1440x900
    • 00 00 A0 3F for 1280x1024
    • 26 B4 17 40 for 2560x1080
    • 8E E3 18 40 for 3440x1440
    • 39 8E 63 40 for 3840x1080
    • 9A 99 19 40 for 3840x1600
    • 00 00 A0 3F for 4120x1024
    • 39 8E 63 40 for 5120x1440
    • AE 47 A1 40 for 5292x1050
    • AB AA AA 40 for 7680x1440
  3. Set the Search Direction to All.
  4. Select Replace All.
  5. Click OK to confirm and then click Save (Ctrl+S).

Field of view (FOV)

Use a hex editor (Battle.net)[citation needed]
  1. Open Lava-Win64-Shipping.exe in a hex editor.
  2. Find 35 FA 0E 3C, which will appear 5 times. Replace the last occurrence with the following, depending on the aspect ratio:
    • 35 FA 38 3C for 21:9
    • 41 E4 52 3C for 32:9
  3. Click OK to confirm and then click Save (Ctrl+S).
Note that the FOV varies widely in this game, so any static hex fix won't always scale the FOV as it scales in the unpatched game.

Input

Keyboard bindings
Keyboard bindings
Gamepad and camera settings
Gamepad and camera settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Mouse cannot be used to control camera.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Xbox One variant.
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
See also PS5 DualSense Button Replacement.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired,

V2 tested. Bluetooth mode does not work.
Generic/other controllers
See expanded button prompts
Button prompts
Xbox One, DualShock 4 and Nintendo Switch button prompts can be selected. The button style can be switched in-game regardless of the type of connected controller.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings
Accessibility settings
Accessibility settings

Audio feature State Notes
Separate volume controls
Sliders for Music, SFX, and Voice.
Can be set in intervals of 1, from 0 to 10.
Surround sound
Plays up to 7.0.[3]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Finnish
Fan translation
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Slovak
Unofficial patch, download
Spanish
Latin American Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus, Co-op
LAN play
Online play

Issues fixed

Intro/company logo audio plays through Oculus Rift regardless of settings

Delete a folder[citation needed]
  1. Go to <path-to-game>\Engine\Binaries\ThirdParty\.
  2. Delete the Oculus folder.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Wwise, OGG Vorbis

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i3-4340
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7950
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.24.2[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1378990/ in addition to or instead of this directory. The app ID (1378990) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Shadowstealer7 on 2024-02-03
  2. Crash Bandicoot™ 4: It's About Time – Coming Soon to PC | Blizzard Entertainment
  3. Verified by User:MasterBlaster on 2021-03-31
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.