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Company:Heavy Iron Studios
From PCGamingWiki, the wiki about fixing PC games
Games developed
Game |
Developer |
Publisher |
Engine |
Release dates |
Amazon Odyssey |
Heavy Iron Studios |
Vive Studios |
Unreal Engine 4 |
26 October 2017
|
Crash Bandicoot 4: It's About Time |
Toys for Bob, Beenox, Activision Shanghai, Heavy Iron Studios, Iron Galaxy Studios |
Activision |
Unreal Engine 4 |
26 March 2021
|
Disney Infinity 1.0: Gold Edition |
Avalanche Software, Heavy Iron Studios |
Disney Interactive Studios |
|
9 December 2016
|
Disney Infinity 2.0 |
Avalanche Software, Blind Squirrel Games, Heavy Iron Studios, Ninja Theory |
Disney Interactive Studios, Microsoft Studios |
|
2 October 2014
|
Disney Infinity 3.0 |
Avalanche Software, Blind Squirrel Games, Heavy Iron Studios, Ninja Theory, Sumo Digital, United Front Games |
Disney Interactive Studios, LucasArts |
|
29 October 2015
|
Evil Dead: Hail to the King |
Heavy Iron Studios |
THQ |
EvilEngine |
28 March 2001
|
Family Guy: Back to the Multiverse |
Heavy Iron Studios |
Activision |
GoodEngine |
20 November 2012
|
Fat City |
Heavy Iron Studios |
|
Unity |
22 October 2018
|
Marvel's Avengers |
Crystal Dynamics, Eidos-Montréal, Nixxes Software, Heavy Iron Studios, NeoBards |
Crystal Dynamics, Square Enix |
Crystal Engine |
4 September 2020
|
The Incredibles |
Heavy Iron Studios |
THQ |
EvilEngine, RenderWare |
26 October 2004 26 October 2004
|
The Incredibles: Rise of the Underminer |
Heavy Iron Studios |
THQ |
EvilEngine, RenderWare |
24 October 2005 1 November 2005
|
Engines developed