Zombie Army 4: Dead War
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Revision as of 03:56, 17 June 2020 by Auto Prod Bot (talk | contribs) (Updating infobox with StrategyWiki guide link)
Developers | |
---|---|
Rebellion Developments | |
Engines | |
Asura | |
Release dates | |
Windows | February 4, 2020 |
Reception | |
Metacritic | 72 |
OpenCritic | 75 |
IGDB | 73 |
Taxonomy | |
Monetization | DLC |
Microtransactions | Cosmetic, Unlock |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter |
Themes | Zombies, World War II |
Series | Sniper Elite |
Sniper Elite | |
---|---|
Sniper Elite | 2005 |
Sniper Elite V2 | 2012 |
Zombie Army (series) | |
Sniper Elite III | 2014 |
Sniper Elite 4 | 2017 |
Sniper Elite V2 Remastered | 2019 |
Sniper Elite VR | 2021 |
Sniper Elite 5 | 2022 |
General information
- Official website - for all Zombie Army games
- Official support form - for all Rebellion games
- Official subreddit - for all Zombie Army games
- Developer Discord server
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Deluxe Edition and Super Deluxe Edition also available. | |||
Humble Store | Deluxe Edition and Super Deluxe Edition also available. |
- All versions require Epic Games Launcher and Denuvo Anti-Tamper DRM.[1]
- Exclusive to Epic Games Launcher for 12 months after release.[2][3]
Version differences
- Deluxe Edition includes Undead Airman Character, Solid Gold Weapon Skins, FG-42 Automatic Rifle Bundle, and Undercover Karl Outfit DLC.
- Super Deluxe Edition includes Season Pass One comprised of the Deluxe Edition and additional DLC.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass One | 3 additional campaign missions, 4 character packs, 9 weapon bundles, 5 weapon skin packs, and 4 character outfit bundles.[4] | |
Undead Airman Character | Playable character with unique characteristics. Pre-order bonus.[5] | |
Mission 1 Terror Lab | Campaign mission containing four chapters. | |
Blood Count | Campaign mission containing four chapters. | |
American Sea Captain Character | Playable character with unique characteristics. | |
Renegade Officer Character | Playable character with unique characteristics. | |
FG-42 Automatic Rifle Bundle | FG-42 automatic rifle with Fallschirmjäger Camo and Black skins; Fallschirmjäger Helmet and Iron Cross charms for all weapons. | |
Repeater Rifle Bundle | M1895 repeater with Strange Brigade and Blue Jade skins; Cowboy Hat and Jade Cat charms for all weapons. | |
M1 Semi-auto Carbine Bundle | M1 carbine with US Flag and Baseball skins; Uncle Sam Hat and Baseball Bat charms for all weapons. | |
PPSH Submachine Gun Bundle | PPSH-41 submachine gun with Hammer and Sickle and Russian Doll skins; Red Star and Russian Doll charms for all weapons. | |
Mortar Shotgun Bundle | Mortar shotgun with Zombie and Snake skins; Easter Egg and Zombie Rabbit's Foot charms for all weapons. | |
Undercover Karl Outfit | German officer outfit for Karl with Officer Hat and German Helmet headgear. | |
Solid Gold Weapon Skins | Applicable to all weapons of the base game. | |
Classic Boris Outfit | Classic Boris look from Zombie Army Trilogy with Soviet Pilotka and Soviet Helmet headgear. | |
Molten Lava Weapon Skins | Applicable to all weapons of the base game. | |
Gas Mask Headgear Bundle | 4 cosmetic gas masks for all characters. | |
Bloodsoaked Weapon Skins | Applicable to all weapons of the base game. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | Character and weapon skins sold as separate inexpensive DLC. |
Unlock | Weapons and characters possessing unique characteristics sold as separate inexpensive DLC. |
Essential improvements
Mute game intro
Delete or rename <path-to-game>\GUIMenu\loading_initial.gui.pc.sounds [6]
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Zombie Army 4\ |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Zombie Army 4\PC_ProfileSaves\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Cutscenes and kill cameras are letterboxed. | ||
Multi-monitor | Hor+ gameplay, centered HUD, windowboxed cutscenes and kill cameras.[7] See the community workaround. |
||
Ultra-widescreen | Hor+ gameplay and spanned HUD. Kill cameras are letterboxed at 21:9 and windowboxed at 32:9. Cutscenes are pillarboxed to 21:9 at 32:9.[8] | ||
4K Ultra HD | [9] | ||
Field of view (FOV) | 30-70 in increments of 2. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | [10] | ||
Anti-aliasing (AA) | Low, Medium, High, Ultra, and up to 2x SSAA through Render Scale. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Color blind mode | [11] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Photo mode movement buttons WSADOK cannot be remapped. | |
Mouse acceleration | Mouse smoothing is also available. | |
Mouse sensitivity | 0-100 in increments of 5 for X and Y axis. Shared with controller sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | X and Y axis inversion options. | |
Controller | ||
Controller support | ||
Full controller support | The game launcher is not navigable with a controller. | |
Controller remapping | Normal or Legacy layout preset. | |
Controller sensitivity | 0-100 in increments of 5 for X and Y axis. Shared with mouse sensitivity. | |
Controller Y-axis inversion | X and Y axis inversion options.[12] |
Controller types |
---|
XInput-compatible controllers | [13] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [14] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | [15] | |
Haptic feedback | Vibration toggle.[12] | |
Digital movement supported | ||
Simultaneous controller+KB/M | Mouse aiming is not possible while moving with a controller.[12] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music, speech, SFX. | |
Surround sound | [16] | |
Subtitles | Adjustable text size and box opacity. White, red, yellow, green, blue, or pink color. | |
Closed captions | ||
Mute on focus lost |
Localizations
- Game language is tied to that of the Epic Games launcher, selectable through its Settings.[17]
- Command line arguments noted below also allow to force the desired language.[17]
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | -language=english or -language=american |
|||
Simplified Chinese | -language=chinese(simplified) |
|||
Traditional Chinese | -language=chinese(traditional) |
|||
French | -language=french |
|||
German | -language=german |
|||
Italian | -language=italian |
|||
Japanese | -language=japanese |
|||
Korean | -language=korean |
|||
Polish | -language=polish |
|||
Brazilian Portuguese | -language=portugese(brazilian) |
|||
Russian | -language=russian |
|||
Spanish | -language=spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | [18] | |||
LAN play | ||||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | A lobby browser is also available. | |
Peer-to-peer | [19] | |
Self-hosting |
Issues unresolved
Game remains running
The game may remain running after playing in the Vulkan mode and quitting to desktop.[20]
End the game process[17] |
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DLC items reset after restart
Downloadable in-game weapon skins and charms may become unequipped after a game restart.[21]
Issues fixed
No controller support
Players have reported the game failing to recognize controllers. Epic Games deployed a launcher update to address the issue.[22]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | |
Vulkan |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP1 (limited to Vulkan), 10 | |
Processor (CPU) | Intel Core i3-6100 or AMD equivalent | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GTX 1030 or AMD equivalent 2 GB of VRAM |
- A 64-bit operating system is required.
References
- ↑ Denuvo Support Page - last accessed on 2020-02-04
- ↑ Zombie Army 4: Dead War is a fun co-op shooter where you must prevent Hitler's return from hell - last accessed on 2020-02-04
- "On PC it'll be a 12-month exclusive"
- ↑ [1] - last accessed on 2020-02-04
- ↑ Zombie Army 4's First Season Of Post-Launch Content Revealed! - last accessed on 2020-02-04
- ↑ [2] - last accessed on 2020-02-04
- ↑ Verified by User:Rose on 2020-03-11
- ↑ Verified by User:Rose on 2020-02-05
- Tested on a single monitor at custom 5760x1080 and 11520x1080 resolutions, screenshots compared to 16:9 and other resolutions.
- ↑ Verified by User:Rose on 2020-03-11
- Tested at 2560x1080 (native), 3440x1440 and 3840x1080 after the March 10 game update.
- ↑ Zombie Army 4: Dead War Review Ball Busting Fun? "Buy, Wait for Sale, Rent, Never Touch?" - last accessed on 2020-02-04
- ↑ Verified by User:Rose on 2020-02-05
- Multiple screenshots taken on various AA, texture and sharpening settings. The distant surfaces did not appear to be blurrier than anything else. Additionally consulted with Marioysikax who expressed similar observations upon examining the screenshots. An image to demonstrate.
- ↑ [3] - last accessed on 2020-02-18
- ↑ 12.0 12.1 12.2 Verified by User:Rose on 2020-02-05
- Tested with an Xbox 360 Razer Onza controller.
- ↑ Verified by User:AlRayes BRN on 2020-02-05
- Verified by testing the game with a Microsoft Xbox One Controller with a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-02-05
- Verified by testing the game with a Sony PlayStation DualShock 4 V2 Controller with a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-02-05
- Verified by hot-plugging 2 different controllers
- ↑ Verified by User:Rose on 2020-02-05
- The game made use of the rear speakers on a 5.1 sound system in every in-game Audio output mode.
- ↑ 17.0 17.1 17.2 Verified by User:Rose on 2020-02-05
- ↑ [4] - last accessed on 2020-02-05
- ↑ Verified by User:Rose on 2020-02-15
- Hosted an online game and recorded all network activity in NetLimiter over 4 hours. Megabytes of data have been transferred to the known home IP address of a friend.
- ↑ Verified by User:Rose on 2020-02-05
- Experienced personally and reported by others on the official Rebellion Discord server.
- ↑ Verified by User:Rose on 2020-02-23
- Additionally reported by multiple users on Discord.
- ↑ [5] - last accessed on 2020-02-05