Difference between revisions of "Subnautica"
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Supersamus (talk | contribs) (Current Unity build is 2019.4.36f1) |
Soundshock (talk | contribs) (Subnautica does support both PS4 and PS5 controllers natively, and it's the only way to get the correct button prompts. DS4 seems to auto-detect better than Dualsense, which the game misidentifies as an xbox controller (leading to incorrect inputs) but works if specified as 'PS5' in settings. Settings also list "Xbox Series X" "Xbox One" and "Nintendo Switch" but I can't test those) |
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{{Image|Subnautica - General.png|General settings.}} | {{Image|Subnautica - General.png|General settings.}} | ||
{{Image|Subnautica - Graphics.png|Graphics settings.}} | {{Image|Subnautica - Graphics.png|Graphics settings.}} | ||
+ | {{Image|Subnautica - Accessibility.png|Accessibility settings.}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 104: | Line 105: | ||
|anisotropic notes = Can be forced through GPU control panel | |anisotropic notes = Can be forced through GPU control panel | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[FXAA]] or [[TAA]]. | + | |antialiasing notes = [[FXAA]] or [[TAA]] (TAA is broken in the Unity 2018.2 engine update). |
|upscaling = unknown | |upscaling = unknown | ||
|upscaling tech = | |upscaling tech = | ||
Line 127: | Line 128: | ||
==Input== | ==Input== | ||
{{Image|Subnautica - Input.png|Input settings.}} | {{Image|Subnautica - Input.png|Input settings.}} | ||
− | {{Image|Subnautica - Controller.png| | + | {{Image|Subnautica - Controller.png|Controller settings.}} |
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 157: | Line 158: | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Dualsense supported if "PS5" is specified in controller settings |
|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = DS4 emulation via [https://www.pcgamingwiki.com/wiki/Controller:DualShock_4#DS4Windows DS4Windows] is recommended for wireless |
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = |
Latest revision as of 19:25, 6 June 2024
Developers | |
---|---|
Unknown Worlds Entertainment | |
Engines | |
Former | Unity 5[Note 1] |
Former | Unity 2018[Note 2] |
Unity 2019[Note 3] | |
Release dates | |
Windows | January 23, 2018 |
macOS (OS X) | January 23, 2018 |
Reception | |
Metacritic | 87 |
OpenCritic | 85 |
IGDB | 84 |
Taxonomy | |
Genres | Open world |
Sports | Water sports |
Series | Subnautica |
Subnautica | |
---|---|
Subnautica | 2018 |
Subnautica: Below Zero | 2021 |
Subnautica 2 | TBA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Can be run DRM-free when launched directly from the executable with -EpicPortal command line argument.[4][5] |
|||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere | |||
Steam | DRM-free when launched directly from executable. Steam.exe must be disabled temporarily to run drm-free (renamed/uninstalled/etc.). |
|||
Discord (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\SNAppData\SavedGames\options\options.bin[Note 4] |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/unity.Unknown Worlds.Subnautica/Subnautica/SavedGames/options/options.bin |
Epic Games Launcher | %USERPROFILE%\AppData\LocalLow\Unknown Worlds\Subnautica\Subnautica\SavedGames\options\options.bin |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/264710/pfx/[Note 5] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SNAppData\SavedGames[Note 4] |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/unity.Unknown Worlds.Subnautica/Subnautica/SavedGames |
Epic Games Launcher | %USERPROFILE%\AppData\LocalLow\Unknown Worlds\Subnautica\Subnautica\SavedGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/264710/pfx/[Note 5] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | To adjust the HUD, use HudConfig. | ||
Ultra-widescreen | To adjust the HUD, use HudConfig. | ||
4K Ultra HD | |||
Field of view (FOV) | Slider from 40° to 90° vertical. | ||
Windowed | |||
Borderless fullscreen windowed | "Fullscreen" is Borderless Windowed with Flip Interval[6] | ||
Anisotropic filtering (AF) | Can be forced through GPU control panel | ||
Anti-aliasing (AA) | FXAA or TAA (TAA is broken in the Unity 2018.2 engine update). | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Can be capped to 30–500 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Run in exclusive fullscreen mode
Use the -window-mode exclusive command line argument
|
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Two keys per action. | |
Mouse acceleration | ||
Mouse sensitivity | In-game slider uses approximate values. Can be changed precisely by amending the options file with a hexadecimal editor. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Has to be enabled from settings with mouse or keyboard. | |
Controller remapping | Two buttons per action. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Dualsense supported if "PS5" is specified in controller settings | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired DS4 emulation via DS4Windows is recommended for wireless |
Tracked motion controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard and mouse input immidiately stops controller input. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Voice, and Ambient volume sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Afrikaans | ||||
Bulgarian | ||||
Catalan | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Estonian | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Irish | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Latvian | ||||
Lithuanian | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | 1) Fan voice-over by «Mechanics VoiceOver». 2) Fan voice-over by «GamesVoice» |
|||
Serbian | Available in Latin and Cyrillic scripts | |||
Slovak | ||||
Slovenian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Thai | ||||
Turkish | ||||
Ukrainian | ||||
Vietnamese |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Subnautica [DX11]. | ||
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
VR enhancements
Enables correct animations, audio and UI when playing in VR.[7] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | 4.4 | macOS[8], can be forced on Windows with -force-opengl [9] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | |
Processor (CPU) | Intel Haswell 2 cores / 4 threads @ 2.5 GHz | Intel Haswell 4 cores / 4 threads @ 3.2 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Intel HD Graphics 4600 DirectX 11 compatible | Nvidia GeForce GTX 550 Ti 2 GB of VRAM |
- A 64-bit system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | |
Processor (CPU) | Intel Haswell 2 cores / 4 threads @ 2.5 GHz | Intel Haswell 4 cores / 4 threads @ 3.2 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Intel HD Graphics 4600 | Nvidia GeForce GTX 550 Ti 2 GB of VRAM |
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 5.6.2p4UnknownWorlds[1]
- ↑ Unity engine build: 2018.2.16f1UnknownWorlds[2]
- ↑ Unity engine build: 2019.4.36f1[3]
- ↑ 4.0 4.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 5.0 5.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/264710/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (264710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2018-05-17
- ↑ Verified by User:Baronsmoki on 2019-11-12
- ↑ Verified by User:SuperSamus on 2023-08-10
- ↑ Verified by User:Gherkin555 on 2019-01-03
- ↑ Verified by User:nccvoyager on 2019-01-03
- ↑ Verified by User:ChaosBahamut on 2021-05-31
- Verified using Special K
- ↑ VR Enhancements - last accessed on May 2023
- ↑ What rendering API does Subnautica use? (Steam Forums) - last accessed on 2023-02-07
- "We use DirectX 11 in Subnautica on PC, OpenGL on Mac."
- ↑ Subnautica Troubleshooting (Steam Guides) - last accessed on 2023-04-28
- "If you're still having issues with Direct3D, please try forcing OpenGL [...]
-force-opengl
."
- "If you're still having issues with Direct3D, please try forcing OpenGL [...]