Difference between revisions of "PCGamingWiki:Taxonomy"
From PCGamingWiki, the wiki about fixing PC games
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− | | [[Diablo]] | + | | [[Diablo]], [[ |
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+ | | Sidescrolling | ||
+ | | Two dimensional movement plane. | ||
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+ | | [[Sonic]], [[Katana Zero]] | ||
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+ | | Text-based | ||
+ | | Primarily text-based game with no camera movement. | ||
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+ | | [[Zork]] | ||
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Revision as of 15:46, 20 December 2019
Category | Type | Definition | Notes | Examples |
---|---|---|---|---|
Adventure | Genre | Adventure game, narrative with puzzles. From Wikipedia: "Adventure game is a video game in which the player assumes the role of a protagonist in an interactive story driven by exploration and puzzle-solving" | Distinguish between point and click vs control method? | The Secret of Monkey Island |
Brawler | Genre | Brawler is a fighting game. | Distinguish between 1v1 fighting games like Tekken 7 and Castle Crashers. | Castle Crashers |
Modes
- First-person
- Over-the-shoulder {example}
- Behind-the-back {example}
- "Free"-camera {eg: Okami}
- Fixed camera {{eg: Lego Star Wars: The Video Game}
- Isometric 2D or Bird's eye view 2D {eg: Diablo}
- Bird's eye view 3D {eg: Diablo 3}
- Top-down (2D) {eg: Grand Theft Auto}
- Top-down (3D)
- 2D sidescrolling {eg: Limbo}
- 2.5D sidescrolling {eg: Sonic the Hedgehog 4: Episode I}
- 3D sidescrolling {eg: Duke Nukem: Manhattan Project, Inside, Sonic the Hedgehog 4: Episode II}
- Text-based {eg: Zork}
Simplified into:
- First-person
- Third-person
- Fixed camera
- Free camera
- Isometric
- Top-down
- Sidescrolling
- Text-based
Notes:
Avoiding the terms 2D and 3D as nearly all modern games are built in 3D engines.
Perspectives
Category | Definition | Notes | Discussion points | Examples |
---|---|---|---|---|
2D | Any game which lacks any voxel or polygon 3D elements. | The illusion of depth means 2D games can appear 3D, i.e. pre-rendered 3D elements condensed into 2D form, like sprites, isometric perspective, etc. | Include games which use 3D elements in the foreground but 2D elements in the background? (i.e. as a non-PC example, New Super Mario Bros) | Jazz Jackrabbit, Diablo |
2.5D | Any game which uses voxel or polygon 3D elements to create depth, but player movement is restricted as though the game did not have any 3D elements. | Yooka-Laylee and the Impossible Lair, Pandemonium 2 | ||
3D | Any game which uses voxel or polygon 3D elements to create depth and permits the player to move unrestricted. | Should games like Wing Commander, which allow full 3D movement, but only uses 2D sprites, be considered 3D? | Halo: Combat Evolved, Descent, Stunts |
Perspectives alternative
Category | Definition | Notes | Discussion points | Examples |
---|---|---|---|---|
First-person | From the point of view of the first-person, where the camera is locked to the centre of the screen. | Doom | ||
Third-person | From the point of view of the third-person, where the camera is free to view around a player character. | Gears of War | ||
Free overview | Camera from a distant perspective which is free to move. | Baldur's Gate | ||
Fixed overview | Camera from a distant perspective which is fixed to a player character. | Diablo, [[ | ||
Sidescrolling | Two dimensional movement plane. | Sonic, Katana Zero | ||
Text-based | Primarily text-based game with no camera movement. | Zork |
Genres
- This should be used to designate the gameplay type, not refer to the literary genre (examples of literary genres would include fantasy or Sci-Fi)
- Adventure
- Brawler
- Bullet hell
- Fighting
- Horror
- Real-time strategy
- Turn-based strategy
- Management
- Massively multiplayer
- Multiplayer online battle arena (MOBA)
- Shooter
- Platformer
- Puzzle
- Role-playing
- Simulation
- Shoot-em-up
- Stealth
- Survival
- Rhythm
- Visual novel
Monetisation
- Retail
- Digital distribution
- Streaming
- Free to play
- Subscription
- Loot box
- Microtransaction
- Downloadable content
- Advertising
- Player trading