Zork: The Great Underground Empire
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Developers | |
---|---|
Infocom | |
Engines | |
ZIL | |
Release dates | |
DOS | December 1980 |
Mac OS (Classic) | 1984 |
Windows (DOSBox) | January 18, 2011[1] |
Linux | May 20, 2020 |
⤏ Go to series page | |
Zork: The Great Underground Empire | 1980 |
Zork II: The Wizard of Frobozz | 1981 |
Zork III: The Dungeon Master | 1982 |
Enchanter | 1983 |
Sorcerer | 1984 |
Spellbreaker | 1985 |
Wishbringer | 1985 |
Beyond Zork | 1987 |
Zork Zero | 1988 |
Return to Zork | 1993 |
Zork Nemesis | 1996 |
Zork: The Undiscovered Underground | 1997 |
Zork: Grand Inquisitor | 1997 |
General information
- "Official" developer fan site
- Interactive Fiction Wiki - A wiki for all text adventure games
- Zork Wiki - A small wiki for every Zork game made
- Zork Bug List
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Pre-packaged with DOSBox.[2] Bundled in The Zork Anthology | |||
Steam | Bundled in The Zork Anthology. | |||
Publisher website | Freeware based on released source code. |
- THCNET 404 is a version modified to add in MMO-lite multiplayer interaction.
Version differences[edit]
- The Original MDL mainframe version predates the later versions released for micro computers. This version contains content of all 3 of the original games. An interpreter to run it in its original form is available here. The FORTRAN port can be found here with an older Mac version (PowerPC and intel 32) available here and Windows 64 compatible version here. Source to this version can be obtained here. Additionally a port of the mainframe version to z-machine can be found here.
- The Zork Anthology is a compilation pack containing Zork: The Great Underground Empire, Zork II: The Wizard of Frobozz, Zork III: The Dungeon Master, Beyond Zork, Zork Zero, and Planetfall.
Essential improvements[edit]
Recommended Z-machine interpreters[edit]
A Z-machine standards document is available for those wishing to make their own interpreter.
Utilities[edit]
A list of various Zork related tools and utilities can be found here.
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
DOS | |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/570580/pfx/[Note 2] |
Save game data location[edit]
System | Location |
---|---|
DOS | <path-to-game>\ |
Windows | <path-to-game>\SAVE[Note 3] |
Mac OS (Classic) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/570580/pfx/[Note 2] |
Save game cloud syncing[edit]
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video[edit]
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Recommended Z-machine interpreters | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Recommended Z-machine interpreters | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS | All on-screen content is text only. | ||
High dynamic range display (HDR) | |||
Color blind mode | All information is delivered via text. |
Input[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Audio[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No sound. | |
Surround sound | ||
Subtitles | Everything is text-based. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | CGA, EGA, MCGA, VGA, SVGA |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Linux |
System requirements[edit]
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | 6.2 |
Processor (CPU) | IBM PC or 100% compatible | |
System memory (RAM) | 512 KB | |
Hard disk drive (HDD) | 2 MB | |
Video card (GPU) | CGA, EGA, MCGA, VGA, SVGA |
Notes
- ↑ File/folder structure within the installation folder reflects the path(s) listed for DOS and/or PC booter game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/570580/
in addition to or instead of this directory. The app ID (570580) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).