Difference between revisions of "Medal of Honor (2010)"
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |title = Medal of Honor |
+ | |cover = Medal of Honor (2010) cover.jpg | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Danger Close Games|Singleplayer}} | {{Infobox game/row/developer|Danger Close Games|Singleplayer}} | ||
Line 12: | Line 12: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 12, 2010}} | {{Infobox game/row/date|Windows|October 12, 2010}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|medal-of-honor|72}} | ||
+ | {{Infobox game/row/reception|IGDB|medal-of-honor|74}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC, Subscription gaming service }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Middle East, Contemporary }} | ||
+ | {{Infobox game/row/taxonomy/series | Medal of Honor }} | ||
|steam appid = 47790 | |steam appid = 47790 | ||
|steam appid side = 47830 | |steam appid side = 47830 | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 5776 | ||
+ | |lutris = medal-of-honortm-single-player | ||
+ | |strategywiki = | ||
+ | |mobygames = 48920 | ||
|wikipedia = Medal of Honor (2010 video game) | |wikipedia = Medal of Honor (2010 video game) | ||
+ | |winehq = 11692 | ||
+ | |license = commercial | ||
}} | }} | ||
− | {{Series|Medal of Honor}} | + | |
+ | {{Introduction | ||
+ | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:FPS}} game primary developed by [[Company:Danger Close Games|Danger Close Games]] and [[Company:DICE|DICE]] and published by [[Company:Electronic Arts|Electronic Arts]]. It is part of the ''[[Series:Medal of Honor|Medal of Honor]]'' series. | ||
+ | |||
+ | |release history = It was first released in North America on October 12, 2010, followed by releases in Australasia and Europe on October 14 and October 15 respectively. | ||
+ | |||
+ | |current state = The game was later made unavailable as an one-time purchase and unsearchable on [[Steam]] in February 2023, but is currently available as part of the [[EA Play]] subscription service. | ||
+ | }} | ||
+ | |||
+ | '''Warnings''' | ||
+ | {{ii}} Official Master server for multiplayer was shut down on February 16, 2023. Can be restored with a mod, see [[#Multiplayer types|Multiplayer types]]. | ||
+ | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://medalofhonor.fandom.com/wiki/Medal_of_Honor_Wiki Medal of Honor Wiki] |
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/47790/discussions/ Steam Community Discussions] (singleplayer) |
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/47830/discussions/ Steam Community Discussions] (multiplayer) |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Retail | | actlimit, key, activation | {{DRM|SecuROM|8.02.0010|SecuROM PA}}, 5 machine limit. A [https://activate.ea.com/deauthorize/ De-Authorization Tool] is available. | Origin | Windows }} |
− | {{Availability/row| Origin | medal-of-honor- | + | {{Availability/row| Origin | medal-of-honor/medal-of-honor | Origin | | | Windows }} |
− | {{Availability/row| Steam | 47790 | | + | {{Availability/row| Steam | 47790 | actlimit, key, activation | {{DRM|SecuROM|8|SecuROM PA}}, 5 machine limit. A [https://activate.ea.com/deauthorize/ De-Authorization Tool] is available. Included with {{store feature|EA Play}}. | Origin | Windows }} |
+ | {{Availability/row| Gamesplanet | 1177-1 | Origin | | | Windows | unavailable }} | ||
+ | {{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110301063207/http://www.gamesforwindows.com/en-US/|title=Welcome to Games for Windows Marketplace|date=19 August 2022}}</ref> | | Windows | unavailable }} | ||
+ | }} | ||
{{++}} Product keys from all versions can be activated on [[Origin]]. | {{++}} Product keys from all versions can be activated on [[Origin]]. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |cross-game bonus = | ||
+ | |dlc = The DLC includes a new map pack. | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = Available via [[EA Play]] (Steam only). | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Hot Zone Map Pack | Not available on Steam. | Windows }} | ||
+ | }} | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Delete/rename video files|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to {{Folder|{{p|game}}\MOHAGame\CookedMovies}} | |
− | # Go to | + | # Delete or rename {{file|MOHA_Legal_ID_Only.vp6}}. |
− | # Delete or rename {{file|MOHA_Legal_ID_Only.vp6}} | ||
}} | }} | ||
− | === | + | ===[https://github.com/doitsujin/dxvk/releases Use DXVK to Improve Single Player Performance]=== |
− | {{ | + | {{ii}} Improves framerate significantly |
− | {{Fixbox | + | {{Fixbox|description=Install the DXVK file|fix= |
− | # | + | #Download the [https://github.com/doitsujin/dxvk/releases Latest DXVK file] on GitHub. |
− | # | + | #Extract {{file|d3d9.dll}} from the {{file|x32}} subfolder {{Folder|{{p|game}}\Binaries}}. |
+ | }} | ||
− | == | + | ==Game data== |
− | {{ | + | {{Image|Medal of Honor (2010) General.png|In-game general settings.}} |
− | + | {{Image|Medal of Honor (2010) General Multiplayer.png|In-game general settings (for multiplayer).}} | |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\EA Games\Medal of Honor\Config\|{{p|userprofile\Documents}}\EA Games\Medal of Honor\Multiplayer\}} |
}} | }} | ||
− | |||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\EA Games\Medal of Honor\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = true |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Medal of Honor (2010) Video 1.png|In-game video settings (1/2).}} | |
− | + | {{Image|Medal of Honor (2010) Video 2.png|In-game video settings (2/2).}} | |
− | {{Video settings | + | {{Image|Medal of Honor (2010) Graphics Multiplayer.png|In-game graphics settings (for multiplayer).}} |
− | |wsgf link = | + | {{Image|Medal of Honor (2010) Video Multiplayer.png|In-game video settings (for multiplayer).}} |
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/medal-honor-2010 | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
|ultrawidescreen wsgf award = incomplete | |ultrawidescreen wsgf award = incomplete | ||
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = gold |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Flickering screen in multiplayer|Lower bloom]] to fix multiplayer screen flickering.<ref name="ultra-widescreen">[https://www.youtube.com/watch?v=qhA6TY0Y7OI Medal of Honor (2010) 21:9 Gameplay (2560x1080) (60fps) (Ultrawide) - YouTube]</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = 4x by default (on singleplayer). See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. Up to 16 samples in multiplayer. |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = In game AA | + | |antialiasing notes = In-game singleplayer AA setting does not appear to do anything. Nvidia users can follow [https://forums.guru3d.com/showpost.php?p=4976580&postcount=2649 this guide] for better singleplayer AA. Combination with [[Glossary:Downsampling|Downsampling]] provides the best result. [[CSAA]] and [[MSAA]] for multiplayer; can be enhanced with [[SGSSAA|TrSSAA]] on Nvidia systems. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
+ | |120 fps = hackable | ||
+ | |120 fps notes = See [[#High frame rate|High frame rate]]. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 126: | Line 176: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{ | + | {{ii}} This game uses vertical FOV in multiplayer. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. |
− | |||
− | |||
− | + | {{Fixbox|description=Changing FOV in singleplayer|ref={{cn|date=July 2016}}|fix= | |
− | {{ | + | * Use [https://community.pcgamingwiki.com/files/file/389-medal-of-honor-2010-fov-changer/ FOV Changer]. |
}} | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=Changing FOV in multiplayer|ref={{cn|date=July 2016}}|fix= |
− | + | # Open {{File|{{p|userprofile\Documents}}\EA Games\Medal of Honor\Multiplayer\settings.ini}}. | |
− | # Open | + | # Change <code>Fov=55</code> to the desired FOV value. |
− | # | + | # Save the changes. |
− | # Save | ||
− | |||
}} | }} | ||
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Changing Anisotropic Filtering level in singleplayer|ref={{cn|date=July 2016}}|fix= |
− | + | # Open {{File|{{p|userprofile\Documents}}\EA Games\Medal of Honor\Config\MOHAEngine.ini}}. | |
− | # Open | + | # Change <code>MaxAnisotropy=4</code> to the desired value as necessary. |
− | # | + | # Save the changes. |
− | # Save | + | |
− | + | '''Notes''' | |
+ | {{ii}} Alternatively, the AF can be overridden through the GPU's drivers. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|description=Change frame rate smoothing|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{File|{{p|userprofile\Documents}}\EA Games\Medal of Honor\Config\MOHAEngine.ini}}. | ||
+ | # Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value. | ||
+ | # Save the changes. | ||
+ | {{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]]. | ||
}} | }} | ||
− | ==Input | + | ===Disable motion blur=== |
− | + | {{Fixbox|description=Disable motion blur|ref={{cn|date=July 2016}}|fix= | |
− | {{Input | + | # Open {{File|{{p|userprofile\Documents}}\EA Games\Medal of Honor\Config\MOHAEngine.ini}}. |
+ | # Change <code>MotionBlur=True</code> to <code>MotionBlur=False</code>. | ||
+ | }} | ||
+ | |||
+ | ===Disable depth of field=== | ||
+ | {{Fixbox|description=Disable depth of field|ref={{cn|date=August 2022}}|fix= | ||
+ | # Open {{File|{{p|userprofile\Documents}}\EA Games\Medal of Honor\Config\MOHAEngine.ini}}. | ||
+ | # Change <code>DepthOfField=True</code> to <code>DepthOfField=False</code>. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Medal of Honor (2010) Remapping.png|In-game key map settings.}} | ||
+ | {{Image|Medal of Honor (2010) Remapping Multiplayer.png|In-game key map settings (for multiplayer).}} | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = hackable | |acceleration option = hackable | ||
|acceleration option notes = Enabled by default. See [[#Mouse acceleration|Mouse acceleration]]. | |acceleration option notes = Enabled by default. See [[#Mouse acceleration|Mouse acceleration]]. | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Only keyboard button prompts are displayed. |
|full controller = false | |full controller = false | ||
|full controller notes = Some menus cannot be navigated via gamepad. | |full controller notes = Some menus cannot be navigated via gamepad. | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = true | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = false | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= false | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = true | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = true | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Changing Mouse acceleration in Singleplayer|ref={{cn|date=July 2016}}|fix= |
− | + | # Open {{File|{{p|userprofile\Documents}}\EA Games\Medal of Honor\Config\MOHAInput.ini}}. | |
− | # Open | + | # Change <code>bEnableMouseSmoothing=true</code> to <code>bEnableMouseSmoothing=false</code> to disable mouse smoothing. |
− | # | + | # Then search for the following commands and change their values to the the following ones. <code>bUseViewAcceleration=False</code> to disable mouse acceleration and <code>bEnableSlowMouseReinterpret=False</code> to remove mouse sensitivity fluctuation during slow mouse moment. |
− | # | ||
}} | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=Changing Mouse acceleration in Multiplayer|ref={{cn|date=July 2016}}|fix= |
− | + | # Open {{File|{{p|userprofile\Documents}}\EA Games\Medal of Honor\Config\MOHAEngine.ini}}. | |
− | # Open | ||
# Change a line <code>InputAcceleration=1</code> to <code>InputAcceleration=0</code>. | # Change a line <code>InputAcceleration=1</code> to <code>InputAcceleration=0</code>. | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | + | {{Image|Medal of Honor (2010) Audio.png|In-game audio settings.}} | |
− | {{Audio | + | {{Image|Medal of Honor (2010) Audio Multiplayer.png|In-game audio settings (for multiplayer).}} |
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan | + | }} |
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan | + | }} |
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://magyaritasok.hu/magyaritasok/medal-of-honor/medal-of-honor/1499 Fan translation.] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 240: | Line 365: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan | + | }} |
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 249: | Line 381: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan | + | }} |
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://www.gamevicio.com/traducao/traducao-de-medal-of-honor-2010-para-portugues-brasil/ Fan translation.] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
}} | }} | ||
Line 284: | Line 412: | ||
|local play = | |local play = | ||
|local play players = | |local play players = | ||
+ | |local play modes = | ||
|local play notes = | |local play notes = | ||
|lan play = false | |lan play = false | ||
|lan play players = | |lan play players = | ||
+ | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = hackable |
|online play players = 24 | |online play players = 24 | ||
− | |online play | + | |online play modes = Versus |
− | | | + | |online play notes = The official multiplayer service was shut down on February 16, 2023.<ref>{{Refurl|url=https://www.ea.com/legal/service-updates/i-q|title=Online Services Shutdown I-Q|date=2023-01-14}}</ref> Join the Project Neptune Discord server (https://discord.com/invite/kHAjMYWaXs) to restore the multiplayer. |
− | |||
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− | | | ||
− | |||
− | |||
− | | | ||
− | |||
− | | | ||
− | |||
− | |||
− | |||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 323: | Line 442: | ||
|tcp = 80, 13505, 18390, 18395 | |tcp = 80, 13505, 18390, 18395 | ||
|udp = 18395 | |udp = 18395 | ||
− | |upnp = | + | |upnp = unknown |
}} | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/medal-of-honor-2010/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = true | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = true | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Activate or re-enter your CD Key (Steam)=== | ||
+ | {{ii}} After you launch the game, a pop-up will appear to enter or to reactivate your CD Key, the CD Key will be in the box with a bunch of other letters and % symbols. | ||
+ | {{Fixbox|description=Count the first 20 letters and then delete everything after|ref=<ref>{{Refcheck|user=Faust8|date=2023-10-04|}}</ref>|fix= | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Delete everything|ref=<ref>{{Refcheck|user=Faust8|date=2023-10-04|}}</ref>|fix= | ||
+ | # Right click on Medal of Honor™ Single Player in Steam Library | ||
+ | # Go to Manage and select CD keys | ||
+ | # Copy and paste the CD Key in box | ||
+ | }} | ||
+ | |||
+ | ===Flickering screen in multiplayer=== | ||
+ | {{Fixbox|description=Lower bloom|ref=<ref name="ultra-widescreen"/>|fix= | ||
+ | # Open {{file|{{p|userprofile\Documents}}\EA Games\Medal of Honor\Multiplayer\settings.ini}}. | ||
+ | # Set <code>BLOOM=LOW</code> | ||
+ | # Save the changes and close the file. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9.0c, 11 | ||
+ | |direct3d notes = DirectX 9 for single player, DirectX 11 for multiplayer. | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 3, 5 | ||
+ | |shader model notes = Shader model 3.0 for single player, Shader model 5.0 for multiplayer. | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = Havok | ||
+ | |physics notes = | ||
+ | |audio = Speex | ||
+ | |audio notes = | ||
+ | |interface = Scaleform | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = PunkBuster | ||
+ | |anticheat notes = <ref>{{Refurl|url=https://www.evenbalance.com/games.php|title=Even Balance, Inc. - PunkBuster Online Countermeasures|date=May 2023}}</ref> | ||
+ | }} | ||
+ | |||
+ | ===Improving Visual Fidelity, Texture Quality=== | ||
+ | {{Fixbox|description=Improving Shadow Quality, Texture Streaming and Level of Detail|ref=<ref>{{Refurl|url=https://forums.guru3d.com/showpost.php?p=4976580&postcount=2649|title=NVidia Anti-Aliasing Guide (updated) - Guru3D.com Forums|date=May 2023}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|MOHAEngine.ini}}. | ||
+ | # Find all of the posted values and change them to match unless noted by the comment. | ||
+ | # <code>CSMSizeScale=4.000000</code> ''-- WARNING, this massively increases VRAM usage; 3.000000 provides a good balance of quality and performance.'' | ||
+ | <code>ShadowFilterRadius=1.000000</code> ''-- Higher values will cause some visual glitches, however this will not.''<br> | ||
+ | <code>NumStreamedMips=0</code> ''-- Add this to the end of every "TEXTUREGROUP" this includes the comma!''<br> | ||
+ | <code>PoolSize=320</code> ''-- This can be the size of your choosing'' <br> | ||
+ | <code>MinTimeToGuaranteeMinMipCount=0</code><br> | ||
+ | <code>MaxTimeToGuaranteeMinMipCount=0</code><br> | ||
+ | ''Do note that the ones below in all CAPS are actually DIFFERENT variables than the ones not in caps. They are specific to this game at the very end of "[SystemSettings]"''<br> | ||
+ | <code>STATICMESHLODBIAS=-1</code><br> | ||
+ | <code>SKELETALMESHSHADOWLODBIAS=-1</code><br> | ||
+ | <code>MAXDYNAMICDECALS=-1</code><br> | ||
+ | <code>MAXSTATICDECALS=-1</code><br> | ||
+ | <code>MAXPARTICLES=-1</code><br> | ||
+ | <code>SkeletalMeshLODBias=-1</code><br> | ||
+ | <code>ParticleLODBias=-1</code><br> | ||
+ | <code>MinShadowResolution=512</code><br> | ||
+ | <code>MaxShadowResolution=1024</code><br>}} | ||
==System requirements== | ==System requirements== | ||
Line 330: | Line 587: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP |
− | |minCPU = Pentium D 3 GHz | + | |minCPU = Intel Pentium D 3.0 GHz |
+ | |minCPU2 = AMD Athlon X2 | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
− | |minHD = | + | |minHD = 9 GB |
− | |minGPU = GeForce 7800 | + | |minGPU = Nvidia GeForce 7800 |
− | |minGPU2 = Radeon X1900 | + | |minGPU2 = ATI Radeon X1900 |
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
+ | |minDX = 9.0c | ||
+ | |||
+ | |recOS = Vista SP2, 7 | ||
+ | |recCPU = 2.0 GHz Quad Core | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |recVRAM = 512 MB | ||
+ | |recDX = 10 | ||
+ | |notes = {{ii}} XP only supports the single player component, Vista is required for multiplayer. | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 12:38, 19 April 2024
Developers | |
---|---|
Singleplayer | Danger Close Games |
Multiplayer | DICE |
Publishers | |
Electronic Arts | |
Engines | |
Singleplayer | Unreal Engine 3 |
Multiplayer | Frostbite 1.5 |
Release dates | |
Windows | October 12, 2010 |
Reception | |
Metacritic | 72 |
IGDB | 74 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Subscription gaming service |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Middle East, Contemporary |
Series | Medal of Honor |
Medal of Honor (2010) is a singleplayer and multiplayer FPS game primary developed by Danger Close Games and DICE and published by Electronic Arts. It is part of the Medal of Honor series.
It was first released in North America on October 12, 2010, followed by releases in Australasia and Europe on October 14 and October 15 respectively.
The game was later made unavailable as an one-time purchase and unsearchable on Steam in February 2023, but is currently available as part of the EA Play subscription service.
Warnings
- Official Master server for multiplayer was shut down on February 16, 2023. Can be restored with a mod, see Multiplayer types.
General information
- Medal of Honor Wiki
- Steam Community Discussions (singleplayer)
- Steam Community Discussions (multiplayer)
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 8.02.0010 and SecuROM PA DRM, 5 machine limit. A De-Authorization Tool is available. | |||
Origin | ||||
Steam | SecuROM 8 and SecuROM PA DRM, 5 machine limit. A De-Authorization Tool is available. Included with EA Play (Steam). | |||
(unavailable) | ||||
Games for Windows Marketplace (unavailable) | [1] |
- Product keys from all versions can be activated on Origin.
Monetization
Type | Notes |
---|---|
DLC | The DLC includes a new map pack. |
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via EA Play (Steam only). |
DLC and expansion packs
Name | Notes | |
---|---|---|
Hot Zone Map Pack | Not available on Steam. |
Essential improvements
Skip intro videos
Delete/rename video files[citation needed] |
---|
|
Use DXVK to Improve Single Player Performance
- Improves framerate significantly
Install the DXVK file |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\EA Games\Medal of Honor\Config\ %USERPROFILE%\Documents\EA Games\Medal of Honor\Multiplayer\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/47790/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\EA Games\Medal of Honor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/47790/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | See Lower bloom to fix multiplayer screen flickering.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 4x by default (on singleplayer). See Anisotropic filtering (AF). Up to 16 samples in multiplayer. | ||
Anti-aliasing (AA) | In-game singleplayer AA setting does not appear to do anything. Nvidia users can follow this guide for better singleplayer AA. Combination with Downsampling provides the best result. CSAA and MSAA for multiplayer; can be enhanced with TrSSAA on Nvidia systems. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
- This game uses vertical FOV in multiplayer. See FOV Calculator for help.
Changing FOV in singleplayer[citation needed] |
---|
|
Changing FOV in multiplayer[citation needed] |
---|
|
Anisotropic filtering (AF)
Changing Anisotropic Filtering level in singleplayer[citation needed] |
---|
Notes
|
High frame rate
Change frame rate smoothing[citation needed] |
---|
|
Disable motion blur
Disable motion blur[citation needed] |
---|
|
Disable depth of field
Disable depth of field[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enabled by default. See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Only keyboard button prompts are displayed. | |
Full controller support | Some menus cannot be navigated via gamepad. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Changing Mouse acceleration in Singleplayer[citation needed] |
---|
|
Changing Mouse acceleration in Multiplayer[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Under Gameplay options. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | Fan translation. | |||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 24 | Versus The official multiplayer service was shut down on February 16, 2023.[3] Join the Project Neptune Discord server (https://discord.com/invite/kHAjMYWaXs) to restore the multiplayer. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Servers must be rented from approved providers. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 13505, 18390, 18395 |
UDP | 18395 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest | |||
Novint Falcon |
Issues fixed
Activate or re-enter your CD Key (Steam)
- After you launch the game, a pop-up will appear to enter or to reactivate your CD Key, the CD Key will be in the box with a bunch of other letters and % symbols.
Count the first 20 letters and then delete everything after[4] |
---|
Delete everything[5] |
---|
|
Flickering screen in multiplayer
Lower bloom[2] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 11 | DirectX 9 for single player, DirectX 11 for multiplayer. |
Shader Model support | 3, 5 | Shader model 3.0 for single player, Shader model 5.0 for multiplayer. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Speex | |
Interface | Scaleform | |
Cutscenes | Bink Video | |
Anti-cheat | PunkBuster | [6] |
Improving Visual Fidelity, Texture Quality
Improving Shadow Quality, Texture Streaming and Level of Detail[7] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista SP2, 7 |
Processor (CPU) | Intel Pentium D 3.0 GHz AMD Athlon X2 |
2.0 GHz Quad Core |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce 7800 ATI Radeon X1900 256 MB of VRAM DirectX 9.0c compatible | 512 MB of VRAM DirectX 10 compatible |
- XP only supports the single player component, Vista is required for multiplayer.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (47790) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Welcome to Games for Windows Marketplace - last accessed on 19 August 2022
- ↑ 2.0 2.1 Medal of Honor (2010) 21:9 Gameplay (2560x1080) (60fps) (Ultrawide) - YouTube
- ↑ Online Services Shutdown I-Q - last accessed on 2023-01-14
- ↑ Verified by User:Faust8 on 2023-10-04
- ↑ Verified by User:Faust8 on 2023-10-04
- ↑ Even Balance, Inc. - PunkBuster Online Countermeasures - last accessed on May 2023
- ↑ NVidia Anti-Aliasing Guide (updated) - Guru3D.com Forums - last accessed on May 2023