Difference between revisions of "Deus Ex: Invisible War"
(After Embracer Group acquisition of some Square Enix studios and IPs, they are now listed as self-published on Steam) |
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{{Infobox game/row/developer|Ion Storm}} | {{Infobox game/row/developer|Ion Storm}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Eidos Interactive|2003-2009 | + | {{Infobox game/row/publisher|Eidos Interactive|2003-2009}} |
{{Infobox game/row/publisher|Square Enix|2009-2023}} | {{Infobox game/row/publisher|Square Enix|2009-2023}} | ||
+ | {{Infobox game/row/publisher|Eidos-Montréal|2023-present}} | ||
{{Infobox game/row/publisher|Sold Out Software|Re-release}} | {{Infobox game/row/publisher|Sold Out Software|Re-release}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 2}} | {{Infobox game/row/engine|Unreal Engine 2}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|December 2, 2003}} | + | {{Infobox game/row/date|Windows|December 2, 2003|ref=<ref>{{Refurl|url=https://web.archive.org/web/20100118110555/http://www.eidosinteractive.com/corporate/pressinfo.html?prid=187|title=Deus Ex: Invisible War Infiltrates Store Shelves Across North America Today (retrieved)|date=2023-12-15}}</ref>}} |
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|deus-ex-invisible-war|80}} | {{Infobox game/row/reception|Metacritic|deus-ex-invisible-war|80}} | ||
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|lutris = deus-ex-invisible-war | |lutris = deus-ex-invisible-war | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 11253 |
|hltb = 2491 | |hltb = 2491 | ||
|wikipedia = Deus Ex: Invisible War | |wikipedia = Deus Ex: Invisible War | ||
Line 38: | Line 39: | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
+ | {{ii}} Sometimes referred to as '''Deus Ex 2: Invisible War'''<ref>{{refurl|url=https://www.gog.com/game/deus_ex_invisible_war|title=Deus Ex 2: Invisible War on GOG.com|date=2020-10-24}}</ref> or simply '''Deus Ex 2'''. | ||
{{GOG.com links|1207659068|deus_ex_series|for game series}} | {{GOG.com links|1207659068|deus_ex_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/6920/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/6920/discussions/ Steam Community Discussions] | ||
Line 48: | Line 55: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | disc | {{DRM|SecuROM|4}} disc check. Patch 1.2 uses {{DRM|SecuROM|5}}. | | Windows }} | {{Availability/row| Retail | | disc | {{DRM|SecuROM|4}} disc check. Patch 1.2 uses {{DRM|SecuROM|5}}. | | Windows }} | ||
− | |||
{{Availability/row| Amazon | B009W68BJU | Steam | | | Windows }} | {{Availability/row| Amazon | B009W68BJU | Steam | | | Windows }} | ||
{{Availability/row| GOG.com | deus_ex_invisible_war | DRM-free | Includes: Manual (pdf), 2 wallpapers in 4 resolutions (jpg), soundtrack (14 tracks, mp3), developer's commentary (7:34 Min. Video, wmv), 2 avatars (jpg), and 24 artworks (jpg). | | Windows }} | {{Availability/row| GOG.com | deus_ex_invisible_war | DRM-free | Includes: Manual (pdf), 2 wallpapers in 4 resolutions (jpg), soundtrack (14 tracks, mp3), developer's commentary (7:34 Min. Video, wmv), 2 avatars (jpg), and 24 artworks (jpg). | | Windows }} | ||
Line 54: | Line 60: | ||
{{Availability/row| Humble | deus-ex-invisible-war | Steam | | | Windows }} | {{Availability/row| Humble | deus-ex-invisible-war | Steam | | | Windows }} | ||
{{Availability/row| Steam | 6920 | Steam | | | Windows }} | {{Availability/row| Steam | 6920 | Steam | | | Windows }} | ||
+ | {{Availability/row| Publisher | https://store.eu.square-enix.com/eu/product/303853/deus-ex-invisible-war-pc-download | Steam | | | Windows | unavailable }} | ||
{{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110704205938/http://www.gamesforwindows.com/en-US/Games/Deus-Ex--Invisible-War/|title=Deus Ex: Invisible War - Games for Windows|date=19 August 2022}}</ref> | | Windows | unavailable }} | {{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110704205938/http://www.gamesforwindows.com/en-US/Games/Deus-Ex--Invisible-War/|title=Deus Ex: Invisible War - Games for Windows|date=19 August 2022}}</ref> | | Windows | unavailable }} | ||
}} | }} | ||
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===[https://www.moddb.com/mods/deus-ex-invisible-war-esrgan-pack ESRGAN Texture Pack]=== | ===[https://www.moddb.com/mods/deus-ex-invisible-war-esrgan-pack ESRGAN Texture Pack]=== | ||
− | {{++}} AI upscaled textures & cinematics for Deus Ex: Invisible War | + | {{++}} AI upscaled textures & cinematics for Deus Ex: Invisible War. |
{{++}} Not only all the textures upscaled, but also modified MatLib (material library) file included to add or restore normal maps for all the materials lacking them. | {{++}} Not only all the textures upscaled, but also modified MatLib (material library) file included to add or restore normal maps for all the materials lacking them. | ||
+ | {{ii}} Requires [[#Visible Upgrade: Unofficial patch for Deus Ex 2|Visible Upgrade: Unofficial patch for Deus Ex 2]] to play. | ||
{{ii}} ESRGAN Pack competes with John P's Deus Ex Unified Texture Pack so choose one. It retains more upscaled vanilla look to the game but contains valuable MatLib upgrade which improve visual a lot by adding a lot of normal maps. | {{ii}} ESRGAN Pack competes with John P's Deus Ex Unified Texture Pack so choose one. It retains more upscaled vanilla look to the game but contains valuable MatLib upgrade which improve visual a lot by adding a lot of normal maps. | ||
{{ii}} if you want to use John P's texture pack with the ESRGAN Pack, then install the ESRGAN pack first, and then Install John P's pack, overwriting the files. If you use [[#Visible Upgrade: Unofficial patch for Deus Ex 2|Visible Upgrade]], extract the pack to <code>{{P|programdata}}</code> and don't overwrite any files. | {{ii}} if you want to use John P's texture pack with the ESRGAN Pack, then install the ESRGAN pack first, and then Install John P's pack, overwriting the files. If you use [[#Visible Upgrade: Unofficial patch for Deus Ex 2|Visible Upgrade]], extract the pack to <code>{{P|programdata}}</code> and don't overwrite any files. | ||
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|upscaling notes = | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Double Buffer |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = | + | |120 fps notes = At high frame rates, such as 100+, the physics of objects in-game are sped up the higher the frame rate. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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===Ambient occlusion (AO)=== | ===Ambient occlusion (AO)=== | ||
− | {{ii}} | + | {{ii}} Applying ambient occlusion (AO) through third-party solutions may not work properly because the game constantly resizes the depth buffer when moving the camera. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{Fixbox|description= | + | {{Fixbox|description=Use a third-party ambient occlusion solution:|ref=|fix= |
− | |||
− | |||
− | |||
# Open one of the below files: | # Open one of the below files: | ||
− | #* If using the Visible Upgrade with Unified Texture Pack, open | + | #* If using the '''''[[#Essential improvements|Visible Upgrade]]''''' mod with the '''''[[#Essential improvements|Unified Texture Pack]]''''', open {{File|{{P|programdata}}\Deus Ex 2 Visible Upgrade\Installed Mods\Unified Texture Pack\System\Default.ini}} |
− | #* Otherwise, open | + | #* Otherwise, open {{File|{{P|game}}\System\Default.ini}} |
− | # | + | # Find the lines for <code>StaticVPScale</code> and <code>DynVPScale</code>. Set both values to <code>100</code>, then save the file. To prevent the game from overwriting the file, also set the file to read-only. This prevents the game from resizing the depth buffer.<ref name=guru3dao>{{Refurl|url=https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-92|title=Guru 3D HBAO+ Compatibility Flags Thread|date=2021-05-14}}</ref> |
− | + | # Enable a third-party ambient occlusion solution: | |
− | + | #* Use [[Nvidia_Profile_Inspector#Ambient_occlusion_.28AO.29|Nvidia Profile Inspector]] to force HBAO+ with the '''Ambient Occlusion compatibility''' set to <code>0x00000003</code> (without dgVoodoo 2) or <code>0x00060000</code> (with dgVoodoo2).<ref name=guru3dao /> | |
− | + | #** If using [[dgVoodoo 2]], its '''General''' > '''Output API''' must also be set to '''Direct3D 11 (feature level 11.0)'''. | |
− | + | #* Use [[ReShade]] to force MXAO or another depth buffer based ambient occlusion shader: | |
− | #* | + | #*# Make sure to have dgVoodoo 2 set up as explained [[#Low_FPS_.2F_Game_not_using_GPU|here]]. |
− | + | #*# In-game, open the Reshade UI and click the '''Edit global preprocessor definitions''' button. | |
− | # | + | #*# Ensure that the value <code>RESHADE_DEPTH_MULTIPLIER</code> exists and is set to <code>2</code> as this is required for Reshade to register the depth buffer correctly. |
− | # | ||
− | # | ||
− | # | ||
}} | }} | ||
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==Issues fixed== | ==Issues fixed== | ||
+ | |||
+ | ===Extreme light flickering while moving mouse side to side=== | ||
+ | {{ii}} Force VSync in GPU control Panel for the game, game frames are running to fast. | ||
+ | |||
===Temporary switch to desktop or black screen when loading=== | ===Temporary switch to desktop or black screen when loading=== | ||
{{ii}} Invisible War temporarily shows the desktop or a black screen prior to the loading screen. The game still works despite this. | {{ii}} Invisible War temporarily shows the desktop or a black screen prior to the loading screen. The game still works despite this. | ||
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# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2]. | # Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2]. | ||
# Extract '''D3D8.dll''' from the Archive into the game's executable directory. ''(%Archive%/MS/x86/)'' | # Extract '''D3D8.dll''' from the Archive into the game's executable directory. ''(%Archive%/MS/x86/)'' | ||
− | # Extract '''dgVoodooCpl.exe''' into the game's directory as well. | + | # Extract '''dgVoodooCpl.exe''' and '''dgVoodoo.conf''' into the game's directory as well. |
# Run '''dgVoodooCpl.exe''', under the general tab, set the adapter the '''GPU''' you wish to use. | # Run '''dgVoodooCpl.exe''', under the general tab, set the adapter the '''GPU''' you wish to use. | ||
# Close the program and run the game. | # Close the program and run the game. | ||
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{{Fixbox|description=Use [[#Visible Upgrade: Unofficial patch for Deus Ex 2|Visible Upgrade]].}} | {{Fixbox|description=Use [[#Visible Upgrade: Unofficial patch for Deus Ex 2|Visible Upgrade]].}} | ||
− | {{Fixbox|description=Turn down dpi scaling from 150% to 149%. Might need reboot (Setting the compatibility option for the game to ignore desktop scaling does ''not'' solve this.)|ref=<ref> | + | {{Fixbox|description=Turn down dpi scaling from 150% to 149%. Might need reboot (Setting the compatibility option for the game to ignore desktop scaling does ''not'' solve this.)|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/6920/discussions/0/343786195662118589/#c343786195674822540|title=Steam forum user having/solving the problem that mouse does not move|date=May 2023}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/6920/discussions/0/343786745999533555/|title=Solution post by the Steam forum user who had/solved the problem that mouse does not move|date=May 2023}}</ref>}} |
===Vsync option not working on Windows 10=== | ===Vsync option not working on Windows 10=== | ||
Line 447: | Line 440: | ||
}} | }} | ||
− | === | + | ===Microstuttering/Low Fps === |
+ | {{ii}} The game by default only uses a single cpu core, forcing high resolutions and enhanced textures with Visible Upgrade causes the cpu use to the fullest causing stuttering. | ||
+ | |||
{{Fixbox|description=Enable multicore mode in Visible Upgrade's advanced settings|fix= | {{Fixbox|description=Enable multicore mode in Visible Upgrade's advanced settings|fix= | ||
{{ii}} If the game begins crashing often, make sure to apply [[#Large_Address_Aware|Large Address Aware]], and change the CPU affinity for <code>{{P|game}}\System\DeusEx2.exe</code> to only 2 CPU cores, ideally the higher-numbered ones. If it still crashes, try setting the affinity to one core, but one of the higher-numbered cores. Since the game relaunches the executable every time it loads a level, the best way to set CPU affinity is to use a program like [https://processhacker.sourceforge.io/ Process Hacker] to save the CPU affinity settings for <code>DeusEx2.exe</code> for you, so you don't have to change it at every loading screen. | {{ii}} If the game begins crashing often, make sure to apply [[#Large_Address_Aware|Large Address Aware]], and change the CPU affinity for <code>{{P|game}}\System\DeusEx2.exe</code> to only 2 CPU cores, ideally the higher-numbered ones. If it still crashes, try setting the affinity to one core, but one of the higher-numbered cores. Since the game relaunches the executable every time it loads a level, the best way to set CPU affinity is to use a program like [https://processhacker.sourceforge.io/ Process Hacker] to save the CPU affinity settings for <code>DeusEx2.exe</code> for you, so you don't have to change it at every loading screen. | ||
+ | }} | ||
+ | |||
+ | |||
+ | ===Physics Are Sped Up at High Frame Rate=== | ||
+ | {{ii}} When running the game at high frame rates, such as 100+, the physics of objects in-game are sped up the higher the frame rate. | ||
+ | |||
+ | {{Fixbox|description=[[#High_frame_rate_issues|Limit the frame rate to 60 FPS]] |ref=|fix= | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Enable vsync and set refresh rate on 60hz |ref=|fix= | ||
}} | }} | ||
Line 1,301: | Line 1,306: | ||
|recVRAM = 128 MB | |recVRAM = 128 MB | ||
|recDX = | |recDX = | ||
+ | |notes = Supported Video Chipsets: nVidia GeForce 3Ti/4Ti/FX - Note: GeForce MX series is NOT SUPPORTED. ATI Radeon 8500/9xxx or higher. | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 07:09, 17 April 2024
Developers | |
---|---|
Ion Storm | |
Publishers | |
2003-2009 | Eidos Interactive |
2009-2023 | Square Enix |
2023-present | Eidos-Montréal |
Re-release | Sold Out Software |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | December 2, 2003[1] |
Reception | |
Metacritic | 80 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Immersive sim, Shooter, Stealth |
Art styles | Realistic |
Themes | Antarctica, Cyberpunk, Egypt, Europe, North America, Sci-fi |
Series | Deus Ex |
Deus Ex | |
---|---|
Deus Ex | 2000 |
Deus Ex: Invisible War | 2003 |
Deus Ex: Human Revolution | 2011 |
Deus Ex: Human Revolution - Director's Cut | 2013 |
Deus Ex: The Fall | 2014 |
Deus Ex: Revision (unofficial mod) | 2015 |
Deus Ex: Mankind Divided | 2016 |
Deus Ex: Breach | 2017 |
Deus Ex: Mankind Divided - VR Experience | 2017 |
Deus Ex GO | 2017 |
Deus Ex: Invisible War is a singleplayer first-person immersive sim, shooter and stealth game in the Deus Ex series.
General information
- Sometimes referred to as Deus Ex 2: Invisible War[2] or simply Deus Ex 2.
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 4 DRM disc check. Patch 1.2 uses SecuROM 5 DRM. | |||
Amazon.com | ||||
GOG.com | Includes: Manual (pdf), 2 wallpapers in 4 resolutions (jpg), soundtrack (14 tracks, mp3), developer's commentary (7:34 Min. Video, wmv), 2 avatars (jpg), and 24 artworks (jpg). | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Publisher website (unavailable) | ||||
Games for Windows Marketplace (unavailable) | [3] |
- A free demo version is available from GameFront.
Essential improvements
Patches
- The v1.2 Patch updates North American retail versions to the latest version. Digital distribution and European retail versions already have this patch.
Visible Upgrade: Unofficial patch for Deus Ex 2
- Requires v1.2 Patch to be installed for North American retail version.
- Fixes many issues encountered on modern systems.
- Additional tweaks available such as FoV adjustment, HUD options, custom aspect ratios and other display tweaks.
- If you're having frame rate issues with this mod, check this fix.
- Full version includes John P's Deus Ex Unified Texture Pack as option during installation.
VisibleTweaker.exe
offers a way to toggle on/off certain parts of the mod.
Skip intro videos
Use Visible Upgrade: Unofficial patch for Deus Ex 2 and set No Intro Movies via VisibleTweaker.exe in Tweaks section[citation needed]
|
---|
John P's Deus Ex Unified Texture Pack
- Improves textures and models for most of the game's assets and is a compilation of a variety of mods into a single installer.
- The GOG.com version of Invisible War is treated as the UK version. The Unified Texture Pack's installer will need to be set to UK to work.
ESRGAN Texture Pack
- AI upscaled textures & cinematics for Deus Ex: Invisible War.
- Not only all the textures upscaled, but also modified MatLib (material library) file included to add or restore normal maps for all the materials lacking them.
- Requires Visible Upgrade: Unofficial patch for Deus Ex 2 to play.
- ESRGAN Pack competes with John P's Deus Ex Unified Texture Pack so choose one. It retains more upscaled vanilla look to the game but contains valuable MatLib upgrade which improve visual a lot by adding a lot of normal maps.
- if you want to use John P's texture pack with the ESRGAN Pack, then install the ESRGAN pack first, and then Install John P's pack, overwriting the files. If you use Visible Upgrade, extract the pack to
%PROGRAMDATA%
and don't overwrite any files.
Deus Ex 2 High Res Fonts by djdarko
- Improves the game's fonts.
- Requires the Visible Upgrade.
Large Address Aware
Improves stability when using texture mods by allowing the application to use more than 2GB RAM. This can help prevent crashes. If using the Visible Upgrade, apply LAA to <path-to-game>\System\DX2Main.exe
and <path-to-game>\System\DeusEx2Launcher.exe
, otherwise apply it to <path-to-game>\System\DX2.exe
.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Deus Ex - Invisible War\user.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6920/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Deus Ex - Invisible War\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6920/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Visible Upgrade. | ||
Multi-monitor | Use Visible Upgrade. | ||
Ultra-widescreen | Use Visible Upgrade. | ||
4K Ultra HD | Use Visible Upgrade. | ||
Field of view (FOV) | Use Visible Upgrade. | ||
Windowed | Use Visible Upgrade. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | MSAA | ||
Vertical sync (Vsync) | Double Buffer | ||
60 FPS | |||
120+ FPS | At high frame rates, such as 100+, the physics of objects in-game are sped up the higher the frame rate. |
Ambient occlusion (AO)
- Applying ambient occlusion (AO) through third-party solutions may not work properly because the game constantly resizes the depth buffer when moving the camera.
Use a third-party ambient occlusion solution: |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Toolbelt (keys 1 to 6), Biomods (keys F1 to F6), Quicksave (F10) and Quickload (F12) can not be rebound through game menu, only by editing the \Options\Options.ini file. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | See Controller support. | |
Controller remapping | Some buttons/axes may not be recognised out-of-box. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See Controller support. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Use XInputPlus and set Enable ForceFeedBack Emulation. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Controller support
- This fix makes Xinput controllers fully navigatable in menus. The game already has out-of-box controller support, However it isn't fully compatible with Xinput controllers. This fix will makes the game mostly compatible.
Set up Xinput Plus |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Speech, Music, Sound effects | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software.[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | DirectSound3D. | |
Royalty free audio |
- Requires DSOAL v1.1. Using later versions of DSOAL will cause game to crash on startup.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Retail only. Patch for digital release here. | |||
French | Retail only. | |||
Italian | Retail only. | |||
Polish | Retail only, patch for digital release here. | |||
Brazilian Portuguese | Fan translation, download. | |||
Spanish | Retail only. Patch for digital release here. |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision |
Issues unresolved
Crash when installed in a Storage Space
- The game will refuse to run when installed on a drive which is managed as a storage space on Windows 8 and later. Specifically, the
content\DX2\Maps
folder must not be on a Storage Space.
Game not restoring user's calibration profile
- Game may not restoring calibrated values from monitor on some system, even with Use legacy display ICC colour management set in compatibility setting. using dgVoodoo2 to make the game inherit display ICC profile also does not work.[6]
Issues fixed
Extreme light flickering while moving mouse side to side
- Force VSync in GPU control Panel for the game, game frames are running to fast.
Temporary switch to desktop or black screen when loading
- Invisible War temporarily shows the desktop or a black screen prior to the loading screen. The game still works despite this.
Use Visible Upgrade[7] |
---|
Low FPS / Game not using GPU
Fix for Windows 8 or later[citation needed] |
---|
|
Game hangs when loading
Analyse wait chain[8][9] |
---|
Notes:
|
- If you do not want to do this process every time you start the game, you must simply deactivate the conflicting process or uninstall the program from the conflicting process.
- Windows 10 (and earlier?) desktop scaling prevents mouse from moving.
Use Visible Upgrade. |
---|
Turn down dpi scaling from 150% to 149%. Might need reboot (Setting the compatibility option for the game to ignore desktop scaling does not solve this.)[10][11] |
---|
Vsync option not working on Windows 10
Use dgVoodoo2 |
---|
|
Choppy camera movement
Set Sensitivity to 0 in the control settings |
---|
Microstuttering/Low Fps
- The game by default only uses a single cpu core, forcing high resolutions and enhanced textures with Visible Upgrade causes the cpu use to the fullest causing stuttering.
Enable multicore mode in Visible Upgrade's advanced settings |
---|
|
Physics Are Sped Up at High Frame Rate
- When running the game at high frame rates, such as 100+, the physics of objects in-game are sped up the higher the frame rate.
Limit the frame rate to 60 FPS |
---|
Enable vsync and set refresh rate on 60hz |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | OpenAL, DirectSound | [5] |
Cutscenes | Bink Video | 1.5v |
- The game has an in-game debug menu that can be enabled to use cheats and other debug commands.
Enable debug menu |
---|
Notes
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 1.3 GHz AMD Athlon XP 1300+ |
Intel Pentium 4 1.5 GHz AMD Athlon XP 1500+ |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 9 compatible Shader model 1.1 support |
128 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (6920) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Deus Ex: Invisible War Infiltrates Store Shelves Across North America Today (retrieved) - last accessed on 2023-12-15
- ↑ Deus Ex 2: Invisible War on GOG.com - last accessed on 2020-10-24
- ↑ Deus Ex: Invisible War - Games for Windows - last accessed on 19 August 2022
- ↑ 4.0 4.1 Guru 3D HBAO+ Compatibility Flags Thread - last accessed on 2021-05-14
- ↑ 5.0 5.1 PC Gaming Surround Sound Round-up
- ↑ Verified by User:Fudgesiclesxd on 2022-09-13
- ↑ Verified by User:Blackbird on 2017-01-19
- Tested on W10 1607
- ↑ Mega Man Legends Installation on Windows 10 - last accessed on 2021-03-24
- ↑ Revolution (2002) will not install - last accessed on 2021-03-24
- ↑ Steam forum user having/solving the problem that mouse does not move - last accessed on May 2023
- ↑ Solution post by the Steam forum user who had/solved the problem that mouse does not move - last accessed on May 2023
- ↑ IGN - Cheats and Spawns FAQ by thehunter1320 - last accessed on 2021-05-15