Difference between revisions of "OpenRA"
(91 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{State|state=postdev}} |
+ | |||
{{Infobox game | {{Infobox game | ||
|cover = OpenRA cover.svg | |cover = OpenRA cover.svg | ||
Line 6: | Line 7: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|OpenRA}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|2010}} | {{Infobox game/row/date|Windows|2010}} | ||
{{Infobox game/row/date|OS X|2010}} | {{Infobox game/row/date|OS X|2010}} | ||
{{Infobox game/row/date|Linux|2010}} | {{Infobox game/row/date|Linux|2010}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Freeware }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Top-down view}} | ||
+ | {{Infobox game/row/taxonomy/controls | Multiple select, Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | RTS }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Command & Conquer, Dune }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |strategywiki = | ||
+ | |mobygames = 57026 | ||
+ | |wikipedia = OpenRA | ||
|winehq = | |winehq = | ||
− | | | + | |license = freeware |
+ | |official site= https://www.openra.net | ||
}} | }} | ||
− | ''' | + | {{Introduction |
− | + | |introduction = '''''OpenRA''''' is a cross-platform open-source re-imagination of [[Glossary:RTS|real-time strategies]] ''[[Command & Conquer]]'', ''[[Command & Conquer: Red Alert|Red Alert]]'' and ''[[Dune 2000]]''. It is '''''not''''' their direct clone, as it took gameplay elements from later titles such as ''[[Command & Conquer: Red Alert 2|Red Alert 2]]'' and ''[[Command & Conquer: Generals|Generals]]'', even added new units to ''Red Alert''. | |
− | + | ||
− | + | |release history = | |
− | + | ||
− | + | |current state = As of 2023, it is actively maintained by the community and designed with modding in mind. As an engine, it has been used as a base for full game releases such as [[D.O.R.F. Real-Time Strategic Conflict]] and [[OpenHV]]. | |
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://github.com/OpenRA/OpenRA GitHub repository] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Developer | | + | {{Availability/row| Developer | https://www.openra.net/download/ | DRM-free | | | Windows, OS X, Linux }} |
− | {{Availability/row| itch.io | https://openra.itch.io/openra | DRM-free | | | Windows, OS X, Linux | + | {{Availability/row| itch.io | https://openra.itch.io/openra | DRM-free | | | Windows, OS X, Linux }} |
}} | }} | ||
+ | {{ii}} The game relies on the graphical assets of the original games and will prompt you at first start on entering the original discs or download a minimal asset pack from community maintained mirrors.<ref name=Content>{{Refurl|url=https://github.com/OpenRA/OpenRA/wiki/Game-Content|title=Game Content · OpenRA/OpenRA Wiki|date=2016-5-10}}</ref> | ||
==Game data== | ==Game data== | ||
− | + | ===Configuration file(s) location=== | |
− | ===Configuration file, custom map and game | + | {{Game data| |
+ | {{Game data/config|Windows|{{p|APPDATA}}\OpenRA\}} | ||
+ | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/OpenRA/}} | ||
+ | {{Game data/config|Linux|{{p|xdgconfighome}}/openra}} | ||
+ | }} | ||
+ | {{ii}} Configuration file, custom map and game assets are stored in this location. | ||
+ | {{XDG|false}}<ref>{{Refurl|url=https://github.com/OpenRA/OpenRA/issues/10374|title=Split mod vs user content directories · Issue #10374 · OpenRA/OpenRA|date=2016-10-19}}</ref> | ||
+ | |||
+ | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|APPDATA}}\OpenRA\Saves}} |
− | {{Game data/ | + | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/OpenRA/Saves}} |
− | {{Game data/ | + | {{Game data/saves|Linux|{{p|xdgconfighome}}/openra/Saves}} |
}} | }} | ||
− | |||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|OpenRA display.png|Display settings}} |
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 62: | Line 91: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = Called | + | |borderless windowed notes = Called '''Fullscreen''', '''Fullscreen (legacy)''' is Exclusive fullscreen |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = true | ||
+ | |vsync notes = Does not work in windowed mode<ref>{{Refurl|url=https://github.com/OpenRA/OpenRA/issues/20681|title=VSync does not cap the framerate in windowed mode|date=May 2023}}</ref> | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = VSync enabled by default. If it fails, enable manual Frame limiter. |
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Can be set in-game or in <code>[[#Configuration file(s) location|settings.yaml]]</code>. |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input settings | + | {{Image|OpenRA input.png|Input settings}} |
+ | {{Input | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Can be changed in-game or in <code>[[#Configuration file(s) location|settings.yaml]]</code><ref>{{Refurl|url=https://github.com/OpenRA/OpenRA/wiki/Hotkeys|title=Hotkeys · OpenRA/OpenRA Wiki|date=2016-5-10}}</ref> |
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Check '''Use Hardware Cursors''' in-game for enhanced mouse responsiveness |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 90: | Line 125: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = false | |controller support = false | ||
− | |controller support notes = | + | |controller support notes = Community supplied profiles for the Steam controller exist.<ref>{{Refurl|url=https://imgur.com/2FpZrZX|title=OpenRA Steam controller mapping|date=May 2023}}</ref> |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
Line 100: | Line 135: | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = false | |touchscreen = false | ||
− | |touchscreen notes = | + | |touchscreen notes = Enable '''Left-Click Orders''' in-game (GUI still unsuitable) |
− | |||
− | |||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|OpenRA audio.png|Audio settings}} |
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Can be changed in-game or in <code>[[#Configuration file(s) location|settings.yaml]]</code>. |
− | |surround sound = | + | |surround sound = n/a |
|surround sound notes = | |surround sound notes = | ||
|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = true |
− | |closed captions notes = | + | |closed captions notes = <ref>{{Refurl|url=https://github.com/OpenRA/OpenRA/pull/19458|title=Add a dedicated widget for transient notifications|date=May 2023}}</ref> |
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Only in single-player<ref>{{Refurl|url=https://github.com/OpenRA/OpenRA/issues/11736|title=Optionally mute on unfocus|date=May 2023}}</ref> |
}} | }} | ||
Line 128: | Line 172: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = false |
− | |notes = | + | |notes = |
}} | }} | ||
}} | }} | ||
+ | {{ii}} Localized discs require manual installation;<ref name="Content" /> UI translation support still incomplete<ref>GitHub: [https://github.com/OpenRA/OpenRA/issues/10475 Translation support]</ref> | ||
==Network== | ==Network== | ||
+ | {{Image|OpenRA advanced.png|Advanced settings}} | ||
+ | {{Image|OpenRA network.png|Network settings}} | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = | |local play = | ||
Line 144: | Line 191: | ||
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
− | |lan play notes = | + | |lan play notes = Since version 20171014<ref>{{Refurl|url=https://www.openra.net/news/release-20171014/|title=Release 20171014|date=May 2023}}</ref> |
|online play = true | |online play = true | ||
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = Allows public games via the [https://www.openra.net/games/ OpenRA master server] |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 154: | Line 201: | ||
{{Network/Connections | {{Network/Connections | ||
|matchmaking = false | |matchmaking = false | ||
− | |matchmaking notes = | + | |matchmaking notes = Player authentication is implemented, but doesn't have much use other than identification. |
|p2p = true | |p2p = true | ||
− | |p2p notes = | + | |p2p notes = |
|dedicated = true | |dedicated = true | ||
− | |dedicated notes = | + | |dedicated notes = [https://github.com/OpenRA/OpenRA/wiki/Dedicated Dedicated server documentation] |
|self-hosting = true | |self-hosting = true | ||
− | |self-hosting notes = | + | |self-hosting notes = |
|direct ip = true | |direct ip = true | ||
− | |direct ip notes = | + | |direct ip notes = |
}} | }} | ||
{{Network/Ports | {{Network/Ports | ||
Line 169: | Line 216: | ||
|upnp = true | |upnp = true | ||
}} | }} | ||
− | {{ii}} Ports used internally and externally is configurable in-game when hosting a game | + | {{ii}} Ports used internally and externally is configurable in-game when hosting a game and in <code>[[#Configuration file(s) location|settings.yaml]]</code>. |
+ | |||
+ | ==Issues fixed== | ||
+ | {{ii}} For the list of common issues visit the [https://github.com/OpenRA/OpenRA/wiki/FAQ FAQ section of the wiki] | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
− | |direct3d notes = | + | |direct3d notes = <ref name="directx"/> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = 2 | + | |wing = |
− | |opengl notes = | + | |wing notes = |
+ | |opengl versions = 3.2 | ||
+ | |opengl notes = Alternatively OpenGL ES 3<ref name="opengl">[https://www.openra.net/news/playtest-20200303/ Playtest 20200303]</ref> or OpenGL 2.1 with command line option <code>Graphics.DisableLegacyGL=False</code><ref>{{Refurl|url=https://github.com/OpenRA/OpenRA/wiki/FAQ#legacy-gpu-with-no-opengl-3-support-graphicslog-contains-this-message|title=Legacy GPU with no OpenGL 3 support; graphics.log contains this message:|date=May 2023}}</ref> | ||
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
Line 186: | Line 238: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |metal support = |
− | |vulkan | + | |metal support notes = |
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = |
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows arm app = false | ||
+ | |windows exe notes = 32-bit installers are available at GitHub.<ref>{{Refurl|url=https://github.com/OpenRA/OpenRA/releases|title=GitHub|date=May 2023}}</ref> | ||
+ | |mac os x powerpc app = false | ||
+ | |macos intel 32-bit app = false | ||
+ | |macos intel 64-bit app = true | ||
+ | |macos arm app = true | ||
+ | |macos app notes = Universal binary<ref>{{Refurl|url=https://github.com/OpenRA/OpenRA/pull/20559|title=Package macOS releases as a universal binary.|date=May 2023}}</ref> | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= true | ||
+ | |linux powerpc app = true | ||
+ | |linux arm app = true | ||
+ | |linux executable notes = Non-64-bit support is provided by Snapcraft<ref>{{refurl|url=https://snapcraft.io/openra|title=OpenRA on Snapcraft|date=2020-12-01}}</ref> or Flatpak<ref>{{refurl|url=https://flathub.org/apps/details/net.openra.OpenRA|title=OpenRA on Flathub|date=2023-03-11}}</ref> | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = OpenAL | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = SDL | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Line 199: | Line 281: | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7, 8, 10, 11 |
− | |minCPU = | + | |minCPU = Intel Celeron 2.3 GHz |
− | |minRAM = 512 MB | + | |minRAM = 512 MB |
|minHD = 1 GB | |minHD = 1 GB | ||
− | | | + | |minOGL = 3.2<ref name="opengl"/> |
− | | | + | |minDX = 11<ref name="directx">[https://www.openra.net/news/playtest-20210131/ Playtest 20210131]</ref> |
− | + | |notes = {{ii}} The Intel drivers that are bundled with Windows ("Vendor: Microsoft Corporation") do not include any OpenGL support and therefore won't work. | |
− | | | ||
}} | }} | ||
− | |||
{{System requirements | {{System requirements | ||
|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = 10. | + | |minOS = 10.9 |
− | |minCPU = | + | |minCPU = Intel Celeron 2.3 GHz |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 50 MB | |minHD = 50 MB | ||
− | | | + | |minOGL = 3.2<ref name="opengl"/> |
− | |||
− | |||
}} | }} | ||
{{System requirements | {{System requirements | ||
|OSfamily = Linux | |OSfamily = Linux | ||
− | |minOS = | + | |minOS = CentOS 7 |
− | |minCPU = | + | |minCPU = Intel Celeron 2.3 GHz |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 50 MB | |minHD = 50 MB | ||
− | | | + | |minOGL = 3.2<ref name="opengl"/> |
− | + | |notes = {{ii}} The Open-Source Intel Mesa drivers offer more OpenGL features than their Windows counterparts which is why older graphics card will work. | |
− | | | ||
}} | }} | ||
− | |||
{{References}} | {{References}} |
Revision as of 17:52, 8 August 2023
Developers | |
---|---|
OpenRA developers | |
Engines | |
OpenRA | |
Release dates | |
Windows | 2010 |
macOS (OS X) | 2010 |
Linux | 2010 |
Taxonomy | |
Monetization | Freeware |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Multiple select, Point and select |
Genres | RTS |
Series | Command & Conquer, Dune |
⤏ Go to series page | |
Command & Conquer | 1995 |
Command & Conquer: Red Alert | 1996 |
Command & Conquer: Sole Survivor | 1997 |
Command & Conquer: Tiberian Sun | 1999 |
Command & Conquer: Red Alert 2 | 2000 |
Command & Conquer: Renegade | 2002 |
Command & Conquer: Generals | 2003 |
Command & Conquer 3: Tiberium Wars | 2007 |
Command & Conquer: Red Alert 3 | 2008 |
Command & Conquer: Red Alert 3 - Uprising | 2009 |
Command & Conquer 4: Tiberian Twilight | 2010 |
OpenRA (unofficial) | 2010 |
Command & Conquer (2013) | Cancelled |
Command & Conquer Remastered Collection | 2020 |
Renegade X (unofficial) | EA |
OpenRA is a cross-platform open-source re-imagination of real-time strategies Command & Conquer, Red Alert and Dune 2000. It is not their direct clone, as it took gameplay elements from later titles such as Red Alert 2 and Generals, even added new units to Red Alert.
As of 2023, it is actively maintained by the community and designed with modding in mind. As an engine, it has been used as a base for full game releases such as D.O.R.F. Real-Time Strategic Conflict and OpenHV.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
itch.io |
- The game relies on the graphical assets of the original games and will prompt you at first start on entering the original discs or download a minimal asset pack from community maintained mirrors.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\OpenRA\ |
macOS (OS X) | $HOME/Library/Application Support/OpenRA/ |
Linux | $XDG_CONFIG_HOME/openra |
- Configuration file, custom map and game assets are stored in this location.
- This game does not follow the XDG Base Directory Specification on Linux.[2]
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\OpenRA\Saves |
macOS (OS X) | $HOME/Library/Application Support/OpenRA/Saves |
Linux | $XDG_CONFIG_HOME/openra/Saves |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Called Fullscreen, Fullscreen (legacy) is Exclusive fullscreen | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Does not work in windowed mode[3] | ||
60 FPS and 120+ FPS | VSync enabled by default. If it fails, enable manual Frame limiter. Can be set in-game or in settings.yaml . |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be changed in-game or in settings.yaml [4] |
|
Mouse acceleration | ||
Mouse sensitivity | Check Use Hardware Cursors in-game for enhanced mouse responsiveness | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Enable Left-Click Orders in-game (GUI still unsuitable) | |
Controller | ||
Controller support | Community supplied profiles for the Steam controller exist.[5] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Can be changed in-game or in settings.yaml . |
|
Surround sound | ||
Subtitles | ||
Closed captions | [6] | |
Mute on focus lost | Only in single-player[7] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Since version 20171014[9] | ||
Online play | Allows public games via the OpenRA master server |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Player authentication is implemented, but doesn't have much use other than identification. | |
Peer-to-peer | ||
Dedicated | Dedicated server documentation | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 1234 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
- Ports used internally and externally is configurable in-game when hosting a game and in
settings.yaml
.
Issues fixed
- For the list of common issues visit the FAQ section of the wiki
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | [14] |
OpenGL | 3.2 | Alternatively OpenGL ES 3[15] or OpenGL 2.1 with command line option Graphics.DisableLegacyGL=False [16] |
Executable | PPC | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|
Windows | 32-bit installers are available at GitHub.[10] | ||||
macOS (OS X) | Universal binary[11] | ||||
Linux | Non-64-bit support is provided by Snapcraft[12] or Flatpak[13] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Input | SDL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 10, 11 | |
Processor (CPU) | Intel Celeron 2.3 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | OpenGL 3.2[15] compatible DirectX 11[14] compatible |
- The Intel drivers that are bundled with Windows ("Vendor: Microsoft Corporation") do not include any OpenGL support and therefore won't work.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | Intel Celeron 2.3 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | OpenGL 3.2[15] compatible |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | CentOS 7 | |
Processor (CPU) | Intel Celeron 2.3 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | OpenGL 3.2[15] compatible |
- The Open-Source Intel Mesa drivers offer more OpenGL features than their Windows counterparts which is why older graphics card will work.
References
- ↑ 1.0 1.1 Game Content · OpenRA/OpenRA Wiki - last accessed on 2016-5-10
- ↑ Split mod vs user content directories · Issue #10374 · OpenRA/OpenRA - last accessed on 2016-10-19
- ↑ VSync does not cap the framerate in windowed mode - last accessed on May 2023
- ↑ Hotkeys · OpenRA/OpenRA Wiki - last accessed on 2016-5-10
- ↑ OpenRA Steam controller mapping - last accessed on May 2023
- ↑ Add a dedicated widget for transient notifications - last accessed on May 2023
- ↑ Optionally mute on unfocus - last accessed on May 2023
- ↑ GitHub: Translation support
- ↑ Release 20171014 - last accessed on May 2023
- ↑ GitHub - last accessed on May 2023
- ↑ Package macOS releases as a universal binary. - last accessed on May 2023
- ↑ OpenRA on Snapcraft - last accessed on 2020-12-01
- ↑ OpenRA on Flathub - last accessed on 2023-03-11
- ↑ 14.0 14.1 Playtest 20210131
- ↑ 15.0 15.1 15.2 15.3 Playtest 20200303
- ↑ Legacy GPU with no OpenGL 3 support; graphics.log contains this message: - last accessed on May 2023