Difference between revisions of "Darksiders Genesis"
From PCGamingWiki, the wiki about fixing PC games
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|udp = | |udp = | ||
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+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D,Z3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/darksiders-genesis/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 23:02, 26 December 2022
Developers | |
---|---|
Airship Syndicate | |
Publishers | |
THQ Nordic | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | December 5, 2019 |
Reception | |
Metacritic | 77 |
OpenCritic | 79 |
IGDB | 75 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Scrolling |
Controls | Direct control |
Genres | RPG |
Themes | Fantasy |
Series | Darksiders |
Darksiders | |
---|---|
Darksiders | 2010 |
Darksiders II | 2012 |
Darksiders II: Deathinitive Edition | 2015 |
Darksiders Warmastered Edition | 2016 |
Darksiders III | 2018 |
Darksiders Genesis | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Epic Games Store | ||||
GamersGate | ||||
GOG.com | GOG Galaxy required for online multiplayer. | |||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | ||||
Steam | ||||
Origin (unavailable) |
DLC and expansion packs
Name | Notes | |
---|---|---|
Digital Extras | Includes soundtrack and artbook. |
Version differences
Darksiders Genesis Collector's Edition
- Includes the game in a steelbook case, a physical artbook, the soundtrack on CD, stickers and a figurine of Strife.
Darksiders Genesis Nephilim Edition
- Contains everything from the Collector's Edition in addition to a boardgame called Darksiders: The Forbidden Land.
Essential improvements
Skip intro videos
Delete/Rename video files[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\THQ Nordic\Darksiders Genesis\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/710920/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\THQ Nordic\Darksiders Genesis\Saved\SaveGames\ |
Microsoft Store | %LOCALAPPDATA%\Packages\NordicGames.60987E91223DD_46xc33nm0q0f8\LocalCache\Local\THQ Nordic\Darksiders Genesis\Saved\SaveGames\user\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/710920/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Origin | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- gameplay, stretched FMVs, rendered cutscenes pillarboxed to 16:9. Use either of these tools as a workaround. |
||
Ultra-widescreen | Vert- gameplay, stretched FMVs, rendered cutscenes pillarboxed to 16:9. Use either of these tools as a workaround. |
||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen also available. | ||
Anisotropic filtering (AF) | Changes with texture quality setting. For manual adjustment force in GPU control panel or see Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | TAA only. Game has four presets: "Low", "Mid", "High", and "Ultra", The "Low" setting disables it. For FXAA see Anti-aliasing (AA). | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerate is uncapped and dependent on the monitor's refresh rate. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Use the FOV trainer |
---|
Use Universal Unreal Engine 4 Console Unlocker[1] |
---|
|
Anisotropic filtering (AF)
Adjust AF samples[2] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Anti-aliasing (AA)
Switch to FXAA[2] |
---|
[SystemSettings] r.DefaultFeature.AntiAliasing=1 |
Enable AA sharpening[2] |
---|
[SystemSettings] r.Tonemapper.Sharpen=1
|
Adjust r.ScreenPercentage for downsampling[2] |
---|
Notes
|
High frame rate
Custom frame rate cap |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Uses system cursor settings. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Only applicable to Void Bomb aiming. Dead zone of both sticks can be adjusted. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See DualShock 4 for potential workarounds or use Steam input. Dualshock button prompts available. |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can be disabled. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master Volume, Music, Sound Effects, and Voice. | |
Surround sound | Plays up to 7.1.[3] | |
Subtitles | Subtitles can be toggled independently for cutscenes and gameplay segments. Speaker names/icons displayed and separated by color during cutscenes. Audio and UI language can be set separately. Font size adjustable. |
|
Closed captions | ||
Mute on focus lost | Always enabled by default. See Mute on focus lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | Despite being listed as supported, the language is not available in-game. | |||
Simplified Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Mute on focus lost
Disable mute on focus lost[1] |
---|
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 2 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D User created game profile, see vorpx forum profile introduction. |
Issues fixed
Game crashes at chapter 16 boss fight
- The game may crash after the FMV and the following in-game cutscene has played out.[4]
Enter the pause menu after the FMV cutscene, during the short in-game cutscene, then resume after waiting a few seconds[5] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | [6] |
Audio | Ogg Vorbis | [6] |
Multiplayer | Steamworks, GOG Galaxy | [6] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i5-4690K 3.5 GHz AMD FX-8320 3.5 GHz |
Intel Core i7-3930K 3.2 GHz AMD Ryzen 5 1600 3.2 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 DirectX 11 compatible | Nvidia GeForce GTX 1060 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.22.2.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/710920/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (710920) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 1.3 Verified by User:Waschbär on 2020-05-21
- ↑ 2.0 2.1 2.2 2.3 Verified by User:MasterBlaster on 2019-12-05
- Checked by testing game after editing config files.
- ↑ Verified by User:MasterBlaster on 2019-12-05
- Tested in 5.1 and 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Crash after cutscene level 16 (Moloch bossfight) :: Darksiders Genesis General Discussions - last accessed on 2020-05-21
- ↑ Verified by User:Waschbär on 2020-05-21
- Was able to reproduce and fix it this way multiple times.
- ↑ 6.0 6.1 6.2 Verified by User:MasterBlaster on 2019-12-05
- As seen in file directory, <Steam-folder>\steamapps\common\DarksidersGenesis\Engine\Binaries\ThirdParty