Difference between revisions of "Spider-Man 3"
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Revision as of 21:32, 23 November 2022
Developers | |
---|---|
Treyarch | |
Windows | Beenox Shift |
Publishers | |
Activision | |
Russia | Noviy Disk |
Poland | Licomp Empik Multimedia |
Engines | |
Treyarch NGL | |
Release dates | |
Windows | May 4, 2007 |
Reception | |
Metacritic | 62 |
IGDB | 59 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world |
Art styles | Realistic |
Themes | Contemporary, North America, Supernatural |
Series | Spider-Man |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- Based on the PlayStation 3/Xbox 360 version.
- Frame rate is capped at 30 FPS. See High frame rate for details.
- The PC port is missing several graphical elements such as bloom and motion blur from its console counterparts, as well as having a worse implementation of mipmaps, resulting in worse overall texture quality and visible lines that move along textures with the camera.[citation needed] See Visible mipmap lines on textures.
- Missing New Green Goblin DLC from PlayStation 3/Xbox 360 version. See Switch playable characters.
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Activision\Spider-Man 3\ |
- Configuration file can't be edited.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Activision\Spider-Man 3\ |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | See the WSGF entry. | ||
Field of view (FOV) | See Field of view | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 4x MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS | Capped at 30 FPS. See High frame rate. | ||
120+ FPS | Capped at 30 FPS. See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
High frame rate
Uncap FPS via hex editing[citation needed] |
---|
Notes
|
Uncap FPS via debug menu[citation needed] |
---|
|
Field of view
Hex edit field of view value[citation needed] |
---|
|
Ambient Occlusion
HBAO+[3] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Some minor mouse acceleration is present. Can't be disabled. | |
Mouse sensitivity | Will become too unresponsive at higher frame rates; even with sensitivity set to its maximum amount. A controller is recommended. | |
Mouse input in menus | No mouse acceleration in menus. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Shares the same option with mouse. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See DualShock 4. | |
---|---|---|
PlayStation button prompts | Use PS4 Buttons Mod. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | Local retail release only. | |||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues unresolved
Visible mipmap lines on textures
Due to a bad mipmap implementation, some filtering lines can be seen on textures (especially when wall-crawling on city buildings) that reduce the texture quality after each line.
Use dgVoodoo 2 to disable mipmaps. |
---|
|
Game audio disappearing
- Caused by minimizing the game. Use DxWnd to force borderless windowed mode. In this case, switching between windows will not cause sound problems.
Issues fixed
Glitched skybox on modern hardware
Disable Fullscreen Effects[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
New Game Plus
While the game offers the option to replay most of the missions using the black suit, there is no actual New Game Plus option. If you want to play the game with all upgrades, you can use a modified save file.
Use modified save file for New Game Plus |
---|
|
Switch playable characters
Switch playable characters via hex editing[citation needed] |
---|
|
Switch playable characters via debug menu[citation needed] |
---|
|
Debug Menu
Download the latest RaimiHook and put it in the "Spider-Man 3" game folder.
Debug menu without hex editing save data |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP, Vista | |
Processor (CPU) | Intel Pentium 4 2.8 GHz AMD Athlon XP 2800+ 2.8 GHz |
Intel Pentium 4 3.4 GHz AMD Athlon XP 3.4 GHz |
System memory (RAM) | 1 GB (2000, XP) 1.5 GB (Vista) | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce 7300 GT ATI Radeon X1300 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 7800 GT ATI Radeon X1800 |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:Hman360 on 2021-08-02
- ↑ Verified by User:Jigen123 on 2020-07-27