Difference between revisions of "Tom Clancy's Splinter Cell"
From PCGamingWiki, the wiki about fixing PC games
(→Use dgVoodoo2 with default buffer shadows: Widescreen fix doesn't download dgvoodoo ATM.) |
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{{ii}} The game allows the use of thermal vision after mission four, this mod allows to use them from the beginning of the game. | {{ii}} The game allows the use of thermal vision after mission four, this mod allows to use them from the beginning of the game. | ||
{{Fixbox|description=Instructions|ref={{cn|date=05.10.2021}}|fix= | {{Fixbox|description=Instructions|ref={{cn|date=05.10.2021}}|fix= | ||
− | # Download the archive from [https://www.moddb.com/mods/ | + | # Download the archive from [https://www.moddb.com/mods/unlocked-thermal-vision-mod/downloads here]. |
− | # Extract the archive to <code>{{p|game}}\ | + | # Extract the archive to <code>{{p|game}}\maps</code>. |
}} | }} | ||
+ | |||
===loading screens to the bonus levels from the Xbox version=== | ===loading screens to the bonus levels from the Xbox version=== | ||
{{ii}} The Xbox version of the game had different loading screens for the bonus levels, this mod adds them back. | {{ii}} The Xbox version of the game had different loading screens for the bonus levels, this mod adds them back. |
Revision as of 03:39, 2 February 2022
Developers | |
---|---|
Ubisoft Montreal | |
macOS (OS X) | i5works[1][2] |
Publishers | |
Ubisoft | |
OS X | Aspyr Media |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | February 19, 2003 |
macOS (OS X) | September 29, 2004 |
Reception | |
Metacritic | 91 |
IGDB | 85 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Stealth |
Art styles | Realistic |
Themes | Contemporary, Asia, North America |
Series | Splinter Cell |
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Warnings
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Key points
- Based off the Xbox version.
- Nuclear Power Plant mission from the PlayStation 2 version is missing.
General information
- Official Forums
- Splinter Cell Wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc 2 DRM[Note 1] | |||
Epic Games Store | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Ubisoft Store | Included with Ubisoft+ |
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- GOG.com and Uplay releases have broken support for EAX Advanced HD, falling back to EAX 2.0.
Demo
- A demo is available here. It includes parts from Police Station and Kalinatek missions.
Essential improvements
Patches
- The latest patch is 1.3. Older patches are available here (if you get a "403 Forbidden" message, simply try again).
- Digital distribution versions are already patched.
DLC missions
Instructions[5] |
---|
Notes
|
Skip intro videos
Instructions[6] |
---|
|
Fixed loading screens
- For some reason, the leaked Splinter Cell Xbox prototype build contains the loading screens that should display between Kalinatek and Chinese Embassy. This mod adds them back in.
Instructions[7] |
---|
|
Fixed typos for english version
- this mod fixes some typos from the english version of the game
Instructions[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\system\[Note 2] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13560/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\<user-id>[Note 2] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13560/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Ubisoft Connect | [8] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution | ||
Multi-monitor | See Widescreen resolution | ||
Ultra-widescreen | See Widescreen resolution | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV) | ||
Windowed | Toggle with Alt+↵ Enter | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See Anti-aliasing (AA) | ||
Vertical sync (Vsync) | See Vertical sync (Vsync) | ||
60 FPS and 120+ FPS | Capped at 200 FPS |
Widescreen resolution
Use ThirteenAG's Widescreen Fix[9] |
---|
Notes
|
Field of view (FOV)
Edit SplinterCellUser.ini[10] |
---|
Notes
|
Anti-aliasing (AA)
Override AA settings[citation needed] |
---|
Notes
|
Force MSAA using dgVoodoo 2[9] |
---|
Notes
|
Force SMAA using ReShade[9] |
---|
Notes
|
Vertical sync (Vsync)
Edit SplinterCell.ini[9] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Edit SplinterCellUser.ini | |
Full controller support | ||
Controller remapping | Edit SplinterCellUser.ini | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Ambient, voice, music and SFX. | |
Surround sound | ||
Subtitles | Only in-game subtitles for the OPSAT dialogue, not available in cutscenes, except for Polish version, which also adds subtitles to every dialogue in-game. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3.0[12] EAX Unified[13] |
- GOG.com and Uplay releases have broken support for EAX Advanced HD, falling back to EAX 2.0.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation | |||
Italian | ||||
Polish | Retail only. Patch for digital release here. | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish | Retail only. Patch for digital release here. |
Issues unresolved
Sounds stop playing
- Sometimes when quicksaving or entering the menu (OPSAT) some looped sounds, like clock ticking or water running, can stop playing.
Instructions[9] |
---|
|
Vselka Infiltration - Stuck in control room
- In Vselka Infiltration mission after using the laptop in the control room the player can't get out, because the closed doors never open, since enemies that should open them can get stuck in the stairway.
Instructions[14] |
---|
|
Issues fixed
Broken shadows
- Due to relying on now-obsolete functionality in Nvidia GPUs, the default "buffer" shadows are broken on modern hardware. This impacts gameplay as many light sources such as searchlights become invisible but can still trigger alarms.
Force projector shadows
- The game, when tweaked, supports projection shadows, which work on modern hardware.
Launch the game with -shadowmode=projector parameter[9] |
---|
Edit SplinterCell.ini[15] |
---|
|
Use dgVoodoo2 with default buffer shadows
Use dgVoodoo2[15] |
---|
Notes
|
Stuttering during gameplay
Force CPU affinity to one core[citation needed] |
---|
Game not detecting EAX support
Edit SplinterCellUser.ini |
---|
Notes
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.4 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Dolby Digital, DirectSound | |
Cutscenes | Bink Video |
HD Textures from the PS3 version
Instructions[9] |
---|
Notes
|
Cutscenes from the PS2 version
Instructions[citation needed] |
---|
Notes
|
Thermal vision in every level
- The game allows the use of thermal vision after mission four, this mod allows to use them from the beginning of the game.
Instructions[citation needed] |
---|
|
loading screens to the bonus levels from the Xbox version
- The Xbox version of the game had different loading screens for the bonus levels, this mod adds them back.
Instructions[citation needed] |
---|
|
improved graphics
- The game allows for better graphics by editing the inis.
Instructions[citation needed] |
---|
[WinDrv.WindowsClient] TextureDetail=High SkinDetail=High Brightness=0.500000 Contrast=0.500000 Gamma=1.000000 MipFactor=1.000000 UseJoystick=True CaptureMouse=True StartupFullscreen=True ScreenFlashes=True NoLighting=False DeadZoneXYZ=True DeadZoneRUV=False InvertVertical=False ScaleXYZ=1.000000 ScaleRUV=1.000000 MinDesiredFrameRate=10.000000 Decals=True NoDynamicLights=False SkinDetail=High TextureDetail=High NoFractalAnim=False Decals=True [D3DDrv.D3DRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=True HighDetailActors=True UsePrecaching=True UseMipmapping=True UseTrilinear=True UseMultitexture=True UsePageFlipping=True UseFullscreen=False UseGammaCorrection=True DetailTextures=True UseTripleBuffering=True UsePrecache=True Use32BitTextures=True HardwareSkinning=False AdapterNumber=-1 ReduceMouseLag=False UseTripleBuffering=True ; ForceShadowMode flag : 0==projector, 1==buffer, unspecified==auto-detect ForceShadowMode=1 EmulateGF2Mode=0 FullScreenVideo=True UseVsync=True
[Engine.EPCGameOptions] AnimatedGeometry=True ShadowLevel=2 LightMapsLevel=2 TextureLevel=2 Resolution=1920x1080 AmbiantVolume=99 VoicesVolume=99 MusicVolume=99 AudioVirt=2 Sound3DAcc=true EAX=True InvertMouse=False FireEquipGun=False MouseSensitivity=50 ShadowResolution=2 EnableFadeOut=0 FadeOutNearPlane=1000 FadeOutFarPlane=1250 SFXVolume=99 Brightness=50 Gamma=50 EffectsQuality=3 FadeOut=0 VidMem=2 GraphicsCaps=0 EAX_Capable=true AntiAliasing=2
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 800 MHz |
Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.5 GB | 2.1 GB |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
- Supported ATI chipsets: Radeon 7500, 8500, 9000, 9500, 9700.
- Supported Nvidia chipsets: GeForce 256, GeForce2 Ti/Ultra/Pro/GTS/MX400/MX, GeForce3 series, GeForce4 series.
- The Matrox Parhelia is also supported.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.2.8 | |
Processor (CPU) | PowerPC 74xx PowerPC G4 |
|
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | ||
Other | 2x DVD-ROM drive |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[3] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[4]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Aspyr Media, Inc. Ships Tom Clancy's Splinter Cell For Macintosh - Business Wire - last accessed on 2016-7-23
- ↑ Tom Clancy's Splinter Cell Ships for Mac - The Mac Observer - last accessed on 2016-7-23
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:Averygoodperson on October 5, 2021
- ↑ Verified by User:aaronth07 on 2017-9-05
- ↑ https://www.reddit.com/r/Splintercell/comments/pstehi/for_some_reason_the_leaked_splinter_cell_xbox/
- ↑ Cloud save support for games available on Ubisoft+ - last accessed on 2021-09-18
- ↑ 9.0 9.1 9.2 9.3 9.4 9.5 9.6 Verified by User:Antrad on September 21, 2017
- ↑ Splinter Cell | WSGF
- ↑ Dege's stuffs - dgVoodoo test results
- ↑ EAX Featured Game: Tom Clancy's Splinter Cell - EAX.CREATIVE.COM (retrieved)
- ↑ A Guide to Testing Positional Audio and EAX - EAX_QA.pdf (retrieved)
- ↑ Ubisoft Forums - Splinter Cell Vselka Infiltration bug
- ↑ 15.0 15.1 Verified by User:Expack3 on 2016-09-14