Difference between revisions of "Ori and the Blind Forest: Definitive Edition"
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Revision as of 04:50, 14 June 2021
This page is for the Definitive Edition. For the original release, see Ori and the Blind Forest.
Developers | |
---|---|
Moon Studios | |
Publishers | |
Microsoft Studios | |
THQ Nordic | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | April 27, 2016 |
Reception | |
Metacritic | 88 |
OpenCritic | 86 |
IGDB | 86 |
Taxonomy | |
Genres | Platform, Metroidvania |
Series | Ori and the Blind Forest |
Ori and the Blind Forest | |
---|---|
Ori and the Blind Forest | 2015 |
Ori and the Blind Forest: Definitive Edition | 2016 |
Ori and the Will of the Wisps | 2020 |
Key points
- Microsoft Store version features Cross-save with Xbox One version.
- Original release included for free on Steam.[2]
- 21:9 supported natively.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Standard Edition or Limited Edition.[3] | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ori and the Blind Forest DE\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.OriandtheBlindForestDefinitiveEdition_8wekyb3d8bbwe\Settings |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/387290/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ori and the Blind Forest DE\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.OriandtheBlindForestDefinitiveEdition_8wekyb3d8bbwe\SystemAppData\wgs\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/387290/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud | Synced with Xbox One version |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:10 is letterboxed. | ||
Multi-monitor | See the WSGF report or use the PCGW community tool. | ||
Ultra-widescreen | See the WSGF report or use the PCGW community tool at 32:9. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Enabling the in-game Vsync removes the 60 FPS cap, but will result in a slight audio/video desynchronization throughout the game. Animations and/or cutscenes will still be locked to 60-30 FPS. |
||
High dynamic range display (HDR) | Only available on consoles. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Vertical sync (Vsync)
- The game doesn't support exclusive fullscreen, only borderless windowed.
- Driver forced Vsync has no effect on the game.
Ensure a smooth, stutter free experience[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | QWERTY/AZERTY toggle in game. See Remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput. Designed for XInput, XInput prioritized. | |
Full controller support | ||
Controller remapping | Only for DirectInput controllers, essentially required. See Remapping. |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Default mappings are non-standard. See Remapping for how to fix. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Remapping
Modify key/button binding file[4] |
---|
Notes
Activate DirectInput Button Rebinding: True -------- A: 2 B: 3 X: 1 Y: 4 LShoulder: 5 RShoulder: 6 Select: 9 Start: 10 LStick: 11 RStick: 12 LTrigger: 7 RTrigger: 8 |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects and music | |
Surround sound | Up to 5.0 output.[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Brazilian Portuguese | ||||
Czech | Fan translation. | |||
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | ||||
Russian | ||||
Spanish | ||||
Polish | Fan translation. Can be downloaded from here. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Ori and the Blind Forest (DX11). | ||
vorpX | G3D Officially supported game, see official vorpx game list. |
Devices | |||
---|---|---|---|
Tobii Eye Tracking | [6]. Supports: Extended View - Eye & Head Tracking, Interaction at Gaze, Light Effects. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Advanced Video Coding (MPEG-4 AVC), Player Framework by Microsoft |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | AMD Athlon 64 X2 5600+ @ 2.8 GHz Intel Core 2 Duo E4500 @ 2.2 GHz |
Intel Core i5 2300 AMD FX6120 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 11 GB | |
Video card (GPU) | AMD Radeon HD 6570 Nvidia GeForce GT 240 1 GB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 550 Ti AMD Radeon HD 6770 DirectX 11 compatible |
- Microsoft Store version only works with Windows 10.
Notes
- ↑ Unity engine build: 5.3.2f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/387290/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (387290) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on 2017-09-01
- ↑ "you already own one or more of the items included in your cart" when upgrading to DE :: Ori and the Blind Forest General Discussions
- ↑ Nordic Games GmbH | Fresh From Austria | Press Releases | Nordic Games Will Bring Ori and the Blind Forest: Definitive Edition to Retail
- ↑ Key rebinding and button remapping in Definitive Edition :: Ori and the Blind Forest: Definitive Edition General Discussions
- ↑ PC Gaming Surround Sound Round-up
- ↑ Offical Tobii Website - last accessed on 2020-06-05