Ori and the Blind Forest: Definitive Edition
From PCGamingWiki, the wiki about fixing PC games
This page is for the Definitive Edition. For the original release, see Ori and the Blind Forest.
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Developers | |
---|---|
Moon Studios | |
Publishers | |
Microsoft Studios | |
THQ Nordic | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | April 27, 2016 |
Reception | |
Metacritic | 88 |
OpenCritic | 88 |
IGDB | 86 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Action, Metroidvania, Platform |
Art styles | Cartoon |
Themes | Fantasy |
Series | Ori and the Blind Forest |
Ori and the Blind Forest | |
---|---|
Ori and the Blind Forest | 2015 |
Ori and the Blind Forest: Definitive Edition | 2016 |
Ori and the Will of the Wisps | 2020 |
Ori and the Blind Forest: Definitive Edition is a singleplayer side view and scrolling action, metroidvania and platform game in the Ori and the Blind Forest series.
Key points
- Original release included for free on Steam.[2]
- 21:9 supported natively.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Standard Edition or Limited Edition.[3] | |||
GamersGate | ||||
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GOG.com | ||||
Green Man Gaming | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain any microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ori and the Blind Forest DE\ HKEY_CURRENT_USER\Software\Microsoft Studios\Ori And The Blind Forest: Definitive Edition\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.OriandtheBlindForestDefinitiveEdition_8wekyb3d8bbwe\Settings |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/387290/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ori and the Blind Forest DE\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.OriandtheBlindForestDefinitiveEdition_8wekyb3d8bbwe\SystemAppData\wgs\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/387290/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud | Synced with Xbox One version |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:10 is letterboxed. | ||
Multi-monitor | See the WSGF report or use the PCGW community tool. | ||
Ultra-widescreen | See the WSGF report or use the PCGW community tool at 32:9. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Enabling the in-game Vsync removes the 60 FPS cap, but will result in a slight audio/video desynchronization throughout the game. Animations and/or cutscenes will still be locked to 60-30 FPS. |
||
High dynamic range display (HDR) | Only available on consoles. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Disable system scaling for high DPI resolutions[4] |
---|
Enable the following compatibility settings for the |
Vertical sync (Vsync)
- The game doesn't support exclusive fullscreen, only borderless windowed.
- Driver forced Vsync has no effect on the game.
Ensure a smooth, stutter free experience[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | QWERTY/AZERTY toggle in game. See Remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput. Designed for XInput, XInput prioritized. | |
Full controller support | ||
Controller remapping | Only for DirectInput controllers, essentially required. See Remapping. |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | Default mappings are non-standard. See Remapping for how to fix. | |
---|---|---|
DualShock button prompts | Use this mod. | |
Light bar support | ||
Connection modes | unknown |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Remapping
Modify key/button binding file[5] |
---|
Notes
Activate DirectInput Button Rebinding: True -------- A: 2 B: 3 X: 1 Y: 4 LShoulder: 5 RShoulder: 6 Select: 9 Start: 10 LStick: 11 RStick: 12 LTrigger: 7 RTrigger: 8 |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects and music | |
Surround sound | Up to 5.1 output.[6] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Arabic | Fan translation. | |||
Czech | Fan translation. | |||
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | ||||
Polish | Fan translation. Can be downloaded from here. | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Ori and the Blind Forest (DX11). | ||
vorpX | G3D Officially supported game, see official vorpx game list. |
Devices | |||
---|---|---|---|
Tobii Eye Tracking | .[7] Supports: Extended View - Eye & Head Tracking, Interaction at Gaze, Light Effects. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Advanced Video Coding (MPEG-4 AVC), Player Framework by Microsoft |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo E4500 2.2 GHz AMD Athlon 64 X2 5600+ 2.8 GHz |
Intel Core i5-2300 AMD FX-6120 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 11 GB | |
Video card (GPU) | Nvidia GeForce GT 240 AMD Radeon HD 6570 1 GB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 550 Ti AMD Radeon HD 6770 DirectX 11 compatible |
- Microsoft Store version only works with Windows 10.
Notes
- ↑ Unity engine build: 5.3.2f1[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/387290/
in addition to or instead of this directory. The app ID (387290) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Marioysikax on 2017-09-01
- ↑ "you already own one or more of the items included in your cart" when upgrading to DE :: Ori and the Blind Forest General Discussions - last accessed on May 2023
- ↑ Nordic Games GmbH | Fresh From Austria | Press Releases | Nordic Games Will Bring Ori and the Blind Forest: Definitive Edition to Retail
- ↑ https://steamcommunity.com/app/387290/discussions/0/1694924244565179392/
- ↑ Key rebinding and button remapping in Definitive Edition :: Ori and the Blind Forest: Definitive Edition General Discussions
- ↑ Verified by User:Blue spikeball on 2023-09-21
- Tested in 7.1 VoiceMeeter
- ↑ Offical Tobii Website - last accessed on 2020-06-05