Ori and the Blind Forest: Definitive Edition

From PCGamingWiki, the wiki about fixing PC games

This page is for the Definitive Edition. For the original release, see Ori and the Blind Forest.

Ori and the Blind Forest: Definitive Edition
Ori and the Blind Forest: Definitive Edition cover
Developers
Moon Studios
Publishers
Microsoft Studios
THQ Nordic
Engines
Unity 5[Note 1]
Release dates
Windows April 27, 2016
Reception
Metacritic 88
OpenCritic 86
IGDB 86
Ori and the Blind Forest: Definitive Edition on IGDB
Ori and the Blind Forest: Definitive Edition on MobyGames
Ori and the Blind Forest: Definitive Edition on Wikipedia
Ori and the Blind Forest
Ori and the Blind Forest 2015
Ori and the Blind Forest: Definitive Edition 2016
Ori and the Will of the Wisps 2020

Key points

Microsoft Store version features Cross-save with Xbox One version.
Original release included for free on Steam.[2]
21:9 supported natively.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Icon overlay.png
Standard Edition or Limited Edition.[3]
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Xbox Game Pass for PC
Windows
Steam
DRM-free after installation through Steam client (see notes)
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Ori and the Blind Forest DE\
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.OriandtheBlindForestDefinitiveEdition_8wekyb3d8bbwe\Settings
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/387290/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Ori and the Blind Forest DE\
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.OriandtheBlindForestDefinitiveEdition_8wekyb3d8bbwe\SystemAppData\wgs\<user-id>
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/387290/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud
Synced with Xbox One version

Video[edit]

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
16:10 is letterboxed.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See Vertical sync (Vsync).
60 FPS and 120+ FPS
Enabling the in-game Vsync removes the 60 FPS cap, but will result in a slight audio/video desynchronization throughout the game.
Animations and/or cutscenes will still be locked to 60-30 FPS.
High dynamic range display (HDR)

Vertical sync (Vsync)[edit]

The game doesn't support exclusive fullscreen, only borderless windowed.
Driver forced Vsync has no effect on the game.
Ensure a smooth, stutter free experience
  1. Disable driver-forced Vsync.
  2. Enable Vsync in-game.
  3. Run the monitor at 60 Hz.

Notes

Only downside will be the usual Vsync added input lag.

Input[edit]

Keyboard settings.
Keyboard settings.
Controller buttons.
Controller buttons.

Keyboard and mouse State Notes
Remapping
QWERTY/AZERTY toggle in game. See Remapping.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput. Designed for XInput, XInput prioritized.
Full controller support
Controller remapping
Only for DirectInput controllers, essentially required.
See Remapping.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Default mappings are non-standard. See Remapping for how to fix.
DualShock button prompts
Light bar support
Connection modes unknown
Tracked motion controllers
Generic/other controllers
Button prompts
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Remapping[edit]

Modify key/button binding file[4]
  1. Go to the configuration file(s) location.
  2. Open KeyRebindings.txt if you want to modify keyboard bindings and ControllerButtonRemaps.txt for controller.
  3. Change Activate X rebinding: false from the top of the file into true.
  4. Make desired changes and save the file.

Notes

Neither controller axis nor D-pad can be rebound, resulting in a lesser experience with some controllers.
More details are included at the bottom of the file.
Premade controller configurations:
Dualshock 4
Activate DirectInput Button Rebinding: True
--------
A: 2
B: 3
X: 1
Y: 4
LShoulder: 5
RShoulder: 6
Select: 9
Start: 10
LStick: 11
RStick: 12
LTrigger: 7
RTrigger: 8

Audio[edit]

Audio feature State Notes
Separate volume controls
Sound effects and music
Surround sound
Up to 5.0 output.[5]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
Brazilian Portuguese
English
French
German
Hungarian
Fan translation.
Italian
Japanese
Russian
Spanish

VR support[edit]

3D modes Native Notes
Nvidia 3D Vision
Use Helix Mod: Ori and the Blind Forest (DX11).
vorpX
G3D
Officially supported game, see official vorpx game list.
Devices Native Notes
Tobii Eye Tracking
[6]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Cutscenes Advanced Video Coding (MPEG-4 AVC), Player Framework by Microsoft

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) AMD Athlon 64 X2 5600+ @ 2.8 GHz
Intel Core 2 Duo E4500 @ 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) AMD Radeon HD 6570
Nvidia GeForce GT 240
1 GB of VRAM
DirectX 9.0c compatible
Microsoft Store version only works with Windows 10.

Notes

  1. Unity engine build: 5.3.2f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/387290/ in addition to or instead of this directory. The app ID (387290) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References