Difference between revisions of "Tom Clancy's Splinter Cell: Pandora Tomorrow"
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'''Key points''' | '''Key points''' | ||
− | {{ii}} Shadows, water and torchlight may not render correctly on modern | + | {{ii}} Shadows, water and torchlight may not render correctly on modern Nvidia cards (see [[#Rendering issues on modern PCs|Issues fixed]]). |
{{--}} Online multiplayer is no longer functional. | {{--}} Online multiplayer is no longer functional. | ||
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==Issues fixed== | ==Issues fixed== | ||
===Rendering issues on modern PCs=== | ===Rendering issues on modern PCs=== | ||
− | {{--}} Shadows and spotlights do not render on modern | + | {{--}} Shadows and spotlights do not render on modern Nvidia cards, rendering some areas of the game extremely difficult to complete (this issue is still present in the ''Ultimate Splinter Cell Collection'' release). |
{{--}} Sea and water may flicker in some maps. | {{--}} Sea and water may flicker in some maps. | ||
{{--}} Torchlight doesn't work in multiplayer. | {{--}} Torchlight doesn't work in multiplayer. |
Revision as of 17:21, 26 September 2020
Developers | |
---|---|
Ubisoft Shanghai | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 23, 2004 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- Shadows, water and torchlight may not render correctly on modern Nvidia cards (see Issues fixed).
- Online multiplayer is no longer functional.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- Later re-released in the Ultimate Splinter Cell Collection. This version is DRM-free.
- Not available digitally.
Essential improvements
Patches
- Latest patch is automatically downloaded by SC:PT Updater Launcher, or standalone patches can be downloaded directly here.
dgVoodoo 2
- Fixes various rendering issues on modern PCs and can be used to force anti-aliasing, anisotropic filtering, vsync and higher resolutions in both single player and multiplayer game.
HD Textures from the PS3 version
Instructions[3] |
---|
Notes
Moreover, some textures present transparency problems when applied directly in the pc version, an example would be the train lights that leak through the grids on the second mission at the beginning, in this case the grids do not let the light pass correctly and have a black texture where it should be invisible. |
Skip intro videos
Instructions[3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\offline\system[Note 2] <path-to-game>\online\system[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\offline\Save[Note 2] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Use Borderless Gaming while in windowed mode. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | Capped at 200 FPS. |
Widescreen resolution
Use ThirteenAG's Widescreen Fix[3] |
---|
Notes
|
Field of view (FOV)
Edit SplinterCell2User.ini[4] |
---|
Notes
|
Windowed
Edit SplinterCell2.ini[citation needed] |
---|
|
Anti-aliasing (AA)
Modify driver profile[citation needed] |
---|
Notes
|
Force MSAA using dgVoodoo 2[3] |
---|
Notes
|
Force SMAA using ReShade[3] |
---|
Notes
|
Vertical sync (Vsync)
Edit SplinterCell2.ini[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | See Controller support. | |
Full controller support | Cutscenes can't be skipped with controller, need to manually press ↵ Enter to begin/end a mission. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
- Mouse acceleration is present whenever you equip/shoulder your weapon, as well as during aiming.
Edit ESetting.ini[3] |
---|
|
Controller support
- This fix makes XInput controllers somewhat compatible (menus can be navigated without a mouse, however cutscenes can't be skipped with a controller).
Go to <path-to-game>\offline\system |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Voice, music, ambient and SFX. | |
Surround sound | Up to 7.1[5] | |
Subtitles | Only in-game subtitles, not available in cutscenes. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3.0[6] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Only Local Retail. Available to download. | |||
Italian | ||||
Spanish | ||||
Polish | Local retail only |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Rendering issues on modern PCs
- Shadows and spotlights do not render on modern Nvidia cards, rendering some areas of the game extremely difficult to complete (this issue is still present in the Ultimate Splinter Cell Collection release).
- Sea and water may flicker in some maps.
- Torchlight doesn't work in multiplayer.
Use dgVoodoo 2[3] |
---|
Notes
|
Experimental fix[citation needed] |
---|
|
Enabling EAX Advanced HD
- Users may be unable to enable EAX Advanced HD in the in-game audio options, as the selection is greyed out.
Use Creative ALchemy[citation needed] |
---|
Notes
|
Use DSOAL |
---|
|
Issues unresolved
Cutscenes crashing
- Cutscenes at any random point will crash with a "General protection fault!" error
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound3D |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE, ME, 2000, XP | XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon |
Intel Pentium 4 1.8 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | 2.5 GB |
Video card (GPU) | ATI Radeon 8500 Nvidia GeForce 3 64 MB of VRAM DirectX 8.1 compatible | ATI Radeon 9800 Nvidia GeForce FX 128 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Verified by User:Antrad on February 27, 2018
- ↑ Splinter Cell: Pandora Tomorrow | WSGF
- ↑ Splinter Cell Pandora Tomorrow - SoundBlaster.com
- ↑ Deadly Hide & Seek in Tom Clancy’s Splinter Cell® Pandora Tomorrow™ - SoundBlaster.com