Wolfenstein: The New Order

From PCGamingWiki, the wiki about fixing PC games
Wolfenstein: The New Order
Wolfenstein: The New Order cover
Developers
MachineGames
Publishers
Bethesda Softworks
Engines
id Tech 5
Release dates
Windows May 20, 2014
Wolfenstein: The New Order on Wikipedia
Wolfenstein
Castle Wolfenstein 1981
Beyond Castle Wolfenstein 1984
Wolfenstein 3D 1992
Spear of Destiny 1992
Return to Castle Wolfenstein 2001
Wolfenstein: Enemy Territory 2003
Wolfenstein 2009
Wolfenstein: The New Order 2014
Wolfenstein: The Old Blood 2015
Wolfenstein II: The New Colossus 2017
Wolfenstein: Youngblood 2019
Wolfenstein: Cyberpilot 2019
Wolfenstein III TBA

Key points

Use id5 Tweaker to change advanced settings and optimize performance.

General information

PC Report
Official Wolfenstein series site
Wolfenstein Wiki - A detailed wiki for every Wolfenstein game made.
Steam Community Discussions
Steam Community Discussions (German Edition)

Availability[edit]

Source DRM Notes Keys OS
Retail
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Released along with The Old Blood in a two-pack.
Windows
Amazon.com
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Windows
Bethesda.net
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Windows
GamersGate
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Windows
Gamesplanet
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Windows
Green Man Gaming
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Windows
Humble Store
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Windows
Steam
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Windows
All versions require Steam DRM.

Version differences[edit]

The German Edition (aka LV Release) only includes the German language and has content differences (e.g. no swastikas).
The Panzerhund Edition does not include the game or any in-game extras.[1]

Essential improvements[edit]

Restore cache files[edit]

The texture cache folder is not made by the game so the cache is regenerated for each session.
This can fix stuttering in the game.
Or in smaller areas may slightly decrease FPS with Core 0 disabled (and e.g. with SSD and/or low details).
Make texture cache folder[2]
  1. Go to %LOCALAPPDATA% and make a folder named MachineGames
  2. Go into that folder and make a folder named Wolfenstein The New Order
  3. The game will now correctly store the texture cache between sessions.

Notes

The game creates two files there, one of which is 1 GB in size. This file is not deleted after ending or uninstalling the game and has to be deleted manually.
Normal Windows shortcuts do not work to relocate the MachineGames folder or the Wolfenstein The New Order folder to another drive.
If your Windows OS supports it, an NTFS junction point (mklink /J <link> <target>) will allow redirecting the folder to a different location.
Setting command line option +fs_cachepath "E:\your_cache_path_here" will redirect the cache folder. Create it before.
Command cannot be inserted in console during running of the game. It has to be inserted as parameter for WolfNewOrder_x64.exe (shortcut - in "target", field, C:\[location]Wolfenstein.The.New.Order\WolfNewOrder_x64.exe +fs_cachepath "C:\[your created folder]") and (or) set in the Steam properties of the game->Set launch options.
Slow HDD can prevent from achieving high FPS. Consider placing the cache on RAM disk (e.g. with free RadeonRAMDisk) or SSD (even whole game).

Skip intro videos[edit]

Use +com_skipIntroVideo 1 command line argument[3]
Rename the video files
  1. Go to <path-to-game>\base\bink\.
  2. Rename loadvideo_pc_xboxone.bik and menu_credits.bik.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Saved Games\MachineGames\Wolfenstein The New Order\base\wolfConfig.cfg
Linux (Proton) <Steam-folder>/steamapps/compatdata/201810/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Saved Games\MachineGames\Wolfenstein The New Order\base\savegame\
Linux (Proton) <Steam-folder>/steamapps/compatdata/201810/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.
Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Use Flawless Widescreen.[4]
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
From 80° to 100° horizontal. 4:3 base. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Listed as Fullscreen Windowed.
Anisotropic filtering (AF)
Always at 4.[5]
Anti-aliasing (AA)
Press Ctrl+~ and type in r_multisamples 2 or other desired MSAA value.[6] This will reduce jaggies on some geometry edges, but has no effect on the majority of edges in the game.
Vertical sync (Vsync)
See Vertical sync (Vsync).
60 FPS
Cutscenes are capped at 30 FPS.
120+ FPS
Frame rate is capped at 60 FPS. See High frame rate.

Field of view (FOV)[edit]

id5 Tweaker increases the upper limit of the FOV to 200 and allows changing the FOV of the hands and weapons.
Adjust FOV values[7]
  1. Install id5 Tweaker.
  2. Edit id5Tweaker.ini.
  3. Find ;g_fov 100 and ;hands_fovscale 1.0.
  4. Remove the semicolons and set the desired values.

Vertical sync (Vsync)[edit]

The in-game Vsync option may not work correctly if used in conjunction with G-sync, and/or if using the unofficial high frame rate mod.
Alternative Vsync[citation needed]
  1. Go to the Video Options menu, then set Vsync to Off.
  2. Open the console, and enter r_swapInterval 1

Notes

Slightly less intensive than the default Vsync setting.
Might cause the audio to desync during cutscenes.

High frame rate[edit]

Increase FPS cap[7]
  1. Install id5 Tweaker.
  2. Edit id5Tweaker.ini.
  3. Find ;id5Tweaker_SetFpsLimit 140.
  4. Remove the semicolon and set the desired value.

Notes

Increasing the FPS cap may cause some unintended side effects:
  • In chapter two, the two drones that are released from the truck that crashes through the gate get ejected faster than normal and can get stuck in the ground, making them unkillable
  • Uneven frame-pacing on G-Sync and FreeSync enabled displays
  • Keyboard and mouse input may stop working after some cutscenes
  • The 'maxed out' ammo indicator may flash continuously
  • Possible physics bugs when killing some enemies
  • Possible stuttering during pre-rendered cutscenes
  • Sped up drones
  • The final boss has infinite health

Post-processing[edit]

Disable depth of field[3][7]
  1. Launch the game.
  2. Press Ctrl+~ to open the console.
  3. Enter cvaradd r_postprocessdofmode -1.
  4. Press Ctrl+~ again to close the console.

or

  1. Install id5 Tweaker.
  2. Edit id5Tweaker.ini.
  3. Find ;r_postprocessdofmode -1 and remove the semicolon.
Disable all post process effects[7]
  1. Install id5 Tweaker.
  2. Edit id5Tweaker.ini.
  3. Find ;r_skippostprocess 1 and remove the semicolon.

Input settings[edit]

Some useful console commands would be listBinds, unbind in order to force certain keys to be unbound and unbindAll
In-game control settings.
In-game control settings.
Keyboard and mouse State Notes
Remapping
Certain keys such as E and J cannot be completely rebound (see Remapping to fix).
Mouse acceleration
Disabled by default.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Can be changed by editing .cfg.[citation needed]
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Rapidly changes button prompts

Remapping[edit]

Binding keys through the console[citation needed]
  1. Open the console with Ctrl+~ or Ctrl+\ or Ctrl+^.
  2. Use bind "key" "_action" in order to bind your keys.

Notes

Use listBinds in order to view a list of actions every key is set to.
Binding keys by editing configuration files[8]
  1. Go to the configuration file(s) location.
  2. Edit wolfConfig.cfg.
  3. Search/replace "hidden duplicate" bindings such as "_use"

Notes

This is useful for altering WSAD => EDSF layouts, as the action to exit the submarine (in the appropriate level) is bound to the "_use" action.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio feature State Notes
Separate volume controls
Master and dialogue.[3][9]
Surround sound
Up to 7.0.
Subtitles
None, foreign languages only, or always on.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Czech
Fan translation.
French
German
German Edition only.
Hungarian
Fan translation.
Italian
Japanese
Polish
Russian
Spanish

VR support[edit]

3D modes Native Notes
Native 3D
Nvidia 3D Vision
Use 3D Surround Gaming fix.
TriDef 3D
iZ3D
Devices Native Notes
3RD Space Gaming Vest

Issues fixed[edit]

Vertical sync disables itself intermittently[edit]

Force Vsync and triple buffering[7]
  1. Disable in-game vertical sync.
  2. Force vertical sync and triple buffering externally. See Force Vsync for instructions.

Notes

Triple buffering is important for avoiding large fluctuations in frame rate.

"Wolfenstein is not responding" crash[edit]

The game may crash soon after starting when using outdated graphics card drivers.
Install recommended graphics card drivers[10][11]
  1. Update your graphics card drivers:
  2. Start the game again.

Low frame rate[edit]

Change binary name and create text file[12]

Solution presumably for AMD GPUs

  1. Go to the game directory (Windows default is "C:\Program Files (x86)\Steam\steamapps\common\Wolfenstein.The.New.Order")
  2. Copy and paste a duplicate of WolfNewOrder_x64 in the game folder
  3. Rename the duplicate file to WolfNewOrder_x32 (When renaming the file to x32, the below steps may be unnecessary, you can also check this video
  4. Create a text document called steam_appid
  5. In that text document type 350080
  6. Save the text document in the game directory
  7. Launch the game in WolfNewOrder_x32 not WolfNewOrder_x64
  8. The game will launch

Notes

Do not delete the WolfNewOrder_x32 file or else it won't work.
Make sure that the two launch files are in the game folder, WolfNewOrder_x64.exe and WolfNewOrder_x32.exe.
Set specific level of certain details[16]
Certain details on id Tech 5 causes problems even on recent GPUs (esp. AMD):
  • VERTICAL SYNC: OFF (you can try to force it in GPU control panel instead [only if you need it], and then turn on triple buffering in GPU control panel [not always helps]).
  • VIRTUAL TEXTURE COMPRESSION: ENABLED (or disabled on non_Nvidia GPU, and while not exceeding VRAM)
  • VIRTUAL TEXTURE MAX PPF: 16 (0 or 1 is the fastest - but cause more texture popping, 4 may be good one, in some cases 64, in others 128 or even around 10000 [set in console - vt_maxppf - it resets after game closing]).[13]. E.g. set the value to no more than 8 for CPUs with 2 or 4 cores and to 16 for CPUs with 6 or more cores (e.g. if you have an Intel CPU with 4 physical cores and HT and you experience lags with the variable set to 64, try setting the value to 16). [14]
  • SHADOW RESOLUTION: 2048
  • DISPLAY MODE: borderless windowed mode (posible tearing; on full screen too). To turn on game mode, you need to set windowed mode temporarily.
  • Set jobs_numthreads to 1 (for low end CPUs; this needs to be turned on in-game console, or wolfconfig with it turned to read only, or in the shortcut (+jobs_numthreads 1). Set to 0 or 2 (default) in case of inconvenient minifreezes..
  • vt_cudaBudget (if using CUDA) - to a value below your frame time
  • vt_restart - is necessary for most/all CVars starting with the prefix 'vt_' to have an effect.
  • all four vt_pageImageSize* CVars to 16384. Actually, higher means better texture quality. Other values: 4096, 8196. Easily editable with id5 Tweaker. Set this to 16384 if you have a modern GPU with about 3 GB of RAM, or to 4096 if you have less than 1 GB (and in some cases less than 1.5 GB) of RAM and/or an older GPU. [15] Bare minimum for vt_pageImageSizeUnique is 4096 (below that values, there are blurry textures in chapter Wolfenstein Keep). All rest vt_pageImageSize* CVars can be set to even 256.
  • If FPS issues still persist you may want to lower or disable Anti-Aliasing and/or Screen Space Reflections and/or lower your resolution to FHD since higher can have serious impact on the performance on older GPUs.
Commands can be added to shortcut ...\Wolfenstein.The.New.Order\WolfNewOrder_x32.exe +fs_cachepath "C:\Users\Public" +vt_maxPPF 0 +jobs_numthreads 1 +vt_pageimagesizevmtr 2048 +vt_pageImageSizeUnique 2048 +vt_pageImageSizeUniqueDiffuseOnly 256 +vt_pageImageSizeUniqueDiffuseOnly2 256 (29 vs 34 FPS on AMD and C2Q).
For further reading on detail analysis see here and additionally look into ini file inside the package. See also RAGE Wiki article - it shares some commands with Wolfenstein.
Additionaly download Process Lasso, press CTR+A to mark all processes, and set priority class and I/O priority to the lowest (besides the game process) - for weak CPUs and stuttering in open areas. In some cases, changing only priorities of the game executable will give better effect.
Additionally you may want to change affinity, and exclude core 0. There is no FPS drop using 3 cores instead of 4 cores on C2Q. But if you use set external cache location, CPU0 disabled can decrease performance during big shootouts.
Additionally you may want to google for Update 1 FPS FIX.
Force the game to use copied AMD OpenGL driver (atioglxx.dll)[17]

Search for atioglxx.dll inside Windows folder, or use this one. Then copy the file inside the game folder.

For Nvidia, you can try out searching for nvoglnt.dll file (if found), or OpenGL32.dll (if it not performs worse, and if you don't use Reshade injector).

Endless loading screen[edit]

Verify the cache integrity on Steam[citation needed]
  1. Right click on Wolfenstein: The New Order and select Properties
  2. Go to Local Files and select Verify integrity of game cache.

Game crashes to desktop on random intervals on AMD graphics cards[edit]

There is an issue where Catalyst AI causes the crashes. In older drivers this could be turned off in the software, but now it must be done manually.
Disable Catalyst AI[18]
  1. Go to %LOCALAPPDATA%\ATI\ACE
  2. Back up Profiles.xml.
  3. Open Profiles.xml using an xml reader (Notepad or Notepad++ works for this).
  4. Search for the Catalyst AI entries and change the value to Disable. There are two entries in the file.
  5. Save Profiles.XML and restart your PC.

Notes

If the game continues to crash, don't forget to exit out Raptr and AMD Gaming Evolved.

Displayed game exceeds range of visibility on the screen[edit]

Disable DPI scalling in Windows
  1. Go to display settings (RMB on desktop)
  2. In field "Change the size of text, apps and other items" set parameter to 100%
  3. Now game works/scales properly in QHD resolution.

Game runs slow in multithreaded mode[edit]

Change amount of threads in game renderer
  1. Use ~ (or Ctrl+~) in game to bring up the console
  2. Type jobs_numthreads 1 into the console window and press Enter for the setting to take effect
  3. Game should run better on some multi-core cpus
By default, value is set to "2".

Stutter, textures pop-in, freezes on 3GB VRAM cards[edit]

Increase texture buffer[19]
  1. Set +fc maxcachememoryMB 1024 +vt_maxPPF "16" +vt_pageimagesizevmtr 16384 +vt_pageImageSizeUnique 16384 +vt_pageImageSizeUniqueDiffuseOnly 16384 +vt_pageImageSizeUniqueDiffuseOnly2 16384 command line argument.

Notes

This works only if you have 3 GB VRAM and should fix pop in even when you do a 180° turn.
Minifreezes[citation needed]
  • If the game freezes for about 1 two 2 seconds in regularly intervalls, add +jobs_numThreads 0 to the launch options.
Solutions borrowed from RAGE.

Other information[edit]

API[edit]

Technical specs Supported Notes
OpenGL 3.2
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Cutscenes Bink Video

Disable camera sway[edit]

Instructions[citation needed]
  1. Open the console.
  2. Enter cvaradd pm_nobob 1, to reset use -1

Notes

Aiming and crouching will be almost instant, feeling considerably odd.
Using the scope on the AR Marksman Rifle will no longer be possible.

System requirements[edit]

Windows
Minimum
Operating system (OS) 7, 8
Processor (CPU) Intel Core i7
AMD equivalent
System memory (RAM) 4 GB
Hard disk drive (HDD) 50 GB
Video card (GPU) Nvidia GeForce GTX 460
ATI Radeon HD 6850
Requires a 64-bit system.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/201810/ in addition to or instead of this directory. The app ID (201810) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References