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The Outer Worlds: Spacer's Choice Edition

From PCGamingWiki, the wiki about fixing PC games

Not to be confused with Outer Wilds.

This page is for the 2023 remaster. For the 2019 original, see The Outer Worlds.

The Outer Worlds: Spacer's Choice Edition
The Outer Worlds: Spacer's Choice Edition cover
Developers
Original Obsidian Entertainment
Spacer's Choice Edition Virtuos
Publishers
Private Division
Engines
Unreal Engine 4[Note 1]
Release dates
Windows March 7, 2023
Reception
OpenCritic 80
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Adventure, Exploration, FPS, RPG, Shooter
Art styles Stylized
Themes Comedy, Sci-fi, Space
Series The Outer Worlds
The Outer Worlds: Spacer's Choice Edition on IGDB
The Outer Worlds: Spacer's Choice Edition on MobyGames
The Outer Worlds: Spacer's Choice Edition on Wikipedia
The Outer Worlds
The Outer Worlds 2019
The Outer Worlds: Spacer's Choice Edition 2023
The Outer Worlds 2 TBA

The Outer Worlds: Spacer's Choice Edition is a singleplayer first-person action, adventure, exploration, FPS, RPG and shooter game in the The Outer Worlds series. It is a remastered release of the 2019 original The Outer Worlds and its expansion packs. It utilizes Unreal Engine 4.

The original game was developed by Obsidian Entertainment, published by Private Division and released on Epic Games Store and Microsoft Store on October 25, 2019, followed by its release on GOG.com and Steam on October 23, 2020. On February 27, 2023, it was announced that an improved Spacer’s Choice Edition was being developed by Virtuos that would release on March 7, 2023 on all stores as a paid upgrade for all owners of the base game with all of its DLC and as a stand-alone game. The Spacer’s Choice Edition features higher resolution graphics, a dynamic weather system, overhauled lighting and environments, improved performance and load times, enhanced details on characters, an increased level cap, and much more.[2]

The Spacer’s Choice Edition was released with much critique regarding visual and performance related problems. Several updates have been released to address these issues.

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.[3][4]
Windows
GamersGate
Epic Games Launcher
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Epic Games Launcher
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Epic Games Launcher
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Requires online activation
Choice between Epic Games Store or Steam key.
Icon overlay.png
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows
Owners of the original game and both expansions are able to upgrade to the Spacer's Choice Edition for a small fee.
Purchasing The Outer Worlds: Spacer's Choice Edition stand-alone instead of as a upgrade of the original game does not grant users a copy of the original.[5]

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Essential improvements

Skip intro videos

Skip intro videos through the config[6]
  1. Go to the configuration file(s) location.
  2. Open Game.ini with a text editor.
  3. Add the following lines to the bottom of the file and save the changes:
[/Script/MoviePlayer.MoviePlayerSettings]
StartupMovies=
Rename, move or delete <path-to-game>\Indiana\Content\Movies\Startup_Splash_Virtuos.mp4[7]
Will cause the game not to skip the intro video, but to show a black screen at boot instead for the duration of the original intro video.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Indiana\Saved\Config\WindowsNoEditor\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1920490/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\The Outer Worlds Spacers Choice\<user-id>\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1920490/pfx/[Note 2]

Save game cloud syncing

Video

Graphics
Graphics

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Use RoseTheFlower fix to remove black bars from cutscenes and dialogues, while also correcting the FoV and weapon models at 21:9 and wider. Only tested with the GOG version.[citation needed]
4K Ultra HD
Dynamic Resolution toggle available.
Field of view (FOV)
Slider available to adjust FoV from 60° to 120°.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with the Textures setting; Low and Medium (2x), High (4x), Very High and Ultra (8x)[9] No option in-game to increase or disable it individually.
Anti-aliasing (AA)
TAA with no menu option available to disable it.[10]
High-fidelity upscaling
FSR 2.0
Added in an update on April 12, 2023; replaces in-game dynamic resolution option
Vertical sync (Vsync)
On/Off toggle
60 FPS and 120+ FPS
Framerate can be capped at 30, 60, 120, 144, 160, 165, 180, 200, 240 FPS or ran Uncapped.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Color blind mode
[Note 3]
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Controls
Controls

Keyboard and mouse State Notes
Remapping
Secondary keybind options available.
Mouse acceleration
On by default. See Mouse acceleration to disable.
Mouse sensitivity
Mouse Sensitivity (view) and Mouse Aiming Sensitivity (aim) can be separately adjusted.
Mouse input in menus
Mouse Y-axis inversion
On/Off toggle, also available separately for the X-axis.
Controller
Controller support
Full controller support
Controller remapping
Standard, Modern, Legacy and Bumper Jumper button layout presets available with separate Righty and Lefty stick layout presets.
Controller sensitivity
Controller Sensitivity (view) and Controller Aiming Sensitivity (aim) can be separately adjusted.
Controller Y-axis inversion
On/Off toggle, also available separately for the X-axis.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense, DualSense Edge
PlayStation button prompts
DualSense prompts.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Basic rumble only.
Connection modes Wired
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts

Mouse acceleration

Disable mouse acceleration[12][13][14]
  1. Go to the configuration file(s) location.
  2. Open Input.ini with a text editor.
  3. Add the following to the bottom of the file and save (The file may be empty, the fix will still work.):
[/Script/Engine.InputSettings]
bEnableMouseSmoothing=false

Audio

Audio
Audio

Audio feature State Notes
Separate volume controls
Separate volume sliders available for Master, Effects, Music, Menu and Voice.
Surround sound
Subtitles
Can be toggled on/off separately for conversations (Conversation Subtitles, can additionally be set to Minimal), words spoken outside of conversations (Show Bark Subtitles) and during cutscenes (Show Cinematic Subtitles).
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Issues unresolved

Traversal-related stuttering

The game suffers from regular stuttering. Happens also on subsequent runs of the same level, ruiling out shader compilation as the main cause. Seems to happen during traversal, making it likely that these stuttering issues are related to asset streaming/loading.[15]

Other information

API

Technical specs Supported Notes
Direct3D 12 [16]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX, APEX PhysX v3.4.0.0, APEX v1.4.0.0
Audio Wwise

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i7-6700
AMD Ryzen 5 1600
System memory (RAM) 12 GB
Hard disk drive (HDD) 62 GB
Video card (GPU) GeForce GTX 1060
AMD Radeon RX 590
6 GB of VRAM
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.27.2[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1920490/ in addition to or instead of this directory. The app ID (1920490) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  3. Original was built from the ground-up to be playable without color information.[11] Unknown if this is still the case with the newer warmer color tone and artistic changes.

References

  1. Verified by User:Mrtnptrs on 2023-03-24
    Checked with main executable properties indicating this.
  2. The Outer Worlds: Spacer’s Choice Edition - Steam - last accessed on 2023-02-27
  3. Verified by User:XactactX on 2023-12-25
    Tested using the EGS version.
  4. Verified by User:Dribbleondo on 2023-12-25
    Ran the executable with no issues.
  5. Verified by User:Mrtnptrs on 2023-03-24
    The key obtained for the Steam version of this game stand-alone did not grant a copy of the original.
  6. Verified by User:Mrtnptrs on 2023-03-23
    Skips right past the introduction when applying this ini-tweak.
  7. Verified by User:Mrtnptrs on 2023-03-23
    Renamed the file and it skipped right past it. the "Consoles" file isn't used on PC.
  8. Verified by User:Low_expectations on 2023-12-26
  9. Verified by User:Mrtnptrs on 2023-03-23
    Checked with the r.MaxAnisotropy command using Universal Unreal Engine 4 Unlocker 4.6.2.
  10. Verified by User:Mrtnptrs on 2023-03-24
    Checked with the r.DefaultFeature.AntiAliasing command using Universal Unreal Engine 4 Unlocker 4.6.2. It resulted in a value of 2, indicating TAA usage.
  11. Josh Sawyer on Twitter - last accessed on 2019-10-31
  12. Verified by User:galacticarachnids on 2019-10-25
  13. Verified by User:Inkuplex on 2019-10-25
  14. /r/outerworlds - Actual mouse acceleration fix/smoothing - last accessed on 2019-10-29
  15. Verified by User:Mrtnptrs on 2023-03-24
    Checked with game version v1.1 with RTSS overlay's frametime graph and just overall observations of gameplay of the first level. See regular frame time spikes that are also quite noticeable as visible stutter. Tested with fully unlocked framerate as well as 30 FPS cap; the latter will cause the GPU and CPU to be heavily underutilized, this to rule out a CPU- or GPU-bottleneck causing this issue. It is thus inherent to the game itself and not a hardware limitation. Game installed on Samsung 990 Pro SSD with RTX 4090, 13700KF, 64 GB DDR5 RAM at max settings.
  16. Verified by User:Mrtnptrs on 2023-03-24
    Checked with RTSS overlay, displaying "D3D12" as the API being used by the game, thus used by default by the game.