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Race Driver: Grid

From PCGamingWiki, the wiki about fixing PC games

"GRID" redirects here. For the 2019 game, see GRID (2019).

Race Driver: Grid
Race Driver: Grid cover
macOS (OS X) Feral Interactive
RU/CIS Noviy Disk
Italy/Spain FX Interactive
OS X Feral Interactive
EGO 1.0
Release dates
Windows May 30, 2008
macOS (OS X) March 28, 2013
Metacritic 87
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Racing
Vehicles Automobile, Track racing
Art styles Realistic
Series TOCA
Race Driver: Grid on HowLongToBeat
Race Driver: Grid on IGDB
Race Driver: Grid guide on StrategyWiki
Race Driver: Grid on MobyGames
Race Driver: Grid on Wikipedia
TOCA Touring Car Championship 1997
TOCA 2 Touring Cars 1998
TOCA Race Driver 2002
TOCA Race Driver 2 2004
TOCA Race Driver 3 2006
Race Driver: Grid 2008
GRID 2 2013
GRID Autosport 2014
GRID (2019) 2019
GRID Legends 2022

Race Driver: Grid, also known as GRID in North America, is a singleplayer and multiplayer racing game developed and published by Codemasters. It is part of the GRID sub-series of the TOCA video game series and is the first Codemasters-developed title to uses the EGO engine.

The game was released on May 30, 2008. The MacOS version, ported by Feral Interactive, was released on March 28, 2013. It was later released on all digital storefronts on June 4, 2008.

The multiplayer servers for the game were shut down in June 2011[1], but can be restored with a mod (see Multiplayer types). The flashback time's duration is affected by the FPS the game is running (see Flashback time is very short).

It was later delisted from most storefronts on December 31st, 2016, followed by ZOOM on March 31, 2023.

General information Community Discussions Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7.37.0007 DRM.
FX Interactive release
Disc check (requires the CD/DVD in the drive to play)
macOS (OS X) (unavailable)
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)
Steam (unavailable)
Icon overlay.png
ZOOM Platform (unavailable)
Ultimate Edition; includes DLC, extended settings and support for 12+ processor cores as of March 7, 2023.[2]
Delisted on March 31, 2023.[3]
Removed from many digital stores due to licencing issues.[4]


The DLC was originally released only for the PlayStation 3, Xbox 360, and macOS. Windows received the DLC later, as it was bundled with the Ultimate Edition on However, this version has since been taken down and is now "temporarily unavailable."[2]

DLC and expansion packs

Name Notes
8 Ball Pack
macOS (OS X)
Prestige Pack
macOS (OS X)

8 Ball & Prestige Packs DLC (PC)
  1. Download 8 Ball & Prestige Packs DLC (PC)
  2. Merge the downloaded files and folders with the existing ones in the game directory
Broski's Upgraded GRID Overhaul mod
This method overwrites much of the base game but does include the 8 Ball and Prestige Packs.
  1. Download Broski's Upgraded GRID mod
  2. Merge the downloaded files and folders with the existing ones in the game directory

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\video\.
  2. Delete or rename intro.bik and intro_us.bik.


Retail patches

Digital versions of the game is already patched. These patches are for retail users only.

Free DLC Content

Retail users have to patch GRID up to the latest version, before being able to load the DLC content.
Free DLC natively available on the OS X release, adding new cars and a new track, compatible with the Windows release.

Launcher for extra settings

Launcher v1.0.0.5

Changing options in-game may override launcher settings.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Codemasters\GRID\hardwaresettings\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12750/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Codemasters\GRID\savegame\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12750/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud


Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
If resolutions higher than 1280x1024 are not shown, see Native resolutions not displaying
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Available in Zoom Platform release. See for other releases Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
MSAA, CSAA and QSAA. Unrestricted in Zoom Platform release.[2]
Vertical sync (Vsync)
60 FPS and 120+ FPS
Main Menu is capped at 40FPS.
See Flashback time is very short
High dynamic range display (HDR)
See the glossary page for potential alternatives.


Available in the Grid Launcher for Zoom Platform version.
Enable windowed[5]
  1. Go to the configuration file location.
  2. Open hardware_settings_config.xml with a text editor.
  3. Change fullscreen="true" to fullscreen="false"

Field of view (FOV)

Not compatible with the main DLC packs.
Use Grid FOV Hack[citation needed]
  1. Download Grid FOV Hack.
  2. Extract the contents of the archive to <path-to-game>.
  3. Run the program and set the desired FOV.

Disable Bloom, Vignette & Blur effects

No post-processing or blur, high LOD.
No post-processing or blur, high LOD.
Edit hardware_settings_config.xml[citation needed]
Makes the graphics appear sharper and removes the yellow filter.
Disabling post-processing using this method will result in dimmed lighting at night and will affect track visibility for events set at night. An alternate solution is to combine the next two methods below, but it will only disable the effects while in a race on a track. Garage, menus, texts and UI will still be affected by post-processing when using the methods below.
Disabling post processing is available in the Grid Launcher for the Zoom platform.
  1. Go to %USERPROFILE%\Documents\Codemasters\GRID\hardwaresettings\
  2. Open hardware_settings_config.xml with a text editor.
  3. Change <postprocess enabled="true" blur="true" /> to <postprocess enabled="false" blur="false" />
  4. Save the changes.
Edit effects.xml
This method removes only bloom and vignette effects. Any other effects are unchanged.
  1. Make a backup copy of the <path-to-game>\postprocess\effects.xml and open it in text editor of your choice.
  2. To disable bloom:
    1. Search for lines <Param name="bloomAmount">x.xxxxxx</Param> (where x.xxxxxx = number). In Notepad++ for example, the search pattern will look like this: <Param name="bloomAmount">\d.\d{6}</Param>.
    2. Replace all matches found above with <Param name="bloomAmount">0.000000</Param>.
  3. To disable vignette:
    1. Search for lines <Param name="vignetteAmount">x.xxxxxx</Param> (where x.xxxxxx = number). In Notepad++ for example, the search pattern will look like this: <Param name="vignetteAmount">\d.\d{6}</Param>.
    2. Replace all matches found above with <Param name="vignetteAmount">0.000000</Param>.
  4. Save the modified file and run the game.
Use Broski's Upgraded GRID mod
This method keeps all the effects, only removes the yellow tint ontrack.
  1. Download Broski's Upgraded GRID mod
  2. Extract and paste only the tracks folder from the mod archive into <path-to-game>, overwrite when prompted to.

Increase Track LOD

Edit tracklodsettings.xml
  1. Go to <path-to-game>/tracks and open tracklodsettings.xml with a text editor.
  2. Change <SURFACELOD loddistance="XX" blend="YY" /> to <SURFACELOD loddistance="1000" blend="100" />
  3. Save the changes.


The game support D-Box haptic/motion platforms through a proprietary protocol.[6]

Controller support

The game has support for four racing wheels, with the Zoom Platform release adds four more racing wheels to the support list.
Compatible steering wheels Notes
Logitech Driving Force Pro
Logitech MOMO Racing
Logitech Driving Force GT
Logitech G25
Logitech G27 With the exception of the ZOOM Platform release, all other versions of the game requires the manual fix. (See Logitech G27 racing wheel)
Logitech G29 ZOOM Platform release only.
Logitech G920 ZOOM Platform release only.
Logitech G923 ZOOM Platform release only.

Logitech G27 racing wheel

For other releases, download this file and extract it to <path-to-game>\Codemasters\Grid\ActionMap[citation needed]


Audio feature State Notes
Separate volume controls
Effects, speech and music.
Surround sound
5.1 and 7.1[7]
Closed captions
Mute on focus lost
EAX support
EAX 5.0.[citation needed]
Royalty free audio


Language UI Audio Sub Notes
Retail and Zoom Platform only. Translation by "Noviy Disk" for digital release here
Brazilian Portuguese
Fan translation, Tribo Gamer


Multiplayer types

Type Native Players Notes
Local play
4 Versus
Use Nucleus-Coop Unofficial mod.
LAN play
Online play
12 See this website for restoring the Multiplayer:

Connection types


Protocol Port(s) and/or port range(s)
TCP 3074
UDP 3074
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
See also Helix Mod: GRID.
TriDef 3D
Officially supported game, see official vorpx game list.
Note:Game is on official list but not yet conformired to be 3D to the editor.
Tobii Eye Tracking
Works with Tobii EyeX tracker or Tobii EyeX 4C and 5 headtracker plugins for FaceTrackNoIR.
Supports: Yaw, Pitch, Roll, X, Y, Z.

Issues fixed

Crash to desktop on 4+ core/thread CPUs

This fix will allow the game to use multithread properly on 4+ core CPUs, fixes resolutions not showing and also fixes some mem_allocation errors when using DXVK
Download the mod
  1. Download Race Driver : Grid - 6 & 8 thread CPUs fix & Resolution Fix
  2. Paste the GridMTFix_XXX.exe (GOG/Steam, your choice) file into <path-to-game>.
  3. Execute GridMTFix_XXX.exe file and allow it to download the requirements and fix the game.
  4. Once finished, run the game and reconfigure it.

Graphics freeze/flicker during races

This bug occurs at the start of or during a race.The shadows and trees/foliage will start quickly flickering or the game will repeat the last two frames while dropping to a very low frame rate.

This bug seems to mostly appear on AMD graphic cards,but may happen on Nvidia cards as well[citation needed].
Play in a windowed mode[citation needed]
Alt+Tab out and back into the game

Grid fails to launch

Reinstall OpenAL[8]
Use the -novirtual command line argument[citation needed]
The game is incompatible with Windows beta UTF-8 support[9]

Recent versions of Windows have added an option "Beta: Use Unicode UTF-8 for worldwide language support" in "Advanced language settings". Due to the way this changes the underlying functions in Windows, it is not compatible with this game, and will cause it to silently crash on a black screen. This will also cause an event in the Windows Event Log for grid.exe, with an error code of 0xC0000005 (EXCEPTION_INVALID_ADDRESS). If this option is enabled, you will need to disable it and reboot the system.

Fixing menu text glitch

To fix Text Glitch[citation needed]
  1. Go To <path-to-game>Race Driver Grid\language.
  2. Copy language_data_base.xml to a location of choice.
  3. Open language_data_base.xml with a text editor.
  4. Replace <binary processor="LanguageDataManager" filename="language/language_%1%.lng" map="UPDATE" pool="TEMPORARY" with <binary processor="LanguageDataManager" filename="language/language_eng.lng" map="UPDATE" pool="TEMPORARY" />.
    1. Rename " %1% " to language of choice.
  5. Also Replace <binary processor="LanguageDataManager" filename="language/language_%1%_dlc_0.lng" map="UPDATE" pool="TEMPORARY" /> with <binary processor="LanguageDataManager" filename="language/language_eng_dlc_0.lng" map="UPDATE" pool="TEMPORARY" />.
    1. Rename " %1% " to language of choice.
  6. Save file and replace original language_data_base.xml in <path-to-game>Race Driver Grid/language with it.

Failing to run on Intel Core i7 CPUs

Apply an all-in-one fix[10]
Trick the game into using 4 threads only
Can cause the game to crash.[11]
  1. Go to <path-to-game>\system\
  2. Rename workerMap8Core.xml to workerMap4Core.xml.
  3. Rename the original workerMap4Core.xml to workerMap8Core.xml.

Crash on Alt-Tab

Play in a windowed mode[citation needed]

Native resolutions not displaying

This may occur on systems with very low or very high video memory.[12]
Override resolution[13]
  1. Go to <path-to-game>\system.
  2. Open hardware_settings_restrictions.xml with a text editor.
  3. Find the line <res mem="270" maxWidth="1280" /> and change it to <res mem="270" />.
Apply alternative fix[14]

No sessions found in multiplayer

Patch the game to the latest version[citation needed]

Flashback time is very short

The flashback uses frames to calculate time. Higher FPS lowers the amount of time that can be rewound, making it less useful.
Limit the frame rate to 60 FPS[15]

Missing sounds

Various sound effect will either not play or stop playing over the course of a race.
Disable hardware accelerated audio in the game's settings[citation needed]

Language Files Incorrect

'Points' is incorrectly referred to as 'Penalties' on the post-race screen in GRID World. The fbf and hve V8 Supercars have no support in the language files.
Use Broski's Upgraded GRID mod
This method keeps the entire base game, only overwriting the language files.
  1. Download Broski's Upgraded GRID mod
  2. Extract and paste only the languages folder from the mod archive into <path-to-game>. Merge and overwrite when prompted.

Incorrect Points Systems

Each region in GRID World is supposed to have its own unique Points system. In the latest version on Steam, the same Points system is applied to all regions.
Use Broski's Upgraded GRID mod
This method overwrites much of the base game.
  1. Download Broski's Upgraded GRID mod
  2. Extract and paste all of the files and folders from the mod archive into <path-to-game>. Merge and overwrite when prompted.

Other information


Technical specs Supported Notes
Direct3D 9.0c
OpenGL 2.0 OS X only.
Shader Model support 3
Executable 32-bit 64-bit Notes
macOS (OS X)


Middleware Notes
Audio OpenAL
Cutscenes Bink Video
Multiplayer Demonware

System requirements

Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) AMD Athlon 64 3000+
Intel Pentium 4 3.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 12.5 GB
Video card (GPU) Nvidia GeForce 6800
ATI Radeon X1300
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5
Processor (CPU) Intel 1.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) 256 MB of VRAM
Supported ATI chipsets: Radeon X1300, X1550, X1600, X1800, X1900, X1950, HD 2600, HD 2900, HD 3870
Supported Nvidia chipsets: GeForce 6800, 7100, 7300, 7600, 7800, 7900, 7950, 8600, 8800, 9600, 9800


  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:


  1. Online shutdown for GRID | Games industry news | MCV
  2. 2.0 2.1 2.2 Zoom Platform - New Updates - 2023-03-07 - last accessed on 2023-03-07
  3. Electronic Arts - Codemasters De-Listing Notice - last accessed on 2023-03-21
  4. Goodbye Deal: Race Driver: GRID
  5. Verified by User:Flang on 2019-06-21
  6. GRID 2008 - D-Box Catalogue - last accessed on November 5, 2023
  7. ISSUU - Develop - Issue 86 - August 2008 by Develop - last accessed on May 2023
  8. Can't Launch Grid? OpenAL32.dll FOUND SOLUTION! - Steam Forums - last accessed on May 2023
  9. Verified by User:DragRedSim on 2023-03-31
    Personal experience with the game, Steam/GOG/ZOOM releases (based on v1.3 patch)
  10. Reference
  11. Verified by User:Xator on 2023-02-02
  12. Verified by User:Blackbird on 2017-03-13
    With GTX 980 (4GB VRAM) the game caps resolution selection at 1280x1024
  13. GRID will not let me run 1680x1050 - Codemasters Forums - last accessed on May 2023
  14. Reference
  15. Is my flashback feature bugged? – Steamforum - last accessed on 9 June 2023