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Race Driver: Grid

From PCGamingWiki, the wiki about fixing PC games

"GRID" redirects here. For the 2019 game, see GRID (2019).

Race Driver: Grid
Race Driver: Grid cover
macOS (OS X) Feral Interactive
RU/CIS Noviy Disk
Italy/Spain FX Interactive
OS X Feral Interactive
EGO 1.0
Release dates
Windows May 30, 2008
macOS (OS X) March 28, 2013
Metacritic 87
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Racing
Vehicles Automobile, Track racing
Art styles Realistic
Series TOCA
Race Driver: Grid on HowLongToBeat
Race Driver: Grid on IGDB
Race Driver: Grid guide on StrategyWiki
Race Driver: Grid on MobyGames
Race Driver: Grid on Wikipedia
TOCA Touring Car Championship 1997
TOCA 2 Touring Cars 1998
TOCA Race Driver 2002
TOCA Race Driver 2 2004
TOCA Race Driver 3 2006
Race Driver: Grid 2008
GRID 2 2013
GRID Autosport 2014
GRID (2019) 2019
GRID Legends 2022

Key points

Also known as GRID.
Multiplayer servers were shut down in June 2011.[1]
FPS affects gameplay, see Flashback time is very short.

General information Community Discussions Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM.
FX Interactive release
Disc check (requires the CD/DVD in the drive to play)
macOS (OS X)
ZOOM Platform
Includes DLC, extended settings, support for 12+ processor cores as of March 7, 2023.[2]
Windows (unavailable)
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)
Steam (unavailable)
Icon overlay.png
Removed from many digital stores due to licencing issues.[3]


The DLC was previously released only for the PlayStation 3, Xbox360, Mac, but were added to the Zoom Platform Windows release on March 7, 2023.[2]

DLC and expansion packs

Name Notes
8 Ball Pack
macOS (OS X)
Prestige Pack
macOS (OS X)

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\video\.
  2. Delete or rename intro.bik and intro_us.bik.


Retail patches

Digital versions of the game is already patched. These patches are for retail users only.

Free DLC Content

Retail users have to patch GRID up to the latest version, before being able to load the DLC content.
Free DLC natively available on the OS X release, adding new cars and a new track, compatible with the Windows release.

Launcher for extra settings

Launcher v1.0.0.5

Changing options in-game may override launcher settings.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Codemasters\GRID\hardwaresettings\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/12750/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Codemasters\GRID\savegame\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/12750/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud


Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
If resolutions higher than 1280x1024 are not shown, see Native resolutions not displaying
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Available in Zoom Platform release. See for other releases Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
MSAA, CSAA and QSAA. Unrestricted in Zoom Platform release.[2]
Vertical sync (Vsync)
60 FPS and 120+ FPS
See Flashback time is very short
High dynamic range display (HDR)
See the glossary page for potential alternatives.


Available in the Grid Launcher for Zoom Platform version.
Enable windowed[4]
  1. Go to the configuration file location.
  2. Open hardware_settings_config.xml with a text editor.
  3. Change fullscreen="true" to fullscreen="false"

Field of view (FOV)

Not compatible with the main DLC packs.
Use Grid FOV Hack[citation needed]
  1. Download Grid FOV Hack.
  2. Extract the contents of the archive to <path-to-game>.
  3. Run the program and set the desired FOV.

Disable Bloom, Vignette & Blur effects

No post-processing or blur, high LOD.
No post-processing or blur, high LOD.
Edit hardware_settings_config.xml[citation needed]
Makes the graphics appear sharper and removes the yellow filter.
Disabling post processing is available in the Grid Launcher for the Zoom platform.
  1. Go to %USERPROFILE%\Documents\Codemasters\GRID\hardwaresettings\
  2. Open hardware_settings_config.xml with a text editor.
  3. Change <postprocess enabled="true" blur="true" /> to <postprocess enabled="false" blur="false" />
  4. Save the changes.
Edit effects.xml
This method removes only bloom and vignette effects. Any other effects are unchanged.
  1. Make a backup copy of the <path-to-game>\postprocess\effects.xml and open it in text editor of your choice.
  2. To disable bloom:
    1. Search for lines <Param name="bloomAmount">x.xxxxxx</Param> (where x.xxxxxx = number). In Notepad++ for example, the search pattern will look like this: <Param name="bloomAmount">\d.\d{6}</Param>.
    2. Replace all matches found above with <Param name="bloomAmount">0.000000</Param>.
  3. To disable vignette:
    1. Search for lines <Param name="vignetteAmount">x.xxxxxx</Param> (where x.xxxxxx = number). In Notepad++ for example, the search pattern will look like this: <Param name="vignetteAmount">\d.\d{6}</Param>.
    2. Replace all matches found above with <Param name="vignetteAmount">0.000000</Param>.
  4. Save the modified file and run the game.
Use Broski's Upgraded GRID mod
This method keeps all the effects, only removes the yellow tint ontrack.
  1. Download Broski's Upgraded GRID mod
  2. Extract and paste only the tracks folder from the mod archive into <path-to-game>, overwrite when prompted to.

Increase Track LOD

Edit tracklodsettings.xml
  1. Go to <path-to-game>/tracks and open tracklodsettings.xml with a text editor.
  2. Change <SURFACELOD loddistance="XX" blend="YY" /> to <SURFACELOD loddistance="1000" blend="100" />
  3. Save the changes.


Keyboard and mouse State Notes
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
Some controllers are not natively supported. See Controller support.
Full controller support
Keyboard required for editing the player and team name.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Controller support

The following controllers are natively supported: Microsoft Xbox 360 Controller, Logitech G25, Logitech MOMO, Logitech Driving Force Pro, Thrustmaster RGT Force Feedback Pro.
The Zoom Platform release additionally supports Logitech G27, G29, G920 and G923 steering wheels.

Logitech G27 racing wheel

For other releases, download this file and extract it to <path-to-game>\Codemasters\Grid\ActionMap[citation needed]


Audio feature State Notes
Separate volume controls
Effects, speech and music.
Surround sound
5.1 and 7.1[5]
Closed captions
Mute on focus lost
EAX support
EAX 5.0.[citation needed]
Royalty free audio


Language UI Audio Sub Notes
Retail and Zoom Platform only.


Multiplayer types

Type Native Players Notes
Local play
4 Versus
Use Nucleus-Coop Unofficial mod.
LAN play
Online play
Multiplayer servers have been deactivated.[1]

Connection types


Protocol Port(s) and/or port range(s)
TCP 3074
UDP 3074
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes Native Notes
Native 3D
Nvidia 3D Vision
See also Helix Mod: GRID.
TriDef 3D
Officially supported game, see official vorpx game list.
Note:Game is on official list but not yet conformired to be 3D to the editor.
Devices Native Notes
Supports: Yaw, Pitch, Roll, X, Y, Z.
Tobii Eye Tracking
Works with Tobii EyeX tracker or Tobii EyeX 4C and 5 headtracker plugins for FaceTrackNoIR.

Issues fixed

Crash to desktop on 4+ core/thread CPUs

This fix will allow the game to use multithread properly on 4+ core CPUs, fixes resolutions not showing and also fixes some mem_allocation errors when using DXVK
Download the pre-fixed files
  1. Download Race Driver : Grid - 6 & 8 thread CPUs fix & Resolution Fix
  2. Paste the 3 files into <path-to-game>\system, overwrite when prompted to.
Make the game re-detect your hardware properly
  1. Go to %USERPROFILE%\Documents\Codemasters\GRID\hardwaresettings.
  2. Delete the content of the folder (2 xml files).
  3. Run the game again and configure the settings to your liking.

Game freezes during races

This bug occurs while racing, at certain points the graphics locks up, repeats a few frames.

Play in a windowed mode[citation needed]

Grid fails to launch

Reinstall OpenAL[6]
Use the -novirtual command line argument[citation needed]

Fixing menu text glitch

To fix Text Glitch[citation needed]
  1. Go To <path-to-game>Race Driver Grid\language.
  2. Copy language_data_base.xml to a location of choice.
  3. Open language_data_base.xml with a text editor.
  4. Replace <binary processor="LanguageDataManager" filename="language/language_%1%.lng" map="UPDATE" pool="TEMPORARY" with <binary processor="LanguageDataManager" filename="language/language_eng.lng" map="UPDATE" pool="TEMPORARY" />.
    1. Rename " %1% " to language of choice.
  5. Also Replace <binary processor="LanguageDataManager" filename="language/language_%1%_dlc_0.lng" map="UPDATE" pool="TEMPORARY" /> with <binary processor="LanguageDataManager" filename="language/language_eng_dlc_0.lng" map="UPDATE" pool="TEMPORARY" />.
    1. Rename " %1% " to language of choice.
  6. Save file and replace original language_data_base.xml in <path-to-game>Race Driver Grid/language with it.

Failing to run on Intel Core i7 CPUs

Apply an all-in-one fix[7]
Trick the game into using 4 threads only
Can cause the game to crash.[8]
  1. Go to <path-to-game>\system\
  2. Rename workerMap8Core.xml to workerMap4Core.xml.
  3. Rename the original workerMap4Core.xml to workerMap8Core.xml.

Crash on Alt-Tab

Play in a windowed mode[citation needed]

Native resolutions not displaying

This may occur on systems with very low or very high video memory.[9]
Override resolution[10]
  1. Go to <path-to-game>\system.
  2. Open hardware_settings_restrictions.xml with a text editor.
  3. Find the line <res mem="270" maxWidth="1280" /> and change it to <res mem="270" />.
Apply alternative fix[11]

No sessions found in multiplayer

Patch the game to the latest version[citation needed]

Flashback time is very short

The flashback uses frames to calculate time. Higher FPS lowers the amount of time that can be rewound, making it less useful.
Limit the frame rate to 60 FPS[12]

Missing sounds

Various sound effect will either not play or stop playing over the course of a race.
Disable hardware accelerated audio in the game's settings[citation needed]

Other information


Technical specs Supported Notes
Direct3D 9.0c
OpenGL 2.0 OS X only.
Shader Model support 3
Executable 32-bit 64-bit Notes
macOS (OS X)


Middleware Notes
Audio OpenAL
Cutscenes Bink Video
Multiplayer Demonware

System requirements

Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) AMD Athlon 64 3000+
Intel Pentium 4 3.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 12.5 GB
Video card (GPU) Nvidia GeForce 6800
ATI Radeon X1300
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5
Processor (CPU) Intel 1.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) 256 MB of VRAM
Supported ATI chipsets: Radeon X1300, X1550, X1600, X1800, X1900, X1950, HD 2600, HD 2900, HD 3870
Supported Nvidia chipsets: GeForce 6800, 7100, 7300, 7600, 7800, 7900, 7950, 8600, 8800, 9600, 9800


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/12750/ in addition to or instead of this directory. The app ID (12750) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.