Minecraft Dungeons

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Minecraft Dungeons
Minecraft Dungeons cover
Microsoft Studios
Microsoft Studios
Unreal Engine 4
Release dates
Windows May 26, 2020
Metacritic 76
OpenCritic 74
Monetization DLC
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres ARPG, Hack and slash
Art styles Cartoon, Voxel art
Themes Fantasy
Series Minecraft
Minecraft Dungeons on HowLongToBeat
Minecraft Dungeons on IGDB
Minecraft Dungeons guide on StrategyWiki
Minecraft Dungeons on Wikipedia
Minecraft 2011
Minecraft: Pi Edition 2013
Minecraft: Story Mode (series)
Minecraft: Windows 10 Edition 2016
Minecraft Dungeons 2020

Minecraft Dungeons is made by Mojang and published by Microsoft Studios. It is set in the Minecraft universe. Unlike its predecessors Minecraft, the original first-person sandbox game, and Minecraft: Story Mode, an episodic point and select adventure game, Minecraft Dungeons is a hack and slash-styled action RPG viewed from a bird's-eye view.

On May 26, 2020 the game was released on Microsoft Store for Windows 10, as well as on its own launcher compatible with Windows 7, 8 and 10.

Cross-platform multiplayer is available between Xbox and Windows 10 using Xbox Game Bar,[1] however cross-platform saves are not available nor planned.[2]


Source DRM Notes Keys OS
Official website A Microsoft account is required.[3] Hero Edition also available.
Microsoft Store
Microsoft Store
Xbox Game Pass for PC. Hero Edition also available.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Dungeons\Saved\Config\WindowsNoEditor
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.Lovika_8wekyb3d8bbwe\LocalCache\Local\Dungeons\Saved\Config\WindowsNoEditor\

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Dungeons\<user-id>
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.Lovika_8wekyb3d8bbwe\LocalCache\Local\Dungeons\<user-id>
%USERPROFILE%\Saved Games\Mojang Studios\Dungeons\<user-id>
Microsoft Store version makes use of %LOCALAPPDATA%\Dungeons if it exists exclusively; otherwise it will fall back to %LOCALAPPDATA%\Packages\Microsoft.Lovika_8wekyb3d8bbwe\LocalCache\Local\Dungeons when neither or both of the locations exist.

Save game cloud syncing[edit]

System Native Notes
Xbox Cloud
Can use OneDrive and Symbolic Link to self support Cloud save, simple script is available


Display / Graphics settings
Display / Graphics settings
Advanced graphics settings
Advanced graphics settings

Field of view (FOV)[edit]

Use the FOV changer
Includes hotkey presets for 21:9, 32:9 and 48:9 to compensate for the native Vert- scaling.
Use the Universal Unreal Engine 4 Unlocker[8]
  1. Follow the instructions to enable the developer console in the game.
  2. Enter FOV X where X is the desired value.
FOV value gets reset upon entering a new location.[9]


Controller settings
Controller settings
Key bindings
Key bindings
Controller bindings
Controller bindings
Default Xbox controls
Default Xbox controls


Audio settings
Audio settings
Accessibility settings
Accessibility settings

Audio feature State Notes
Separate volume controls
Master, Music, SFX, Ambience, Dialogue, Video.
Surround sound
Closed captions
Mute on focus lost
Auto-Mute Game toggle.
Game settings
Game settings


Language UI Audio Sub Notes
Simplified Chinese
Added on patch
Traditional Chinese
Added on patch
Brazilian Portuguese
Latin American Spanish


Multiplayer types

Type Native Players Notes
Local play
4 Co-op
LAN play
Online play
4 Co-op

Connection types

Type Native Notes

Other information[edit]


Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes


No middleware information; you can edit this page to add it.

System requirements[edit]

Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5 2.8 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7870
2 GB of VRAM
DirectX 11 compatible
Other Monitor: 800x600
A 64-bit operating system is required.


  1. HOW TO DO CROSS-PLAY IN MINECRAFT DUNGEONS ON PC & XBOX? - last accessed on 2020-05-30
  2. Minecraft Dungeons FAQ - last accessed on 2020-05-30
    "Save files and game progress do not transfer across platforms."
  3. Minecraft Dungeons FAQ – Home - last accessed on 2020-04-30
    "Minecraft Dungeons is using Microsoft Accounts"
  4. Verified by User:Rose on 2020-05-26
    Tested at a custom 5760x1080 resolution on a single monitor.
  5. Verified by User:Rose on 2020-05-26
    Screenshots of the gameplay, menu screens and cutscenes taken at 1920x1080 and 2560x1080 (native), then compared.
  6. Verified by User:Rose on 2020-05-26
    r.MaxAnisotropy is always set to 8, as seen in the console.
  7. ACCESSIBILITY IN MINECRAFT DUNGEONS - last accessed on 2020-05-26
  8. Verified by User:Rose on 2020-05-26
  9. [ ] - last accessed on 2020-05-29
    "granti 05/27/2020
    minecraft dungeons fov sadly resets everytime you load a new map
    Yeah, Minecraft Dungeons eventually zooms in due to a status effect or whatever and then just stays zoomed-in. Setting the FOV in the console doesn't seem to do anything after a while until you leave the dungeon.
  10. 10.0 10.1 10.2 10.3 Verified by User:Rose on 2020-05-26
    Tested with an Xbox 360 Razer Onza controller.
  11. Verified by User:Rose on 2020-05-26
    The rear speakers of the 5.1 sound system were in use for positional output for fire and other effects.