Gang Beasts

From PCGamingWiki, the wiki about fixing PC games
Gang Beasts
Gang Beasts cover
Developers
Boneloaf
Radical Forge[1]
Publishers
Double Fine Productions
Engines
Unity 2017[Note 1]
Release dates
Windows December 12, 2017[4]
macOS (OS X) December 12, 2017[4]
Linux December 12, 2017[4]
Reception
OpenCritic 67
IGDB 65
Taxonomy
Modes Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform, Mini-games
Sports Football (Soccer)
Art styles Stylized
Themes North America
Gang Beasts on HowLongToBeat
Gang Beasts on IGDB
Gang Beasts on MobyGames
Gang Beasts on Wikipedia

Key points

Esc instantly closes the game.

General information

Steam Community Discussions

Availability[edit]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Boneloaf\Gang Beasts\
Microsoft Store
macOS (OS X)
Linux $HOME/.config/unity3d/Boneloaf/Gang Beasts/
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Xbox Cloud

Video[edit]

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Camera distance automatically adjusted to include all players.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Enabled with higher quality presets.
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input[edit]

Controller mapping menu.[5]
Controller mapping menu.[5]

Keyboard and mouse State Notes
Remapping
Click the command on the right sidebar to initiate keybinding. Click the key underneath the input device columns to unbind.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Light cyan.
Connection modes V1, Wired, Bluetooth
V2 and Wireless Adaptor untested.
Tracked motion controllers
As gamepad.
Generic/other controllers
Button prompts
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
8 Versus
LAN play
Online play
8

Connection types

VR support[edit]

Headsets Native Notes
HTC Vive
This game might be playable with the Revive Compatibility Layer (compatibility list).
Oculus Rift
Oculus Store version only.
OSVR
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer (compatibility list).
Devices Native Notes
Tracked motion controllers
As gamepad.
Traditional controller
See Input for details.
Keyboard/Mouse
Play area Native Notes
Seated
Standing
Room-scale

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 7, 9, 11
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware[edit]

Middleware Notes
Input InControl[5]

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 3 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) 512 MB of VRAM
Shader model 3 support
macOS (OS X)
Minimum Recommended
Operating system (OS) Snow Leopard
Processor (CPU) Dual Core Intel
System memory (RAM) 3 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) 512 MB of VRAM
Shader model 3 support
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 3 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) 512 MB of VRAM
Shader model 3 support

Notes

  1. Unity engine build: 2017.4.8f1[2][3]

References