Difference between revisions of "The Wonderful 101: Remastered"
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{{Infobox game | {{Infobox game | ||
|cover = The Wonderful 101 Remastered cover.jpg | |cover = The Wonderful 101 Remastered cover.jpg | ||
Line 9: | Line 8: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 19, 2020|ref=<ref>{{Refurl|url=https://twitter.com/platinumgames/status/1232685217548251136|title=PlatinumGames Inc. on Twitter: "The Wonderful 101: Remastered now has an official general release date! Unite up on Nintendo Switch, PlayStation 4 and PC on May 19 (North America), May 22 (Europe) or June 11 (Japan)."|date=2020-02-26}}</ref>}} | {{Infobox game/row/date|Windows|May 19, 2020|ref=<ref>{{Refurl|url=https://twitter.com/platinumgames/status/1232685217548251136|title=PlatinumGames Inc. on Twitter: "The Wonderful 101: Remastered now has an official general release date! Unite up on Nintendo Switch, PlayStation 4 and PC on May 19 (North America), May 22 (Europe) or June 11 (Japan)."|date=2020-02-26}}</ref>}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|the-wonderful-101-remastered|TBD}} | ||
+ | {{Infobox game/row/reception|OpenCritic|9441/the-wonderful-101-remastered|70}} | ||
+ | {{Infobox game/row/reception|IGDB|the-wonderful-101-remastered|80}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view, Cinematic camera }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Brawler, Platform, Quick time events, Rail shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1190400 | |steam appid = 1190400 | ||
|steam appid side = | |steam appid side = | ||
Line 17: | Line 33: | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = '''''The Wonderful 101: Remastered''''' is an [[:Category:Action|action]] [[:Category:Brawler|brawler]] with [[:Category:Platform|platforming]], [[:Category:Quick time events|quicktime events]] and [[:Category:Rail shooter|rail shooting]] elements made by [[Company:PlatinumGames|PlatinumGames]]. The game is a remaster of {{W|The Wonderful 101}} which originally released on August 23, 2013 as an exclusive title for the Wii U. The game uses the [[Engine:Platinum Engine|Platinum Engine]] shared by more recent releases [[Vanquish]] and [[Bayonetta]]. | ||
+ | |||
+ | |release history = The remaster was first announced as a crowdfunded Kickstarter project on February 3, 2020, and eventually raised ¥235,320,528 from 33,199 backers and the PC version of the game was a stretch goal.<ref>{{Refurl|url=https://www.pcgamer.com/uk/platinumgames-is-teasing-something-on-a-new-site/|title=PlatinumGames' hero adventure The Wonderful 101 Remastered is coming to PC|date=2020-05-18}}</ref><ref>{{Refurl|url=https://www.kickstarter.com/projects/platinumgames/the-wonderful-101-remastered/description|title=The Wonderful 101: Remastered by PlatinumGames Inc. -- Kickstarter|date=2020-05-18}}</ref> The initial release date was set for April 2020, but after a series of delays, a release date was set May 19, 2020 on [[Steam]]. Some backers received download Steam codes from May 11, 2020.<ref>{{Refurl|url=https://www.kitguru.net/desktop-pc/mustafa-mahmoud/platinumgames-offers-free-steam-codes-of-the-wonderful-101-to-some-backers/|title=PlatinumGames offers free Steam codes of The Wonderful 101 to some backers|date=2020-05-18|snippet=Fans of The Wonderful 101 Remastered who had backed the title at the physical edition tier, received an email stating “Thank you for being backer number [blank] of PlatinumGames’ The Wonderful 101: Remastered! Unfortunately, due to the effects of the COVID-19 virus we are experiencing delays in the manufacturing processes for physical rewards. To apologize for the inconvenience and as thanks for your continued patience, we are providing a Steam code for The Wonderful 101: Remastered that can be redeemed and played immediately.”}}</ref> The game was released May 19, 2020 in North America, May 22 in Europe and June 11 in Japan.<ref>{{Refurl|url=https://www.polygon.com/2020/3/25/21193791/the-wonderful-101-remastered-release-date-switch-pc-ps4|title=The Wonderful 101 Remastered arrives in May, watch some new gameplay|date=2020-05-18}}</ref> | ||
+ | |||
+ | |current state = Issue with frame pacing has been identified, and can be fixed using [[#SilentPatch|SilentPatch]]. | ||
}} | }} | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 1190400 | | + | {{Availability/row| Steam | 1190400 | DRM-free | Game can be launched without [[Steam]] by running the game executable directly. | | Windows }} |
}} | }} | ||
− | |||
==Essential improvements== | ==Essential improvements== | ||
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# Go to <code>{{p|game}}\movie_ui\title</code>. | # Go to <code>{{p|game}}\movie_ui\title</code>. | ||
# Delete or rename <code>title_n002.usm</code> (English) or <code>title_n003.usm</code> (Japanese). | # Delete or rename <code>title_n002.usm</code> (English) or <code>title_n003.usm</code> (Japanese). | ||
+ | }} | ||
+ | |||
+ | ===[https://cookieplmonster.github.io/mods/w101/ SilentPatch]=== | ||
+ | {{++}} Rewrites the frame rate limiter to lock to 60 FPS, improves frame pacing, and ensures a consistent frame time regardless of uptime. | ||
+ | |||
+ | {{Fixbox|description=How to install|fix= | ||
+ | # Extract all files to <code>{{P|game}}\exe</code> | ||
+ | # Launch the game. The mod will be loaded and applied automatically. | ||
}} | }} | ||
Line 65: | Line 96: | ||
==Video== | ==Video== | ||
− | {{Image|TheWonderful101_Display_Options.png|Display | + | {{Image|TheWonderful101_Display_Options.png|Display options}} |
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 76: | Line 107: | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = <ref name="digitalfoundry-4k-ultrawidescreen">{{Refurl|url=https://www.youtube.com/watch?v=4BOCR4pdwuo&t=298|title=YouTube - Digital Foundry - The Wonderful 101 Remaster: Switch/PC/PS4 Tested - An Upgrade Over Wii U?|date=2020-05-23|snippet=And yes, the resolution can genuinely go up to 4K here unlike PS4 Pro and even ultra-widescreens are supported.}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref name="digitalfoundry-4k-ultrawidescreen" /> |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 88: | Line 119: | ||
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = Always on.<ref>{{Refurl|url=https://www.youtube.com/watch?v=4BOCR4pdwuo&t=350|title=YouTube - Digital Foundry - The Wonderful 101 Remaster: Switch/PC/PS4 Tested - An Upgrade Over Wii U?|date=2020-05-23|snippet=It is also worth noting anti-aliasing is always engaged on PC regardless of setting.}}</ref> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = hackable |
− | |60 fps notes = | + | |60 fps notes = Capped at 59 FPS. Use [[#SilentPatch|SilentPatch]] for 60 FPS. |
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = Game speed is tied to frame rate. |
|hdr = false | |hdr = false | ||
|hdr notes = In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | |hdr notes = In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{++}} Enhances image quality by forcing a higher quality anti-aliasing method through the display drivers. | ||
+ | |||
+ | {{Fixbox|description=Use Nvidia Profile Inspector to force an enhanced method of anti-aliasing|ref=|fix= | ||
+ | # Download [[Nvidia Profile Inspector]] and create [[Nvidia Profile Inspector#First steps for tweaking driver settings|a new profile]] for the game. | ||
+ | # Under the '''1 - Compatibility''' section, set the following: | ||
+ | #* '''Antialiasing compatibilit:y''' <code>0x084002C0</code> | ||
+ | #* '''Antialiasing fix:''' <code>ON</code> as otherwise the image will be blurry. | ||
+ | # Under the '''3 - Antialiasing''' section, set the following: | ||
+ | #* '''Antialiasing - Mode:''' <code>Override any application setting</code> | ||
+ | #* '''Antialiasing - Setting:''' <code>2x [2x Multisampling]</code>, <code>4x [4x Multisampling]</code>, or <code>8xQ [8x Multisampling]</code> depending on your hardware. | ||
+ | #* '''Antialiasing - Transparency Supersampling:''' <code>2x Sparse Grid Supersampling</code>, <code>4x Sparse Grid Supersampling</code>, <code>8x Sparse Grid Supersampling</code> based on what you set '''Antialiasing - Setting''' to. | ||
+ | # Click on '''Apply changes''' to save the changes. | ||
}} | }} | ||
==Input== | ==Input== | ||
− | {{Image|TheWonderful101_Control_Options.png|Control | + | {{Image|TheWonderful101_Control_Options.png|Control options}} |
− | {{Image|TheWonderful101_Controller_Config.png|Controller | + | {{Image|TheWonderful101_Controller_Config.png|Controller config}} |
− | {{Image|TheWonderful101_KBM_Config.png|Key | + | {{Image|TheWonderful101_KBM_Config.png|Key bindings}} |
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 114: | Line 160: | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = limited | |mouse menu = limited | ||
− | |mouse menu notes = Only present in windowed or borderless | + | |mouse menu notes = Only present in windowed or borderless. |
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
Line 124: | Line 170: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = false | |controller remap = false | ||
− | |controller remap notes = Only three available presets and an option to switch the | + | |controller remap notes = Only three available presets and an option to switch the Start and Select buttons. |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = limited |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= The Invert options are mixed up, the Invert X-Axis option inverts the Y-Axis and the Invert Y-Axis option inverts the X-Axis. Separate options for vehicle control, aim control, and camera control for the atypical minigame like sections rather than default play in the isometric camera perspective. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = true | |xbox prompts = true | ||
− | |xbox prompts notes = What prompts are shown depend on what device you use to get past the start screen ( | + | |xbox prompts notes = What prompts are shown depend on what device you use to get past the start screen (e.g. If you use a keyboard you will get mouse and keyboard prompts, if you use a controller you will get Xbox controller prompts) until you either return to the title screen or change "'''Control Guide'''" in the options menu to the prompts you want. |
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
Line 155: | Line 201: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = true | |steam input api = true | ||
Line 170: | Line 216: | ||
==Audio== | ==Audio== | ||
− | {{Image|TheWonderful101_Sound_Options.png|Sound | + | {{Image|TheWonderful101_Sound_Options.png|Sound options}} |
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Sliders for BGM, Sound Effects and Voice. |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Plays up to 4.1.<ref>{{Refcheck|user=MasterBlaster|date=2020-05-15|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = limited | |mute on focus lost = limited | ||
− | |mute on focus lost notes = Only when game is running in fullscreen | + | |mute on focus lost notes = Only when game is running in fullscreen. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
Line 192: | Line 238: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = English (US) and English (UK) available | + | |notes = English (US) and English (UK) available. |
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 247: | Line 293: | ||
|local play = true | |local play = true | ||
|local play players = 4 | |local play players = 4 | ||
− | |local play modes = | + | |local play modes = Co-op |
− | |local play notes = | + | |local play notes = Multiplayer Missions mode only. |
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = |
Revision as of 19:45, 5 June 2020
Developers | |
---|---|
PlatinumGames | |
Engines | |
Platinum Engine | |
Release dates | |
Windows | May 19, 2020[1] |
Reception | |
Metacritic | TBD |
OpenCritic | 70 |
IGDB | 80 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Cinematic camera |
Controls | Direct control |
Genres | Action, Brawler, Platform, Quick time events, Rail shooter |
Art styles | Stylized |
Themes | Sci-fi |
The Wonderful 101: Remastered is an action brawler with platforming, quicktime events and rail shooting elements made by PlatinumGames. The game is a remaster of The Wonderful 101 which originally released on August 23, 2013 as an exclusive title for the Wii U. The game uses the Platinum Engine shared by more recent releases Vanquish and Bayonetta.
The remaster was first announced as a crowdfunded Kickstarter project on February 3, 2020, and eventually raised ¥235,320,528 from 33,199 backers and the PC version of the game was a stretch goal.[2][3] The initial release date was set for April 2020, but after a series of delays, a release date was set May 19, 2020 on Steam. Some backers received download Steam codes from May 11, 2020.[4] The game was released May 19, 2020 in North America, May 22 in Europe and June 11 in Japan.[5]
Issue with frame pacing has been identified, and can be fixed using SilentPatch.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Game can be launched without Steam by running the game executable directly. |
Essential improvements
Skip intro video
Skip startup movie |
---|
|
SilentPatch
- Rewrites the frame rate limiter to lock to 60 FPS, improves frame pacing, and ensures a consistent frame time regardless of uptime.
How to install |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\TheWonderful101\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1190400/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\TheWonderful101\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1190400/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | [6] | ||
4K Ultra HD | [6] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Always on.[7] See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | |||
60 FPS | Capped at 59 FPS. Use SilentPatch for 60 FPS. | ||
120+ FPS | Game speed is tied to frame rate. | ||
High dynamic range display (HDR) | In-game HDR option refers only to HDR Rendering. |
Anti-aliasing (AA)
- Enhances image quality by forcing a higher quality anti-aliasing method through the display drivers.
Use Nvidia Profile Inspector to force an enhanced method of anti-aliasing |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Only present in windowed or borderless. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only three available presets and an option to switch the Start and Select buttons. | |
Controller sensitivity | ||
Controller Y-axis inversion | The Invert options are mixed up, the Invert X-Axis option inverts the Y-Axis and the Invert Y-Axis option inverts the X-Axis. Separate options for vehicle control, aim control, and camera control for the atypical minigame like sections rather than default play in the isometric camera perspective. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | What prompts are shown depend on what device you use to get past the start screen (e.g. If you use a keyboard you will get mouse and keyboard prompts, if you use a controller you will get Xbox controller prompts) until you either return to the title screen or change "Control Guide" in the options menu to the prompts you want. | |
Impulse Trigger vibration |
PlayStation controllers | Supports through Steam Input, but shows Xbox controller prompts. Will warn if a controller remapper is detected. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for BGM, Sound Effects and Voice. | |
Surround sound | Plays up to 4.1.[8] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Only when game is running in fullscreen. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | English (US) and English (UK) available. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Multiplayer Missions mode only. |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | 3.9 GHz Intel Core i3-7100 | 3.4 GHz Intel Core i7-6700 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GT 630 1 GB of VRAM DirectX 9.0 compatible | Nvidia GeForce GTX 1060 3 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1190400/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1190400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ PlatinumGames Inc. on Twitter: "The Wonderful 101: Remastered now has an official general release date! Unite up on Nintendo Switch, PlayStation 4 and PC on May 19 (North America), May 22 (Europe) or June 11 (Japan)." - last accessed on 2020-02-26
- ↑ PlatinumGames' hero adventure The Wonderful 101 Remastered is coming to PC - last accessed on 2020-05-18
- ↑ The Wonderful 101: Remastered by PlatinumGames Inc. -- Kickstarter - last accessed on 2020-05-18
- ↑ PlatinumGames offers free Steam codes of The Wonderful 101 to some backers - last accessed on 2020-05-18
- "Fans of The Wonderful 101 Remastered who had backed the title at the physical edition tier, received an email stating “Thank you for being backer number [blank] of PlatinumGames’ The Wonderful 101: Remastered! Unfortunately, due to the effects of the COVID-19 virus we are experiencing delays in the manufacturing processes for physical rewards. To apologize for the inconvenience and as thanks for your continued patience, we are providing a Steam code for The Wonderful 101: Remastered that can be redeemed and played immediately.”"
- ↑ The Wonderful 101 Remastered arrives in May, watch some new gameplay - last accessed on 2020-05-18
- ↑ 6.0 6.1 YouTube - Digital Foundry - The Wonderful 101 Remaster: Switch/PC/PS4 Tested - An Upgrade Over Wii U? - last accessed on 2020-05-23
- "And yes, the resolution can genuinely go up to 4K here unlike PS4 Pro and even ultra-widescreens are supported."
- ↑ YouTube - Digital Foundry - The Wonderful 101 Remaster: Switch/PC/PS4 Tested - An Upgrade Over Wii U? - last accessed on 2020-05-23
- "It is also worth noting anti-aliasing is always engaged on PC regardless of setting."
- ↑ Verified by User:MasterBlaster on 2020-05-15
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.