Difference between revisions of "Suicide Squad: Kill the Justice League"
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− | |||
{{stub}} | {{stub}} | ||
{{Infobox game | {{Infobox game | ||
Line 13: | Line 12: | ||
{{Infobox game/row/date|Windows|February 2, 2024}} | {{Infobox game/row/date|Windows|February 2, 2024}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|suicide-squad-kill-the-justice-league|63}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|14351/suicide-squad-kill-the-justice-league|59}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|suicide-squad-kill-the-justice-league|63}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-Time Game Purchase}} | {{Infobox game/row/taxonomy/monetization | One-Time Game Purchase}} | ||
Line 29: | Line 28: | ||
{{Infobox game/row/taxonomy/themes | Contemporary}} | {{Infobox game/row/taxonomy/themes | Contemporary}} | ||
{{Infobox game/row/taxonomy/series | Batman: Arkham }} | {{Infobox game/row/taxonomy/series | Batman: Arkham }} | ||
− | |||
|steam appid = 315210 | |steam appid = 315210 | ||
|steam appid side = | |steam appid side = | ||
Line 35: | Line 33: | ||
|gogcom id side = | |gogcom id side = | ||
|official site= https://www.suicidesquadgame.com/ | |official site= https://www.suicidesquadgame.com/ | ||
− | |hltb = | + | |hltb = 82067 |
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
− | |mobygames = | + | |mobygames = 216880 |
|strategywiki = | |strategywiki = | ||
|wikipedia = Suicide Squad: Kill the Justice League | |wikipedia = Suicide Squad: Kill the Justice League | ||
Line 48: | Line 46: | ||
|introduction = | |introduction = | ||
|release history = | |release history = | ||
− | |current state = | + | |current state = |
}} | }} | ||
Line 57: | Line 55: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | suicide-squad-kill-the-justice-league | Epic Games Store, online | {{store link|Epic Games Store|5422-2|Digital Deluxe Edition}} also available. | + | {{Availability/row| Epic Games Store | suicide-squad-kill-the-justice-league | Epic Games Store, online | {{store link|Epic Games Store|5422-2|Digital Deluxe Edition}} also available. | | Windows }} |
{{Availability/row| GamersGate | suicide-squad-kill-the-justice-league | Steam, online | {{store link|GamersGate|suicide-squad-kill-the-justice-league-digital-deluxe-edition|Digital Deluxe Edition}} also available. | | Windows }} | {{Availability/row| GamersGate | suicide-squad-kill-the-justice-league | Steam, online | {{store link|GamersGate|suicide-squad-kill-the-justice-league-digital-deluxe-edition|Digital Deluxe Edition}} also available. | | Windows }} | ||
{{Availability/row| Gamesplanet | 5422-1 | Steam, online | {{store link|Gamesplanet|suicide-squad-kill-the-justice-league--digital-deluxe-edition|Digital Deluxe Edition}} also available. | | Windows }} | {{Availability/row| Gamesplanet | 5422-1 | Steam, online | {{store link|Gamesplanet|suicide-squad-kill-the-justice-league--digital-deluxe-edition|Digital Deluxe Edition}} also available. | | Windows }} | ||
Line 66: | Line 64: | ||
{{ii}} All versions require {{DRM|Denuvo||offline=no}}. | {{ii}} All versions require {{DRM|Denuvo||offline=no}}. | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Digital Deluxe Edition Content | Justice League Outfits, 3 Notorious Weapons, 4 Weapon Dolls, 1 Battle Pass Token, 4 Color Swatches | Windows }} | ||
+ | {{DLC/row| Pre-order content | Classic Outfits | Windows }} | ||
+ | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
+ | {{Game data/config|Steam|{{p|localappdata}}\Suicide Squad - Kill the Justice League\Saved\Config\Steam\<some numbers>\WindowsNoEditor\}} | ||
{{Game data/config|Windows|}} | {{Game data/config|Windows|}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 103: | Line 102: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Cutscenes are {{term|pillarboxed}} from 16:9. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = 70 - 110 FOV Slider |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = unknown | + | |anisotropic = unknown |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]], [[TAA]], & [[DLAA]]. |
− | |vsync = | + | |upscaling = true |
− | |vsync notes = | + | |upscaling tech = DLSS 3.1, FSR 2 |
− | |60 fps = | + | |upscaling notes = |
+ | |vsync = true | ||
+ | |vsync notes = Limits frame rate to half, one-third or one-fourth of current refresh rate | ||
+ | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Fixed frame rate cap at 60, 100, 120 and 144. |
− | |hdr = | + | |hdr = true |
− | |hdr notes = | + | |hdr notes = Sliders from 0-100 for Brightness, Whitepoint, UI Brightness |
− | |ray tracing = | + | |ray tracing = true |
− | |ray tracing notes = | + | |ray tracing notes = Ray-traced reflections |
− | |color blind = | + | |color blind = true |
− | |color blind notes = | + | |color blind notes = Deuteranopia, Protanopia, Tritanopia, Custom |
}} | }} | ||
+ | |||
+ | {{Image|SS_KTJL_Video.jpeg|Display settings}} | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = unknown | + | |acceleration option = unknown |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
Line 153: | Line 157: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = true |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = true |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = true |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
Line 183: | Line 187: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
Line 201: | Line 205: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Separate audio sliders for '''Master''', '''SFX''', '''Dialog''' and '''Music'''. |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Dynamic Range: '''High''', '''Medium''' and '''Low'''. |
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = Dialog and Text languages can be set independently of each other. |
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 215: | Line 219: | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
+ | |royalty free audio = true | ||
+ | |royalty free audio notes = Toggleable; called '''Streamer Mode'''. | ||
}} | }} | ||
Line 369: | Line 375: | ||
|upnp = | |upnp = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Shader compilation stutter=== | ||
+ | {{ii}} While the game offers optimizing shaders when starting it for the first time, not all shaders are compiled.<ref>{{Refurl|url=https://youtu.be/36drsnBolFo?si=FVdssBFXZUQhBCYm&t=980|title=DF Tech Review|date=2024-02-03}}</ref> | ||
+ | {{ii}} The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.<ref>{{Refurl|url=https://youtu.be/36drsnBolFo?si=bq6f-9KduoqawQu-&t=1133|title=DF Tech Review|date=2024-02-03}}</ref> | ||
+ | |||
+ | ===Stutters while traversing in the game=== | ||
+ | {{ii}} The game stutters when moving around in the environment of the game. This is independent from settings or hardware.<ref>{{Refurl|url=https://youtu.be/36drsnBolFo?si=bq6f-9KduoqawQu-&t=1133|title=DF Tech Review|date=2024-02-03}}</ref> | ||
+ | |||
+ | ===Jerky camera motion=== | ||
+ | {{ii}} If the game fails to run at anything other then a multiple of 30 frames such as 60, 120, etc., a lot of motion fluidity will be lost due to the way camera works. Even with [[Glossary:Variable_refresh_rate_(VRR) | VRR]] enabled this issue occurs.<ref>{{Refurl|url=https://youtu.be/36drsnBolFo?si=9fhtfnpUvXT6uo1n&t=1211|title=DF Tech Review|date=2024-02-03}}</ref> | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 421: | Line 438: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Epic Online Services |
|multiplayer notes= | |multiplayer notes= | ||
− | |anticheat = | + | |anticheat = Easy Anti-Cheat |
|anticheat notes = | |anticheat notes = | ||
}} | }} |
Latest revision as of 16:14, 3 April 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Rocksteady Studios | |
Sumo Digital | |
Publishers | |
Warner Bros. Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 2, 2024 |
Reception | |
Metacritic | 63 |
OpenCritic | 59 |
IGDB | 63 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | Contemporary |
Series | Batman: Arkham |
Batman: Arkham | |
---|---|
Subseries of Batman | |
Batman: Arkham Asylum | 2009 |
Batman: Arkham City | 2011 |
Batman: Arkham Origins | 2013 |
Batman: Arkham Origins Blackgate Deluxe Edition | 2014 |
Batman: Arkham Knight | 2015 |
Batman: Arkham VR | 2017 |
Suicide Squad: Kill the Justice League | 2024 |
Warnings
- This game requires a constant internet connection for all game modes.
Suicide Squad: Kill the Justice League is a singleplayer and multiplayer third-person action and shooter game in the Batman: Arkham series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Digital Deluxe Edition also available. | |||
GamersGate | Digital Deluxe Edition also available. | |||
Digital Deluxe Edition also available. | ||||
Green Man Gaming | Digital Deluxe Edition also available. | |||
Humble Store | Digital Deluxe Edition also available. | |||
Steam | Digital Deluxe Edition also available. |
- All versions require Denuvo Anti-Tamper DRM and a constant internet connection for all game modes.
DLC and expansion packs
Name | Notes | |
---|---|---|
Digital Deluxe Edition Content | Justice League Outfits, 3 Notorious Weapons, 4 Weapon Dolls, 1 Battle Pass Token, 4 Color Swatches | |
Pre-order content | Classic Outfits |
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | %LOCALAPPDATA%\Suicide Squad - Kill the Justice League\Saved\Config\Steam\<some numbers>\WindowsNoEditor\ |
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/315210/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes are pillarboxed from 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | 70 - 110 FOV Slider | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, TAA, & DLAA. | ||
High-fidelity upscaling | DLSS 3.1, FSR 2.0 |
||
Vertical sync (Vsync) | Limits frame rate to half, one-third or one-fourth of current refresh rate | ||
60 FPS and 120+ FPS | Fixed frame rate cap at 60, 100, 120 and 144. | ||
High dynamic range display (HDR) | Sliders from 0-100 for Brightness, Whitepoint, UI Brightness | ||
Ray tracing (RT) | Ray-traced reflections | ||
Color blind mode | Deuteranopia, Protanopia, Tritanopia, Custom |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate audio sliders for Master, SFX, Dialog and Music. | |
Surround sound | Dynamic Range: High, Medium and Low. | |
Subtitles | Dialog and Text languages can be set independently of each other. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Toggleable; called Streamer Mode. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op |
Issues unresolved
Shader compilation stutter
- While the game offers optimizing shaders when starting it for the first time, not all shaders are compiled.[1]
- The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.[2]
Stutters while traversing in the game
- The game stutters when moving around in the environment of the game. This is independent from settings or hardware.[3]
Jerky camera motion
- If the game fails to run at anything other then a multiple of 30 frames such as 60, 120, etc., a lot of motion fluidity will be lost due to the way camera works. Even with VRR enabled this issue occurs.[4]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Epic Online Services | |
Anti-cheat | Easy Anti-Cheat |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-8400 AMD Ryzen 5 1600 3.2 GHz |
Intel Core i7-10700K AMD Ryzen 7 5600X3D |
System memory (RAM) | 16 GB | |
Hard disk drive (HDD) | 65 GB | |
Video card (GPU) | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 DirectX 12 compatible | Nvidia GeForce RTX 2080 AMD Radeon RX 6800 XT |
- A 64-bit operating system is required.
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (315210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ DF Tech Review - last accessed on 2024-02-03
- ↑ DF Tech Review - last accessed on 2024-02-03
- ↑ DF Tech Review - last accessed on 2024-02-03
- ↑ DF Tech Review - last accessed on 2024-02-03