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Difference between revisions of "Sublevel Zero Redux"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|OS X|November 19, 2015}}
 
{{Infobox game/row/date|OS X|November 19, 2015}}
 
{{Infobox game/row/date|Linux|November 19, 2015}}
 
{{Infobox game/row/date|Linux|November 19, 2015}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 327880
 
|steam appid  = 327880
 
|gogcom id    = 1443519435
 
|gogcom id    = 1443519435
 +
|mobygames    = sublevel-zero
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
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{{DLC|
 
{{DLC|
{{DLC/row| Soundtrack |  | Windows, OS X, Linux }}
 
 
}}
 
}}
  
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = false
+
|gog galaxy               = false
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Sublevel Zero - video settings.png|Video settings.}}
 
{{Image|Sublevel Zero - video settings.png|Video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = <ref>[https://steamcommunity.com/app/327880/discussions/0/487870763306940140/ 21x9 resolution :: Sublevel Zero General Discussions]</ref>
+
|ultrawidescreen notes      = <ref>{{Refurl|url=https://steamcommunity.com/app/327880/discussions/0/487870763306940140/|title=21x9 resolution :: Sublevel Zero General Discussions|date=May 2023}}</ref>
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
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|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Enable windowed mode and use the <code>-popupwindow</code> [[Glossary:Command line arguments|parameter]].
+
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = FXAA (Low) and SMAA (High) + GUI anitaliasing.
 
|antialiasing notes        = FXAA (Low) and SMAA (High) + GUI anitaliasing.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Sublevel Zero - input settings.png|Input settings.}}
 
{{Image|Sublevel Zero - input settings.png|Input settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|xbox prompts              = true
 
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
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}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Sublevel Zero - audio settings.png|Audio settings.}}
 
{{Image|Sublevel Zero - audio settings.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = See [http://helixmod.blogspot.com/2015/12/sublevel-zero.html Helix Mod: Sublevel Zero].
+
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2015/12/sublevel-zero.html Helix Mod: Sublevel Zero].
 
|tridef 3d                  = unknown
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
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|play area seated            = true
 
|play area seated            = true
 
|play area seated notes      =  
 
|play area seated notes      =  
|play area standing          =  
+
|play area standing          = unknown
 
|play area standing notes    =  
 
|play area standing notes    =  
|play area room-scale        =  
+
|play area room-scale        = unknown
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 
}}
 
}}
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|shader model versions  = 3, 5
 
|shader model versions  = 3, 5
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
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|minOS    = XP, 7, 8, 10
 
|minOS    = XP, 7, 8, 10
|minCPU  = Dual core 2.5 GHz
+
|minCPU  = 2.5 GHz Dual Core
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 800 MB
 
|minHD    = 800 MB
 
|minGPU  = Nvidia GeForce GT 520
 
|minGPU  = Nvidia GeForce GT 520
|minGPU2  = AMD Radeon HD 3850
+
|minGPU2  = ATI Radeon HD 3850
 
|minSM    = 3.0
 
|minSM    = 3.0
 +
|minDX    = 9.0c
 +
|minaudio = DirectX 9.0c compatible
 
}}
 
}}
 
{{System requirements
 
{{System requirements
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|minOS    = 10.9.0+
 
|minOS    = 10.9.0+
|minCPU  = Dual core 2.5 GHz
+
|minCPU  = 2.5 GHz Dual Core
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 800 MB
 
|minHD    = 800 MB
 
|minGPU  = Nvidia GeForce GT 520
 
|minGPU  = Nvidia GeForce GT 520
|minGPU2  = AMD Radeon HD 3850
+
|minGPU2  = ATI Radeon HD 3850
 
|minSM    = 3.0
 
|minSM    = 3.0
 
}}
 
}}
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|minOS    = Ubuntu 14.04
 
|minOS    = Ubuntu 14.04
|minCPU  = Dual core 2.5 GHz
+
|minCPU  = 2.5 GHz Dual Core
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 800 MB
 
|minHD    = 800 MB
 
|minGPU  = Nvidia GeForce GT 520
 
|minGPU  = Nvidia GeForce GT 520
|minGPU2  = AMD Radeon HD 3850
+
|minGPU2  = ATI Radeon HD 3850
 
|minSM    = 3.0
 
|minSM    = 3.0
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 16:24, 10 May 2023

Sublevel Zero Redux
Sublevel Zero Redux cover
Developers
Sigtrap Games
Publishers
Mastertronic
Engines
Unity 5[Note 1]
Release dates
Windows October 8, 2015
macOS (OS X) November 19, 2015
Linux November 19, 2015
Taxonomy
Monetization One-time game purchase
Sublevel Zero Redux on MobyGames

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability


Game data

Configuration file(s) location

System Location
Windows <path-to-game>\PlayerData\Settings[Note 2]
<path-to-game>\PlayerData\Control[Note 2]
HKEY_CURRENT_USER\Software\SIGTRAP Games\Sublevel Zero
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\PlayerData\Save[Note 2]
macOS (OS X) <path-to-game>/PlayerData/Save
Linux <path-to-game>/PlayerData/Save

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
In fullscreen mode, setting only affects the renderer resolution and the game always upscales to desktop resolution.[2]
Multi-monitor
Ultra-widescreen
[3]
4K Ultra HD
Field of view (FOV)
Slider under Video Options. 70° - 100° Hor+.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA (Low) and SMAA (High) + GUI anitaliasing.
Vertical sync (Vsync)
60 FPS and 120+ FPS
No noticable framerate cap.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Slider. There is a limit on how fast the player can turn, making it seem like there is negative mouse acceleration.[2]
Mouse sensitivity
Mice tend to be less responsive on Linux. Developer recommends increasing sensitivity in the control options for now.
Mouse input in menus
Mouse Y-axis inversion
Separate option present for a controller.
Controller
Controller support
Supports XInput and DirectInput controllers.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Separate option present for a mouse.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Tracked motion controllers
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
All story is told via text only.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Spanish

VR support

Issues unresolved

(Linux) Crash when using antialiasing

Some AMD cards and drivers (particularly, in our experience, the proprietary drivers) crash when using antialiasing in Unity.

  • If you experience this, try to run the game with -screen-quality noaa

(Linux) Issues when switching resolutions

  • Some users may have issues with switching resolutions. Developer reports it may be a Unity-wide issue.[citation needed]

(Linux) Volumetric lighting is bugged

  • Volumetric lighting is bugged on most cards/drivers. It's turned off by default in the Linux version but you can still try it from the Video menu if you like. You're likely to get white flashes and/or strange black triangles appearing. Developer is looking into solving this.

Sounds stops playing when transitioning to the next level

When transitioning to the next level, often sounds stops playing. May be related to windowed mode.

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP, 7, 8, 10
Processor (CPU) 2.5 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce GT 520
ATI Radeon HD 3850
DirectX 9.0c compatible
Shader model 3.0 support
Sound (audio device) DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.9.0+
Processor (CPU) 2.5 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce GT 520
ATI Radeon HD 3850
Shader model 3.0 support
Linux
Minimum
Operating system (OS) Ubuntu 14.04
Processor (CPU) 2.5 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce GT 520
ATI Radeon HD 3850
Shader model 3.0 support


Notes

  1. Unity engine build: 5.4.5f1[1]
  2. 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Vetle on 2018-05-13
  2. 2.0 2.1 2.2 Verified by User:Suicide machine on August 13, 2016
  3. 21x9 resolution :: Sublevel Zero General Discussions - last accessed on May 2023