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Difference between revisions of "Sublevel Zero Redux"

From PCGamingWiki, the wiki about fixing PC games
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Line 6: Line 6:
 
{{Infobox game/row/publisher|Mastertronic}}
 
{{Infobox game/row/publisher|Mastertronic}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity}}
+
{{Infobox game/row/engine|Unity|name=Unity 5|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2018-05-13}}</ref>|build=5.4.5f1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 8, 2015}}
 
{{Infobox game/row/date|Windows|October 8, 2015}}
{{Infobox game/row/date|OS X|October 8, 2015}}
+
{{Infobox game/row/date|OS X|November 19, 2015}}
{{Infobox game/row/date|Linux|October 8, 2015}}
+
{{Infobox game/row/date|Linux|November 19, 2015}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 327880
 
|steam appid  = 327880
|gogcom page  = sublevel_zero
+
|gogcom id    = 1443519435
|winehq      =  
+
|mobygames    = sublevel-zero
 +
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 +
|winehq      = 17119
 +
|license      = commercial
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{GOG.com links|sublevel_zero|sublevel_zero}}
+
{{GOG.com links|1443519435|sublevel_zero_redux}}
{{mm}} [http://steamcommunity.com/app/327880/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/327880/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GOG | sublevel_zero | DRM-Free | |  | Windows }}
+
{{Availability/row| GOG.com | sublevel_zero | DRM-free | |  | Windows, OS X, Linux }}
 +
{{Availability/row| GMG | sublevel-zero-redux | Steam | | | Windows, OS X, Linux }}
 +
{{Availability/row| Humble | sublevel-zero | DRM-free | | Steam | Windows, OS X, Linux }}
 +
{{Availability/row| Oculus | 956497921064705 | Oculus | | | Windows }}
 
{{Availability/row| Steam | 327880 | Steam | |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 327880 | Steam | |  | Windows, OS X, Linux }}
 +
}}
 +
 +
{{DLC|
 
}}
 
}}
  
Line 30: Line 52:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\PlayerData\Settings|{{p|game}}\PlayerData\Control|{{p|HKCU}}\Software\SIGTRAP Games\Sublevel Zero}}
 +
{{Game data/config|OS X|}}
 +
{{Game data/config|Linux|}}
 
}}
 
}}
 +
{{XDG|unknown}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\PlayerData\Save}}
 +
{{Game data/saves|OS X|{{p|game}}/PlayerData/Save}}
 +
{{Game data/saves|Linux|{{p|game}}/PlayerData/Save}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                = false
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Sublevel Zero - video settings.png|Video settings.}}
 
{{Image|Sublevel Zero - video settings.png|Video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 57: Line 92:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= In fullscreen mode, setting only affects the renderer resolution and the game always upscales to desktop resolution.<ref name="Sui">{{refcheck|user=Suicide machine|date=August 13, 2016}}</ref>
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = <ref>{{Refurl|url=https://steamcommunity.com/app/327880/discussions/0/487870763306940140/|title=21x9 resolution :: Sublevel Zero General Discussions|date=May 2023}}</ref>
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = Slider under Video Options. 70° - 100° hor+.
+
|fov notes                  = Slider under Video Options. 70° - 100° {{term|hor+}}.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Enable windowed mode and use the <code>-popupwindow</code> [[Glossary:Command line arguments|parameter]].
+
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = FXAA (Low) and SMAA (High) + GUI anitaliasing.
 
|antialiasing notes        = FXAA (Low) and SMAA (High) + GUI anitaliasing.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = No noticable framerate cap.<ref name="Sui" />
 +
|hdr                        = unknown
 +
|hdr notes                  =  
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Sublevel Zero - input settings.png|Input settings.}}
 
{{Image|Sublevel Zero - input settings.png|Input settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = true
 
|acceleration option      = true
|acceleration option notes = Slider. There is a limit on how fast the player can turn, making it seem like there is negative mouse acceleration.<ref>Tested by [[User:Suicide_machine|Suicide Machine]].</ref>
+
|acceleration option notes = Slider. There is a limit on how fast the player can turn, making it seem like there is negative mouse acceleration.<ref name="Sui"/>
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Mice tend to be less responsive on Linux. Developer recommends increasing sensitivity in the control options for now.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes = Separate option present for a controller.
 
|invert mouse y-axis notes = Separate option present for a controller.
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
|controller support notes  = Supports Xinput and DirectInput controllers.
+
|controller support notes  = Supports XInput and DirectInput controllers.
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
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|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes= Separate option present for a mouse.
 
|invert controller y-axis notes= Separate option present for a mouse.
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = Xbox, Generic
+
|xbox prompts              = true
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes   =
 +
|light bar support         = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  =
 +
|other button prompts     = generic
 +
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = false
 
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = false
 +
|steam input api notes    =
 +
|steam hook input          = true
 +
|steam hook input notes    =
 +
|steam input presets      = false
 +
|steam input presets notes =
 +
|steam controller prompts  = false
 +
|steam controller prompts notes =
 +
|steam cursor detection    = true
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Sublevel Zero - audio settings.png|Audio settings.}}
 
{{Image|Sublevel Zero - audio settings.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 133: Line 203:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 139: Line 211:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  = unknown
 +
|native 3d notes            =
 +
|nvidia 3d vision            = hackable
 +
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2015/12/sublevel-zero.html Helix Mod: Sublevel Zero].
 +
|tridef 3d                  = unknown
 +
|tridef 3d notes            =
 +
|iz3d                        = unknown
 +
|iz3d notes                  =
 +
|vr only                    = false
 +
|htc vive                    = true
 +
|htc vive notes              =
 +
|oculus rift                = true
 +
|oculus rift notes          =
 +
|osvr                        = true
 +
|osvr notes                  =
 +
|windows mixed reality      = unknown
 +
|windows mixed reality notes =
 +
|keyboard-mouse              = true
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          = true
 +
|tobii eye tracking notes    =
 +
|play area seated            = true
 +
|play area seated notes      =
 +
|play area standing          = unknown
 +
|play area standing notes    =
 +
|play area room-scale        = unknown
 +
|play area room-scale notes  =
 +
}}
 +
 +
==Issues unresolved==
 +
===(Linux) Crash when using antialiasing===
 +
Some AMD cards and drivers (particularly, in our experience, the proprietary drivers) crash when using antialiasing in Unity.
 +
* If you experience this, try to run the game with <code>-screen-quality noaa</code>
 +
 +
===(Linux) Issues when switching resolutions===
 +
* Some users may have issues with switching resolutions. Developer reports it may be a Unity-wide issue.{{cn|date=November 2015}}
 +
 +
===(Linux) Volumetric lighting is bugged===
 +
* Volumetric lighting is bugged on most cards/drivers. It's turned off by default in the Linux version but you can still try it from the Video menu if you like. You're likely to get white flashes and/or strange black triangles appearing. Developer is  looking into solving this.
 +
 +
===Sounds stops playing when transitioning to the next level===
 +
When transitioning to the next level, often sounds stops playing. May be related to windowed mode.
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9, 11
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = unknown
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  = 3, 5
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =
 
}}
 
}}
  
Line 152: Line 355:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = XP, 7, 8, 10
|minCPU  =  
+
|minCPU  = 2.5 GHz Dual Core
|minRAM  =  
+
|minRAM  = 2 GB
|minHD    =  
+
|minHD    = 800 MB
|minGPU  =  
+
|minGPU  = Nvidia GeForce GT 520
 +
|minGPU2  = ATI Radeon HD 3850
 +
|minSM    = 3.0
 +
|minDX    = 9.0c
 +
|minaudio = DirectX 9.0c compatible
 +
}}
 +
{{System requirements
 +
|OSfamily = OS X
 +
 
 +
|minOS    = 10.9.0+
 +
|minCPU  = 2.5 GHz Dual Core
 +
|minRAM  = 4 GB
 +
|minHD    = 800 MB
 +
|minGPU  = Nvidia GeForce GT 520
 +
|minGPU2  = ATI Radeon HD 3850
 +
|minSM    = 3.0
 +
}}
 +
 
 +
{{System requirements
 +
|OSfamily = Linux
  
|recOS   =  
+
|minOS   = Ubuntu 14.04
|recCPU   =  
+
|minCPU   = 2.5 GHz Dual Core
|recRAM   =  
+
|minRAM   = 2 GB
|recHD   =  
+
|minHD   = 800 MB
|recGPU   =  
+
|minGPU   = Nvidia GeForce GT 520
 +
|minGPU2  = ATI Radeon HD 3850
 +
|minSM    = 3.0
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 16:24, 10 May 2023

Sublevel Zero Redux
Sublevel Zero Redux cover
Developers
Sigtrap Games
Publishers
Mastertronic
Engines
Unity 5[Note 1]
Release dates
Windows October 8, 2015
macOS (OS X) November 19, 2015
Linux November 19, 2015
Taxonomy
Monetization One-time game purchase
Sublevel Zero Redux on MobyGames

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability


Game data

Configuration file(s) location

System Location
Windows <path-to-game>\PlayerData\Settings[Note 2]
<path-to-game>\PlayerData\Control[Note 2]
HKEY_CURRENT_USER\Software\SIGTRAP Games\Sublevel Zero
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\PlayerData\Save[Note 2]
macOS (OS X) <path-to-game>/PlayerData/Save
Linux <path-to-game>/PlayerData/Save

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
In fullscreen mode, setting only affects the renderer resolution and the game always upscales to desktop resolution.[2]
Multi-monitor
Ultra-widescreen
[3]
4K Ultra HD
Field of view (FOV)
Slider under Video Options. 70° - 100° Hor+.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA (Low) and SMAA (High) + GUI anitaliasing.
Vertical sync (Vsync)
60 FPS and 120+ FPS
No noticable framerate cap.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Slider. There is a limit on how fast the player can turn, making it seem like there is negative mouse acceleration.[2]
Mouse sensitivity
Mice tend to be less responsive on Linux. Developer recommends increasing sensitivity in the control options for now.
Mouse input in menus
Mouse Y-axis inversion
Separate option present for a controller.
Controller
Controller support
Supports XInput and DirectInput controllers.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Separate option present for a mouse.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Tracked motion controllers
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
All story is told via text only.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Spanish

VR support

Issues unresolved

(Linux) Crash when using antialiasing

Some AMD cards and drivers (particularly, in our experience, the proprietary drivers) crash when using antialiasing in Unity.

  • If you experience this, try to run the game with -screen-quality noaa

(Linux) Issues when switching resolutions

  • Some users may have issues with switching resolutions. Developer reports it may be a Unity-wide issue.[citation needed]

(Linux) Volumetric lighting is bugged

  • Volumetric lighting is bugged on most cards/drivers. It's turned off by default in the Linux version but you can still try it from the Video menu if you like. You're likely to get white flashes and/or strange black triangles appearing. Developer is looking into solving this.

Sounds stops playing when transitioning to the next level

When transitioning to the next level, often sounds stops playing. May be related to windowed mode.

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP, 7, 8, 10
Processor (CPU) 2.5 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce GT 520
ATI Radeon HD 3850
DirectX 9.0c compatible
Shader model 3.0 support
Sound (audio device) DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.9.0+
Processor (CPU) 2.5 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce GT 520
ATI Radeon HD 3850
Shader model 3.0 support
Linux
Minimum
Operating system (OS) Ubuntu 14.04
Processor (CPU) 2.5 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce GT 520
ATI Radeon HD 3850
Shader model 3.0 support


Notes

  1. Unity engine build: 5.4.5f1[1]
  2. 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Vetle on 2018-05-13
  2. 2.0 2.1 2.2 Verified by User:Suicide machine on August 13, 2016
  3. 21x9 resolution :: Sublevel Zero General Discussions - last accessed on May 2023