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Difference between revisions of "Spider-Man: Web of Shadows"

From PCGamingWiki, the wiki about fixing PC games
(Created page)
 
 
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{{Stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Spider-Man Web of Shadows - Cover.jpg
+
|cover        = Spider-Man Web of Shadows cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Shaba Games}}
 
{{Infobox game/row/developer|Shaba Games}}
 +
{{Infobox game/row/developer|Treyarch}}
 +
{{Infobox game/row/porter|Aspyr Media|Windows}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Activision}}
 
{{Infobox game/row/publisher|Activision}}
 +
|engines      =
 +
{{Infobox game/row/engine|Treyarch NGL}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 21, 2008}}
 
{{Infobox game/row/date|Windows|October 21, 2008}}
|steam appid  =
+
|reception    =
|gogcom page  =
+
{{Infobox game/row/reception|Metacritic|spider-man-web-of-shadows|52}}
|wikipedia    = Spider-Man:_Web_of_Shadows
+
{{Infobox game/row/reception|OpenCritic|link|rating}}
 +
{{Infobox game/row/reception|IGDB|spider-man-web-of-shadows|70}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Open world }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Comic book, Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, North America, Supernatural }}
 +
{{Infobox game/row/taxonomy/series            | Spider-Man }}
 +
|steam appid  =
 +
|steam appid side =  
 +
|gogcom id    =
 +
|gogcom id side =
 +
|official site=
 +
|hltb        = 8952
 +
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 +
|lutris      =
 +
|mobygames    = 41616
 +
|strategywiki =  
 +
|wikipedia    = Spider-Man: Web of Shadows
 +
|winehq      = 8887
 +
|license      = commercial
 +
}}
 +
 
 +
{{Introduction
 +
|introduction      = '''''Spider-Man: Web of Shadows''''' was developed by [[Company:Shaba Games|Shaba Games]] and [[Company:Treyarch|Treyarch]], and ported to PC by [[Company:Aspyr Media|Aspyr Media]]. The PC version was released on October 21, 2008 and is based on the Xbox 360 and PlayStation 3 versions of the game. As such, it does not include the alternate suits, the ability to throw objects while wearing the Black Suit, the quick time event from the Symbiote Wolverine fight, and the alternative quick time event fail animation from the Vulture boss fight found in the Nintendo Wii version.<ref>{{Refurl|url=https://www.youtube.com/watch?v=Iq5Tb1Ty8WY|title= Spider-Man: Web of Shadows - Exclusive Сontent in Wii version - YouTube|date=2023-09-27}}</ref>
 +
 
 +
|release history  = On release the PC version was missing several graphical effects from its console counterparts (bloom, motion blur, character outlines while using Spider-Sense, and some particle effects), and suffered from a reduced draw distance and level of detail (LOD). A [[#Patches|v1.1 patch]] was released to address some of these issues.
 +
 
 +
|current state    = Despite the game being designed to run at 30 FPS, the official 1.1 patch removed the frame rate cap. As a result, some mechanics and scripted sequences that are tied to the frame rate [[#High frame rate issues|may not function as intended]].
 
}}
 
}}
{{Series|Spider-Man}}
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail || unknown ||}}
+
{{Availability/row| Retail || disc | {{DRM|SafeDisc|v4.90.010}}. | | Windows }}
 +
}}
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported                =
 +
|dlc                        =
 +
|expansion pack              =
 +
|freeware                    =
 +
|free-to-play                =
 +
|one-time game purchase      = The game requires an upfront purchase to access.
 +
|sponsored                  =
 +
|subscription                =
 +
|subscription gaming service =
 +
}}
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = The game does not contain microtransactions.
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 
}}
 
}}
 +
 +
==Essential improvements==
 +
===Patches===
 +
{{ii}} The [https://www.moddb.com/games/spider-man-web-of-shadows/downloads/spider-man-web-of-shadows-v11-patch1 1.1 patch] updates the game to the latest version.
 +
{{++}} The patch removes the 30 FPS cap, fixes some graphical issues, adds the option to enable/disable shadows, particle effects, and special effects to the launcher, and substantially improves the draw distance and level of detail (LOD).
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|LOCALAPPDATA}}\Activision\Spider-Man Web of Shadows\Config.xml}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Activision\Spider-Man Web of Shadows\}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Spider-Man Web of Shadows video settings.png|Launcher video settings}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 37: Line 108:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = A [https://community.pcgamingwiki.com/files/file/1782-spider-man-web-of-shadows-triplehead-fix/ multi-monitor hack] exists, but objects and textures disappear outside the central 16:9 area.<ref>[https://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=18182 Spider-Man Web of Shadows Triplehead fix | WSGF]</ref>
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = See [[Spider-Man:_Web_of_Shadows#Windowed|Windowed]].
|borderless windowed        = unknown
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = See [[Spider-Man:_Web_of_Shadows#Borderless windowed|Borderless windowed]].
|anisotropic                = unknown
+
|anisotropic                = false
|anisotropic notes          =  
+
|anisotropic notes          =
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = false
|vsync notes                =  
+
|upscaling tech            =
|oculus rift                = unknown
+
|upscaling notes            =
|oculus rift notes         =  
+
|vsync                      = true
|high frame rate           = unknown
+
|vsync notes                = Disabling this option can lead to stuttering and inconsistent frame pacing.{{cn|date=September 2023}}
|high frame rate notes     =  
+
|60 fps                    = true
 +
|60 fps notes               = 30 FPS lock on 1.0 version. Install the [[#Patches|official 1.1 update]] to unlock the frame rate.<br>Note that frame rates higher than 30 FPS can break some mechanics.
 +
|120 fps                    = limited
 +
|120 fps notes              = 60 Hz refresh rate cap.<br>Use [https://sourceforge.net/projects/dxwnd/ DxWnd] to overwrite the refresh rate by running the game in windowed or borderless mode while a higher refresh rate is selected.
 +
|hdr                        = false
 +
|hdr notes                  =
 +
|ray tracing                = false
 +
|ray tracing notes         =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|description=Force windowed mode through Configuration file.|fix=
 +
# Open the [[Spider-Man:_Web_of_Shadows#Configuration_file.28s.29_location|configuration file.]]
 +
# Add the following line at the end:  <code><nowiki><s id="Windowed">1</s></nowiki></code>.
 +
# Save the changes.
 +
}}
 +
===[[Glossary:Windowed#Borderless_fullscreen_windowed|Borderless windowed]]===
 +
{{Fixbox|description=Use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming].|fix=
 +
#Apply [[Spider-Man:_Web_of_Shadows#Windowed|Windowed fix.]]
 +
#Use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming] to force the window into borderless mode.
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = always on
|acceleration option notes =  
+
|acceleration option notes = Negative mouse acceleration.
|mouse menu                = unknown
+
|mouse sensitivity        = true
 +
|mouse sensitivity notes  = Sensitivity slider available in the launcher.<br>Mouse sensitivity is affect by the frame rate. See [[#High frame rate issues|High frame rate issues]].
 +
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = unknown
+
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
|full controller notes    =  
+
|full controller notes    = Launcher requires mouse input.
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|invert controller y-axis  = unknown
+
|controller sensitivity    = unknown
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = true
 +
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4               = hackable
 +
|dualshock 4 notes        = See [[Controller:DualShock 4|DualShock 4]] or [[Controller:DualSense|DualSense]].
 +
|dualshock prompts        = hackable
 +
|dualshock prompts notes  = Use [https://www.youtube.com/watch?v=mzpaKWTAfK0 PS4 Buttons mod].
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes   =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = false
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = true
 +
|controller hotplug notes  =
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|simultaneous input        = false
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Verified using Orban Loudness Meter, headphones, and DxWnd <ref>{{Refcheck|user=Epicgames4|date=2023-12-29|comment= The left surround and right surround channels are only used at certain times and most of the time only front left and front right are used, Checked on Windows 11 Insider Preview 22635.2915 (ni_release).}}</ref>: '''Left Front,'''  '''Right Front,'''  '''Left Surround,'''  '''Right Surround.'''
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = unknown
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = true
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 108: Line 241:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles =  
+
  |subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://www.zoneofgames.ru/games/spider-man_web_of_shadows/files/3280.html Fan translation by «NeoGame»].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 +
==Issues fixed==
 +
===High frame rate issues===
 +
{{ii}} The removal of the 30 FPS cap may introduce a number of issues relating to mechanics that tie their function to the frame rate. Some examples include:
 +
* The health meter during the gas station defense mission draining much faster than intended, making the mission harder to complete. This bug also affects similar meter-based mechanics, such as Rhino's rage meter later in the game.
 +
* The timing of Web Strikes requiring much more precision due to a shortened window of opportunity.
 +
* Mouse sensitivity and camera control reacting to the variable framerate, leading to inconsistent responses to player input.
 +
* Some 2D elements animating faster than intended while other effects remain locked at 30 FPS.
 +
{{Fixbox|description=Cap the frame rate to 30 FPS using [[Glossary:Frame_rate_(FPS)#Frame_rate_capping|a compatible third-party tool]].|}}
 +
 +
'''Stuttering Fix'''
 +
To fix the stuttering, go to: C:\Users\YourUserName\AppData\Local\Activision\Spider-Man Web of Shadows and open Config.xml in notepad then add the following lines at the bottom of the file:
 +
        '''<nowiki><s id="Windowed">0</s>
 +
      <s id="MaxCpuCount">4</s>
 +
      <s id="VideoHz">60</s>
 +
</r></nowiki>'''
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9.0c
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|wing                  =
 +
|wing notes            =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux powerpc app      =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =
 
}}
 
}}
  
Line 119: Line 346:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = XP
|minCPU  =  
+
|minCPU  = Intel Pentium 4 2.0 GHz
|minRAM  =  
+
|minCPU2  = AMD Athlon XP 2000+
|minHD    =  
+
|minRAM  = 1 GB
|minGPU  =  
+
|minHD    = 3.5 GB
 +
|minGPU  = Nvidia GeForce 6600
 +
|minGPU2  = ATI Radeon X1300
 +
|minVRAM  = 128 MB
  
|recOS    =  
+
|recOS    = Vista
|recCPU  =  
+
|recCPU  = Intel Core 2 Duo 2.2 GHz
|recRAM  =  
+
|recCPU2  = AMD Athlon 64 X2 4600+
 +
|recRAM  = 2 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  =  
+
|recGPU  = Nvidia GeForce 7900
 +
|recGPU2  = ATI Radeon X1950
 +
|recVRAM  = 512 MB
 
}}
 
}}
 +
{{References}}

Latest revision as of 23:39, 6 April 2024

Spider-Man: Web of Shadows
Spider-Man: Web of Shadows cover
Developers
Shaba Games
Treyarch
Windows Aspyr Media
Publishers
Activision
Engines
Treyarch NGL
Release dates
Windows October 21, 2008
Reception
Metacritic 52
IGDB 70
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world
Art styles Comic book, Realistic
Themes Contemporary, North America, Supernatural
Series Spider-Man
Spider-Man: Web of Shadows on HowLongToBeat
Spider-Man: Web of Shadows on IGDB
Spider-Man: Web of Shadows on MobyGames
Spider-Man: Web of Shadows on Wikipedia
Subseries of Marvel
Spider-Man (1986) 1986
The Amazing Spider-Man and Captain America in Dr. Doom's Revenge! 1989
The Amazing Spider-Man 1990
Spider-Man & Venom: Separation Anxiety 1995
Spider-Man: The Sinister Six 1996
Spider-Man (2001) 2001
Spider-Man (2002) 2002
Spider-Man 2: The Game 2004
Spider-Man 2: Activity Center 2004
Ultimate Spider-Man 2005
Spider-Man 3 2007
Spider-Man: Friend or Foe 2007
Spider-Man: Web of Shadows 2008
Spider-Man: Shattered Dimensions 2010
The Amazing Spider-Man (2012) 2012
The Amazing Spider-Man 2 2014
Spider-Man: Homecoming - Virtual Reality Experience 2017
Spider-Man: Far From Home - Virtual Reality Experience 2019
Marvel's Spider-Man Remastered 2022
Marvel's Spider-Man: Miles Morales 2022

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Spider-Man: Web of Shadows was developed by Shaba Games and Treyarch, and ported to PC by Aspyr Media. The PC version was released on October 21, 2008 and is based on the Xbox 360 and PlayStation 3 versions of the game. As such, it does not include the alternate suits, the ability to throw objects while wearing the Black Suit, the quick time event from the Symbiote Wolverine fight, and the alternative quick time event fail animation from the Vulture boss fight found in the Nintendo Wii version.[1]

On release the PC version was missing several graphical effects from its console counterparts (bloom, motion blur, character outlines while using Spider-Sense, and some particle effects), and suffered from a reduced draw distance and level of detail (LOD). A v1.1 patch was released to address some of these issues.

Despite the game being designed to run at 30 FPS, the official 1.1 patch removed the frame rate cap. As a result, some mechanics and scripted sequences that are tied to the frame rate may not function as intended.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v4.90.010 DRM[Note 1].
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

Essential improvements

Patches

The 1.1 patch updates the game to the latest version.
The patch removes the 30 FPS cap, fixes some graphical issues, adds the option to enable/disable shadows, particle effects, and special effects to the launcher, and substantially improves the draw distance and level of detail (LOD).

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Activision\Spider-Man Web of Shadows\Config.xml

Save game data location

System Location
Windows %USERPROFILE%\Documents\Activision\Spider-Man Web of Shadows\

Video

Launcher video settings
Launcher video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
A multi-monitor hack exists, but objects and textures disappear outside the central 16:9 area.[4]
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See Windowed.
Borderless fullscreen windowed
See Borderless windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Disabling this option can lead to stuttering and inconsistent frame pacing.[citation needed]
60 FPS
30 FPS lock on 1.0 version. Install the official 1.1 update to unlock the frame rate.
Note that frame rates higher than 30 FPS can break some mechanics.
120+ FPS
60 Hz refresh rate cap.
Use DxWnd to overwrite the refresh rate by running the game in windowed or borderless mode while a higher refresh rate is selected.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Windowed

Force windowed mode through Configuration file.
  1. Open the configuration file.
  2. Add the following line at the end: <s id="Windowed">1</s>.
  3. Save the changes.

Borderless windowed

Use Borderless Gaming.
  1. Apply Windowed fix.
  2. Use Borderless Gaming to force the window into borderless mode.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Verified using Orban Loudness Meter, headphones, and DxWnd [5]: Left Front, Right Front, Left Surround, Right Surround.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Fan translation by «NeoGame».
Spanish

Issues fixed

High frame rate issues

The removal of the 30 FPS cap may introduce a number of issues relating to mechanics that tie their function to the frame rate. Some examples include:
  • The health meter during the gas station defense mission draining much faster than intended, making the mission harder to complete. This bug also affects similar meter-based mechanics, such as Rhino's rage meter later in the game.
  • The timing of Web Strikes requiring much more precision due to a shortened window of opportunity.
  • Mouse sensitivity and camera control reacting to the variable framerate, leading to inconsistent responses to player input.
  • Some 2D elements animating faster than intended while other effects remain locked at 30 FPS.
Cap the frame rate to 30 FPS using a compatible third-party tool.

Stuttering Fix To fix the stuttering, go to: C:\Users\YourUserName\AppData\Local\Activision\Spider-Man Web of Shadows and open Config.xml in notepad then add the following lines at the bottom of the file:

       <s id="Windowed">0</s>
       <s id="MaxCpuCount">4</s>
       <s id="VideoHz">60</s>
</r>

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 2.0 GHz
AMD Athlon XP 2000+
System memory (RAM) 1 GB
Hard disk drive (HDD) 3.5 GB
Video card (GPU) Nvidia GeForce 6600
ATI Radeon X1300
128 MB of VRAM

Notes

  1. SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]

References

  1. Spider-Man: Web of Shadows - Exclusive Сontent in Wii version - YouTube - last accessed on 2023-09-27
  2. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  3. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  4. Spider-Man Web of Shadows Triplehead fix | WSGF
  5. Verified by User:Epicgames4 on 2023-12-29
    The left surround and right surround channels are only used at certain times and most of the time only front left and front right are used, Checked on Windows 11 Insider Preview 22635.2915 (ni_release).