Difference between revisions of "Sonic Mania"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7 |
− | |minCPU = | + | |minCPU = Pentium 4 1.6GHz |
− | |minRAM = | + | |minRAM = 2 GB |
|minGPU = | |minGPU = | ||
− | |minHD = | + | |minHD = 100 MB |
− | |minVRAM = | + | |minVRAM = 32MB |
− | |minDX = | + | |minDX = 9.0c |
+ | |||
+ | |recOS = 8, 10 | ||
+ | |recCPU = Core 2 Duo | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recVRAM = 256MB | ||
+ | |recDX = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 19:23, 12 June 2017
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Developers | |
---|---|
Headcannon | |
PagodaWest Games | |
Publishers | |
Sega | |
Release dates | |
Windows | August 15, 2017 |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- Not available yet.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/584400/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/584400/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Pentium 4 1.6GHz | Core 2 Duo |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | 32MB of VRAM DirectX 9.0c compatible | 256MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/584400/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (584400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.