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Difference between revisions of "Skull and Bones"

From PCGamingWiki, the wiki about fixing PC games
(Reception)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Skull & Bones cover.jpg
 
|cover        = Skull & Bones cover.jpg
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|official site= https://skullandbones.ubisoft.com/game/en-us/home/index.aspx
 
|official site= https://skullandbones.ubisoft.com/game/en-us/home/index.aspx
 
|igdb        = skull-and-bones
 
|igdb        = skull-and-bones
 +
|lutris      = skull-and-bones
 
|mobygames    = 217673
 
|mobygames    = 217673
 +
|hltb        = 57531
 
|strategywiki = Skull & Bones
 
|strategywiki = Skull & Bones
 
|wikipedia    = Skull and Bones (video game)
 
|wikipedia    = Skull and Bones (video game)
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==Video==
 
==Video==
 +
{{Image|Skull and Bones visual options.png|Visual options}}
 +
{{Image|Skull and Bones display options.png|Display options}}
 +
{{Image|Skull and Bones graphics options.png|Graphics options}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
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|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  =  
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|borderless windowed notes  = Borderless is the only fullscreen option.
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = always on
 
|antialiasing              = always on
|antialiasing notes        = [[TAA]] or either upscaling method.
+
|antialiasing notes        = Forced [[TAA]]. DLSS or FSR antialiasing can only be used together with upscaling (no native option).
 
|upscaling                  = true
 
|upscaling                  = true
 
|upscaling tech            = DLSS 3.5, FSR 2.0
 
|upscaling tech            = DLSS 3.5, FSR 2.0
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==Audio==
 
==Audio==
 +
{{Image|Skull and Bones audio options.png|Audio options}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
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|minOS    = 10
 
|minOS    = 10
|minCPU  = Intel Core i7 4790
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|minCPU  = Intel Core i7-4790
 
|minCPU2  = AMD Ryzen 5 1600
 
|minCPU2  = AMD Ryzen 5 1600
|minRAM  = 8GB (dual channel)
+
|minRAM  = 8 GB (dual channel)
|minHD    = 65 GB (SSD)
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|minHD    = 65 GB
|minGPU  = Nvidia GTX 1060 6GB
+
|minGPU  = Nvidia GeForce GTX 1060 6 GB
|minGPU2  = AMD Radeon RX 570 4GB
+
|minGPU2  = AMD Radeon RX 5500 XT 8 GB
 
|minDX    = 12
 
|minDX    = 12
 +
|minother = SSD required
  
 
|recOS    = 10/11
 
|recOS    = 10/11
|recCPU  = Intel Core i7 8700K
+
|recCPU  = Intel Core i7-8700K
 
|recCPU2  = AMD Ryzen 5 3600
 
|recCPU2  = AMD Ryzen 5 3600
|recRAM  = 16GB (dual channel)
+
|recRAM  = 16 GB (dual channel)
 
|recHD    =  
 
|recHD    =  
|recGPU  = RTX 2070
+
|recGPU  = Nvidia GeForce RTX 2070 8 GB
|recGPU2  = AMD Radeon RX 5700 XT
+
|recGPU2  = AMD Radeon RX 5700 XT 8 GB
 
|recDX    =  
 
|recDX    =  
 
}}
 
}}
  
{{ii}} Low and High requirements are for 1080p 30 and 60 FPS respectively. For a more detailed version of the system requirements, please visit [https://www.ubisoft.com/en-gb/game/skull-and-bones/news-updates/uD2jmKCzdhUq6zs5fI105 PC System Requirements]
+
{{ii}} Minimum requirements are for 1080p in 30 fps with the low quality preset. Recommended requirements are for 1080p in 60 fps with the high preset. For recommended configurations for higher resolutions and quality presets, see [https://www.ubisoft.com/en-us/help/skull-and-bones/purchases-and-rewards/article/recommended-configurations-for-higher-resolutions-in-skull-and-bones/000101711 Recommended Configurations].
  
 
{{References}}
 
{{References}}

Latest revision as of 23:55, 1 March 2024

Skull and Bones
Skull and Bones cover
Developers
Ubisoft Singapore
Ubisoft Berlin
Ubisoft Chengdu
Ubisoft Kyiv
Ubisoft Paris
Ubisoft Philippines
Mi'pu'mi Games[1]
Publishers
Ubisoft
Engines
Ubisoft Anvil
Release dates
Windows February 16, 2024
Reception
Metacritic 64
OpenCritic 60
Taxonomy
Monetization One-time game purchase, Subscription gaming service
Modes Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world, Vehicle combat
Vehicles Naval/watercraft
Art styles Realistic
Themes Piracy
Skull and Bones on HowLongToBeat
Skull and Bones on IGDB
Skull and Bones guide on StrategyWiki
Skull and Bones on MobyGames
Skull and Bones on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

Skull and Bones is a multiplayer third-person action, open world and vehicle combat game.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
Icon overlay.png
Always online (requires a constant internet connection to play)
Premium Edition also available.
Windows
Ubisoft Store
Icon overlay.png
Always online (requires a constant internet connection to play)
Premium Edition also available, included with Ubisoft+.
Windows
Gamesplanet logo.svg (unavailable)
Icon overlay.png
Always online (requires a constant internet connection to play)
Windows
Steam (unavailable)
Icon overlay.png
Always online (requires a constant internet connection to play)
Windows
All versions require Ubisoft Connect, Denuvo Anti-Tamper, and VMProtect DRM and a constant internet connection for all game modes.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Skull And Bones\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/370010/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/370010/pfx/[Note 1]

Save game cloud syncing

Video

Visual options
Visual options
Display options
Display options
Graphics options
Graphics options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Menus and cutscenes are pillarboxed. Heads-up display can be set to fill screen or locked to 16:9 aspect ratio.
4K Ultra HD
Field of view (FOV)
Can be set between 85% and 115% of default value.
Windowed
Borderless fullscreen windowed
Borderless is the only fullscreen option.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Forced TAA. DLSS or FSR antialiasing can only be used together with upscaling (no native option).
High-fidelity upscaling
DLSS 3.5, FSR 2.0
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate can be limited between 30 to 90 FPS.
High dynamic range display (HDR)
Ray tracing (RT)
Ray traced global illumination.
Color blind mode
Deuteranopia/Protanopia and Tritanopia

Input

Audio

Audio options
Audio options

Audio feature State Notes
Separate volume controls
Master, SFX, Music, UI, Dialogue, Crew Bark and Voice Chat volume sliders present.
Surround sound
Up to 7.1 channels supported.
Subtitles
Closed captions
Mute on focus lost
Can be toggled in the Audio settings.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Anti-cheat BattlEye

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i7-4790
AMD Ryzen 5 1600
System memory (RAM) 8 GB (dual channel)
Hard disk drive (HDD) 65 GB
Video card (GPU) Nvidia GeForce GTX 1060 6 GB
AMD Radeon RX 5500 XT 8 GB
DirectX 12 compatible
Other SSD required
A 64-bit operating system is required.
Minimum requirements are for 1080p in 30 fps with the low quality preset. Recommended requirements are for 1080p in 60 fps with the high preset. For recommended configurations for higher resolutions and quality presets, see Recommended Configurations.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Skull and Bones™ - last accessed on 2024-02-11
  2. Verified by User:Shadowstealer7 on 2024-02-09
    Tested with Switch controller in Open Beta