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Difference between revisions of "Shadow Warrior 3"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/publisher|Devolver Digital}}
 
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{{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=https://wccftech.com/flying-wild-hog-ceo-tells-us-what-theyve-been-up-to-hint-two-game-reveals-scheduled-in-2020/|title=Flying Wild Hog CEO Tells Us What They've Been Up to (Hint: Two Game Reveals Scheduled in 2020)|date=2020-07-12|snippet=And we are really, really proud that we were able to actually make and develop the engine at the same time we were doing the games. So it was an awesome success for us, but it came at a cost. We needed to have a really big engine team and it was always like you were chasing the rabbit because there was the CryEngine, Unreal Engine, Unity. And we saw that the gap between this huge Epic team making new cool stuff, adding features to their engine, and our 10-people engine team who's trying to keep the base, the gap was getting larger and larger. So a year and a half ago we decided to actually switch to Unreal Engine 4.}}</ref>}}
 
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{{Infobox game/row/date|Windows|2021}}
 
{{Infobox game/row/date|Windows|2021}}

Revision as of 11:22, 12 July 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Shadow Warrior 3
Shadow Warrior 3 cover
Developers
Flying Wild Hog
Publishers
Devolver Digital
Engines
Unreal Engine 4[1]
Release dates
Windows 2021
Taxonomy
Series Shadow Warrior
Shadow Warrior
Shadow Warrior (1997) 1997
Shadow Warrior Classic Redux 2013
Shadow Warrior (2013) 2013
Viscera Cleanup Detail: Shadow Warrior 2013
Shadow Warrior 2 2016
Shadow Warrior 3 2022

Shadow Warrior 3 is a game in the Shadow Warrior series.

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
This game is not available yet.

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1036890/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1036890/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Russian
Brazilian Portuguese
Spanish

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU) Intel Core2 Quad Q9550
System memory (RAM)
Hard disk drive (HDD)
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Flying Wild Hog CEO Tells Us What They've Been Up to (Hint: Two Game Reveals Scheduled in 2020) - last accessed on 2020-07-12
    "And we are really, really proud that we were able to actually make and develop the engine at the same time we were doing the games. So it was an awesome success for us, but it came at a cost. We needed to have a really big engine team and it was always like you were chasing the rabbit because there was the CryEngine, Unreal Engine, Unity. And we saw that the gap between this huge Epic team making new cool stuff, adding features to their engine, and our 10-people engine team who's trying to keep the base, the gap was getting larger and larger. So a year and a half ago we decided to actually switch to Unreal Engine 4."