Difference between revisions of "Serious Sam: The Second Encounter"

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(Essential improvements)
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==Essential improvements==
 
==Essential improvements==
 
{{ii}} The game seems to choose the lowest screen refresh rate available to the monitor. In order to change the screen refresh rate, press ~ (or the key above Tab) to open the console, enter the line: <code>gap_iRefreshRate=60</code> (or whatever refresh rate you want) then restart the game.
 
{{ii}} The game seems to choose the lowest screen refresh rate available to the monitor. In order to change the screen refresh rate, press ~ (or the key above Tab) to open the console, enter the line: <code>gap_iRefreshRate=60</code> (or whatever refresh rate you want) then restart the game.
gap_iRefreshRate=60
 
  
 
==Game data==
 
==Game data==

Latest revision as of 09:35, 14 January 2021

For the updated HD version, see Serious Sam HD: The Second Encounter.

Serious Sam: The Second Encounter
Serious Sam: The Second Encounter cover
Developers
Croteam
Publishers
Gathering of Developers
Devolver Digital
Engines
Serious Engine 1
Release dates
Windows February 5, 2002
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, Shooter
Art styles Realistic
Themes Asia, Eastern Europe, Fantasy, North America, Sci-fi
Series Serious Sam
Serious Sam: The Second Encounter guide on StrategyWiki
Serious Sam: The Second Encounter on MobyGames
Serious Sam: The Second Encounter on Wikipedia
Serious Sam: The First Encounter 2001
Serious Sam: The Second Encounter 2002
Serious Sam 2 2005
Serious Sam HD: The First Encounter 2009
Serious Sam HD: The Second Encounter 2010
Serious Sam Double D 2011
Serious Sam: Kamikaze Attack! 2011
Serious Sam: The Random Encounter 2011
Serious Sam 3: BFE 2011
Serious Sam: The Greek Encounter 2012
Serious Sam VR: The First Encounter 2017
Serious Sam VR: The Second Encounter 2017
Serious Sam's Bogus Detour 2017
Serious Sam VR: The Last Hope 2017
Serious Sam 3 VR: BFE 2017
Serious Sam Classics: Revolution 2019
Serious Sam 4 2020
Serious Sam Fusion 2017 TBA
Serious Sam: Tormental TBA

Warnings

GameSpy online services have been shut down (see Network for solutions).

Key points

Engine was made open source in 2016.[1]

General information

Official game series site
Serious Sam Wiki
Seriously! Forums
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc DRM[Note 1]
Windows
GOG.com
DRM-free
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Renamed as "Serious Sam Classic: The Second Encounter".
Windows
SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).

Essential improvements[edit]

The game seems to choose the lowest screen refresh rate available to the monitor. In order to change the screen refresh rate, press ~ (or the key above Tab) to open the console, enter the line: gap_iRefreshRate=60 (or whatever refresh rate you want) then restart the game.

Game data[edit]

In-game player settings.
In-game player settings.

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Scripts[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/41060/pfx/[Note 3]

Save game data location[edit]

System Location
Windows <path-to-game>\SaveGame[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/41060/pfx/[Note 3]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video[edit]

In-game video settings.
In-game video settings.
In-game general rendering settings.
In-game general rendering settings.

Widescreen resolution[edit]

Steam version supports 16:9 and 16:10 resolution from in-game video options. Non-standard resolutions still need to be edited manually and can't be selected in-game, but FOV does not need to be adjusted for Hor+ ultrawide gameplay.
This is what happens if you don't disable widescreen when setting a custom resolution in Serious Sam: The First Encounter.
This is what happens if you don't disable widescreen when setting a custom resolution in Serious Sam: The First Encounter.
Custom resolution[citation needed]
Do not enable wide screen option from rendering menu. If it is enabled, game will add black bars on top and bottom of the screen regardless of aspect ratio or resolution.

1) Run game at least once.

2) Go to Scripts in the installation folder.

3) Open PersistentSymbols.ini.

4) Locate lines

persistent extern INDEX sam_iScreenSizeI=(INDEX)XXX;
persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;

5) Change XXX and YYY to your preferred resolution.

Field of view (FOV)[edit]

Steam version has fixed widescreen FOV (and weapon FOV).
Field of view (FOV)[citation needed]
  1. Run game at least once.
  2. Go to <path-to-game>\Scripts\
  3. Open PersistentSymbols.ini
  4. Locate the line persistent extern user FLOAT plr_fFOV=(FLOAT)XX;
  5. Change XX to your preferred field of view.

Input[edit]

In-game general control settings.
In-game general control settings.
In-game key map settings.
In-game key map settings.
In-game axis settings.
In-game axis settings.

Audio[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 2.0 reverb; no DirectSound3D support.

Localizations

Language UI Audio Sub Notes
English
Polish
Retail release, download
Russian
Retail release, download

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
Split-screen.
LAN play
16 Co-op, Versus
Online play
16 Co-op, Versus
Co-op supports 4 players. To play online with non-Steam versions apply the Master Server Patch.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 25600 - 25616
UDP 25600 - 25616
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed[edit]

Text scaling[edit]

Use dgVoodoo 2 and force borderless

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8
OpenGL 1.1, 1.2, 1.3, 1.4
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Audio DirectSound
Multiplayer GameSpy

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95 OSR2, NT 4.0 SP5
Processor (CPU) Intel Pentium II or Celeron-A 300 MHz
AMD K6-3 400 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 150 MB
Video card (GPU) 16 MB of VRAM
DirectX 8 compatible

Notes

  1. SafeDisc retail DRM does not work on Windows 10[2] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/41060/ in addition to or instead of this directory. The app ID (41060) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References