Difference between revisions of "Resident Evil 2 (2019)"
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+ | {{disambig|the remake of Resident Evil 2|the original game|[[Resident Evil 2]]}} | ||
{{Infobox game | {{Infobox game | ||
|title = Resident Evil 2 | |title = Resident Evil 2 | ||
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|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = resident-evil-2___ | ||
|wikipedia = Resident Evil 2 (2019 video game) | |wikipedia = Resident Evil 2 (2019 video game) | ||
|winehq = | |winehq = | ||
Line 18: | Line 20: | ||
}} | }} | ||
{{Series|Resident Evil}} | {{Series|Resident Evil}} | ||
− | |||
'''Key points''' | '''Key points''' | ||
{{++}} Features many graphical options with visual demonstrations for each. | {{++}} Features many graphical options with visual demonstrations for each. | ||
{{ii}} Default brightness gives the game a washed out blue hazy look.<ref>{{Refsnip|url=https://www.youtube.com/watch?v=7MvYJLU5FsQ&t=226|title=Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison!|date=2019-01-29|snippet=[starting at timestamp 3:46] ...Then you have the general issues of color-correction and black levels. And [sic] in spite of what you may read online and elsewhere, the game really does not want you to have pitch-dark blacks in most scenes. }}</ref> Those who prefer true black levels can use a guide [https://www.resetera.com/threads/resident-evil-2-2019-pc-performance-thread.92851/page-12#post-16821651 here]. | {{ii}} Default brightness gives the game a washed out blue hazy look.<ref>{{Refsnip|url=https://www.youtube.com/watch?v=7MvYJLU5FsQ&t=226|title=Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison!|date=2019-01-29|snippet=[starting at timestamp 3:46] ...Then you have the general issues of color-correction and black levels. And [sic] in spite of what you may read online and elsewhere, the game really does not want you to have pitch-dark blacks in most scenes. }}</ref> Those who prefer true black levels can use a guide [https://www.resetera.com/threads/resident-evil-2-2019-pc-performance-thread.92851/page-12#post-16821651 here]. | ||
− | {{ii}} | + | {{ii}} Enabling Shadow Cache may increase performance by 33%.<ref name="DFshadow">{{Refsnip|url=https://www.youtube.com/watch?v=7MvYJLU5FsQ&t=460|title=Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison!|date=2019-01-29|snippet=[starting at timestamp 7:55] Here, I can only recommend leaving Shadow Caching on, as turning it off can result in a 25% performance loss with no visual gain.}}</ref> |
'''General information''' | '''General information''' | ||
+ | {{mm}} [http://www.residentevil2.com/ Official Website] | ||
{{mm}} [https://steamcommunity.com/app/883710/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/883710/discussions/ Steam Community Discussions] | ||
{{mm}} [http://residentevilmodding.boards.net/board/124/resident-evil-2-remake-modding Resident Evil Modding Forums] | {{mm}} [http://residentevilmodding.boards.net/board/124/resident-evil-2-remake-modding Resident Evil Modding Forums] | ||
Line 32: | Line 34: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | Steam | So far, only known to release in European territories. | | Windows }} | {{Availability/row| Retail | | Steam | So far, only known to release in European territories. | | Windows }} | ||
− | {{Availability/row| Gamesplanet | 3692-1 | Steam | | + | {{Availability/row| GamersGate | DD-RESIDENT-EVIL-2-BIOHAZARD-RE-2-REL | Steam | {{store link|GamersGate|DD-RESIDENT-EVIL-2-DLX-REL|Deluxe Edition}} also available. | | Windows }} |
− | {{Availability/row| GMG | resident-evil-2-pc | Steam | | + | {{Availability/row| Gamesplanet | 3692-1 | Steam | {{store link|Gamesplanet|3692-2|Deluxe Edition}} also available. | | Windows }} |
− | {{Availability/row| Humble | resident-evil-2-biohazard-re2 | Steam | | | Windows }} | + | {{Availability/row| GMG | resident-evil-2-pc | Steam | {{store link|GMG|resident-evil-2-deluxe-edition-pc|Deluxe Edition}} also available. | | Windows }} |
− | {{Availability/row| Steam | 883710 | Steam | | + | {{Availability/row| Humble | resident-evil-2-biohazard-re2 | Steam | {{store link|Humble|resident-evil-2-biohazard-re2-deluxe-edition|Deluxe Edition}} also available. | | Windows }} |
+ | {{Availability/row| Steam | 883710 | Steam | {{store link|Steam-sub|281610|Deluxe Edition}} also available. | | Windows }} | ||
}} | }} | ||
− | {{ii}} All versions require {{DRM|Steam||Denuvo}} | + | {{ii}} All versions require {{DRM|Steam}}. |
+ | {{ii}} {{removed DRM|Denuvo}} was removed on December 18, 2019.<ref>{{Refurl|url=https://www.dsogaming.com/news/capcom-has-completely-removed-the-denuvo-anti-tamper-tech-from-resident-evil-2-remake/|title=Capcom has completely removed the Denuvo anti-tamper tech from Resident Evil 2 Remake - DSOGaming|date=2019-12-18}}</ref> | ||
===Version differences=== | ===Version differences=== | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = See [[#The game updates zombies at a distance less frequently|Make zombies always animate at full frame rate]]. Knife damage is [[#Knife damage is tied to frame rate|tied to FPS]]. |
|hdr = true | |hdr = true | ||
|hdr notes = | |hdr notes = | ||
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{{Fixbox|description=DX11: Use [http://www.wsgf.org/phpBB3/viewtopic.php?p=174396#p174396 helifax's fix]|ref=<ref>[http://www.wsgf.org/phpBB3/viewtopic.php?p=174396#p174396 View topic - Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019 | WSGF]</ref>|fix= | {{Fixbox|description=DX11: Use [http://www.wsgf.org/phpBB3/viewtopic.php?p=174396#p174396 helifax's fix]|ref=<ref>[http://www.wsgf.org/phpBB3/viewtopic.php?p=174396#p174396 View topic - Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019 | WSGF]</ref>|fix= | ||
− | {{--}} Causes visual bugs in the main menu and possibly in game as well.<ref>[http://www.wsgf.org/phpBB3/viewtopic.php? | + | {{--}} Causes visual bugs in the main menu and possibly in game as well.<ref>[http://www.wsgf.org/phpBB3/viewtopic.php?p=174662#p174662 View topic - Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019 | WSGF]</ref> |
}} | }} | ||
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'''Notes''' | '''Notes''' | ||
{{ii}} If a mistake is made and the file gets corrupted, [https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 verify the game files] through Steam to restore it to its original state or replace original {{file|re2.exe}} with saved copy. | {{ii}} If a mistake is made and the file gets corrupted, [https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 verify the game files] through Steam to restore it to its original state or replace original {{file|re2.exe}} with saved copy. | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Individual sliders for camera and aiming. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
Line 206: | Line 206: | ||
|dualshock prompts = hackable | |dualshock prompts = hackable | ||
|dualshock prompts notes = Use [https://www.nexusmods.com/residentevil22019/mods/16 PlayStation Button Layout]. | |dualshock prompts notes = Use [https://www.nexusmods.com/residentevil22019/mods/16 PlayStation Button Layout]. | ||
− | |light bar support = | + | |light bar support = false |
− | |light bar support notes = | + | |light bar support notes = unlit, on PS4 it changes color based on health |
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
Line 235: | Line 235: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | {{ii}} Windows media keys do not work while playing this game. | ||
==Audio settings== | ==Audio settings== | ||
Line 250: | Line 251: | ||
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = ''Real-Time Binaural'' HRTF |
}} | }} | ||
+ | {{ii}}''Real-Time Binaural'' setting in options toggles '''Windows Sonic''', '''Dolby Atmos''', or '''DTS Headphone:X 2.0''' depending on which is set in Windows 10. <ref>[https://www.youtube.com/watch?v=cKx4UOyCDpo Resident Evil 2 Remake: Windows Sonic vs Dolby Atmos vs DTS Headphone:X [HRTF]]</ref> | ||
{{L10n|content= | {{L10n|content= | ||
Line 295: | Line 297: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://magyaritasok.hu/magyaritasok/resident-evil-2/resident-evil-2/2604 Fan translation.] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 402: | Line 412: | ||
===Fatal Application Exit - renderdevicedx11.cpp error crash=== | ===Fatal Application Exit - renderdevicedx11.cpp error crash=== | ||
This may occur when the helicopter comes.<ref>{{Refurl|url=https://steamcommunity.com/app/883710/discussions/1/1743358239839911216/|title=Steam Community Discussion - Fatal Application Exit|date=2019-02-03}}</ref> | This may occur when the helicopter comes.<ref>{{Refurl|url=https://steamcommunity.com/app/883710/discussions/1/1743358239839911216/|title=Steam Community Discussion - Fatal Application Exit|date=2019-02-03}}</ref> | ||
− | + | * Update Windows and drivers to the latest version | |
+ | * Verify integrity of the game | ||
+ | * Delete re2_config.ini in the game folder location and repopen the game | ||
+ | * Open re2_config.ini in the game folder and add "PCResolution=12" under "[Render]". Edit resolution once game is able to open | ||
+ | * Change DirectX version (if both work fine, use 11 as there is less performance loss over 12 in this game) | ||
+ | * Underclock your GPU | ||
− | ===Knife damage tied to frame rate=== | + | ===Knife damage is tied to frame rate=== |
The survival knife does variable damage based on the current frame rate.<ref>{{Refurl|url=https://www.reddit.com/r/residentevil/comments/ako5uw/re2_psa_knife_damage_is_directly_tied_to/|title=Reddit /r/ResidentEvil - (RE2) PSA: Knife Damage is directly tied to frame rate. High frame rate=more damage|date=2019-01-30}}</ref> | The survival knife does variable damage based on the current frame rate.<ref>{{Refurl|url=https://www.reddit.com/r/residentevil/comments/ako5uw/re2_psa_knife_damage_is_directly_tied_to/|title=Reddit /r/ResidentEvil - (RE2) PSA: Knife Damage is directly tied to frame rate. High frame rate=more damage|date=2019-01-30}}</ref> | ||
{{--}} No known fix. | {{--}} No known fix. | ||
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# Click OK and restart your computer. Try the game to see if performance is improved. | # Click OK and restart your computer. Try the game to see if performance is improved. | ||
}} | }} | ||
+ | |||
+ | {{Fixbox|description=Remove all devices that tether to your PC via USB (a mobile phone with USB tethering enabled, for example)|ref={{cn|date=October 2019}}}} | ||
===The game updates zombies at a distance less frequently=== | ===The game updates zombies at a distance less frequently=== | ||
− | {{ii}} Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player. | + | {{ii}} Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player.<ref>[https://steamcommunity.com/app/961440/discussions/0/2521353993644672878/ zombies animate at 30fps when the game is set to either variable or 60fps :: RESIDENT EVIL 2 / BIOHAZARD RE:2 "1-Shot Demo" General Discussions]</ref> |
− | {{Fixbox|description=Make zombies always animate at full frame rate|ref=<ref>[http://residentevilmodding.boards.net/thread/10362/zombies-animate-full-framerate Zombies always animate at full | + | {{Fixbox|description=Make zombies always animate at full frame rate|ref=<ref>[http://residentevilmodding.boards.net/thread/10362/zombies-animate-full-framerate Zombies always animate at full frame rate]</ref>|fix= |
− | # Open <code>re2.exe</code> with | + | # Open <code>re2.exe</code> with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD]. |
− | # Go to offset <code> | + | # Go to offset <code>0x4CBF29</code>. |
− | # Find <code> | + | # Find <code>44 8B C5</code>. |
− | # Replace with <code>45 31 C0 | + | # Replace with <code>45 31 C0</code>. |
}} | }} | ||
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'''Notes''' | '''Notes''' | ||
{{--}} This will result in lower overall frame rates.<ref>{{Refsnip|url=https://www.youtube.com/watch?v=7MvYJLU5FsQ&t=460|title=Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison!|date=2019-01-29|snippet=[starting at timestamp 2:28]...But first, let's get some basics out of the way. The game's performance profile on PC and its visuals are 99% that which we saw in the demo. That's both great since the demo showed how blisteringly-fast the RE Engine can be, and it's also bad because of the problems held over from the demo [DX12 performs worse than DX11].}}</ref> | {{--}} This will result in lower overall frame rates.<ref>{{Refsnip|url=https://www.youtube.com/watch?v=7MvYJLU5FsQ&t=460|title=Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison!|date=2019-01-29|snippet=[starting at timestamp 2:28]...But first, let's get some basics out of the way. The game's performance profile on PC and its visuals are 99% that which we saw in the demo. That's both great since the demo showed how blisteringly-fast the RE Engine can be, and it's also bad because of the problems held over from the demo [DX12 performs worse than DX11].}}</ref> | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Disable Vendor Extension|ref=<ref name="gamefaqs"/>|fix= | ||
+ | # Go to {{p|game}}. | ||
+ | # Open {{file|re2_config.ini}}. | ||
+ | # Find <code>UseVendorExtention=Enable</code>. | ||
+ | # Replace with <code>UseVendorExtention=Disable</code>. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} HDR can't be used with Vendor Extention disabled</code>. | ||
}} | }} | ||
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===Unseeable Darkness and/or Ghosting of UI=== | ===Unseeable Darkness and/or Ghosting of UI=== | ||
− | Game might turn pitch black with only UI visible after the car-truck collition, if the game is restarted it will return to normal. During the PDA cutscene after first entering RPD the cutscene freezes and UI will start ghosting and the game will turn pitch black after the cutscene ends. Can be bypassed by saving in nearest Typewriter and restaring the game, but in this way watching the cutscene is impossible. | + | {{ii}} Game might turn pitch black with only UI visible after the car-truck collition, if the game is restarted it will return to normal. During the PDA cutscene after first entering RPD the cutscene freezes and UI will start ghosting and the game will turn pitch black after the cutscene ends. Can be bypassed by saving in nearest Typewriter and restaring the game, but in this way watching the cutscene is impossible. |
{{Fixbox|description=Restart Game}} | {{Fixbox|description=Restart Game}} | ||
− | {{Fixbox|description=Switch to DX12|ref=<ref>[https://gamefaqs.gamespot.com/boards/179837-resident-evil-2/77419750 glitching on Laptop in Police Lobby | + | {{Fixbox|description=Switch to DX12|ref=<ref name="gamefaqs">[https://gamefaqs.gamespot.com/boards/179837-resident-evil-2/77419750 glitching on Laptop in Police Lobby]</ref>|fix= |
+ | |||
− | {{Fixbox|description=Disable Vendor Extension|ref=<ref | + | '''Notes''' |
+ | {{ii}} DX12 API needs Windows 10. | ||
+ | {{--}} DX12 will cause potential loss in performance. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Disable Vendor Extension|ref=<ref name="gamefaqs"/>|fix= | ||
# Go to {{p|game}}. | # Go to {{p|game}}. | ||
# Open {{file|re2_config.ini}}. | # Open {{file|re2_config.ini}}. | ||
# Find <code>UseVendorExtention=Enable</code>. | # Find <code>UseVendorExtention=Enable</code>. | ||
# Replace with <code>UseVendorExtention=Disable</code>. | # Replace with <code>UseVendorExtention=Disable</code>. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} HDR can't be used with Vendor Extention disabled</code>. | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
==Other information== | ==Other information== | ||
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|multiplayer notes= | |multiplayer notes= | ||
}} | }} | ||
+ | |||
+ | ===Dynamic difficulty=== | ||
+ | {{ii}} The game has a dynamic difficulty system built in to it. The more you get hit and pick up healing items affect how much damage you do or take.<ref>[https://www.youtube.com/watch?v=K0CFIymKnZo&t=3087 Resident Evil 2 (2019) by Bawkbasoup in 54:29 SGDQ2019 - YouTube]</ref> | ||
+ | |||
+ | {{Fixbox|description=See [https://steamcommunity.com/sharedfiles/filedetails/?id=1650686061 Disable dynamic difficulty]|ref={{cn}}|fix= | ||
+ | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | {{ii}} [https://github.com/praydog/RE2-Mod-Framework/releases RE2 Mod Framework] - Adds first-person mode, manual flashlight, disable vignette | ||
+ | {{ii}} [https://www.nexusmods.com/residentevil22019/mods/342 RE2 Ultimate Trainer] - Adds character/outfit swap, player wetness adjustment, manual flashlight, HUD adjustments, camera FOV, etc. | ||
==System requirements== | ==System requirements== |
Revision as of 20:26, 6 February 2020
This page is for the remake of Resident Evil 2. For the original game, see Resident Evil 2.
Developers | |
---|---|
Capcom | |
Engines | |
RE Engine | |
Release dates | |
Windows | January 25, 2019 |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- Features many graphical options with visual demonstrations for each.
- Default brightness gives the game a washed out blue hazy look.[1] Those who prefer true black levels can use a guide here.
- Enabling Shadow Cache may increase performance by 33%.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | So far, only known to release in European territories. | |||
GamersGate | Deluxe Edition also available. | |||
Deluxe Edition also available. | ||||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Steam | Deluxe Edition also available. |
- All versions require Steam DRM.
- Denuvo Anti-Tamper DRM was removed on December 18, 2019.[3]
Version differences
- The Deluxe Edition includes all the DLC minus the pre-order bonus.
DLC and expansion packs
Name | Notes | |
---|---|---|
Claire Costume: Elza Walker | ||
Claire Costume: Military | ||
Claire Costume: Noir | ||
Deluxe Weapon: Samurai Edge - Albert Model | ||
Deluxe Weapon: Samurai Edge - Chris Model | Pre-order exclusive. | |
Deluxe Weapon: Samurai Edge - Jill Model | Pre-order exclusive. | |
Leon Costume: Arklay Sheriff | ||
Leon Costume: Noir | ||
Original Ver. Soundtrack Swap |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\re2_config.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/883710/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\883710\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/883710/pfx/[Note 2] |
- 20 save slots + 1 autosave slot available
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Disable vignette
- Resident Evil 2 has a very strong vignette. While some may feel being unable to see the left and right sides of the screen adds to the horror, others may feel it is annoyingly dark and like looking through a telescope. This is the game with vignette on and this is vignette off.
DX11: Use RE2 3D Vision Fix |
---|
|
DX11: Use RE2 Mod Framework[4] |
---|
DX11: Use helifax's fix[5] |
---|
|
DX11&12: Hex edit the executable of the game[7] |
---|
Notes
|
Disable sharpening
Use RE2 3D Vision Fix |
---|
|
Use jackfuste's fix |
---|
DX11&12: Hex edit the executable of the game[citation needed] |
---|
Notes
|
Input settings
- Windows media keys do not work while playing this game.
Audio settings
- Real-Time Binaural setting in options toggles Windows Sonic, Dolby Atmos, or DTS Headphone:X 2.0 depending on which is set in Windows 10. [8]
Localizations
- In-game voice and text can be changed to separate supported languages.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Polish | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Resident Evil 2. | ||
vorpX | G3D, Z3D, DirectVR Officialy supported game. |
Issues unresolved
Fatal Application Exit - renderdevicedx11.cpp error crash
This may occur when the helicopter comes.[9]
- Update Windows and drivers to the latest version
- Verify integrity of the game
- Delete re2_config.ini in the game folder location and repopen the game
- Open re2_config.ini in the game folder and add "PCResolution=12" under "[Render]". Edit resolution once game is able to open
- Change DirectX version (if both work fine, use 11 as there is less performance loss over 12 in this game)
- Underclock your GPU
Knife damage is tied to frame rate
The survival knife does variable damage based on the current frame rate.[10]
- No known fix.
The game can display an incorrect amount of VRAM for you GPU in the graphics menu.[11][12]
- Does not affect performance or available graphics options.
- The game may warn you that you will experience poor performance at high settings, but as long as your GPU's actual VRAM is sufficient this is not true.
Multimedia keys and Windows key are disabled
- No solution.
Issues fixed
"This extra save data is not compatible and cannot be used"
- Saved games are tied to whatever region Windows is set to, so it can cause issues with cloud-saves across computers.
Change Windows region settings[13] |
---|
If your save game is failing to load after changing to another computer, you need to go into the Windows "Region" settings and change your region to whichever the previous computer had theirs set to. Typically for most English users, its default is "United States". Once you've changed it, re-launch the game (no reboot required) |
Game becomes too dark/bright at times
- Sometimes, the game may become very dark, such as when standing near the stairs in the main hall, or even simply exploring the RPD. Then at other times, it may become too bright.
Various fixes[14] |
---|
Note:
|
(Nvidia users) Downgrade graphics drivers to version 399.24[citation needed] |
---|
Stutters
- Resident Evil 2 is known to have stutters for many players. Apart from the possible fixes under "Game becomes too dark/bright at times", another method is to increase the paging file size. Resident Evil 2 uses heavy resources on a PC's paging file, which acts as alternate virtual RAM.[15] If the paging file is set too low (such as a maximum of 2GB), this can act as a performance bottleneck, resulting in frequent stutters while exploring. This is especially true if the system's RAM is 8GB and under. Increasing the paging file size (such as from 2GB to 8GB) can drastically improve performance and reduce stutters.
Increase paging file size |
---|
|
Remove all devices that tether to your PC via USB (a mobile phone with USB tethering enabled, for example)[citation needed] |
---|
The game updates zombies at a distance less frequently
- Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player.[16]
Make zombies always animate at full frame rate[17] |
---|
|
Game fails to launch (Win 10 users)
Disable Hyper-V in Windows Features[18] |
---|
Game fails to launch (ASUS motherboard users)
Uninstall the Sonic suite of applications[19] |
---|
Main hall computer freeze
- The computer in the main hall may cause the game to either freeze or cause the screen to become grey, making it unplayable.
Change DirectX from 11 to 12[20] |
---|
Notes
|
Disable Vendor Extension[22] |
---|
Notes
|
Mouse/keyboard stops working
- The mouse and keyboard may stop responding if you Alt+Tab ↹ out or after a cutscene ends.
Open the Steam Overlay with ⇧ Shift+Tab ↹ and close it[23] |
---|
Plug in, then unplug a controller[24] |
---|
Cutscene playback issues
- The game relies on the presence of Windows Media Player and its codec.
Install the Media Feature Pack for your version of Windows[25] |
---|
Notes |
Ensure any Media Feature Pack alternatives are not running under Windows Media Foundation[25] |
---|
Unseeable Darkness and/or Ghosting of UI
- Game might turn pitch black with only UI visible after the car-truck collition, if the game is restarted it will return to normal. During the PDA cutscene after first entering RPD the cutscene freezes and UI will start ghosting and the game will turn pitch black after the cutscene ends. Can be bypassed by saving in nearest Typewriter and restaring the game, but in this way watching the cutscene is impossible.
Restart Game |
---|
Switch to DX12[22] |
---|
Notes
|
Disable Vendor Extension[22] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
Dynamic difficulty
- The game has a dynamic difficulty system built in to it. The more you get hit and pick up healing items affect how much damage you do or take.[26]
See Disable dynamic difficulty[citation needed] |
---|
Mods
- RE2 Mod Framework - Adds first-person mode, manual flashlight, disable vignette
- RE2 Ultimate Trainer - Adds character/outfit swap, player wetness adjustment, manual flashlight, HUD adjustments, camera FOV, etc.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-4460 AMD FX-6300 |
Intel Core i7-3770 AMD FX-9590 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 26 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 260X 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 3 GB of VRAM |
- A 64-bit system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/883710/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (883710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison! - last accessed on 2019-01-29
- "[starting at timestamp 3:46] ...Then you have the general issues of color-correction and black levels. And [sic] in spite of what you may read online and elsewhere, the game really does not want you to have pitch-dark blacks in most scenes."
- ↑ 2.0 2.1 Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison! - last accessed on 2019-01-29
- "[starting at timestamp 7:55] Here, I can only recommend leaving Shadow Caching on, as turning it off can result in a 25% performance loss with no visual gain."
- ↑ Capcom has completely removed the Denuvo anti-tamper tech from Resident Evil 2 Remake - DSOGaming - last accessed on 2019-12-18
- ↑ Resident Evil 2 in a First Person Perspective - YouTube
- ↑ View topic - Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019 | WSGF
- ↑ View topic - Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019 | WSGF
- ↑ Verified by User:Amuro on 2019-02-25
- ↑ Resident Evil 2 Remake: Windows Sonic vs Dolby Atmos vs DTS Headphone:X [HRTF]
- ↑ Steam Community Discussion - Fatal Application Exit - last accessed on 2019-02-03
- ↑ Reddit /r/ResidentEvil - (RE2) PSA: Knife Damage is directly tied to frame rate. High frame rate=more damage - last accessed on 2019-01-30
- ↑ Steam Community Discussion - Game say's I have 0.00 gb in the graphics settings - last accessed on 2019-01-31
- ↑ Verified by User:Expack3 on 2019-01-31
- In my case, the graphics menu states I have 0.15GB of memory.
- ↑ Steam Community Discussion - This extra save data is not compatible and cannot be used - last accessed on [unknown]
- ↑ Steam Community Discussion - brightness bugs - last accessed on 2019-02-03
- ↑ Steam forums - STUTTERING FIX!
- ↑ zombies animate at 30fps when the game is set to either variable or 60fps :: RESIDENT EVIL 2 / BIOHAZARD RE:2 "1-Shot Demo" General Discussions
- ↑ Zombies always animate at full frame rate
- ↑ Black Screen posible FIX - last accessed on 2019-03-14
- ↑ Steam Community Discussion - The game does not launch on windows 10, just like Resident Evil 7 - WTF CAPCOM - last accessed on 2019-01-29
- ↑ Verified by User:Expack3 on 2019-02-03
- ↑ Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison! - last accessed on 2019-01-29
- "[starting at timestamp 2:28]...But first, let's get some basics out of the way. The game's performance profile on PC and its visuals are 99% that which we saw in the demo. That's both great since the demo showed how blisteringly-fast the RE Engine can be, and it's also bad because of the problems held over from the demo [DX12 performs worse than DX11]."
- ↑ 22.0 22.1 22.2 glitching on Laptop in Police Lobby
- ↑ Steam Community Discussion - Shift+Tab locks movement - last accessed on 2019-01-31
- "have u tried changing the steam hotkeys to brinup steam ui? i have mine set to + key on numpad and i my son run into the issue so he now using same keybinding and not had the issue since"
- ↑ Steam Community Discussion - Random no mouse support... - last accessed on 2019-02-03
- ↑ 25.0 25.1 Steam Community News - Getting around video playback issues in-game - last accessed on 2019-01-28
- ↑ Resident Evil 2 (2019) by Bawkbasoup in 54:29 SGDQ2019 - YouTube