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Difference between revisions of "Resident Evil 2 (2019)"

From PCGamingWiki, the wiki about fixing PC games
(→‎Issues fixed: Save game cloud sync)
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Zombies animate at 30 FPS when at a distance.<ref>[https://steamcommunity.com/app/961440/discussions/0/2521353993644672878/ zombies animate at 30fps when the game is set to either variable or 60fps :: RESIDENT EVIL 2 / BIOHAZARD RE:2 "1-Shot Demo" General Discussions]</ref> Knife damage is [[#Knife damage tied to frame rate|tied to frame rate]].
+
|120 fps notes              = Zombies animate at 30 FPS when at a distance (see [[#The game updates zombies at a distance less frequently|Issues fixed]]).<ref>[https://steamcommunity.com/app/961440/discussions/0/2521353993644672878/ zombies animate at 30fps when the game is set to either variable or 60fps :: RESIDENT EVIL 2 / BIOHAZARD RE:2 "1-Shot Demo" General Discussions]</ref> Knife damage is tied to frame rate.
 
|hdr                        = true
 
|hdr                        = true
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 119: Line 119:
 
{{ii}} Resident Evil 2 has a very strong vignette. While some may feel being unable to see the left and right sides of the screen adds to the horror, others may feel it is annoyingly dark and like looking through a telescope. This is the game with [https://abload.de/img/961440_201901131214581okik.png vignette on] and this is [https://abload.de/img/961440_201901131215030jkrd.png vignette off].
 
{{ii}} Resident Evil 2 has a very strong vignette. While some may feel being unable to see the left and right sides of the screen adds to the horror, others may feel it is annoyingly dark and like looking through a telescope. This is the game with [https://abload.de/img/961440_201901131214581okik.png vignette on] and this is [https://abload.de/img/961440_201901131215030jkrd.png vignette off].
  
{{Fixbox|description=Use [https://forums.geforce.com/default/topic/1094108/3d-vision/resident-evil-2-remake-/post/5980908/#5980908 3D Vision Fix]|ref=|fix=
+
{{Fixbox|description=Use [https://forums.geforce.com/default/topic/1094108/3d-vision/resident-evil-2-remake-/post/5990215/#5990215 RE2 3D Vision Fix]|ref=|fix=
 +
{{ii}} Press {{key|F5}} for no vignette.
 
}}
 
}}
 
{{Fixbox|description=Use [https://github.com/praydog/RE2-Mod-Framework RE2 Mod Framework]|ref=<ref name="fps">[https://www.youtube.com/watch?v=BJYFg3E0BKU Resident Evil 2 in a First Person Perspective - YouTube]</ref>|fix=
 
{{Fixbox|description=Use [https://github.com/praydog/RE2-Mod-Framework RE2 Mod Framework]|ref=<ref name="fps">[https://www.youtube.com/watch?v=BJYFg3E0BKU Resident Evil 2 in a First Person Perspective - YouTube]</ref>|fix=
Line 125: Line 126:
  
 
{{Fixbox|description=Use [http://www.wsgf.org/forums/viewtopic.php?p=174396#p174396 helifax's fix]|ref=<ref>[http://www.wsgf.org/forums/viewtopic.php?p=174396#p174396 View topic - Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019 | WSGF]</ref>|fix=
 
{{Fixbox|description=Use [http://www.wsgf.org/forums/viewtopic.php?p=174396#p174396 helifax's fix]|ref=<ref>[http://www.wsgf.org/forums/viewtopic.php?p=174396#p174396 View topic - Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019 | WSGF]</ref>|fix=
{{--}} Causes visual bugs in the main menu and possibly in game as well.<ref>{{Refurl|url=http://www.wsgf.org/forums/viewtopic.php?f=95&t=32975&p=174662#p174662|ref=}}</ref>
+
{{--}} Causes visual bugs in the main menu and possibly in game as well.<ref>[http://www.wsgf.org/forums/viewtopic.php?f=95&t=32975&p=174662#p174662 http://www.wsgf.org/forums/viewtopic.php?f=95&t=32975&p=174662#p174662 View topic - Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019 | WSGF]</ref>
 
}}
 
}}
  
 
===Disable sharpening===
 
===Disable sharpening===
{{Fixbox|description=Use [https://forums.geforce.com/default/topic/1094108/3d-vision/resident-evil-2-remake-/post/5980908/#5980908 3D Vision Fix]|ref=|fix=
+
{{Fixbox|description=Use [https://forums.geforce.com/default/topic/1094108/3d-vision/resident-evil-2-remake-/post/5990215/#5990215 RE2 3D Vision Fix]|ref=|fix=
 +
{{ii}} Press {{key|F4}} for no sharpening.
 
}}
 
}}
 
{{Fixbox|description=Use [http://www.wsgf.org/forums/viewtopic.php?p=174270#p174270 jackfuste's fix]|ref=|fix=
 
{{Fixbox|description=Use [http://www.wsgf.org/forums/viewtopic.php?p=174270#p174270 jackfuste's fix]|ref=|fix=
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===First-person mode===
 
===First-person mode===
 
{{Fixbox|description=Use [https://github.com/praydog/RE2-Mod-Framework RE2 Mod Framework]|ref=<ref name="fps"/>|fix=
 
{{Fixbox|description=Use [https://github.com/praydog/RE2-Mod-Framework RE2 Mod Framework]|ref=<ref name="fps"/>|fix=
}}
 
 
===Make zombies always animate at full framerate===
 
{{ii}} Even if you play at 60 or variable (uncapped) fps, zombies still animate at a maximum of 30 fps when they are far from the player.
 
 
{{Fixbox|description=Follow the instructions given in this post: [http://residentevilmodding.boards.net/thread/10362/zombies-animate-full-framerate Resident Evil Modding Forum]|fix=
 
 
}}
 
}}
  
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==Issues fixed==
 
==Issues fixed==
 +
===The game updates zombies at a distance less frequently===
 +
{{ii}} Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player.
 +
 +
{{Fixbox|description=Make zombies always animate at full frame rate|ref=<ref>[http://residentevilmodding.boards.net/thread/10362/zombies-animate-full-framerate Zombies always animate at full framerate |]</ref>|fix=
 +
# Open <code>re2.exe</code> with an hex editor such as [https://mh-nexus.de/en/hxd/ HxD].
 +
# Go to offset <code>0x17D24B0</code>.
 +
# Find <code>E9 CB 83 7B 0F CC CC CC CC CC CC</code>.
 +
# Replace with <code>41 B8 00 00 00 00 E9 C5 83 7B 0F</code>.
 +
}}
 +
 
===Game fails to launch (ASUS motherboard users)===
 
===Game fails to launch (ASUS motherboard users)===
 
{{Fixbox|description=Uninstall the Sonic suite of applications|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/883710/discussions/0/1743358239836205250/?ctp=4#c1743358239836481652|title=Steam Community Discussion - The game does not launch on windows 10, just like Resident Evil 7 - WTF CAPCOM|date=2019-01-29}}</ref>|fix=
 
{{Fixbox|description=Uninstall the Sonic suite of applications|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/883710/discussions/0/1743358239836205250/?ctp=4#c1743358239836481652|title=Steam Community Discussion - The game does not launch on windows 10, just like Resident Evil 7 - WTF CAPCOM|date=2019-01-29}}</ref>|fix=
Line 391: Line 397:
  
 
'''Notes'''
 
'''Notes'''
{{--}} This will result in lower overall framerates.<ref>{{Refsnip|url=https://www.youtube.com/watch?v=7MvYJLU5FsQ&feature=youtu.be&t=460|title=Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison!|date=2019-01-29|snippet=[starting at timestamp 2:28]...But first, let's get some basics out of the way. The game's performance profile on PC and its visuals are 99% that which we saw in the demo. That's both great since the demo showed how blisteringly-fast the RE Engine can be, and it's also bad because of the problems held over from the demo [DX12 performs worse than DX11].}}</ref>
+
{{--}} This will result in lower overall frame rates.<ref>{{Refsnip|url=https://www.youtube.com/watch?v=7MvYJLU5FsQ&feature=youtu.be&t=460|title=Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison!|date=2019-01-29|snippet=[starting at timestamp 2:28]...But first, let's get some basics out of the way. The game's performance profile on PC and its visuals are 99% that which we saw in the demo. That's both great since the demo showed how blisteringly-fast the RE Engine can be, and it's also bad because of the problems held over from the demo [DX12 performs worse than DX11].}}</ref>
 
}}
 
}}
  

Revision as of 00:09, 19 February 2019

Resident Evil 2
Resident Evil 2 cover
Developers
Capcom
Engines
RE Engine
Release dates
Windows January 25, 2019
Resident Evil 2 (2019) on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

This page is for the remake of Resident Evil 2. For the original game, see Resident Evil 2.

Key points

Features many graphical options with visual demonstrations for each.
Default brightness gives the game a washed out blue hazy look.[1] Those who prefer true black levels can use a guide here.
According to Digital Foundry's video analysis, enabling Shadow Cache may increase performance by 25%.[2]

General information

Steam Community Discussions
Resident Evil Modding Forums

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam and Denuvo Anti-Tamper DRM.

Version differences

The Deluxe Edition includes all the DLC minus the pre-order bonus.

DLC and expansion packs

Name Notes
Claire Costume: Elza Walker
Windows
Claire Costume: Military
Windows
Claire Costume: Noir
Windows
Deluxe Weapon: Samurai Edge - Albert Model
Windows
Deluxe Weapon: Samurai Edge - Chris Model Pre-order exclusive.
Windows
Deluxe Weapon: Samurai Edge - Jill Model Pre-order exclusive.
Windows
Leon Costume: Arklay Sheriff
Windows
Leon Costume: Noir
Windows
Original Ver. Soundtrack Swap
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\re2_config.ini[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/883710/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\883710\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/883710/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Display settings
Display settings
Display settings
Display settings

Template:Video settings

Disable vignette

Resident Evil 2 has a very strong vignette. While some may feel being unable to see the left and right sides of the screen adds to the horror, others may feel it is annoyingly dark and like looking through a telescope. This is the game with vignette on and this is vignette off.
Use RE2 3D Vision Fix
Press F5 for no vignette.
Use RE2 Mod Framework[3]
Use helifax's fix[4]
Causes visual bugs in the main menu and possibly in game as well.[5]

Disable sharpening

Use RE2 3D Vision Fix
Press F4 for no sharpening.
Use jackfuste's fix

First-person mode

Use RE2 Mod Framework[3]

Input settings

Control settings
Control settings
Camera settings
Camera settings

Template:Input settings

Audio settings

Sound settings
Sound settings
Language settings
Language settings

Template:Audio settings

Localizations

In-game voice and text can be changed to separate supported languages.
Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Polish
Russian
Spanish

Issues unresolved

Game becomes too dark/bright at times

Sometimes, the game may become very dark, such as when standing near the stairs in the main hall, or even simply exploring the RPD. Then at other times, it may become too bright.
Various fixes[6]
  • Try installing latest video drivers.
  • Lower the image quality, such as from 100% to 50%.
  • Turn off Screen Space Reflections in options.
  • Cap the framerate at 30 or 60, not Variable.
  • Try changing around windowed/fullscreen/borderless fullscreen mode.
  • Disable anything with "shadow" in options (Shadow Cache, Contact Shadows).
  • Try changing from Directx 12 back to 11.
  • Try increasing the texture quality to use 2GB or more of VRAM. It is set to 0.5GB by default.
  • Try changing Ambient Occlusion settings, watching for screen darkening/brightening.

Note:

Some potential fixes, specifically setting Shadow Cache to off, will have a negative impact on performance.[2]
(NVIDIA users) Downgrade graphics drivers to version 399.24[citation needed]

Fatal Application Exit - renderdevicedx11.cpp error crash

This may occur when the helicopter comes.[7]

No known solution.

Knife damage tied to frame rate

The survival knife does variable damage based on the current frame rate.[8]

No known fix.

Graphics menu displays incorrect amount of VRAM

The game can display an incorrect amount of VRAM for you GPU in the graphics menu.[9][10]

Does not affect performance or available graphics options.

Multimedia keys and Windows key are disabled

No solution.

Issues fixed

The game updates zombies at a distance less frequently

Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player.
Make zombies always animate at full frame rate[11]
  1. Open re2.exe with an hex editor such as HxD.
  2. Go to offset 0x17D24B0.
  3. Find E9 CB 83 7B 0F CC CC CC CC CC CC.
  4. Replace with 41 B8 00 00 00 00 E9 C5 83 7B 0F.

Game fails to launch (ASUS motherboard users)

Uninstall the Sonic suite of applications[12]

"This extra save data is not compatible and cannot be used"

Saved games are tied to whatever region Windows is set to, so it can cause issues with cloud-saves across computers.
Change Windows region settings[13]

If your save game is failing to load after changing to another computer, you need to go into the Windows "Region" settings and change your region to whichever the previous computer had theirs set to. Typically for most English users, it's default is "United States". Once you've changed it, re-launch the game (no reboot required)

Main hall computer freeze

The computer in the main hall may cause the game to either freeze or cause the screen to become grey, making it unplayable.
Change DirectX from 11 to 12[14]

Notes

This will result in lower overall frame rates.[15]

Mouse/keyboard stops working

The mouse and keyboard may stop responding if you Alt+Tab out or after a cutscene ends.
Open the Steam Overlay with Shift+Tab and close it[16]
Plug in, then unplug a controller[17]

Cutscene playback issues

The game relies on the presence of Windows Media Player and its codec.
Install the Media Feature Pack for your version of Windows[18]

Notes:

Windows 8/8.1/10 Media Feature Pack downloads
Windows 7 Media Feature Pack download
Ensure any Media Feature Pack alternatives are not running under Windows Media Foundation.[18]

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i5-4460
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 26 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R7 260X
2 GB of VRAM
DirectX 11 compatible
A 64-bit system is required.

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison! - last accessed on 2019-01-29
    "[starting at timestamp 3:46] ...Then you have the general issues of color-correction and black levels. And [sic] in spite of what you may read online and elsewhere, the game really does not want you to have pitch-dark blacks in most scenes."
  2. 2.0 2.1 Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison! - last accessed on 2019-01-29
    "[starting at timestamp 7:55] Here, I can only recommend leaving Shadow Caching on, as turning it off can result in a 25% performance loss with no visual gain."
  3. 3.0 3.1 Resident Evil 2 in a First Person Perspective - YouTube
  4. View topic - Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019 | WSGF
  5. http://www.wsgf.org/forums/viewtopic.php?f=95&t=32975&p=174662#p174662 View topic - Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019 | WSGF
  6. Steam Community Discussion - brightness bugs - last accessed on 2019-02-03
  7. Steam Community Discussion - Fatal Application Exit - last accessed on 2019-02-03
  8. Reddit /r/ResidentEvil - (RE2) PSA: Knife Damage is directly tied to frame rate. High frame rate=more damage - last accessed on 2019-01-30
  9. Steam Community Discussion - Game say's I have 0.00 gb in the graphics settings - last accessed on 2019-01-31
  10. Verified by User:Expack3 on 2019-01-31
    In my case, the graphics menu states I have 0.15GB of memory.
  11. Zombies always animate at full framerate |
  12. Steam Community Discussion - The game does not launch on windows 10, just like Resident Evil 7 - WTF CAPCOM - last accessed on 2019-01-29
  13. Steam Community Discussion - This extra save data is not compatible and cannot be used - last accessed on [unknown]
  14. Verified by User:Expack3 on 2019-02-03
  15. Resident Evil 2 Remake: Complete PC Analysis + Xbox One X Comparison! - last accessed on 2019-01-29
    "[starting at timestamp 2:28]...But first, let's get some basics out of the way. The game's performance profile on PC and its visuals are 99% that which we saw in the demo. That's both great since the demo showed how blisteringly-fast the RE Engine can be, and it's also bad because of the problems held over from the demo [DX12 performs worse than DX11]."
  16. Steam Community Discussion - Shift+Tab locks movement - last accessed on 2019-01-31
    "have u tried changing the steam hotkeys to brinup steam ui? i have mine set to + key on numpad and i my son run into the issue so he now using same keybinding and not had the issue since"
  17. Steam Community Discussion - Random no mouse support... - last accessed on 2019-02-03
  18. 18.0 18.1 Steam Community News - Getting around video playback issues in-game - last accessed on 2019-01-28