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Difference between revisions of "Ratchet & Clank: Rift Apart"

From PCGamingWiki, the wiki about fixing PC games
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(Fleshing out page)
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{{Infobox game/row/date|Windows|July 26, 2023}}
 
{{Infobox game/row/date|Windows|July 26, 2023}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|link|rating}}
+
{{Infobox game/row/reception|Metacritic|ratchet-clank-rift-apart|}}
 
{{Infobox game/row/reception|OpenCritic|10994/ratchet-clank-rift-apart|89}}
 
{{Infobox game/row/reception|OpenCritic|10994/ratchet-clank-rift-apart|89}}
 
{{Infobox game/row/reception|IGDB|ratchet-and-clank-rift-apart|93}}
 
{{Infobox game/row/reception|IGDB|ratchet-and-clank-rift-apart|93}}
Line 22: Line 22:
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Action, Platform, TPS }}
+
{{Infobox game/row/taxonomy/genres            | Action, Platform, Shooter }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
Line 134: Line 134:
 
|multimonitor notes        = <ref name="psblog" />
 
|multimonitor notes        = <ref name="psblog" />
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = Support for 21:9, 32:9 and 48:9 aspect ratios.<ref name="psblog" />
+
|ultrawidescreen notes      = {{Term|Hor+}} scaling with support for 21:9, 32:9 and 48:9 aspect ratios.<ref name="psblog" /> Heads-up display can be fixed to 16:9, 21:9 and 32:9 ratios or set to maximise coverage.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
Line 142: Line 142:
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Labelled as '''Fullscreen'''.
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
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|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Separate options for camera, aim and flight sensitivity, with each option having X-axis and Y-axis individually set.
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Separate options for camera, aim and flight inversion, with each option also having an X-axis invert option.
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
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|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = Uses [[Steam Input]] to remap controls if enabled, otherwise uses built-in remapping menu.
 
|controller sensitivity    = true
 
|controller sensitivity    = true
|controller sensitivity notes= Separate option for aim sensitivity.
+
|controller sensitivity notes= Options for camera and aim sensitivity.
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
|invert controller y-axis notes= Separate option available to invert X-axis camera control.
+
|invert controller y-axis notes= Options for camera, aim and flight inversion, with each option also having an X-axis invert option.
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = true
|impulse triggers notes    =  
+
|impulse triggers notes    = <ref>{{Refcheck|user=Shadowstealer7|date=2023-07-28)}}</ref>
 
|dualshock 4              = true
 
|dualshock 4              = true
 
|dualshock 4 notes        = Also supports [[Controller:DualSense|DualSense]] features.<ref name="psblog" />
 
|dualshock 4 notes        = Also supports [[Controller:DualSense|DualSense]] features.<ref name="psblog" />
 
|dualshock prompts        = true
 
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = Wired
|dualshock 4 modes notes  =  
+
|dualshock 4 modes notes  = DualSense tested
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = false
|simultaneous input notes  =  
+
|simultaneous input notes  = Multiple inputs will prioritize controller input.<ref>{{Refcheck|user=Shadowstealer7|date=2023-07-28}}</ref>
|steam input api          = unknown
+
|steam input api          = true
|steam input api notes    =  
+
|steam input api notes    = Used if enabled in Steam.
|steam hook input          = unknown
+
|steam hook input          = false
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = true
|steam input presets notes =  
+
|steam input presets notes = Preset configs for [[Controller:Xbox One Controller|Xbox One Controller]], [[Controller:DualSense|DualSense]], [[Controller:Switch Pro Controller|Switch Pro Controller]] and [[Controller:Steam Controller|Steam Controller]] can be found in the game's installation folder.
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
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==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sliders present for Master Volume, Music, Speech, Sound Effects, UI and Hit Confirm.
 
|surround sound            = unknown
 
|surround sound            = unknown
 
|surround sound notes      =  
 
|surround sound notes      =  
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = always on
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
 
|eax support              =  
 
|eax support              =  
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|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = Wwise
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
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|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Bink, Annosoft Speech Engine
|cutscenes notes  =  
+
|cutscenes notes  = Bink v2.7p, Annosoft Speech Engine v4.0.25.0 (used for automated lipsync)
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
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|anticheat notes  =  
 
|anticheat notes  =  
 
}}
 
}}
 
==Issues==
 
===AMD Vega GPUs have invisible models===
 
Most character models and vehicles partially or completely invisible.
 
It happened on integrated Vega graphics cores and on discrete Vega 64 and etc. [https://steamcommunity.com/app/1895880/discussions/0/3801652295709605843/ Steam Issue]
 
  
 
==System requirements==
 
==System requirements==
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}}
 
}}
 
{{ii}} The minimum requirements are for 720p 30 FPS at Very Low settings, while the recommended requirements are for 1080p 60 FPS with the Medium preset.  Additional requirements for higher presets, 4K, ray tracing, and more are listed [https://blog.playstation.com/2023/07/18/ratchet-clank-rift-apart-pc-specs-and-new-features-revealed/ here].
 
{{ii}} The minimum requirements are for 720p 30 FPS at Very Low settings, while the recommended requirements are for 1080p 60 FPS with the Medium preset.  Additional requirements for higher presets, 4K, ray tracing, and more are listed [https://blog.playstation.com/2023/07/18/ratchet-clank-rift-apart-pc-specs-and-new-features-revealed/ here].
{{ii}} Because of the use of DirectStorage 1.2 API, a M.2 NVMe SSD is recommended over the SATA SSD.
+
{{ii}} Because of the use of DirectStorage 1.2 API, a M.2 NVMe SSD is recommended over a SATA SSD.
 
{{References}}
 
{{References}}

Revision as of 13:40, 28 July 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Ratchet & Clank: Rift Apart
Cover image missing, please upload it
Developers
Insomniac Games
Windows Nixxes Software
Publishers
PlayStation PC
Engines
Insomniac Engine
Release dates
Windows July 26, 2023
Reception
OpenCritic 89
IGDB 93
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Platform, Shooter
Art styles Cartoon
Themes Sci-fi, Space
Ratchet & Clank: Rift Apart on HowLongToBeat
Ratchet & Clank: Rift Apart on IGDB
Ratchet & Clank: Rift Apart on MobyGames
Ratchet & Clank: Rift Apart on Wikipedia

Ratchet & Clank: Rift Apart is an upcoming singleplayer third-person platform game developed by Insomniac Games, ported by Nixxes Software and published by Sony Interactive Entertainment via its PlayStation PC brand. The game is a PC port of the PlayStation 5 game of the same name which is the 9th main installment in the Ratchet & Clank series. The PC port has PC-specific features, including FSR 2, XeSS, DLSS 2, DLSS Frame Generation, DLAA and ultrawide screen support, and is the first game to utilize the DirectStorage 1.2 API.[1][2]

The game was released on PC on July 26, 2023, two years after it was originally released for the PlayStation 5 on June 11, 2021.

At launch, ray-tracing on AMD GPUs (specifically those based on RDNA2 and RDNA3 architectures) is disabled, but Nixxes noted that they are currently working with AMD to enable it on those GPUs as soon as possible.[3]

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when a shortcut is made directly to the executable, with the -EpicPortal command appended to the Target URL.
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Essential improvements

Skip launcher

Use the -nolauncher command line argument to skip the launcher.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Ratchet & Clank - Rift Apart\<user-id>\-userprefs.save
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1895880/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Ratchet & Clank - Rift Apart\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1895880/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
[1]
Ultra-widescreen
Hor+ scaling with support for 21:9, 32:9 and 48:9 aspect ratios.[1] Heads-up display can be fixed to 16:9, 21:9 and 32:9 ratios or set to maximise coverage.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Labelled as Fullscreen.
Anisotropic filtering (AF)
Anti-aliasing (AA)
TAA, SMAA and DLAA[4][1]
High-fidelity upscaling
FSR 2.1, DLSS 3.1, XeSS 1.0
Also supports IGTI (Insomniac Games' Temporal Injection) and DLSS Frame Generation.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
Requires HDR to be enabled in Windows.[4]
Ray tracing (RT)
Ray traced shadows, reflections and ambient occlusion.[2]
Color blind mode
Some user interface element colors can be individually set, and color shaders can be applied to objects within the game to improve visibility.

Input

Keyboard and mouse State Notes
Remapping
[1]
Mouse acceleration
Mouse sensitivity
Separate options for camera, aim and flight sensitivity, with each option having X-axis and Y-axis individually set.
Mouse input in menus
Mouse Y-axis inversion
Separate options for camera, aim and flight inversion, with each option also having an X-axis invert option.
Controller
Controller support
Full controller support
Controller remapping
Uses Steam Input to remap controls if enabled, otherwise uses built-in remapping menu.
Controller sensitivity
Options for camera and aim sensitivity.
Controller Y-axis inversion
Options for camera, aim and flight inversion, with each option also having an X-axis invert option.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
[5]
PlayStation controllers
Also supports DualSense features.[1]
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired
DualSense tested
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Multiple inputs will prioritize controller input.[6]
Steam Input
Steam Input API support
Used if enabled in Steam.
Official controller preset(s)
Preset configs for Xbox One Controller, DualSense, Switch Pro Controller and Steam Controller can be found in the game's installation folder.
Steam Controller button prompts

Audio

Audio feature State Notes
Separate volume controls
Sliders present for Master Volume, Music, Speech, Sound Effects, UI and Hit Confirm.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Croatian
Czech
Danish
Dutch
Finnish
French
German
Greek
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Romanian
Russian
Spanish
Latin American Spanish
Swedish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise
Cutscenes Bink Video, Annosoft Speech Engine Bink v2.7p, Annosoft Speech Engine v4.0.25.0 (used for automated lipsync)

System requirements

Windows
Minimum Recommended
Operating system (OS) 10 (build 1909)
Processor (CPU) Intel Core i3-8100
AMD Ryzen 3 3100
System memory (RAM) 8 GB
Hard disk drive (HDD) 75 GB (HDD)
Video card (GPU) NVIDIA GeForce GTX 960
AMD Radeon RX 470
DirectX 12 compatible
A 64-bit operating system is required.
The minimum requirements are for 720p 30 FPS at Very Low settings, while the recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K, ray tracing, and more are listed here.
Because of the use of DirectStorage 1.2 API, a M.2 NVMe SSD is recommended over a SATA SSD.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References