Difference between revisions of "Ratchet & Clank: Rift Apart"
m |
(Fleshing out page) |
||
Line 12: | Line 12: | ||
{{Infobox game/row/date|Windows|July 26, 2023}} | {{Infobox game/row/date|Windows|July 26, 2023}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|ratchet-clank-rift-apart|}} |
{{Infobox game/row/reception|OpenCritic|10994/ratchet-clank-rift-apart|89}} | {{Infobox game/row/reception|OpenCritic|10994/ratchet-clank-rift-apart|89}} | ||
{{Infobox game/row/reception|IGDB|ratchet-and-clank-rift-apart|93}} | {{Infobox game/row/reception|IGDB|ratchet-and-clank-rift-apart|93}} | ||
Line 22: | Line 22: | ||
{{Infobox game/row/taxonomy/perspectives | Third-person }} | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
− | {{Infobox game/row/taxonomy/genres | Action, Platform, | + | {{Infobox game/row/taxonomy/genres | Action, Platform, Shooter }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
Line 134: | Line 134: | ||
|multimonitor notes = <ref name="psblog" /> | |multimonitor notes = <ref name="psblog" /> | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Hor+}} scaling with support for 21:9, 32:9 and 48:9 aspect ratios.<ref name="psblog" /> Heads-up display can be fixed to 16:9, 21:9 and 32:9 ratios or set to maximise coverage. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 142: | Line 142: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Labelled as '''Fullscreen'''. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 170: | Line 170: | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Separate options for camera, aim and flight sensitivity, with each option having X-axis and Y-axis individually set. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Separate options for camera, aim and flight inversion, with each option also having an X-axis invert option. |
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
Line 182: | Line 182: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Uses [[Steam Input]] to remap controls if enabled, otherwise uses built-in remapping menu. |
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= | + | |controller sensitivity notes= Options for camera and aim sensitivity. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Options for camera, aim and flight inversion, with each option also having an X-axis invert option. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = true |
− | |impulse triggers notes = | + | |impulse triggers notes = <ref>{{Refcheck|user=Shadowstealer7|date=2023-07-28)}}</ref> |
|dualshock 4 = true | |dualshock 4 = true | ||
|dualshock 4 notes = Also supports [[Controller:DualSense|DualSense]] features.<ref name="psblog" /> | |dualshock 4 notes = Also supports [[Controller:DualSense|DualSense]] features.<ref name="psblog" /> | ||
|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = DualSense tested |
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
− | |simultaneous input notes = | + | |simultaneous input notes = Multiple inputs will prioritize controller input.<ref>{{Refcheck|user=Shadowstealer7|date=2023-07-28}}</ref> |
− | |steam input api = | + | |steam input api = true |
− | |steam input api notes = | + | |steam input api notes = Used if enabled in Steam. |
− | |steam hook input = | + | |steam hook input = false |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = true |
− | |steam input presets notes = | + | |steam input presets notes = Preset configs for [[Controller:Xbox One Controller|Xbox One Controller]], [[Controller:DualSense|DualSense]], [[Controller:Switch Pro Controller|Switch Pro Controller]] and [[Controller:Steam Controller|Steam Controller]] can be found in the game's installation folder. |
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
Line 230: | Line 230: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sliders present for Master Volume, Music, Speech, Sound Effects, UI and Hit Confirm. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 534: | Line 534: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Wwise |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 540: | Line 540: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink, Annosoft Speech Engine |
− | |cutscenes notes = | + | |cutscenes notes = Bink v2.7p, Annosoft Speech Engine v4.0.25.0 (used for automated lipsync) |
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
Line 547: | Line 547: | ||
|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
==System requirements== | ==System requirements== | ||
Line 578: | Line 573: | ||
}} | }} | ||
{{ii}} The minimum requirements are for 720p 30 FPS at Very Low settings, while the recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K, ray tracing, and more are listed [https://blog.playstation.com/2023/07/18/ratchet-clank-rift-apart-pc-specs-and-new-features-revealed/ here]. | {{ii}} The minimum requirements are for 720p 30 FPS at Very Low settings, while the recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K, ray tracing, and more are listed [https://blog.playstation.com/2023/07/18/ratchet-clank-rift-apart-pc-specs-and-new-features-revealed/ here]. | ||
− | {{ii}} Because of the use of DirectStorage 1.2 API, a M.2 NVMe SSD is recommended over | + | {{ii}} Because of the use of DirectStorage 1.2 API, a M.2 NVMe SSD is recommended over a SATA SSD. |
{{References}} | {{References}} |
Revision as of 13:40, 28 July 2023
Cover image missing, please upload it | |
Developers | |
---|---|
Insomniac Games | |
Windows | Nixxes Software |
Publishers | |
PlayStation PC | |
Engines | |
Insomniac Engine | |
Release dates | |
Windows | July 26, 2023 |
Reception | |
OpenCritic | 89 |
IGDB | 93 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Platform, Shooter |
Art styles | Cartoon |
Themes | Sci-fi, Space |
Ratchet & Clank: Rift Apart is an upcoming singleplayer third-person platform game developed by Insomniac Games, ported by Nixxes Software and published by Sony Interactive Entertainment via its PlayStation PC brand. The game is a PC port of the PlayStation 5 game of the same name which is the 9th main installment in the Ratchet & Clank series. The PC port has PC-specific features, including FSR 2, XeSS, DLSS 2, DLSS Frame Generation, DLAA and ultrawide screen support, and is the first game to utilize the DirectStorage 1.2 API.[1][2]
The game was released on PC on July 26, 2023, two years after it was originally released for the PlayStation 5 on June 11, 2021.
At launch, ray-tracing on AMD GPUs (specifically those based on RDNA2 and RDNA3 architectures) is disabled, but Nixxes noted that they are currently working with AMD to enable it on those GPUs as soon as possible.[3]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when a shortcut is made directly to the executable, with the -EpicPortal command appended to the Target URL. |
|||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Essential improvements
Skip launcher
Use the -nolauncher command line argument to skip the launcher.
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Ratchet & Clank - Rift Apart\<user-id>\-userprefs.save |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1895880/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Ratchet & Clank - Rift Apart\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1895880/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [1] | ||
Ultra-widescreen | Hor+ scaling with support for 21:9, 32:9 and 48:9 aspect ratios.[1] Heads-up display can be fixed to 16:9, 21:9 and 32:9 ratios or set to maximise coverage. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Labelled as Fullscreen. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA, SMAA and DLAA[4][1] | ||
High-fidelity upscaling | FSR 2.1, DLSS 3.1, XeSS 1.0 Also supports IGTI (Insomniac Games' Temporal Injection) and DLSS Frame Generation. |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Requires HDR to be enabled in Windows.[4] | ||
Ray tracing (RT) | Ray traced shadows, reflections and ambient occlusion.[2] | ||
Color blind mode | Some user interface element colors can be individually set, and color shaders can be applied to objects within the game to improve visibility. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [1] | |
Mouse acceleration | ||
Mouse sensitivity | Separate options for camera, aim and flight sensitivity, with each option having X-axis and Y-axis individually set. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Separate options for camera, aim and flight inversion, with each option also having an X-axis invert option. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Uses Steam Input to remap controls if enabled, otherwise uses built-in remapping menu. | |
Controller sensitivity | Options for camera and aim sensitivity. | |
Controller Y-axis inversion | Options for camera, aim and flight inversion, with each option also having an X-axis invert option. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | [5] |
PlayStation controllers | Also supports DualSense features.[1] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired DualSense tested |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Multiple inputs will prioritize controller input.[6] |
Steam Input | ||
---|---|---|
Steam Input API support | Used if enabled in Steam. | |
Official controller preset(s) | Preset configs for Xbox One Controller, DualSense, Switch Pro Controller and Steam Controller can be found in the game's installation folder. | |
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders present for Master Volume, Music, Speech, Sound Effects, UI and Hit Confirm. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Bink Video, Annosoft Speech Engine | Bink v2.7p, Annosoft Speech Engine v4.0.25.0 (used for automated lipsync) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (build 1909) | 10 (build 1909) |
Processor (CPU) | Intel Core i3-8100 AMD Ryzen 3 3100 |
Intel Core i5-8400 AMD Ryzen 5 3600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 75 GB (HDD) | 75 GB (SSD) |
Video card (GPU) | NVIDIA GeForce GTX 960 AMD Radeon RX 470 DirectX 12 compatible | NVIDIA GeForce RTX 2060 AMD Radeon RX 5700 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1895880/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1895880) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Ratchet & Clank: Rift Apart is coming to PC on July 26 - PlayStation Blog - last accessed on May 31, 2023
- ↑ 2.0 2.1 Ratchet & Clank: Rift Apart PC specs and new features revealed - PlayStation Blog - last accessed on July 19, 2023
- ↑ Ratchet & Clank: Rift Apart is out now on PC! - Steam announcement - last accessed on July 27, 2023
- ↑ 4.0 4.1 Insomniac Games - PC performance tuning - last accessed on 2023-07-26
- ↑ Verified by User:Shadowstealer7 on 2023-07-28)
- ↑ Verified by User:Shadowstealer7 on 2023-07-28