Difference between revisions of "Psychonauts"
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{{Infobox game/row/reception|IGDB|psychonauts|85}} | {{Infobox game/row/reception|IGDB|psychonauts|85}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Subscription gaming service }} |
{{Infobox game/row/taxonomy/modes|Singleplayer}} | {{Infobox game/row/taxonomy/modes|Singleplayer}} | ||
{{Infobox game/row/taxonomy/pacing|Real-time}} | {{Infobox game/row/taxonomy/pacing|Real-time}} | ||
Line 60: | Line 60: | ||
{{Availability/row| Microsoft Store | 9nct87fkq4gm | DRM-Free | Does not require Xbox Live log-in.<ref>{{Refcheck|user=Mmachinecodev|date=2022-05-02|comment=}}</ref> Included with {{store feature|Xbox Game Pass}}. | | Windows }} | {{Availability/row| Microsoft Store | 9nct87fkq4gm | DRM-Free | Does not require Xbox Live log-in.<ref>{{Refcheck|user=Mmachinecodev|date=2022-05-02|comment=}}</ref> Included with {{store feature|Xbox Game Pass}}. | | Windows }} | ||
{{Availability/row| Steam | 3830 | DRM-free | | | Windows, OS X, Linux }} | {{Availability/row| Steam | 3830 | DRM-free | | | Windows, OS X, Linux }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |cross-game bonus = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = Available via [[List of PC Game Pass games|Xbox Game Pass for PC]]. | ||
}} | }} | ||
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===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|description=Delete/rename video files|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Delete/rename video files|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\WorkResource\cutscenes\prerendered}} |
− | # Delete or rename | + | # Delete or rename {{file|DFLogo.bik}} and (if necessary) {{file|MajescoLogo.bik}}. |
}} | }} | ||
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{{Fixbox|description=Set custom resolution|ref=<ref>[https://web.archive.org/web/20141205072955/http://forums.steampowered.com/forums/showthread.php?t=2315252#post27191390 psychonauts invalid format - Steam Users' Forums] (retrieved)</ref>|fix= | {{Fixbox|description=Set custom resolution|ref=<ref>[https://web.archive.org/web/20141205072955/http://forums.steampowered.com/forums/showthread.php?t=2315252#post27191390 psychonauts invalid format - Steam Users' Forums] (retrieved)</ref>|fix= | ||
# Go to the installation folder. | # Go to the installation folder. | ||
− | # Open | + | # Open {{file|DisplaySettings.ini}} (or create if it does not already exist). |
# Add or modify the following text to the desired resolution: | # Add or modify the following text to the desired resolution: | ||
<pre>[DisplaySettings] | <pre>[DisplaySettings] | ||
Line 165: | Line 179: | ||
# Install [https://thirteenag.github.io/wfp#psychonauts Psychonauts Widescreen Fix]. | # Install [https://thirteenag.github.io/wfp#psychonauts Psychonauts Widescreen Fix]. | ||
# Go to the installation folder. | # Go to the installation folder. | ||
− | # Create a new file named | + | # Create a new file named {{file|wndmode.ini}}. |
# Launch Game | # Launch Game | ||
# Exit Game | # Exit Game | ||
− | # Edit created file named | + | # Edit created file named {{file|wndmode.ini}}. |
# Set UseBackgroundResize = 1 | # Set UseBackgroundResize = 1 | ||
}} | }} | ||
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{{Fixbox|description=Set controller vibration|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Set controller vibration|ref={{cn|date=July 2016}}|fix= | ||
# Launch the game and create a profile if not done already. | # Launch the game and create a profile if not done already. | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\Profiles}}. |
− | # Go into the appropriate | + | # Go into the appropriate {{Folder|Profile #}} folder. |
− | # Open the .ini file with a text editor. | + | # Open the {{file|.ini}} file with a text editor. |
# Change <code>EnableRumble=false</code> to <code>EnableRumble=true</code>. | # Change <code>EnableRumble=false</code> to <code>EnableRumble=true</code>. | ||
# Save the changes. | # Save the changes. | ||
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|separate volume notes = | |separate volume notes = | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Remove | + | |surround sound notes = Remove {{file|OPENAL32.DLL}} in game folder; otherwise, it's 2.0 stereo.{{cn}} HRTF with OpenAL Soft library. |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
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{{Fixbox|description=Use [[OpenAL Soft HRTF|OpenAL Soft]]|fix= | {{Fixbox|description=Use [[OpenAL Soft HRTF|OpenAL Soft]]|fix= | ||
# Download the OpenAL Soft binary from [https://openal-soft.org/#download here]. | # Download the OpenAL Soft binary from [https://openal-soft.org/#download here]. | ||
− | # Open the downloaded zip file and extract | + | # Open the downloaded zip file and extract {{file|soft_oal.dll}} from {{folder|openal-soft-<version>-bin.zip\openal-soft-<version>-bin\bin\Win32}}. |
− | # Rename | + | # Rename {{file|soft_oal.dll}} to {{file|OpenAL32.dll}}. |
− | # Replace the | + | # Replace the {{file|OPENAL32.dll}} in {{folder|{{P|game}}}} with the extracted dll. |
}} | }} | ||
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{{Fixbox|description=Override refresh rate with dgVoodoo|fix= | {{Fixbox|description=Override refresh rate with dgVoodoo|fix= | ||
− | # Download the latest release of [ | + | # Download the latest release of [[dgVoodoo 2]]. |
− | # | + | # Extract {{file|MS\x86\D3D9.dll}}, {{file|dgVoodoo.conf}}, and {{file|dgVoodooCpl.exe}} to {{folder|{{p|game}}}}. |
− | # Open | + | # Open {{file|dgVoodooCpl.exe}}, and enable '''Enumerate refresh rates'''. |
# In the DirectX tab, use the resolution selector combo box to set the desired hertz. | # In the DirectX tab, use the resolution selector combo box to set the desired hertz. | ||
# Disable '''dgVoodoo Watermark''' to turn off the dgVoodoo logo during rendering. | # Disable '''dgVoodoo Watermark''' to turn off the dgVoodoo logo during rendering. | ||
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{{Fixbox|description=Override refresh rate with D3Dx|fix= | {{Fixbox|description=Override refresh rate with D3Dx|fix= | ||
# Download [https://helixmod.blogspot.com/2013/02/chiris-force-certain-resolutionhertz.html D3Dx by Chiri]. | # Download [https://helixmod.blogspot.com/2013/02/chiris-force-certain-resolutionhertz.html D3Dx by Chiri]. | ||
− | # | + | # Extract {{file|d3d9.dll}} and {{file|d3dx.ini}} to {{folder|{{p|game}}}}. |
− | # Open | + | # Open {{file|d3dx.ini}}. |
− | # Change <code>refresh_rate=60</code> to desired | + | # Change <code>refresh_rate=60</code> to the desired frequency; e.g. <code>refresh_rate=120</code>. |
}} | }} | ||
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{{Fixbox|description=Delete save game profile|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Delete save game profile|ref={{cn|date=July 2016}}|fix= | ||
− | # Delete or move the affected profile under | + | # Delete or move the affected profile under {{folder|{{p|game}}\Profiles\Profile #}}. |
# Start the game and create a new profile. | # Start the game and create a new profile. | ||
}} | }} |
Revision as of 16:17, 28 May 2023
Developers | |
---|---|
Double Fine Productions | |
macOS (OS X) | Ryan C. Gordon |
macOS (OS X) | TransGaming Inc. |
Linux | Ryan C. Gordon |
Publishers | |
Former | Majesco |
Current | Double Fine Productions |
Microsoft Store | Xbox Game Studios |
Russia | Buka Entertainment |
Release dates | |
Windows | April 26, 2005 |
macOS (OS X) (Cider) | September 29, 2011 |
Linux | May 31, 2012 |
macOS (OS X) | April 23, 2013 |
Reception | |
Metacritic | 87 |
IGDB | 85 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Art styles | Cartoon |
Themes | Supernatural |
Series | Psychonauts |
Psychonauts | |
---|---|
Psychonauts | 2005 |
Psychonauts in the Rhombus of Ruin | 2018 |
Psychonauts 2 | 2021 |
General information
- Psychopedia - Wiki
- Double Fine Action Forums - Psychonauts
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM disc check.[1] | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
itch.io | ||||
Mac App Store | ||||
Microsoft Store | Does not require Xbox Live log-in.[2] Included with Xbox Game Pass for PC. | |||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
Essential improvements
Patches
- Patch 1.04 is available for the retail version.
Skip intro videos
Delete/rename video files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Microsoft Store | %LOCALAPPDATA%\Psychonauts\ |
macOS (OS X) | $HOME/Library/Application Support/Psychonauts/ |
Linux | $XDG_DATA_HOME/Psychonauts/ |
-
AudioSettings.ini
stores audio settings. -
DisplaySettings.ini
stores video settings.
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Profiles\[Note 1] |
Microsoft Store | %LOCALAPPDATA%\Psychonauts\Profiles\ |
macOS (OS X) | $HOME/Library/Application Support/Psychonauts/Profiles/ |
Linux | $XDG_DATA_HOME/Psychonauts/Profiles/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FSAA on/off toggle. Causes shimmering and seams on some objects. | ||
Vertical sync (Vsync) | |||
60 FPS | Cutscenes are locked to 30 FPS. | ||
120+ FPS | Requires capping frame rate. See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Fix the HUD, menu, and FMV stretching from 4:3[3] |
---|
Install Psychonauts Widescreen Fix. |
Set custom resolution[4] |
---|
[DisplaySettings] ScreenWidth=1920 ScreenHeight=1080 |
Borderless fullscreen windowed
Run in borderless mode |
---|
|
High frame rate
- FPS over 120 may significantly affect physics; doors may open slower, trampolines are less effective, and Raz may not grab onto poles or dismount ladders without issue.[5][6] Capping framerate can help issues.
Limit the Framerate to 60FPS[citation needed] |
---|
|
Enable Vsync in the graphics options and set refresh rate on 60hz. |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Cannot be disabled. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Native XInput support for all platforms. Install Patch 1.04 for the retail version. | |
Full controller support | Does not work in options menu. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Use the Dualshock 4 Button Prompts mod | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Button prompts | For Dualshock 4 button prompts See Dualshock 4 Button Prompts mod or 2021 HD AI Upscale | |
Controller hotplugging | ||
Haptic feedback | See Haptic feedback. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Mouse aiming can't be used if controller is enabled (Windows only). |
Haptic feedback
Set controller vibration[citation needed] |
---|
|
Dualshock 4 Button Prompts mod
- Replaces all (Xbox) input prompts with Dualshock 4 prompts without requiring a separate texture injection program
- Only the face button prompts are stylized to match how the original prompts were, the rest are standard DS4 prompts
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Remove OPENAL32.DLL in game folder; otherwise, it's 2.0 stereo.[citation needed] HRTF with OpenAL Soft library. |
|
Subtitles | ||
Closed captions | ||
Mute on focus lost | Game pauses on focus lost. | |
EAX support | Change UseEAX to true in AudioSettings.ini |
HRTF
- May cause crashes during certain boss fights. Revert file for the fight and then restore after completion.
Use OpenAL Soft |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | Fan translation, download. | |||
Polish | Fan translation, download. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Local retail release only. Patch for digital release here. | |||
Spanish | Fan translation, download. |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D Officially supported game, see official vorpx game list. |
Issues unresolved
Smart camera option does not work
The smart (automatic) camera stays on, even if you disable it in the game options or through the game's configuration files.[7]
Thermometer bar in wrong location
When using resolutions above 640x480, the 'thermometer' bar for Pyrokinesis will be displayed at the wrong location - likely offscreen at higher resolutions - rather than above the targeted object/creature. There are no known fixes to this bug.
Linux version differences
Mouse movement in this game feels entirely different from Windows (no zigzags, smoother; Likely no mouse acceleration).
Fullscreen issues
Fullscreen settings may require the player to disable and enable fullscreen in-game each time the game runs.[citation needed]
Issues fixed
- Rasputin T-poses in the main menu while walking on the brain. The player cannot interact with menu buttons, and jumping causes his character to fly up indefinitely.
Install game to the C Drive[8] |
---|
Set Compatibility Mode to Windows 95[9] |
---|
Game uses incorrect refresh rate
- The game may default to the lowest supported refresh rate of the monitor.
Override refresh rate with dgVoodoo |
---|
|
Override refresh rate with D3Dx |
---|
|
Object flickering on AMD hardware
- All AMD drivers after moving from Catalyst to Crimson (16.1) cause objects to flicker constantly, rendering the game almost unplayable.
Modify Game's Crimson Profile[citation needed] |
---|
|
Crashing
Use compatibility mode[10] |
---|
|
Exit Rivatuner Statistics Server[citation needed] |
---|
|
Disable various in-game overlays[11] |
---|
|
Crash with 0xc0000005 error message
- May be caused by a corrupted/damaged game profile.
Delete save game profile[citation needed] |
---|
|
Copy save game files to a new profile[citation needed] |
---|
|
Graphics error preventing startup
Error: "The game was unable to find a 32bpp display mode supported by your system in which to run. Your video card and monitor must minimally support 640x480x32bpp."
Create displaysettings.ini [citation needed]
|
---|
[DisplaySettings] ScreenWidth=640 ScreenHeight=480 FullScreen=true VSync=true FSAA=true FSFX=true AdvancedShading=true Shadows=true GammaCorrection=1.000000 |
Windows 8.1/10 black screen on startup / Freezes loading screen
Use compatibility mode[citation needed] |
---|
Run the game in Windows 95 compatibility mode. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
OpenGL | 2.0 | OS X and Linux only. |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [12] Two versions exist: the Cider version released in 2011 by TransGaming Inc, which is a Wine wrapper in an app; and the 2013 native version by Ryan C. Gordon. Most digital outlets post-2015 sell the native version, but not all.[citation needed] |
||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Cutscenes | Bink Video |
2021 HD AI Upscale and Cutscenes
- Upscales the UI textures for HD.
- Upscales the FMVs to 1080p or 4K, increasing the file size by 5 GB or 26 GB respectively.[13]
- Requires the widescreen patch in general while the texture portion is handled by uMod.
- While the dialog portraits were originally just renders of the ingame models, this mod upscales them to look more painterly.
- Features an optional texture pack for replacing Xbox Prompts with PlayStation ones.
- Said PlayStation Prompts pack only replaces the face buttons, for a more complete (but lower resolution) option see Dualshock 4 Button Prompts mod
- The 1080p and 4K AI upscaled Lungfishopolis intro cutscene accidentally lacks audio. Fixed 1080p video clip is available on nexusmods website.[14]
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE, ME | 2000, XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
Intel Pentium 4 2.0 GHz AMD Athlon XP 2000+ |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 4 GB 3.75 GB (Steam) |
6 GB |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 8500 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce FX 5600 ATI Radeon 9600 128 MB of VRAM |
Sound (audio device) | DirectX 9.0 compatible | Sound Blaster Audigy 2 |
Other | GeForce 4 MX and Go series GPUs not compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo | Intel Core i Series |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | ATI Radeon X1600 Nvidia GeForce 8600GT Intel HD 3000 128 MB of VRAM | ATI Radeon HD 3870 Nvidia GeForce 8800GT 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 128 MB of VRAM OpenGL 2.1 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Reclaim Your Game - RYG's SecuROM 7+ DRM List - last accessed on May 2023
- ↑ Verified by User:Mmachinecodev on 2022-05-02
- ↑ Psychonauts Widescreen Fix - last accessed on May 2023
- ↑ psychonauts invalid format - Steam Users' Forums (retrieved)
- ↑ Psychonauts by demoli in 53:32 - AGDQ 2017 - Part 4 - YouTube - last accessed on May 2023
- ↑ Psychonauts by demoli in 53:32 - AGDQ 2017 - Part 4 - YouTube - last accessed on May 2023
- ↑ Smart Camera option doesn't work? :: Psychonauts General Discussions - last accessed on May 2023
- ↑ Verified by User:Shooterboss on 2022-10-11
- ↑ :: Psychonauts General Discussions - last accessed on May 2023
- ↑ Verified by User:Hman360 on 2021-08-26
- ↑ Verified by User:Hman360 on 2021-08-26
- ↑ Psychonauts on the Mac App Store - last accessed on 2020-11-12
- "Update for macOS Catalina support."
- ↑ Youtube - Psychonauts Basic Braining Intro | 4k AI Upscale
- ↑ Small 1080 fix for '2021 HD AI Upscale and Cutscenes' - last accessed on May 2023