Difference between revisions of "Ori and the Will of the Wisps"
(Undo revision 1297338 by Hexaae (talk) Keypoints are deprecated after an update to the PCGW and huge negative point here is completely unsourced (please show a systematic pattern of this issue happening for other users and preferably maybe some info from the developer)) Tag: Undo |
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[SSAA]] ranging from 50% up to 200%. [[FXAA]] is always enabled. | |antialiasing notes = [[SSAA]] ranging from 50% up to 200%. [[FXAA]] is always enabled. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = Double buffer in fullscreen mode, triple buffer in borderless/window mode. | |vsync notes = Double buffer in fullscreen mode, triple buffer in borderless/window mode. | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{ii}} Audio Quality settings added in Patch 3.<ref>{{Refurl|url=https://www.orithegame.com/release-notes-ori-xbox-series-x-s/|title=Release Notes for Ori and the Will of the Wisps – Xbox Series X|S and More!||date=2020-11-06}}</ref> | {{ii}} Audio Quality settings added in Patch 3.<ref>{{Refurl|url=https://www.orithegame.com/release-notes-ori-xbox-series-x-s/|title=Release Notes for Ori and the Will of the Wisps – Xbox Series X|S and More!||date=2020-11-06}}</ref> | ||
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|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Game crashes when quitting=== | ||
+ | {{--}} Both Steam and MS Store versions crash when quitting after patch 3<ref>{{Refurl|url=https://steamcommunity.com/app/1057090/discussions/0/2445966001942388172/|title=Game crashes when quit :: Ori and the Will of the Wisps General Discussion|date=2022-10-09}}</ref>. This won't affect gameplay or savegames. | ||
==Other information== | ==Other information== | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 17:06, 27 October 2022
Developers | |
---|---|
Moon Studios | |
Publishers | |
Xbox Game Studios | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | March 11, 2020 |
Reception | |
Metacritic | 88 |
OpenCritic | 90 |
IGDB | 91 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Action, Adventure, Platform, Metroidvania |
Art styles | Cartoon |
Themes | Fantasy, Post-apocalyptic |
Series | Ori and the Blind Forest |
Ori and the Blind Forest | |
---|---|
Ori and the Blind Forest | 2015 |
Ori and the Blind Forest: Definitive Edition | 2016 |
Ori and the Will of the Wisps | 2020 |
Ori and the Will of the Wisps is a platform-adventure metroidvania game made by Moon Studios and published by Xbox Game Studios and is a sequel to the highly acclaimed Ori and the Blind Forest.
The game was released on both Microsoft Store and Steam on March 11, 2020.
Post-launch support included patch 2 introduced more graphical and audio options including HDR, dynamic resolution and audio device selection.[2] Patch 3 and 3.1 introduced even more graphical and audio options for even better scalability for higher and lower end hardware, image sharpening setting, bugfixes and performance improvements.[3][4]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | Xbox Play Anywhere, (Only activatable in United Kingdom) | |||
Microsoft Store | Xbox Game Pass for PC, Xbox Play Anywhere | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ori and the Will of The Wisps\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Patagonia_8wekyb3d8bbwe\LocalCache\Local\Ori and the Will of The Wisps |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1057090/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ori and the Will of The Wisps\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Patagonia_8wekyb3d8bbwe\SystemAppData\wgs\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1057090/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud | Also on Steam version. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Anamorphic 16:9 aspect ratio. | ||
Multi-monitor | Use the community tool for a workaround. | ||
Ultra-widescreen | Native 21:9 support. Use the community tool for 32:9 support. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen also available. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | SSAA ranging from 50% up to 200%. FXAA is always enabled. | ||
Vertical sync (Vsync) | Double buffer in fullscreen mode, triple buffer in borderless/window mode. | ||
60 FPS and 120+ FPS | Slider allows adjusting limit from 30 to 200 FPS. Can be disable for unlimited FPS. Optional FPS-limiter available. | ||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
- Graphics Quality and Sharpness settings added in Patch 3.[5]
- Includes a dynamic resolution setting that allows users to select a minimum frame rate from 30 to 300 FPS and adjust a minimum resolution from 50 to 100% (for both vertical and horizontal) when target minimum framerate cannot be achieved.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Full in-game remapping. Four keys per action. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Stick deadzone adjustement. Rebinding only for DirectInput controllers, see Remapping. |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Detected and usable but requires Remapping. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, |
Generic/other controllers | Rebinding almost mandatory. See Remapping. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. Adjustable from 0-200% in strength. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Using KB/M buttons together with XInput movement causes a stutter with each button press. |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Remapping
Modify key/button binding file[6] |
---|
Notes
Activate DirectInput Button Rebinding: True -------- A: 2 B: 3 X: 1 Y: 4 LShoulder: 5 RShoulder: 6 Select: 9 Start: 10 LStick: 11 RStick: 12 LTrigger: 7 RTrigger: 8 |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects and music | |
Surround sound | ||
Subtitles | All dialogue is text-only with fictional language and mumbling. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
- Audio Quality settings added in Patch 3.[7]
- Audio API settings added in Patch 2. They allow to select Wasapi, XAudio2 or DirectSound.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
French | ||||
Finnish | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish | ||||
Vietnamese | Fan translation. |
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | "Spirit Trials" are races against player ghosts from the leaderboards. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Ori and the Will of the Wisps - 3D-Vision Ready Fix - 1.00. | ||
vorpX | G3D Officially supported game, see official vorpx game list. |
Issues unresolved
Game crashes when quitting
- Both Steam and MS Store versions crash when quitting after patch 3[8]. This won't affect gameplay or savegames.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Audiokinetic Wwise | Offers 3 APIs: WASAPI, XAudio2 and DirectSound |
Input | XInput |
Debug mode
- The debug mode features various settings, for example: unlocking abilities, modifying stats, teleporting to locations or changing render settings like disabling the blurring and downsampling of the background.
Enable debug mode[9] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4460 AMD Athlon X4 |
Intel Core i5 (Skylake) AMD Ryzen 3 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 950 AMD Radeon R7 370 DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon RX 570 |
- A 64-bit operating system is required.
- Windows 10 version 18362.0 or higher is required.
- Steam version runs on Windows 7 and 8.1 despite minimum requirements.
Notes
- ↑ Unity engine build: 2018.4.24[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1057090/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1057090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Max20091 on 2021-01-31
- ↑ Ori and the Will of the Wisps Patch 2 :: Ori and the Will of the Wisps General Discussion - last accessed on 2021-03-26
- ↑ Ori and the Will of the Wisps Patch 3 :: Ori and the Will of the Wisps General Discussion - last accessed on 2021-03-26
- ↑ Ori and the Will of the Wisps Patch 3.1 :: Ori and the Will of the Wisps General Discussion - last accessed on 2022-09-11
- ↑ Release Notes for Ori and the Will of the Wisps – Xbox Series X - last accessed on 2020-11-06
- ↑ Ori and the Will of the Wisps - Fixing Native Dualshock 4 Bindings - last accessed on 2020-06-05
- ↑ Release Notes for Ori and the Will of the Wisps – Xbox Series X - last accessed on 2020-11-06
- ↑ Game crashes when quit :: Ori and the Will of the Wisps General Discussion - last accessed on 2022-10-09
- ↑ Verified by User:Waschbär on 2021-08-11