Ori and the Blind Forest: Definitive Edition
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Revision as of 04:10, 25 February 2021 by Rose (talk | contribs) (→Vertical sync (Vsync): Citation needed, simply enabling vsync in the game seemed to make it better on my end. No external tweaks)
This page is for the Definitive Edition. For the original release, see Ori and the Blind Forest.
Developers | |
---|---|
Moon Studios | |
Publishers | |
Microsoft Studios | |
THQ Nordic | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | April 27, 2016 |
Reception | |
Metacritic | 88 |
OpenCritic | 86 |
IGDB | 86 |
Taxonomy | |
Genres | Platform, Metroidvania |
Series | Ori and the Blind Forest |
Ori and the Blind Forest | |
---|---|
Ori and the Blind Forest | 2015 |
Ori and the Blind Forest: Definitive Edition | 2016 |
Ori and the Will of the Wisps | 2020 |
Key points
- Microsoft Store version features Cross-save with Xbox One version.
- Original release included for free on Steam.[2]
- 21:9 supported natively.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Standard Edition or Limited Edition.[3] | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ori and the Blind Forest DE\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.OriandtheBlindForestDefinitiveEdition_8wekyb3d8bbwe\Settings |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/387290/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ori and the Blind Forest DE\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.OriandtheBlindForestDefinitiveEdition_8wekyb3d8bbwe\SystemAppData\wgs\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/387290/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud | Synced with Xbox One version |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:10 is letterboxed. | ||
Multi-monitor | See the WSGF report or use the PCGW community tool. | ||
Ultra-widescreen | See the WSGF report or use the PCGW community tool at 32:9. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Enabling the in-game Vsync removes the 60 FPS cap, but will result in a slight audio/video desynchronization throughout the game. Animations and/or cutscenes will still be locked to 60-30 FPS. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Vertical sync (Vsync)
- The game doesn't support exclusive fullscreen, only borderless windowed.
- Driver forced Vsync has no effect on the game.
Ensure a smooth, stutter free experience[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | QWERTY/AZERTY toggle in game. See Remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput. Designed for XInput, XInput prioritized. | |
Full controller support | ||
Controller remapping | Only for DirectInput controllers, essentially required. See Remapping. |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Default mappings are non-standard. See Remapping for how to fix. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Remapping
Modify key/button binding file[4] |
---|
Notes
Activate DirectInput Button Rebinding: True -------- A: 2 B: 3 X: 1 Y: 4 LShoulder: 5 RShoulder: 6 Select: 9 Start: 10 LStick: 11 RStick: 12 LTrigger: 7 RTrigger: 8 |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects and music | |
Surround sound | Up to 5.0 output.[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Brazilian Portuguese | ||||
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | ||||
Russian | ||||
Spanish | ||||
Polish | Fan translation. Can be downloaded from here. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Ori and the Blind Forest (DX11). | ||
vorpX | G3D Officially supported game, see official vorpx game list. |
Devices | |||
---|---|---|---|
Tobii Eye Tracking | [6]. Supports: Extended View - Eye & Head Tracking, Interaction at Gaze, Light Effects. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Advanced Video Coding (MPEG-4 AVC), Player Framework by Microsoft |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | AMD Athlon 64 X2 5600+ @ 2.8 GHz Intel Core 2 Duo E4500 @ 2.2 GHz |
Intel Core i5 2300 AMD FX6120 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 11 GB | |
Video card (GPU) | AMD Radeon HD 6570 Nvidia GeForce GT 240 1 GB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 550 Ti AMD Radeon HD 6770 DirectX 11 compatible |
- Microsoft Store version only works with Windows 10.
Notes
- ↑ Unity engine build: 5.3.2f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/387290/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (387290) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on 2017-09-01
- ↑ "you already own one or more of the items included in your cart" when upgrading to DE :: Ori and the Blind Forest General Discussions
- ↑ Nordic Games GmbH | Fresh From Austria | Press Releases | Nordic Games Will Bring Ori and the Blind Forest: Definitive Edition to Retail
- ↑ Key rebinding and button remapping in Definitive Edition :: Ori and the Blind Forest: Definitive Edition General Discussions
- ↑ PC Gaming Surround Sound Round-up
- ↑ Offical Tobii Website - last accessed on 2020-06-05