Difference between revisions of "Lego Star Wars: The Video Game"
SirYodaJedi (talk | contribs) m (→Mods: revert to old wording about cutscene music; should stay objective) |
Zombie9143 (talk | contribs) m (Game targets 60 FPS on all platforms.) |
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'''Key points''' | '''Key points''' | ||
− | {{--}} The game lacks an FPS limiter and causes problems when playing at frame rates higher than | + | {{--}} The game lacks an FPS limiter and causes problems when playing at frame rates higher than 60 FPS. See [[#Gameplay issues|Gameplay issues]] to fix this issue. |
{{Infobox game | {{Infobox game | ||
Line 11: | Line 11: | ||
{{Infobox game/row/publisher|LucasArts}} | {{Infobox game/row/publisher|LucasArts}} | ||
{{Infobox game/row/publisher|Aspyr Media|OS X}} | {{Infobox game/row/publisher|Aspyr Media|OS X}} | ||
+ | {{Infobox game/row/publisher|Noviy Disk|Russia|ref=<ref>{{Refurl|url=https://www.nd.ru/catalog/products/LEGO_Star_Wars/|title=LEGO Star Wars|date=2023-02-18}}</ref>}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Nu2}} | {{Infobox game/row/engine|Nu2}} | ||
Line 21: | Line 22: | ||
{{Infobox game/row/reception|IGDB|lego-star-wars-the-video-game|80}} | {{Infobox game/row/reception|IGDB|lego-star-wars-the-video-game|80}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | ||
Line 86: | Line 87: | ||
|ultrawidescreen wsgf award = incomplete | |ultrawidescreen wsgf award = incomplete | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= {{term|Stretched}}. | + | |widescreen resolution notes= {{term|Stretched}} output by default. To fix it, use the [https://community.pcgamingwiki.com/files/file/2867-lego-star-wars-the-video-game-widescreen-fix/ Widescreen Fix]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = Use the [https://community.pcgamingwiki.com/files/file/2867-lego-star-wars-the-video-game-widescreen-fix/ Widescreen Fix]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use the [https://community.pcgamingwiki.com/files/file/2867-lego-star-wars-the-video-game-widescreen-fix/ Widescreen Fix]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use the [https://community.pcgamingwiki.com/files/file/2867-lego-star-wars-the-video-game-widescreen-fix/ Widescreen Fix]. |
|fov = n/a | |fov = n/a | ||
|fov notes = Uses fixed camera angles. | |fov notes = Uses fixed camera angles. | ||
Line 104: | Line 105: | ||
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = Nvidia users can force antialiasing in [[Nvidia Profile Inspector]] using the {{code|0x000000C0}} antialiasing compatibly flag. | |antialiasing notes = Nvidia users can force antialiasing in [[Nvidia Profile Inspector]] using the {{code|0x000000C0}} antialiasing compatibly flag. | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
Line 194: | Line 198: | ||
|mute on focus lost notes = Music may randomly play. Prone to freezing on focus lost | |mute on focus lost notes = Music may randomly play. Prone to freezing on focus lost | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 298: | Line 304: | ||
===Gameplay issues=== | ===Gameplay issues=== | ||
− | Problems may happen in-game. The problems are, but aren't limited to: reduced jump height, not being able to travel to the next area, and AI not being able to jump. If these problems happen, you're likely playing the game at a frame rate higher than | + | Problems may happen in-game. The problems are, but aren't limited to: reduced jump height, not being able to travel to the next area, and AI not being able to jump. If these problems happen, you're likely playing the game at a frame rate higher than 60 FPS.{{cn}} |
− | {{Fixbox|description=Lock the max frame rate of the game to | + | {{Fixbox|description=Lock the max frame rate of the game to 60 FPS within your graphics card's control panel.}} |
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 326: | Line 332: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = true | |mac os x powerpc app = true | ||
Line 332: | Line 339: | ||
|macos arm app = | |macos arm app = | ||
|macos app notes = Install the [[#Patches|version 1.0 Rev A]] patch for Intel CPU support. Still limited to 32-bit only.{{cn|date=August 2019}} | |macos app notes = Install the [[#Patches|version 1.0 Rev A]] patch for Intel CPU support. Still limited to 32-bit only.{{cn|date=August 2019}} | ||
− | |linux 32-bit executable= | + | |linux 32-bit executable= |
− | |linux 64-bit executable= | + | |linux 64-bit executable= |
+ | |linux arm app = | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 18:12, 22 March 2024
Key points
- The game lacks an FPS limiter and causes problems when playing at frame rates higher than 60 FPS. See Gameplay issues to fix this issue.
Developers | |
---|---|
Traveller's Tales | |
macOS (OS X) | i5works[1][2] |
Publishers | |
Eidos Interactive | |
LucasArts | |
OS X | Aspyr Media |
Russia | Noviy Disk[3] |
Engines | |
Nu2 | |
Release dates | |
Windows | April 2, 2005 |
macOS (OS X) | August 23, 2005 |
Reception | |
Metacritic | 77 |
IGDB | 80 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure |
Vehicles | Space flight, Hovercraft |
Themes | Space, Sci-fi |
Series | Lego Star Wars |
Lego Star Wars | |
---|---|
Subseries of Lego | |
Subseries of Star Wars | |
Lego Star Wars: The Video Game | 2005 |
Lego Star Wars II: The Original Trilogy | 2006 |
Lego Star Wars: The Complete Saga | 2009 |
Lego Star Wars III: The Clone Wars | 2011 |
Lego Star Wars: The Force Awakens | 2016 |
Lego Star Wars Battles | 2021 |
Lego Star Wars: Castaways | 2021 |
Lego Star Wars: The Skywalker Saga | 2022 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Lego Star Wars: The Video Game is a singleplayer and multiplayer cinematic camera action and adventure game in the Lego Star Wars series.
Availability
- Not sold digitally due to the release of The Complete Saga containing this and the next game's content together.
- A demo is available.
Essential improvements
Patches
- The latest patch is Version 1.0.0.2. This fixes the bug of the CD-ROM copy of the game not being able to run.
- The latest patch for the OS X version is Version 1.0 Rev A.[4]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\SWLEGO.BIN[Note 1] |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\lsw_*[Note 1] |
macOS (OS X) |
-
*
is the save slot number starting at zero.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Stretched output by default. To fix it, use the Widescreen Fix. | ||
Multi-monitor | Use the Widescreen Fix. | ||
Ultra-widescreen | Use the Widescreen Fix. | ||
4K Ultra HD | Use the Widescreen Fix. | ||
Field of view (FOV) | Uses fixed camera angles. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Nvidia users can force antialiasing in Nvidia Profile Inspector using the 0x000000C0 antialiasing compatibly flag. |
||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse not used for gameplay | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Player has no camera control. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music on/off | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Music may randomly play. Prone to freezing on focus lost | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Spoken dialogue is infrequent and inconsequential. | |||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Japanese | Japanese release only. | |||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Shared-screen. |
||
LAN play | ||||
Online play |
Issues fixed
Running in Windows 7+
Take ownership of <path-to-game>[5] |
---|
Install the game patch 1.0.0.2 to potentially fix the bug of the game not running. This works on the CD-ROM version. |
---|
Gameplay issues
Problems may happen in-game. The problems are, but aren't limited to: reduced jump height, not being able to travel to the next area, and AI not being able to jump. If these problems happen, you're likely playing the game at a frame rate higher than 60 FPS.[citation needed]
Lock the max frame rate of the game to 60 FPS within your graphics card's control panel. |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | Install the version 1.0 Rev A patch for Intel CPU support. Still limited to 32-bit only.[citation needed] |
Mods
Bug-fixes and restored content
- Obi-Wan Kenobi (Padawan) Braid Fix by Bario The Weird - By default, the texture for Obi-Wan's Episode I torso is missing the braid found on his texture in the console versions of LSWI, as well as in LSWII and TCS. This texture edit restores the braid. Place in
<path-to-game>\lego_data\Chars\ObiWanKenobi
.
Audio enhancements
- TCS Episode III Music by SirYodaJedi - Replaces the gameplay background music for Episode III levels with the versions used in The Complete Saga taken from the Revenge of the Sith soundtrack.[Note 3] Does not affect cutscene music.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium 4 1.0 GHz AMD Athlon XP equivalent |
Intel Pentium 4 2.4 GHz AMD Athlon 64 equivalent |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9 compatible Shader model 1.1 support |
Shader model 2 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5 | |
Processor (CPU) | PowerPC G4/G5 1.2 GHz Intel 1.2 GHz |
|
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon 9000 Nvidia GeForce FX 5200 32 MB of VRAM |
- Nvidia GeForce 9400M and GeForce 4 MX cards are not supported.
- Intel integrated video chipsets (including GMA 950) are not supported.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Bumpmapping setting does not work properly on modern hardware, resulting in characters being shaded with improper lighting.
- ↑ This game was developed alongside Episode III and released over a month before the movie, so TT Games did not have access to the soundtrack in time for release. They were able to fix this for the compilation game, but only did so for the gameplay background music and not the cutscenes.
References
- ↑ Aspyr to publish LEGO Star Wars: The Video Game - Macworld - last accessed on 2016-7-23
- ↑ Lego Star Wars: The Video Game In Stores Now For Mac - last accessed on 2016-7-23
- ↑ LEGO Star Wars - last accessed on 2023-02-18
- ↑ Aspyr - Support - last accessed on 2007-08-12
- ↑ Verified by User:SirYodaJedi on 2019-11-30
- Confirmed working with demo on Win10 1903 with my laptop.