Difference between revisions of "Infinity: Battlescape"
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+ | ==VR support== | ||
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+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
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+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
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+ | |3rd space gaming vest = | ||
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+ | |tobii eye tracking = true | ||
+ | |tobii eye tracking notes = Supports: '''Extended View - Head & Eye Tracking'''. | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
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Revision as of 19:38, 26 August 2022
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Developers | |
---|---|
I-Novae Studios | |
Engines | |
I-Novae[1] | |
Release dates | |
Windows | Early access |
Warnings
- This game requires a constant internet connection for all game modes.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Steam keys are not provided. Instead the connected Steam account receives a copy of the game.[2] (Not mentioned on the site) | |||
Steam |
- All versions require a constant internet connection for all game modes (regular server updates; cannot be played offline).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\I-Novae Studios\Infinity Battlescape\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1079620/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | with -launcher command line argument | ||
Borderless fullscreen windowed | with -launcher command line argument | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Ingame radial menus not usable yet. Planned for full release. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Tracked motion controllers |
---|
Generic/other controllers | Supports DirectInput, vJoy, custom controllers. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Initial support removed. Lead French-Belgian Developer no longer takes the time to immediately translate existing or new strings. | |||
Simplified Chinese | Community made translation added to the game by developer. Chinese Infinity community | |||
German | Community made translation added to the game by developer. | |||
Russian | Community made translation forum post |
VR support
Devices | State | Notes | |
---|---|---|---|
Tobii Eye Tracking | Supports: Extended View - Head & Eye Tracking. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Planned for full release of the game. | |||
LAN play | ||||
Online play | 300 | Player limit has yet to be reached in a single server instance and may be increased. | ||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Command line arguments exist. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 7778 - 7788 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Headsets | |||
---|---|---|---|
SteamVR | With vorpX: cinema mode; increase brightness 90%; increase contrast 10%; decrease screen distance 0% | ||
Oculus VR (LibOVR) | With vorpX: cinema mode; increase brightness 90%; increase contrast 10%; decrease screen distance 0% | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
TrackIR | With vJoy and FreePIE by a community member in this post. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Only 64-bit OS support | ||
Linux | Wine and Proton reportedly working. Proton profile on ProtonDB. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10, 64 |
Processor (CPU) | Intel core i3/i5 @ 3.4 Ghz or above AMD equivalent |
Intel core i7/i9 @ 3.8 Ghz or above AMD equivalent |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce 970 GTX AMD equivalent ( 4 GB VRAM ) DirectX 11 compatible | Nvidia GeForce 1070 GTX AMD equivalent ( 8 GB VRAM ) |
- A 64-bit system is required.
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1079620) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ I-Novae Studios
- ↑ CEO statement and right after a customers response post - last accessed on 2019-10-05