Difference between revisions of "Half-Life 2: Lost Coast"
From PCGamingWiki, the wiki about fixing PC games
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{{Series|Half-Life}} | {{Series|Half-Life}} | ||
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+ | '''Key points''' | ||
+ | {{++}} Runs on low end hardware. | ||
'''General information''' | '''General information''' |
Revision as of 23:35, 6 August 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | October 27, 2005 |
macOS (OS X) | May 9, 2013 |
Linux | May 9, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Key points
- Runs on low end hardware.
General information
- Unofficial Half-Life Wiki
- GitHub Issue Tracker for Half-Life 2: Lost Coast and other Source-based games
- Steam Community Discussions
Availability
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/340/pfx/[Note 1] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/340/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games and settings |
Video settings
Field of view (FOV)
Borderless fullscreen windowed
Instructions |
---|
Oculus Rift
- By default VR mode will run full screen, to switch back to a borderless windowed set the
vr_force_windowed
convar.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Spanish | ||||
Russian |
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Other information
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions |
---|
- You can also have the console open by default on launch by following this guide:
Instructions |
---|
Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium IV 2.4 GHz AMD Athlon XP 2800+ |
|
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/340/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.