Difference between revisions of "Half-Life: Alyx"
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|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = always on | |anisotropic = always on | ||
− | |anisotropic notes = Configuration files suggest texture filtering is being used. However, there is no in-game option that allows adjusting this setting.<ref>{{Refcheck|user= | + | |anisotropic notes = Configuration files suggest texture filtering is being used. However, there is no in-game option that allows adjusting this setting.<ref>{{Refcheck|user=KingKrouch|date=2020-03-25|comment=Looked through config files, and found a variable called "r_texturefilteringquality" in "video.txt".}}</ref> |
|antialiasing = always on | |antialiasing = always on | ||
|antialiasing notes = No in-game options, and always enabled by default. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | |antialiasing notes = No in-game options, and always enabled by default. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | ||
Line 98: | Line 98: | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Frame rate is capped at headset's refresh rate. <ref>{{Refcheck|user= | + | |60 fps notes = Frame rate is capped at headset's refresh rate. <ref>{{Refcheck|user=KingKrouch|date=2020-03-23|comment=Tested using Windows Mixed Reality headset.}}</ref> |
|120 fps = true | |120 fps = true | ||
|120 fps notes = <ref>{{Refurl|url=https://www.rockpapershotgun.com/2020/03/23/half-life-alyx-vr-performance/|title=Half-Life: Alyx VR performance: How to get the best settings and the smoothest experience|date=2020-03-23}}</ref> | |120 fps notes = <ref>{{Refurl|url=https://www.rockpapershotgun.com/2020/03/23/half-life-alyx-vr-performance/|title=Half-Life: Alyx VR performance: How to get the best settings and the smoothest experience|date=2020-03-23}}</ref> | ||
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# See [[Glossary:Command line arguments|Command line arguments]]. | # See [[Glossary:Command line arguments|Command line arguments]]. | ||
# Add {{code|-w <width> -h <height>}} to adjust the spectator window resolution, replacing <code><width></code> with the horizontal resolution, and <code><height></code> with the vertical resolution. | # Add {{code|-w <width> -h <height>}} to adjust the spectator window resolution, replacing <code><width></code> with the horizontal resolution, and <code><height></code> with the vertical resolution. | ||
− | {{ii}} This does not affect the internal game resolution, and will crop/scale the in-game view based on the width and height of the window<ref>{{Refcheck|user= | + | {{ii}} This does not affect the internal game resolution, and will crop/scale the in-game view based on the width and height of the window<ref>{{Refcheck|user=KingKrouch|date=2020-03-30|comment=Spectator window appears more cropped on a 2560x1080 monitor than gameplay videos with 16:9 aspect ratio.}}</ref> |
{{ii}} <code>-window</code> can be used alongside this to force the spectator window into windowed mode. | {{ii}} <code>-window</code> can be used alongside this to force the spectator window into windowed mode. | ||
}} | }} | ||
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{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = "Master Volume", "Game", "Combat Music", and "Character Voice".<ref name=" | + | |separate volume notes = "Master Volume", "Game", "Combat Music", and "Character Voice".<ref name="KingKrouch23">{{Refcheck|user=KingKrouch|date=2020-03-23}}</ref> |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = Includes options for font size, subtitle width, and subtitle speed.<ref name=" | + | |subtitles notes = Includes options for font size, subtitle width, and subtitle speed.<ref name="KingKrouch23"/> |
|closed captions = true | |closed captions = true | ||
− | |closed captions notes = "Subtitles & Closed Captions" under the Subtitles options menu.<ref name=" | + | |closed captions notes = "Subtitles & Closed Captions" under the Subtitles options menu.<ref name="KingKrouch23"/> |
|mute on focus lost = limited | |mute on focus lost = limited | ||
− | |mute on focus lost notes = Only when SteamVR dashboard is opened.<ref>{{Refcheck|user= | + | |mute on focus lost notes = Only when SteamVR dashboard is opened.<ref>{{Refcheck|user=KingKrouch|date=2020-03-23|comment=Tested by opening the SteamVR dashboard in-game.}}</ref> |
|eax support = true | |eax support = true | ||
|eax support notes = Uses SteamAudio HRTF, DSP, and audio occlusion.<ref>[https://old.reddit.com/r/HalfLife/comments/esen9b/were_developers_from_the_halflife_alyx_team_ask/ff9ma0h/ HalfLifeAlyxTeam comments on We're developers from the Half-Life: Alyx team. Ask us anything!]</ref> | |eax support notes = Uses SteamAudio HRTF, DSP, and audio occlusion.<ref>[https://old.reddit.com/r/HalfLife/comments/esen9b/were_developers_from_the_halflife_alyx_team_ask/ff9ma0h/ HalfLifeAlyxTeam comments on We're developers from the Half-Life: Alyx team. Ask us anything!]</ref> | ||
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# Add <code>-console -vconsole</code>. | # Add <code>-console -vconsole</code>. | ||
# Open the console by pressing {{key|~}}. | # Open the console by pressing {{key|~}}. | ||
− | {{ii}} Using <code>-vconsole</code> will enable Valve's VConsole as opposed to the command console present in Source Engine games. To enable the older command console, just use <code>-console</code>.<ref>{{Refcheck|user= | + | {{ii}} Using <code>-vconsole</code> will enable Valve's VConsole as opposed to the command console present in Source Engine games. To enable the older command console, just use <code>-console</code>.<ref>{{Refcheck|user=KingKrouch|date=2020-04-01|comment=Checked by playing around with launch parameters.}}</ref> |
}} | }} | ||
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===Disable weapon muzzle flashes=== | ===Disable weapon muzzle flashes=== | ||
− | {{Fixbox|description=Use the <code>+muzzleflash_light 0 +r_muzzleflashbrightness 0</code> [[Glossary:Command line arguments|command line arguments]]|ref=<ref>{{Refcheck|user= | + | {{Fixbox|description=Use the <code>+muzzleflash_light 0 +r_muzzleflashbrightness 0</code> [[Glossary:Command line arguments|command line arguments]]|ref=<ref>{{Refcheck|user=KingKrouch|date=2020-04-01|comment=Found by playing around with console commands.}}</ref>|fix= |
{{ii}}This may be useful when the flickering light option is disabled and when the light sensitivity option is enabled, to further reduce the amount of flashing/flickering lights. | {{ii}}This may be useful when the flickering light option is disabled and when the light sensitivity option is enabled, to further reduce the amount of flashing/flickering lights. | ||
}} | }} | ||
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|minGPU2 = AMD Radeon RX 580 | |minGPU2 = AMD Radeon RX 580 | ||
|minVRAM = 6 GB | |minVRAM = 6 GB | ||
− | |notes = {{ii}} Total size after installation on March 23, 2020 was 68 GB.<ref>{{Refcheck|user= | + | |notes = {{ii}} Total size after installation on March 23, 2020 was 68 GB.<ref>{{Refcheck|user=KingKrouch|date=2020-03-23|comment=No official storage requirements, but the Steam installation size for "Half-Life: Alyx" is approximately '''68''' GB.}}</ref> |
|recOS = | |recOS = |
Revision as of 12:47, 23 April 2020
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source 2 | |
Release dates | |
Windows | March 23, 2020 |
Reception | |
Metacritic | 93 |
OpenCritic | 92 |
IGDB | 93 |
Taxonomy | |
Series | Half-Life |
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Warnings
- This game requires a virtual reality headset (see VR support for details).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam DRM.
- The game is also bundled with Valve Index (headset only, full set, or just controllers) units indefinitely.
Essential improvements
Skip intro videos
Use -novid command line argument
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\game\hlvr\cfg\[Note 1] <path-to-game>\game\hlvr\SAVE\S*\personal.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/546560/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\game\hlvr\SAVE\S*\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/546560/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anti-aliasing (AA)
Use launch parameters to adjust anti-aliasing setting.[1] |
---|
|
Disable volumetric fog
Use launch parameters to adjust volumetric fog setting.[2] |
---|
|
Disable dynamic resolution scaling
Use launch parameters to adjust resolution settings.[3] |
---|
|
Spectator window resolution
Use launch parameters to adjust the spectator window resolution.[4] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
VR support
- This game requires a virtual reality headset.
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Also native Valve Index support. | ||
Oculus VR (LibOVR) | Through SteamVR, no native Oculus SDK support. | ||
Windows Mixed Reality | Through SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues fixed
- Subtitles and closed captions will not be displayed when the selected Steam client language is not supported by the game.
Change Steam language to a supported one[6] |
---|
|
Copy subtitle file and rename it to match the Steam client's selected language[7] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
Enabling the console
Command line[8] |
---|
|
Increase movement speed
Use the +hlvr_continuous_normal_speed 200 +hlvr_continuous_combat_speed 200 command line arguments[10]
|
---|
Notes
|
Disable weapon muzzle flashes
Use the +muzzleflash_light 0 +r_muzzleflashbrightness 0 command line arguments[11]
|
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-7500 AMD Ryzen 5 1600 |
|
System memory (RAM) | 12 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB of VRAM |
- Total size after installation on March 23, 2020 was 68 GB.[12]
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/546560/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (546560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ r/WindowsMR: Half-Life Alyx Blurriness - last accessed on 2020-03-29
- ↑ r/WindowsMR: Half-Life Alyx Blurriness - last accessed on 2020-03-29
- ↑ r/WindowsMR: Half-Life Alyx Blurriness - last accessed on 2020-03-29
- ↑ [[missing url] Why Fullscreen? I need Windowed! :: Half-Life: Alyx General Discussions] - last accessed on 2020-03-27
- ↑ Verified by User:KingKrouch on 2020-03-30
- Spectator window appears more cropped on a 2560x1080 monitor than gameplay videos with 16:9 aspect ratio.
- ↑ are subtitles working? [FIXED] :: Half-Life: Alyx General Discussion - last accessed on 2020-03-27
- ↑ Half-Life Alyx: How to Fix Subtitles not working - SteamA - last accessed on 2020-03-27
- ↑ Streaming and Spectating Guide
- ↑ Verified by User:KingKrouch on 2020-04-01
- Checked by playing around with launch parameters.
- ↑ Steam Community :: Guide :: Increase movement speed
- ↑ Verified by User:KingKrouch on 2020-04-01
- Found by playing around with console commands.
- ↑ Verified by User:KingKrouch on 2020-03-23
- No official storage requirements, but the Steam installation size for "Half-Life: Alyx" is approximately 68 GB.