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Difference between revisions of "Granblue Fantasy: Relink"

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(Updated reception.)
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{{Infobox game/row/reception|Metacritic|granblue-fantasy-relink|82}}
{{Infobox game/row/reception|Metacritic|granblue-fantasy-relink|82}}
{{Infobox game/row/reception|OpenCritic|16192/granblue-fantasy-relink|81}}
{{Infobox game/row/reception|OpenCritic|16192/granblue-fantasy-relink|81}}
{{Infobox game/row/reception|IGDB|granblue-fantasy-relink|87}}
{{Infobox game/row/reception|IGDB|granblue-fantasy-relink|83}}
|taxonomy    =
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
Line 202: Line 202:
|impulse triggers          = false
|impulse triggers          = false
|impulse triggers notes    =  
|impulse triggers notes    =  
|playstation controllers  = limited
|playstation controllers  = hackable
|playstation controller models =  
|playstation controller models =  
|playstation controllers notes = On Dualsense controllers, there's adaptive trigger feedback when charging an ether cannon with the left trigger only, and nowhere else in the game.
|playstation controllers notes = See [[Controller:DualShock 4|DualShock 4]] or [[Controller:DualSense|DualSense]].
|playstation prompts      = false
|playstation prompts      = hackable
|playstation prompts notes =  
|playstation prompts notes = Use [ this mod].
|light bar support        = unknown
|light bar support        = false
|light bar support notes  =  
|light bar support notes  =  
|dualsense adaptive trigger support = unknown
|dualsense adaptive trigger support = false
|dualsense adaptive trigger support notes =
|dualsense adaptive trigger support notes =
|dualsense haptics support  = unknown
|dualsense haptics support  = false
|dualsense haptics support notes =
|dualsense haptics support notes =
|playstation connection modes = unknown
|playstation connection modes = unknown

Revision as of 21:18, 21 February 2024

Granblue Fantasy: Relink
Granblue Fantasy: Relink cover
Osaka Cygames
2016-2019 PlatinumGames
Platinum Engine (modified)[1][2][3]
Release dates
Windows February 1, 2024
Metacritic 82
OpenCritic 81
Monetization One-time game purchase, DLC
Microtransactions Boost, Cosmetic
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, JRPG
Art styles Anime
Themes Fantasy
Series Granblue Fantasy
Granblue Fantasy: Relink on HowLongToBeat
Granblue Fantasy: Relink on IGDB
Granblue Fantasy: Relink guide on StrategyWiki
Granblue Fantasy: Relink on MobyGames
Granblue Fantasy: Relink on Wikipedia
Granblue Fantasy
Granblue Fantasy: Versus 2020
Granblue Fantasy Versus: Rising 2023
Granblue Fantasy: Relink 2024

Granblue Fantasy: Relink is a singleplayer and multiplayer action JRPG developed by Osaka Cygames and published by Cygames. It is part of the Granblue Fantasy series.

Beginning development in 2016 at PlatinumGames, Osaka Cygames took over entirely in 2019.[4][5] A number of PlatinumGames staff that were involved, including game director Yasuyuki Kaji, relocated to Cygames to continue work on the project.[6]

The game was released on February 1, 2024 via Steam.

General information

Steam Community Discussions


Source DRM Notes Keys OS
Icon overlay.png
Special Edition also available.

Version differences

The Special Edition includes the base game, Upgrade Pack, and Color Pack 2 and 3.


Type Notes
One-time game purchase The game requires an upfront purchase to access.


Type Notes
Boost Characters and weapons upgrade items.
Cosmetic Alternative colors for the default costumes.

DLC and expansion packs

Name Notes
Color Pack 1/2/3 Bundle of Color Pack 1, 2, and 3.
Color Pack 1
Color Pack 2
Color Pack 3
Starter Items Pack
Upgrade Pack

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\GBFR\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/881020/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\GBFR\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/881020/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud


Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Use GBFRelinkFix.
4K Ultra HD
Field of view (FOV)
Use GBFRelinkFix.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Choice between 30, 60 and 120 FPS lock. Use GBFRelinkFix to raise the frame rate cap up to 240 FPS (experimental).
Hair and cloth physics are subdued at frame rates higher than 30 FPS.[7]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
Color blind mode
Settings for Protanopia and Deuteranopia.


Gameplay settings
Gameplay settings

Keyboard and mouse State Notes
Mouse acceleration
Mouse sensitivity
Referred to as Camera/Aim Sensitivity.
Mouse input in menus
The left and right mouse button can only be used to confirm/cancel menus.
Mouse Y-axis inversion
Inverting the X-axis is also possible.
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Referred to as Camera/Aim Sensitivity.
Controller Y-axis inversion
Inverting the X-axis is also possible.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See DualShock 4 or DualSense.
PlayStation button prompts
Use this mod.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
The store page erroneously states that Steam Input API is fully supported, when in fact only the basic Xinput emulation works.
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection


Audio settings
Audio settings
Language settings
Language settings

Audio feature State Notes
Separate volume controls
Master, Music, Effects, Dialogue volume sliders.
Surround sound
Closed captions
Mute on focus lost
Option to toggle behaviour for Alt+Tab exist.
Royalty free audio


Language UI Audio Sub Notes
Simplified Chinese
Traditional Chinese
Brazilian Portuguese


Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
4 Co-op

Other information


Technical specs Supported Notes
Direct3D 11.1 [8]
Executable 32-bit 64-bit Notes


Middleware Notes
Audio Wwise [9]
Cutscenes Bink Video 2

System requirements

Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i3-9100
AMD Ryzen 3 3200G
System memory (RAM) 16 GB
Hard disk drive (HDD) 90 GB
Video card (GPU) Nvidia GeForce GTX 1060
AMD Radeon RX 580
6 GB (Nvidia), 8 GB (AMD) of VRAM
DirectX 11 compatible
A 64-bit operating system is required.
A SSD is recommended.
Minimum system requirements are for 1080p 30 FPS on Standard preset; recommended system requirements are for 1080p 60 FPS on Ultra preset.
Despite the listed storage requirement, the actual installation size after download is 78.2 GB.[10]


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/881020/ in addition to or instead of this directory. The app ID (881020) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. Ryn 🏳️‍⚧️ on X - last accessed on 2024-02-10
    "it turns out that granblue relink runs on some frankenstein'd nier automata engine
    it's not quite the same but there's a decent bit of shared dna
  2. Ryn 🏳️‍⚧️ on X - last accessed on 2024-02-10
    "figured out relink animations, they use the same format as nier automata [...]"
  3. Ryn 🏳️‍⚧️ on X - last accessed on 2024-02-10
    "luckily the ui textures in relink are simple, they're the same format as platinum games uses [...]"
  4. Granblue Fantasy: Relink development moved to Cygames entirely, PlatinumGames no longer involved - Gematsu - last accessed on 2024-02-02
  5. Granblue Fantasy: Relink in development with same number of staff as when co-developed by PlatinumGames - Gematsu - last accessed on 2024-02-02
  6. Abebe Tinari on X - last accessed on 2024-02-02
    "I am especially happy for the director Yasuyuki Kaji, who saw the project all the way to completion (even though he needed to move to a different company to do so.)

    Kaji was great to work with at PG. He knows a ton about action games and has a great dry sense of humour.
  7. Granblue Fantasy: Relink is best played on PC, despite some quirks - RPG Site - last accessed on 2024-01-31
  8. Verified by User:Fds29 on 2024-02-11
    Examined the maximum preferred D3D feature level the game uses through Special K logging, which reported it as 11_1 (as opposed to 11_0).
  9. Verified by User:Fds29 on 2024-02-02
    Wwise is mentioned in the licenses notices and Wwise .bnk and .pck files are present.
  10. Depot 881021 for Granblue Fantasy: Relink · SteamDB - last accessed on 2024-02-02