Difference between revisions of "Firewatch"
From PCGamingWiki, the wiki about fixing PC games
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==Monetization== | ==Monetization== | ||
− | + | {{Monetization | |
− | {{ | + | |ad-supported = |
− | + | |dlc = | |
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
}} | }} | ||
===Microtransactions=== | ===Microtransactions=== | ||
{{Microtransactions | {{Microtransactions | ||
− | |none = | + | |boost = |
− | + | |cosmetic = | |
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = Game does not contain any microtransactions. | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
}} | }} | ||
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|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = Default is 55° vertical; use [https://github.com/beatcracker/firewatch-fov-changer Firewatch FOV Changer]. | + | |fov notes = Default is 55° vertical; use the [https://github.com/beatcracker/firewatch-fov-changer Firewatch FOV Changer]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 127: | Line 142: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = always on | |antialiasing = always on | ||
− | |antialiasing notes = Enabled by default | + | |antialiasing notes = Enabled by default; there is no way to toggle it in-game. |
|upscaling = unknown | |upscaling = unknown | ||
|upscaling tech = | |upscaling tech = | ||
Line 226: | Line 241: | ||
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = Game pauses on focus lost. | + | |mute on focus lost notes = Game pauses on focus lost. The main menu does not mute. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
Line 365: | Line 380: | ||
|vorpx = true | |vorpx = true | ||
|vorpx modes = G3D,Z3D,DirectVR | |vorpx modes = G3D,Z3D,DirectVR | ||
− | |vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]. | + | |vorpx notes = Officially supported game, see the [https://www.vorpx.com/supported-games/ official vorpx game list]. |
|htc vive = hackable | |htc vive = hackable | ||
− | |htc vive notes = Use [https://github.com/Raicuparta/two-forks-vr Two Forks VR Mod] | + | |htc vive notes = Use [https://github.com/Raicuparta/two-forks-vr Two Forks VR Mod]. |
|oculus rift = hackable | |oculus rift = hackable | ||
− | |oculus rift notes = Use [https://github.com/Raicuparta/two-forks-vr Two Forks VR Mod] | + | |oculus rift notes = Use [https://github.com/Raicuparta/two-forks-vr Two Forks VR Mod]. |
|osvr = unknown | |osvr = unknown | ||
|osvr notes = | |osvr notes = | ||
Line 392: | Line 407: | ||
==Issues fixed== | ==Issues fixed== | ||
− | ===GOG Galaxy achievements not unlocking=== | + | ===GOG Galaxy achievements are not unlocking=== |
{{Fixbox|description=Install [https://www.microsoft.com/de-de/download/details.aspx?id=30679 Microsoft Visual C++ Redistributable 2012] and [https://www.microsoft.com/de-de/download/details.aspx?id=40784 Microsoft Visual C++ Redistributable 2013]|fix= | {{Fixbox|description=Install [https://www.microsoft.com/de-de/download/details.aspx?id=30679 Microsoft Visual C++ Redistributable 2012] and [https://www.microsoft.com/de-de/download/details.aspx?id=40784 Microsoft Visual C++ Redistributable 2013]|fix= | ||
* Achievements that should have been awarded will not be awarded until the task is completed again. | * Achievements that should have been awarded will not be awarded until the task is completed again. |
Revision as of 18:17, 3 September 2023
Developers | |
---|---|
Campo Santo | |
Publishers | |
Panic | |
Engines | |
Former | Unity 5[Note 1] |
Unity 2017[Note 2] | |
Release dates | |
Windows | February 9, 2016 |
macOS (OS X) | February 9, 2016 |
Linux | February 9, 2016 |
Reception | |
Metacritic | 81 |
OpenCritic | 80 |
IGDB | 79 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time, Relaxed |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure, Exploration |
Art styles | Cartoon, Stylized |
Themes | North America |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Mac App Store | ||||
Microsoft Store | Does not require Xbox Live log-in.[4] Xbox Play Anywhere. | |||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain any microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\CampoSanto\Firewatch\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/unity.CampoSanto.Firewatch/ |
Linux | $XDG_CONFIG_HOME/unity3d/CampoSanto/Firewatch/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\CampoSanto\Firewatch\saves\ |
Microsoft Store | %LOCALAPPDATA%\Packages\CampoSanto.Firewatch_1traspxf3h47a\SystemAppData\wgs\ |
macOS (OS X) | $HOME/Library/Application Support/unity.CampoSanto.Firewatch/saves/ |
Linux | $XDG_CONFIG_HOME/unity3d/CampoSanto/Firewatch/saves/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Linux Steam cloud saves are stored at $HOME/.config/unity3d/CampoSanto/Firewatch , but the game actually uses $XDG_CONFIG_HOME/unity3d/CampoSanto/Firewatch . |
|
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Default is 55° vertical; use the Firewatch FOV Changer. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Enabled by default; there is no way to toggle it in-game. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Enable Fullscreen mode
- Game is in borderless fullscreen by default.
- Exclusive fullscreen is required for G-Sync or FreeSync and DSR/VSR.[citation needed]
Use the -window-mode exclusive parameter
|
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Tracked motion controllers | Use Two Forks VR Mod. | |
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts may rapidly switch between input devices. |
Steam Input | ||
---|---|---|
Steam Input API support | Official Steam Controller bindings and button prompts only. | |
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Game pauses on focus lost. The main menu does not mute. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Russian | ||||
Spanish | ||||
Polish | Fan translation. Available to download for Steam and GOG. | |||
Brazilian Portuguese | Fan translation. Available to download. | |||
Korean | Fan translation. Available to download. | |||
Hungarian | Fan translation. Available to download. | |||
Turkish | Fan translation. Available to download. | |||
Italian | Fan translation. Available to download. | |||
Czech | Fan translation. Available to download. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Firewatch. | ||
vorpX | G3D, Z3D, DirectVR Officially supported game, see the official vorpx game list. |
Headsets | |||
---|---|---|---|
SteamVR | Use Two Forks VR Mod. | ||
Oculus VR (LibOVR) | Use Two Forks VR Mod. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | Use Two Forks VR Mod. See Input for details. |
||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Issues fixed
GOG Galaxy achievements are not unlocking
Install Microsoft Visual C++ Redistributable 2012 and Microsoft Visual C++ Redistributable 2013 |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 2.00 GHz AMD equivalent |
|
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 450 1 GB of VRAM |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.8+ | |
Processor (CPU) | 2011 or newer Intel Core i5 | |
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Dedicated graphics card required. No Mac Mini model is officially supported at this time. 1 GB of VRAM |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Core i3 2.00 GHz AMD equivalent |
|
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 450 1 GB of VRAM |
- A 64-bit operating system is required.
Notes
References
- ↑ Steam Community :: Group Announcements :: Firewatch - last accessed on 2016-11-07
- ↑ Verified by User:Vetle on 2018-05-11
- ↑ Verified by User:Fds29 on 2021-12-16
- Seen in the
output_log.txt
file.
- Seen in the
- ↑ Verified by User:Mmachinecodev on 2022-04-29