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Difference between revisions of "Diabotical"

From PCGamingWiki, the wiki about fixing PC games
m (F2P, taxonomy rows)
m
 
(12 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{stub}}
+
{{state|postdev}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Diabotical - cover.png
 
|cover        = Diabotical - cover.png
Line 6: Line 6:
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Glitch-Engine}}
+
{{Infobox game/row/engine|Glitch Engine}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|September 3, 2020}}
 
{{Infobox game/row/date|Windows|September 3, 2020}}
 
|taxonomy    =  
 
|taxonomy    =  
 
{{Infobox game/row/taxonomy/monetization      | Free-to-play }}
 
{{Infobox game/row/taxonomy/monetization      | Free-to-play }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | Cosmetic, Currency}}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Multiplayer}}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time}}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | First-person}}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control}}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Action, shooter}}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Stylized}}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/themes            | Sci-fi}}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
Line 28: Line 28:
 
|official site= https://www.diabotical.com/
 
|official site= https://www.diabotical.com/
 
|strategywiki =  
 
|strategywiki =  
|mobygames    =  
+
|mobygames    = diabotical
 
|wikipedia    =  
 
|wikipedia    =  
|winehq      =  
+
|winehq      = 19945
 
|license      = free-to-play
 
|license      = free-to-play
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
Line 39: Line 47:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Epic Games Store | diabotical | unknown |  |  | Windows }}
+
{{Availability/row| Epic Games Store | diabotical | Epic Games Store, online |  |  | Windows }}
 
}}
 
}}
  
Line 45: Line 53:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|appdata}}\Diabotical\Settings.txt}}
+
{{Game data/config|Windows|{{p|appdata}}\Diabotical\CloudSave\}}
}}
 
 
 
===Save game data location===
 
{{Game data|
 
{{Game data/saves|Windows|}}
 
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       = unknown
+
|epic games launcher       = true
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           =  
+
|steam cloud               =  
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Diabotical_DisplaySettings.png|Display settings}}
 +
{{Image|Diabotical_FoVSettings.png|Field of view settings}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 78: Line 83:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = <ref>{{Refcheck|user=Shadowstealer7|date=2020-10-04|comment=Tested at 2560x1080}}</ref>
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = true
|fov notes                  =  
+
|fov notes                  = Default value is 83° vertical and 48° zoomed. See [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = unknown
+
|windowed                  = false
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = limited
|antialiasing notes        =  
+
|antialiasing notes        = On or off toggle
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = No framerate limit, can be capped to a maximum of 500 FPS.<ref>{{Refcheck|user=Shadowstealer7|date=2020-10-04|comment=Achieved over 1000 FPS with no visible cap.}}</ref>
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = hackable
|color blind notes          =  
+
|color blind notes          = Team colors can forced client side.
 
}}
 
}}
 +
<gallery>
 +
Diabotical_16x9.png|Default FOV at 16:9
 +
Diabotical_21x9.png|Default FOV at 21:9
 +
Diabotical_HUDSettings.png|HUD settings
 +
</gallery>
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
The field of view can be changed to horizontal values, or to values equivalent to the ones present in other online games.{{Note|note=[[Quake]] and [[Engine:Source|Source engine]] games, [[Quake Champions]], [[Overwatch]], [[Fortnite]] and [[Minecraft]].}} Field of view can also be set individually for each weapon.
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = true
|acceleration option notes =  
+
|acceleration option notes = Off, Linear, Power or Natural.<br>Can be set individually for each weapon.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Separate slider for zoomed sensitivity. See [[#Mouse sensitivity|Mouse sensitivity]].
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = unknown
 
|full controller          = unknown
Line 171: Line 187:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
Diabotical_KeyBindings.png|Key binding
 +
Diabotical_WeaponSettings.png|Weapon settings
 +
Diabotical_MouseSettings.png|Mouse settings
 +
Diabotical_OtherSettings.png|Other settings
 +
</gallery>
 +
 +
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 +
Options are available for pitch and yaw multipliers with additional presets based on other competitive shooters.{{Note|note=Quake and Source engine games, Overwatch, [[Reflex Arena]] and Fortnite.}} Settings for mouse counts per inch (CPI), aim curvature and turn circumference are found in Mouse Details. Sensitivity can also be set individually for each weapon.
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Diabotical_AudioSettings.png|Audio settings}}
|separate volume          = unknown
+
{{Audio
|separate volume notes    =  
+
|separate volume          = true
 +
|separate volume notes    = Master, Effects, Ambient, Music, Announcer and Team Voice Chat
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = n/a
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
  |subtitles = unknown
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 202: Line 230:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          = unknown
+
|local play          = false
 
|local play players  =  
 
|local play players  =  
 
|local play modes    =  
 
|local play modes    =  
 
|local play notes    =  
 
|local play notes    =  
|lan play            = unknown
+
|lan play            = true
|lan play players    =  
+
|lan play players    = 16
|lan play modes      =  
+
|lan play modes      = Versus
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = unknown
+
|online play          = true
|online play players  =  
+
|online play players  = 16
|online play modes    =  
+
|online play modes    = Versus
 
|online play notes    =  
 
|online play notes    =  
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = true
 
|matchmaking notes  =  
 
|matchmaking notes  =  
 
|p2p                =  
 
|p2p                =  
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          =  
+
|dedicated          = true
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          =  
+
|direct ip          = true
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
 
|tcp  =  
 
|tcp  =  
|udp  =  
+
|udp  = 32123
|upnp =  
+
|upnp = unknown
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 258: Line 286:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 275: Line 306:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = FMOD
|audio notes      =  
+
|audio notes      = <ref>{{Refcheck|user=Shadowstealer7|date=2020-10-04|comment=fmod.dll is found in the game folder.}}</ref>
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
Line 283: Line 314:
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      =  
+
|multiplayer      = Epic Online Services
|multiplayer notes=  
+
|multiplayer notes= <ref>{{Refcheck|user=Shadowstealer7|date=2020-10-04|comment=EOSSDK-Win64-Shipping.dll is found in the game folder and "Authenticating with Epic Online Services" shows up running the game offline.}}</ref>
|anticheat        =  
+
|anticheat        = EQU8
 
|anticheat notes  =  
 
|anticheat notes  =  
 
}}
 
}}
Line 306: Line 337:
 
|recGPU  = Nvidia GeForce GTX 970
 
|recGPU  = Nvidia GeForce GTX 970
 
|recDX    = 12
 
|recDX    = 12
|notes    = {{ii}} A 64-bit operating system is required.
+
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 13:17, 16 January 2023

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Diabotical
Diabotical cover
Developers
The GD Studio
Engines
Glitch Engine
Release dates
Windows September 3, 2020
Taxonomy
Monetization Free-to-play
Microtransactions Cosmetic, Currency
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter
Art styles Stylized
Themes Sci-fi
Diabotical on MobyGames

Diabotical is a multiplayer first-person action and shooter game.

General information

Official Discord server

Availability

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Always online (requires a constant internet connection to play)
Windows

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Diabotical\CloudSave\

Save game cloud syncing

System Native Notes
Epic Games Launcher

Video

Display settings
Display settings
Field of view settings
Field of view settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
[1]
4K Ultra HD
Field of view (FOV)
Default value is 83° vertical and 48° zoomed. See Field of view (FOV).
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
On or off toggle
Vertical sync (Vsync)
60 FPS and 120+ FPS
No framerate limit, can be capped to a maximum of 500 FPS.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Team colors can forced client side.

Field of view (FOV)

The field of view can be changed to horizontal values, or to values equivalent to the ones present in other online games.[Note 1] Field of view can also be set individually for each weapon.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Off, Linear, Power or Natural.
Can be set individually for each weapon.
Mouse sensitivity
Separate slider for zoomed sensitivity. See Mouse sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Mouse sensitivity

Options are available for pitch and yaw multipliers with additional presets based on other competitive shooters.[Note 2] Settings for mouse counts per inch (CPI), aim curvature and turn circumference are found in Mouse Details. Sensitivity can also be set individually for each weapon.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master, Effects, Ambient, Music, Announcer and Team Voice Chat
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
16 Versus
Online play
16 Versus

Connection types

Ports

Protocol Port(s) and/or port range(s)
UDP 32123
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD [3]
Multiplayer Epic Online Services [4]
Anti-cheat EQU8

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3 2.4 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GT 640
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. Quake and Source engine games, Quake Champions, Overwatch, Fortnite and Minecraft.
  2. Quake and Source engine games, Overwatch, Reflex Arena and Fortnite.

References

  1. Verified by User:Shadowstealer7 on 2020-10-04
    Tested at 2560x1080
  2. Verified by User:Shadowstealer7 on 2020-10-04
    Achieved over 1000 FPS with no visible cap.
  3. Verified by User:Shadowstealer7 on 2020-10-04
    fmod.dll is found in the game folder.
  4. Verified by User:Shadowstealer7 on 2020-10-04
    EOSSDK-Win64-Shipping.dll is found in the game folder and "Authenticating with Epic Online Services" shows up running the game offline.