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Difference between revisions of "Call of Duty: World at War"

From PCGamingWiki, the wiki about fixing PC games
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Call of Duty World at War cover.png
+
|cover        = Call of Duty World at War Cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Treyarch}}
 
{{Infobox game/row/developer|Treyarch}}
 +
{{Infobox game/row/developer|Arkane Studios|Multiplayer|ref=<ref>[http://www.vg247.com/2009/07/10/arkane-named-as-fourth-bioshock-2-developer/ Arkane named as fourth BioShock 2 developer | VG247]</ref>}}
 +
{{Infobox game/row/developer|Certain Affinity|Multiplayer maps|ref=<ref>[http://www.certainaffinity.com/games/call-of-duty-world-at-war/ Call of Duty: World at War | Certain Affinity]</ref><ref name=pistudios>[https://web.archive.org/web/20090706084615/http://www.pistudios.com/?id=239 Pi Studios > News & Press (retrieved)]</ref>}}
 +
{{Infobox game/row/developer|Pi Studios|ref=<ref name=pistudios/>}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Activision}}
 
{{Infobox game/row/publisher|Activision}}
 +
{{Infobox game/row/publisher|Noviy Disk|Russia|ref=<ref>{{Refurl|url=https://www.nd.ru/catalog/products/callofdutyworldatwar|title=|date=2023-06-19}}</ref>}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|IW 3.0}}
+
{{Infobox game/row/engine|IW engine|name=IW 3.0}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 11, 2008}}
 
{{Infobox game/row/date|Windows|November 11, 2008}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|call-of-duty-world-at-war|83}}
 +
{{Infobox game/row/reception|IGDB|call-of-duty-world-at-war|80}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Tank }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Asia, Europe, World War II, Historical }}
 +
{{Infobox game/row/taxonomy/series            | Call of Duty: Black Ops }}
 
|steam appid  = 10090
 
|steam appid  = 10090
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 1483
 +
|lutris      = call-of-duty-world-at-war
 +
|strategywiki = Call of Duty: World at War
 +
|mobygames    = call-of-duty-world-at-war
 
|wikipedia    = Call of Duty: World at War
 
|wikipedia    = Call of Duty: World at War
 +
|winehq      = 8613
 +
|license      = commercial
 
}}
 
}}
{{Series|Call of Duty}}
 
  
'''Key points'''
+
{{Introduction
{{++}} All extra, downloadable maps are free of charge, included in the various patches. [[Steam]] version automatically download them.
+
|introduction      =
{{--}} Requires [[PunkBuster]] update to play on protected servers which is no longer hosted on EvenBalance's website.
+
 
 +
|release history  =
 +
 
 +
|current state    = All downloadable maps are free on PC, included in the various patches. However, it lacks two-player splitscreen, some gore and slow-mo effects present on the console versions. For the multiplayer mode, it requires a [[PunkBuster]] [[#PunkBuster kicks with PB_INIT_FAILURE error message|update]] to play on protected servers, which is no longer hosted on Even Balance's website.
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.callofduty.com/ Official Call of Duty series site]
+
{{mm}} [https://callofdutymaps.com/Call-of-Duty/world-at-war/ CallofDutyMaps] - A detailed Website for all included multiplayer maps.
{{mm}} [http://callofduty.wikia.com/wiki/Call_of_Duty_Wiki Call of Duty Wiki] - A detailed wiki for every Call of Duty game made.
+
{{mm}} [https://steamcommunity.com/app/10090/discussions/ Steam Community Discussions]
{{mm}} [http://planetcallofduty.gamespy.com/ Planet Call of Duty] - Very old hub for all Call of Duty games. Has mods, guides, and news on the Call of Duty communities. Hasn't been updated for a while.
+
{{mm}} [https://www.ugx-mods.com/ UGX-Mods Custom Zombies]
{{mm}} [http://callofduty.filefront.com/ Call of Duty Files] - A massive mod hub for every Call of Duty game up to [[Call of Duty: Modern Warfare 2]].
 
{{mm}} [http://steamcommunity.com/app/10090/discussions/ Steam Community Discussions]
 
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=226 Steam Users' Forums]
 
  
 
==Availability==
 
==Availability==
{{Availability Table|
+
{{Availability|
{{Availability Table/row| Retail | {{ID|Retail}} | }}
+
{{Availability/row| Retail | | disc, key | Campaign and Zombies EXE Uses {{DRM|SafeDisc|4.90.010}}.<br /> Key Required for install and Multiplayer/Zombies Servers but the Multiplayer EXE has no DRM. | | Windows }}
{{Availability Table/row| [http://store.steampowered.com/app/10090/ Steam] | {{ID|Steam}} |}}
+
{{Availability/row| Steam | 10090 | Steam, key | Steam DRM v2. See [[#Bypass Steam DRM in multiplayer|below]] for a workaround. |  | Windows }}
 +
{{Availability/row| Amazon | B00ATF5YYI | Steam |  |  | Windows | unavailable }}
 +
{{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110512001948/www.gamesforwindows.com/en-US/Games/Call-of-Duty--World-at-War/|title=Call of Duty: World at War - Games For Windows|date=2022-09-16}}</ref> | | Windows | unavailable }}
 +
{{Availability/row| Humble | call-of-duty-world-at-war | Steam | | | Windows | unavailable }}
 +
}}
 +
 
 +
{{DLC|
 +
{{DLC/row| Makin Day | Available for free. Included with Patch v1.2. See [[#Patches|Patches]] for a download link. | Windows}}
 +
{{DLC/row| Map Pack 1 | Available for free. Included with Patch v1.4. See [[#Patches|Patches]] for a download link. | Windows}}
 +
{{DLC/row| Map Pack 2 | Available for free. Included with Patch v1.5. See [[#Patches|Patches]] for a download link. | Windows}}
 +
{{DLC/row| Map Pack 3 | Available for free. Included with Patch v1.6. See [[#Patches|Patches]] for a download link. | Windows}}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
There were 7 patches with 3 map packs.
+
{{ii}} Only needed for retail version. All patches must be installed in order.
 +
 
 +
* [https://community.pcgamingwiki.com/files/file/445-call-of-duty-world-at-war-patch/ 1.2 Patch]
 +
* [https://community.pcgamingwiki.com/files/file/447-call-of-duty-world-at-war-patch/ 1.2 to 1.4 Patch]
 +
* [https://community.pcgamingwiki.com/files/file/448-call-of-duty-world-at-war-patch/ 1.4 to 1.5 Patch]
 +
* [https://community.pcgamingwiki.com/files/file/449-call-of-duty-world-at-war-patch/ 1.5 to 1.6 Patch]
 +
* [https://community.pcgamingwiki.com/files/file/450-call-of-duty-world-at-war-patch/ 1.6 to 1.7 Patch]
  
You need:
+
or use the unofficial [https://mega.nz/file/v1sRBSxJ#ayQmtOeVdkCB-Z1P8NVJ3jlSFQgRavfJNgA5FAwAvAQ 1.0 to 1.7 Patch].
* [http://www.strategyinformer.com/pc/callofduty5/patch/29478.html 1.2 Patch]
 
* [http://www.strategyinformer.com/pc/callofduty5/patch/30734.html 1.2 to 1.4 Patch]
 
* [http://www.strategyinformer.com/pc/callofduty5/patch/32509.html 1.4 to 1.5 Patch]
 
* [http://www.strategyinformer.com/pc/callofduty5/patch/33058.html 1.5 to 1.6 Patch]
 
* [http://www.strategyinformer.com/pc/callofduty5/patch/33850.html 1.6 to 1.7 Patch]
 
  
Since there was a lot of new maps the [http://www.fileplanet.com/217291/210000/fileinfo/Call-of-Duty:-World-at-War---Ultimate-Patch-v1.7 complete patch collection] is ~3.5 GB in size.
+
===PunkBuster===
 +
{{ii}} To play on protected servers, multiplayer requires a [[PunkBuster]] update which is no longer hosted on EvenBalance's website. Obtainable [https://community.pcgamingwiki.com/files/file/595-call-of-duty-world-at-war-punkbuster-kick-fix/ here] or [https://github.com/promod/CoD-PunkBuster-Files here].
  
===Performance improvements===
+
===Skip intro videos===
There are many user created configs for better FPS available, one of the popular ones is:
+
{{Fixbox|description=Edit config file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-01-19}}</ref>|fix=
* [http://bashandslash.com/boards/viewtopic.php?f=62&t=745 Yitch 1 CoD WaW Config]
+
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|config.cfg}}.
 +
# Change <code>seta com_startupIntroPlayed "0"</code> to <code>seta com_startupIntroPlayed "1"</code>.
 +
# Save the file.
 +
}}
 +
 
 +
===Skip logo===
 +
{{Fixbox|description=Delete/rename image file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-01-19}}</ref>|fix=
 +
# Go to {{folder|{{p|game}}}}.
 +
# Delete or rename {{file|cod.bmp}}.
 +
}}
  
 
==Game data==
 
==Game data==
[[File:CoDWaW gameoptions.jpg|290px|thumb|right|Game options]]
+
{{Image|Call of Duty World at War General Singleplayer.png|In-game general settings (single-player).}}
===Save game data location===
+
{{Image|Call of Duty World at War General Multiplayer.png|In-game general settings (multiplayer).}}
 +
 
 +
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|localappdata}}\Activision\CoDWaW\players\profiles}}
+
{{Game data/config|Windows|{{p|localappdata}}\Activision\CoDWaW\players\profiles\*.cfg}}
 
}}
 
}}
 +
{{ii}} {{file|config.cfg}} is for single-player, {{file|config_mp.cfg}} is for multiplayer.
 +
{{ii}} The profile can be forced to save into the game folder by starting it this way:
 +
* <code>CoDWaWmp.exe +set fs_localAppData "%cd%" +set fs_BaseGame "%cd%"</code> for multiplayer
 +
* <code>CoDWaW.exe +set fs_localAppData "%cd%" +set fs_BaseGame "%cd%"</code> for single-player
  
===Configuration file(s) location===
+
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|localappdata}}\Activision\CoDWaW\players\profiles\*.cfg}}
+
{{Game data/saves|Windows|{{p|localappdata}}\Activision\CoDWaW\players\profiles\}}
 
}}
 
}}
{{ii}} <code>config.cfg</code> is for single player, <code>config_mp.cfg</code> is for multi-player
 
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|gamesave manager      = true
+
|origin                   =  
|gamesave manager notes=  
+
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
[[File:CoDWaW graphics.jpg|290px|thumb|right|Graphics options]]
+
{{Image|Call of Duty World at War Graphics.png|In-game graphics settings.}}
[[File:CoDWaW textures.jpg|290px|thumb|right|Texture settings]]
+
{{Image|Call of Duty World at War Textures.png|In-game textures settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/call-duty-world-war
+
|wsgf link                  = https://www.wsgf.org/dr/call-duty-world-war
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
|ultrawidescreen wsgf award = incomplete
+
|ultrawidescreen wsgf award = limited
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = Use [https://www.widescreenfixer.org Widescreen Fixer].
+
|multimonitor notes        = See the [https://www.wsgf.org/dr/call-duty-world-war WSGF entry] or use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See the [https://www.wsgf.org/dr/call-duty-world-war WSGF entry] or use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer].
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = In-game AA must be disabled. Force AA externally if required.
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Type <code>seta r_fullscreen 0</code> into console and restart the game.
+
|windowed notes            = Type <code>/r_fullscreen 0;vid_restart</code> into console.
|borderless windowed        = unknown
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Use [https://community.pcgamingwiki.com/files/file/1027-world-at-war-modification-t4m/ T4M].
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          = Default is 4x
+
|anisotropic notes          = Default is 4 samples.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Up to 4x
+
|antialiasing notes        = Up to 4x [[MSAA]].
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|oculus rift                = unknown
+
|60 fps                    = true
|oculus rift notes         =  
+
|60 fps notes               =
|high frame rate           = unknown
+
|120 fps                    = hackable
|high frame rate notes     =  
+
|120 fps notes              = Frame rate is capped at 85 FPS by default. Use <code>com_maxfps 0</code> in the console to remove the cap.
 +
|hdr                        = false
 +
|hdr notes                  =
 +
|ray tracing                = false
 +
|ray tracing notes         =  
 
|color blind                = true
 
|color blind                = true
 
|color blind notes          = Go to Options, Player name indicator; changes to blue and orange.
 
|color blind notes          = Go to Options, Player name indicator; changes to blue and orange.
Line 114: Line 179:
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|1=
+
{{ii}} Values higher than 100 introduce graphical glitches, like gun viewmodels being cut off (This issue is even visible at 90 with a small handful of weapons, like the FG42).
{{Fixbox/fix|ref=<ref>http://www.gamefaqs.com/boards/944197-call-of-duty-world-at-war/46581909</ref>|Start maps in devmode}}
+
{{ii}} FOV is capped at 80 on the majority of multiplayer servers.<ref>{{Refcheck|user=Mars icecream|date=2017-8|comment=source: personal experience}}</ref>
#Bring up the console and type <code>devmap</code> followed by the map you want to load (maps names list is in the reference)
 
#Set <code>cg_fov</code> to the value you like
 
  
'''Notes:'''
+
{{Fixbox|description=Use [https://github.com/marvinlehmann/CoD-SCZ-FoV-Changer CoD-SCZ-FoV-Changer]|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=703904891</ref>|fix=
{{ii}} Values higher than 100 introduce glitches, like hands cut
+
# Download [https://github.com/marvinlehmann/CoD-SCZ-FoV-Changer/releases CoD-SCZ-FoV-Changer].
 +
# Set <code>cg_fov</code> to preferred FOV value. The tool has to be running during gameplay.
 +
 
 +
'''Notes'''
 +
{{++}} Works in online co-op games.
 
}}
 
}}
  
==Input settings==
+
{{Fixbox|description=Change cg_fov using a hex editor|ref=<ref>[https://www.wsgf.org/dr/call-duty-world-war Call of Duty: World at War | WSGF]</ref>|fix=
[[File:CoDWaW lookcontrols.jpg|290px|thumb|right|Look settings]]
+
*For multiplayer:
{{Input settings
+
# Open {{file|CoDWaWmp.exe}} with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD].
 +
# Go to the address <code>004A3240</code>, and change <code>82 42</code> to <code>A0 42</code> for FOV 80, or to <code>B4 42</code> for 90 (To get different values, use a [https://www.h-schmidt.net/FloatConverter/IEEE754.html Floating Point Converter].)
 +
*For singleplayer:
 +
# Open {{file|CoDWaW.exe}} with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD].
 +
# Go to the address <code>004AEF40</code>, and change <code>82 42</code> to <code>A0 42</code> for FOV 80, or to <code>B4 42</code> for 90 (The difference is that solo and zombie map files themselves revert <code>cg_fov</code> back to 65, change it back to 80 on spawn or use <code>/bind W "+forward;cg_fov 80"</code> as a workaround).
 +
 
 +
'''Notes'''
 +
{{ii}} Hex edits do not work on the Steam install, as {{file|CoDWaW.exe}} appears to be protected. Such edits will result in a Error code 51 when attempting to launch the game.
 +
}}
 +
 
 +
{{Fixbox|description=Start maps in developer mode|ref=<ref>{{Refurl|url=https://gamefaqs.gamespot.com/boards/944197-call-of-duty-world-at-war/46581909|title=Here's a fix for the FOV setting. - GameFAQs|date=May 2023}}</ref><ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=648817115|title=Steam guides: CoD: WaW Commands. - Campaign Map Commands. |date=May 2023}}</ref>|fix=
 +
# Bring up the console and type <code>devmap</code> followed by the map you want to load ([https://www.gamefaqs.com/boards/944197-call-of-duty-world-at-war/46581909 map names list]).
 +
# Change <code>cg_fov</code> value.
 +
 
 +
'''Notes'''
 +
{{--}} Has to be repeated for every map load.
 +
{{--}} Does not work in co-op modes.
 +
}}
 +
 
 +
{{Fixbox|description=Use console command (multiplayer)|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=648817115</ref>|fix=
 +
Use <code>\cg_fov</code> command.
 +
}}
 +
 
 +
==Input==
 +
{{Image|Call of Duty World at War Controls.png|In-game control settings.}}
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 132: Line 224:
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  =
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = hackable
 
|controller support        = hackable
|controller support notes  = Type <code>exec default_controller</code> in the console.
+
|controller support notes  = Type <code>exec default_controller</code> in the console. Requires Patch 1.6.
 
|full controller          = false
 
|full controller          = false
 
|full controller notes    = Controller doesn't work in menus.
 
|full controller notes    = Controller doesn't work in menus.
 
|controller remap          = unknown
 
|controller remap          = unknown
 
|controller remap notes    =  
 
|controller remap notes    =  
|invert controller y-axis  = unknown
+
|controller sensitivity    = hackable
|invert controller y-axis notes=  
+
|controller sensitivity notes= Type <code>input_viewSensitivity</code> in the console, with a value between 0.1 and 5.
|touchscreen               = unknown
+
|invert controller y-axis  = hackable
|touchscreen notes        =  
+
|invert controller y-axis notes= Type <code>input_invertpitch 1</code> in the console.
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =  
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes   =
 +
|dualshock 4 modes         = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|button prompts            = false
 +
|button prompts notes      = While there are technically no button prompts, binding actions on a controller shows a colored letter instead of a proper prompt. This shows up in gameplay.
 +
|controller hotplug        = false
 +
|controller hotplug notes  =
 +
|haptic feedback          = false
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
[[File:CoDWaW sound.jpg|290px|thumb|right|Audio settings]]
+
{{ii}} A list of useful audio console commands was available on the [https://web.archive.org/web/20100131085243/http://wiki.treyarch.com/wiki/Audio_Controls_Defined Treyarch wiki]
{{Audio settings
+
{{Image|Call of Duty World at War Audio.png|In-game audio settings.}}
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = If the automatic detection fails, launch the game with <code>+set snd_force51 1</code> to force 5.1 surround, or <code>+set snd_force71 1</code> to force 7.1 surround.
|subtitles                = false
+
|subtitles                = limited
|subtitles notes          = Although you can enable them in the settings, no subtitles are shown from the beginning of the game until the last cinematic.
+
|subtitles notes          = Subtitles are shown only for main dialog. Foreign languages are ignored.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
Line 160: Line 297:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes       =  
+
|eax support notes         =
 +
|royalty free audio      = always on
 +
|royalty free audio notes  =  
 
}}
 
}}
  
==Issues unresolved==
+
{{L10n|content=
===No subtitles===
+
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Retail only. [https://prekladyher.eu/preklady/call-of-duty-world-at-war.346/ link #1] or [https://github.com/hornster02/Call_of_Duty_World_at_War-2008-CZ link #2]
 +
|fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =  
 +
|fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://bakeronline.hu/download/call-of-duty-world-at-war-magyaritas/ link #1], [https://magyaritasok.hu/magyaritasok/call-of-duty-5-world-at-war/call-of-duty-5-world-at-war/1496 link #2].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Polish retail release only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=1329641319 here].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation: [https://ggames.com.br/files/file/187-tradu%C3%A7%C3%A3o-call-of-duty-world-at-war-pt-br/ download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=890922323 here].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 
 +
==Network==
 +
{{Image|Call of Duty World at War Coop Multiplayer.png|In-game cooperative/multiplayer settings.}}
 +
{{Network/Multiplayer
 +
|local play          = hackable
 +
|local play players  = 4
 +
|local play modes    = Versus, Co-op
 +
|local play notes    = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op].
 +
|lan play            = true
 +
|lan play players    = 32
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  = 32
 +
|online play modes    = Versus, Co-op
 +
|online play notes    = Co-op supports 4 players.
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}
 +
 
 +
{{Network/Connections
 +
|matchmaking        = true
 +
|matchmaking notes  =
 +
|p2p                = unknown
 +
|p2p notes          =
 +
|dedicated          = true
 +
|dedicated notes    =
 +
|self-hosting      = true
 +
|self-hosting notes =
 +
|direct ip          = unknown
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 +
}}
 +
 
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = hackable
 +
|vorpx modes                = G3D,Z3D
 +
|vorpx notes                = User created game profile, see [https://www.vorpx.com/forums/topic/call-of-duty-world-at-war-2/ vorpx forum] profile introduction.
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      = true
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
  
 
==Issues fixed==
 
==Issues fixed==
 
===Unhandled exception caught===
 
===Unhandled exception caught===
'''Common fix (Windows 7):'''
+
{{Fixbox|description=Set sound quality to 24 bit, 48000 Hz|ref={{cn|date=September 2016}}|fix=
* Go to Control Panel
+
*See [[Glossary:Sound#Sound problems (cracking, delays, missing music/effects, etc.)|Sound problems (cracking, delays, missing music/effects, etc.)]]
* Open Sound
+
}}
* Right click on your default device (Usually speakers) and select properties
+
 
* Click on advanced tab
+
{{Fixbox|description=Common fix (Windows XP)|ref={{cn|date=July 2016}}|fix=
* Choose format: 24bit, 48000Hz, Studio quality
+
# Go to Device Manager.
* Apply changes
+
# Select Sound, Video, Game Controllers.
 +
# Disable Unimodem Half-Duplex Audio device.
 +
}}
 +
 
 +
{{Fixbox|description=Possible fixes|ref={{cn|date=July 2016}}|fix=
 +
# Disable in-game Voice Chat.
 +
# Plug-in microphone.
 +
# Set compatibility mode to Windows XP SP2.
 +
}}
  
'''Common fix (Windows XP):'''
+
===PunkBuster kicks with PB_INIT_FAILURE error message===
* Go to Device Manager
+
{{ii}} PunkBuster has dropped support for the game; by default, every new install has this issue.
* Select Sound, Video, Game Controllers
 
* DISABLE Unimodem Half-Duplex Audio device
 
  
'''Possible fixes:'''
+
{{Fixbox|description=Update the {{folder|pb}} folder|ref=<ref>{{Refurl|url=http://www.politeandfriendly.com/modules.php?name=Forums&file=viewtopic&t=16088|title=Polite And Friendly - Working Punkbuster files for new COD: World at War installs.|date=May 2023}}</ref>|fix=
* Disable in-game Voice Chat
+
* See [[#PunkBuster]].
* Plug-in microphone
+
}}
* Set compatibility mode to XP SP2
 
  
 
===Missing profiles===
 
===Missing profiles===
* Go to your save game data folder and open profiles
+
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
* Create a folder and name it whatever you want
+
# Go to the [[#Game data|save game data location]].
* Create ''active.txt'' file (still in profile folder) and inside write name of that new folder you made
+
# Open profiles.
* Optional: make active.txt read-only
+
# Create a folder and name it to the desired name.
 +
# Create a {{file|active.txt}} (still in profile folder) and inside the file, write the name of that new folder.
 +
# Optional: make {{file|active.txt}} read-only.
 +
}}
 +
 
 +
===Game unresponsive after pressing Alt+Tab===
 +
{{ii}} Appears to be caused by enabling 4x anti-aliasing.
 +
{{Fixbox|description=Instructions|fix=
 +
# In Graphics Settings, limit Anti-aliasing to 2x, or alternatively force 4x or higher externally.
 +
}}
 +
{{ii}} The game has problems with modern multi-core processors.
 +
{{Fixbox|description=Instructions|fix=
 +
* Start the game with <code>+set sys_smp_allowed 0</code>.
 +
 
 +
'''Notes'''
 +
{{ii}} Additionally, for better performance, limit the [https://blogs.msdn.microsoft.com/santhoshonline/2011/11/24/how-to-launch-a-process-with-cpu-affinity-set/ CPU affinity] to the real core number of the CPU (not threads).
 +
For example, with a a six-core (12 threads) CPU the command should look like this:
 +
 
 +
<code>start /affinity 3F CoDWaWmp.exe +set sys_smp_allowed 0</code>
 +
}}
 +
 
 +
===Stuttering on modern systems===
 +
{{ii}} Game gives impression of stuttering despite a locked frame rate.
 +
{{Fixbox|description=Instructions|ref={{cn|date=February 2018}}|fix=
 +
# In Graphics Settings, enable Dual Video Cards.
 +
}}
 +
 
 +
===Nvidia Card Performance Boost===
 +
{{ii}} If you have a Nvidia card, setting V-sync within the NVIDIA Control Panel to "Use the 3D Application Setting" <br> will provide a ~30% uplift in CPU performance if you're not GPU-Bound
 +
{{Fixbox|description=Instructions|ref={{cn|date=February 2018}}|fix=
 +
# In the NVIDIA Control Panel, set V-sync globally or per app basis to "Use the 3D Application Setting".
 +
}}
 +
 
 +
{{ii}} The game has problems with modern multi-core processors.{{cn}}
 +
{{Fixbox|description=Instructions|fix=
 +
# Start the game with <code>+set sys_smp_allowed 0</code>.
 +
 
 +
'''Notes'''
 +
{{ii}} Additionally, for better performance, limit the [https://blogs.msdn.microsoft.com/santhoshonline/2011/11/24/how-to-launch-a-process-with-cpu-affinity-set/ CPU affinity] to the real core number of the CPU (not threads).
 +
For example, with a a six-core (12 threads) CPU, the command should look like this:
 +
 
 +
<code>start /affinity 3F CoDWaWmp.exe +set sys_smp_allowed 0</code>
 +
}}
 +
 
 +
===Crashing while changing resolution===
 +
{{Fixbox|description=Manually edit configuration file|ref=<ref>{{Refcheck|user=Marioysikax|date=2019-04-17}}</ref>|fix=
 +
# Navigate to the [[#Game data|configuration file location]] and open configuration file.
 +
# Change {{code|seta r_mode}} into the desired resolution and save.
 +
# Repeat for the second configuration file (single player and multiplayer).
 +
}}
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9.0c
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  = 3
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        =
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          =
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  = 1.9g
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        = PunkBuster
 +
|anticheat notes  = See [[#PunkBuster]].
 +
}}
 +
 
 +
===Bypass Steam DRM in multiplayer===
 +
{{Fixbox|description=Use Retail executable|ref={{cn|date=February 2017}}|fix=
 +
Use the [https://community.pcgamingwiki.com/files/file/714-call-of-duty-world-at-war-replacement-steam-multiplayer-executable/ replacement executable].
 +
}}
 +
 
 +
===Mods===
 +
* [https://www.moddb.com/mods/fall-of-berlin Fall of Berlin] - increases historical accuracy of many missions.
 +
* [https://community.pcgamingwiki.com/files/file/1027-world-at-war-modification-t4m-r45/ T4M] - unlocks many limits of the graphics engine (memory, assets number, FoV in co-op).
 +
* [https://github.com/JBShady/COD5-Remastered/releases/tag/v1.0 COD5 Zombies Remastered] - greatly rebalances the gameplay of the zombie mode.
 +
 
 +
===Allow custom color profile (optional)===
 +
{{Fixbox|description=Edit config file|ref={{cn|date=July 2016}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|config.cfg}}.
 +
# Change <code>seta r_gamma "1"</code> to <code>seta r_gamma "0"</code>.
 +
# Change <code>seta r_ignorehwgamma "0"</code> to <code>seta r_ignorehwgamma "1"</code>.
 +
# Save the file.
 +
}}
  
 
==System requirements==
 
==System requirements==
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
 +
|ref=<ref>{{Refurl|url=https://support.activision.com/articles/en_US/FAQ/What-are--the-Minimum-System-Requirements/|title=Call of Duty World at War: Minimum System Requirements - PC - Activision Support|date=May 2023}}</ref>
  
|minOS    = XP, Vista, 7
+
|minOS    = XP, Vista
|minCPU  = Pentium 4 3 GHz/AMD 64 3200+
+
|minCPU  = AMD Athlon 64 3200+
|minmem   = 512 MB<br/>1 GB (Vista)
+
|minCPU2  = Intel Pentium 4 3 GHz
 +
|minRAM   = 512 MB<br/>1 GB (Vista)
 
|minHD    = 8 GB
 
|minHD    = 8 GB
|minGPU  = nVidia GeForce 6600
+
|minGPU  = ATI Radeon X1600 XT
|minGPU2  = ATI Radeon X1600
+
|minGPU2  = Nvidia GeForce 6600 GT
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
 +
|minDX    = 9.0c
 +
|minaudio = DirectX 9.0c compatible
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 17:08, 14 March 2024

Call of Duty: World at War
Call of Duty: World at War cover
Developers
Treyarch
Multiplayer Arkane Studios[1]
Multiplayer maps Certain Affinity[2][3]
Pi Studios[3]
Publishers
Activision
Russia Noviy Disk[4]
Engines
IW 3.0
Release dates
Windows November 11, 2008
Reception
Metacritic 83
IGDB 80
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Vehicles Tank
Art styles Realistic
Themes Asia, Europe, World War II, Historical
Series Call of Duty: Black Ops
Call of Duty: World at War on HowLongToBeat
Call of Duty: World at War on IGDB
Call of Duty: World at War guide on StrategyWiki
Call of Duty: World at War on MobyGames
Call of Duty: World at War on Wikipedia
Call of Duty: Black Ops
Subseries of Call of Duty
Call of Duty: World at War 2008
Call of Duty: Black Ops 2010
Call of Duty: Black Ops II 2012
Call of Duty: Black Ops III 2015
Call of Duty: Black Ops IIII 2018
Call of Duty: Black Ops Cold War 2020

Call of Duty: World at War is a singleplayer and multiplayer first-person action, FPS and shooter game in the Call of Duty: Black Ops series.

All downloadable maps are free on PC, included in the various patches. However, it lacks two-player splitscreen, some gore and slow-mo effects present on the console versions. For the multiplayer mode, it requires a PunkBuster update to play on protected servers, which is no longer hosted on Even Balance's website.

General information

CallofDutyMaps - A detailed Website for all included multiplayer maps.
Steam Community Discussions
UGX-Mods Custom Zombies

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
Campaign and Zombies EXE Uses SafeDisc 4.90.010 DRM[Note 1].
Key Required for install and Multiplayer/Zombies Servers but the Multiplayer EXE has no DRM.
Windows
Steam
Icon overlay.png
CD key
Steam DRM v2. See below for a workaround.
Windows
Amazon.com (unavailable)
Icon overlay.png
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[7]
Windows
Humble Store (unavailable)
Icon overlay.png
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

DLC and expansion packs

Name Notes
Makin Day Available for free. Included with Patch v1.2. See Patches for a download link.
Windows
Map Pack 1 Available for free. Included with Patch v1.4. See Patches for a download link.
Windows
Map Pack 2 Available for free. Included with Patch v1.5. See Patches for a download link.
Windows
Map Pack 3 Available for free. Included with Patch v1.6. See Patches for a download link.
Windows

Essential improvements

Patches

Only needed for retail version. All patches must be installed in order.

or use the unofficial 1.0 to 1.7 Patch.

PunkBuster

To play on protected servers, multiplayer requires a PunkBuster update which is no longer hosted on EvenBalance's website. Obtainable here or here.

Skip intro videos

Edit config file[8]
  1. Go to the configuration file(s) location.
  2. Open config.cfg.
  3. Change seta com_startupIntroPlayed "0" to seta com_startupIntroPlayed "1".
  4. Save the file.

Delete/rename image file[9]
  1. Go to <path-to-game>.
  2. Delete or rename cod.bmp.

Game data

In-game general settings (single-player).
In-game general settings (single-player).
In-game general settings (multiplayer).
In-game general settings (multiplayer).

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Activision\CoDWaW\players\profiles\*.cfg
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/10090/pfx/[Note 2]
config.cfg is for single-player, config_mp.cfg is for multiplayer.
The profile can be forced to save into the game folder by starting it this way:
  • CoDWaWmp.exe +set fs_localAppData "%cd%" +set fs_BaseGame "%cd%" for multiplayer
  • CoDWaW.exe +set fs_localAppData "%cd%" +set fs_BaseGame "%cd%" for single-player

Save game data location

System Location
Windows %LOCALAPPDATA%\Activision\CoDWaW\players\profiles\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/10090/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game graphics settings.
In-game graphics settings.
In-game textures settings.
In-game textures settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry or use Widescreen Fixer.
Ultra-widescreen
See the WSGF entry or use Widescreen Fixer.
4K Ultra HD
In-game AA must be disabled. Force AA externally if required.
Field of view (FOV)
See Field of view (FOV).
Windowed
Type /r_fullscreen 0;vid_restart into console.
Borderless fullscreen windowed
Use T4M.
Anisotropic filtering (AF)
Default is 4 samples.
Anti-aliasing (AA)
Up to 4x MSAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 85 FPS by default. Use com_maxfps 0 in the console to remove the cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
Color blind mode
Go to Options, Player name indicator; changes to blue and orange.

Field of view (FOV)

Values higher than 100 introduce graphical glitches, like gun viewmodels being cut off (This issue is even visible at 90 with a small handful of weapons, like the FG42).
FOV is capped at 80 on the majority of multiplayer servers.[10]
Use CoD-SCZ-FoV-Changer[11]
  1. Download CoD-SCZ-FoV-Changer.
  2. Set cg_fov to preferred FOV value. The tool has to be running during gameplay.

Notes

Works in online co-op games.
Change cg_fov using a hex editor[12]
  • For multiplayer:
  1. Open CoDWaWmp.exe with a hex editor such as HxD.
  2. Go to the address 004A3240, and change 82 42 to A0 42 for FOV 80, or to B4 42 for 90 (To get different values, use a Floating Point Converter.)
  • For singleplayer:
  1. Open CoDWaW.exe with a hex editor such as HxD.
  2. Go to the address 004AEF40, and change 82 42 to A0 42 for FOV 80, or to B4 42 for 90 (The difference is that solo and zombie map files themselves revert cg_fov back to 65, change it back to 80 on spawn or use /bind W "+forward;cg_fov 80" as a workaround).

Notes

Hex edits do not work on the Steam install, as CoDWaW.exe appears to be protected. Such edits will result in a Error code 51 when attempting to launch the game.
Start maps in developer mode[13][14]
  1. Bring up the console and type devmap followed by the map you want to load (map names list).
  2. Change cg_fov value.

Notes

Has to be repeated for every map load.
Does not work in co-op modes.
Use console command (multiplayer)[15]

Use \cg_fov command.

Input

In-game control settings.
In-game control settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Type exec default_controller in the console. Requires Patch 1.6.
Full controller support
Controller doesn't work in menus.
Controller remapping
Controller sensitivity
Type input_viewSensitivity in the console, with a value between 0.1 and 5.
Controller Y-axis inversion
Type input_invertpitch 1 in the console.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
While there are technically no button prompts, binding actions on a controller shows a colored letter instead of a proper prompt. This shows up in gameplay.
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

A list of useful audio console commands was available on the Treyarch wiki
In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
If the automatic detection fails, launch the game with +set snd_force51 1 to force 5.1 surround, or +set snd_force71 1 to force 7.1 surround.
Subtitles
Subtitles are shown only for main dialog. Foreign languages are ignored.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Czech
Retail only. link #1 or link #2
French
German
Hungarian
Fan translation, link #1, link #2.
Italian
Polish
Polish retail release only. Patch for digital release here.
Brazilian Portuguese
Fan translation: download.
Russian
Retail only. Patch for digital release here.
Spanish

Network

In-game cooperative/multiplayer settings.
In-game cooperative/multiplayer settings.

Multiplayer types

Type Native Players Notes
Local play
4 Versus, Co-op
Use Nucleus Co-op.
LAN play
32
Online play
32 Versus, Co-op
Co-op supports 4 players.

Connection types

VR support

3D modes State Notes
vorpX
G3D, Z3D
User created game profile, see vorpx forum profile introduction.
Devices
3RD Space Gaming Vest

Issues fixed

Unhandled exception caught

Set sound quality to 24 bit, 48000 Hz[citation needed]
Common fix (Windows XP)[citation needed]
  1. Go to Device Manager.
  2. Select Sound, Video, Game Controllers.
  3. Disable Unimodem Half-Duplex Audio device.
Possible fixes[citation needed]
  1. Disable in-game Voice Chat.
  2. Plug-in microphone.
  3. Set compatibility mode to Windows XP SP2.

PunkBuster kicks with PB_INIT_FAILURE error message

PunkBuster has dropped support for the game; by default, every new install has this issue.
Update the pb folder[16]

Missing profiles

Instructions[citation needed]
  1. Go to the save game data location.
  2. Open profiles.
  3. Create a folder and name it to the desired name.
  4. Create a active.txt (still in profile folder) and inside the file, write the name of that new folder.
  5. Optional: make active.txt read-only.

Game unresponsive after pressing Alt+Tab

Appears to be caused by enabling 4x anti-aliasing.
Instructions
  1. In Graphics Settings, limit Anti-aliasing to 2x, or alternatively force 4x or higher externally.
The game has problems with modern multi-core processors.
Instructions
  • Start the game with +set sys_smp_allowed 0.

Notes

Additionally, for better performance, limit the CPU affinity to the real core number of the CPU (not threads).

For example, with a a six-core (12 threads) CPU the command should look like this:

start /affinity 3F CoDWaWmp.exe +set sys_smp_allowed 0

Stuttering on modern systems

Game gives impression of stuttering despite a locked frame rate.
Instructions[citation needed]
  1. In Graphics Settings, enable Dual Video Cards.

Nvidia Card Performance Boost

If you have a Nvidia card, setting V-sync within the NVIDIA Control Panel to "Use the 3D Application Setting"
will provide a ~30% uplift in CPU performance if you're not GPU-Bound
Instructions[citation needed]
  1. In the NVIDIA Control Panel, set V-sync globally or per app basis to "Use the 3D Application Setting".
The game has problems with modern multi-core processors.[citation needed]
Instructions
  1. Start the game with +set sys_smp_allowed 0.

Notes

Additionally, for better performance, limit the CPU affinity to the real core number of the CPU (not threads).

For example, with a a six-core (12 threads) CPU, the command should look like this:

start /affinity 3F CoDWaWmp.exe +set sys_smp_allowed 0

Crashing while changing resolution

Manually edit configuration file[17]
  1. Navigate to the configuration file location and open configuration file.
  2. Change seta r_mode into the desired resolution and save.
  3. Repeat for the second configuration file (single player and multiplayer).

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video 1.9g
Anti-cheat PunkBuster See #PunkBuster.

Bypass Steam DRM in multiplayer

Use Retail executable[citation needed]

Use the replacement executable.

Mods

  • Fall of Berlin - increases historical accuracy of many missions.
  • T4M - unlocks many limits of the graphics engine (memory, assets number, FoV in co-op).
  • COD5 Zombies Remastered - greatly rebalances the gameplay of the zombie mode.

Allow custom color profile (optional)

Edit config file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open config.cfg.
  3. Change seta r_gamma "1" to seta r_gamma "0".
  4. Change seta r_ignorehwgamma "0" to seta r_ignorehwgamma "1".
  5. Save the file.

System requirements

Windows[18]
Minimum
Operating system (OS) XP, Vista
Processor (CPU) AMD Athlon 64 3200+
Intel Pentium 4 3 GHz
System memory (RAM) 512 MB
1 GB (Vista)
Hard disk drive (HDD) 8 GB
Video card (GPU) ATI Radeon X1600 XT
Nvidia GeForce 6600 GT
256 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX 9.0c compatible


Notes

  1. SafeDisc retail DRM does not work on Windows 10[5] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[6]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References